patchimage/scripts/nsmbw/newerholiday.sh
Christopher Roy Bratusek aa3d93c950 fixed regression from version 7.1.0 that made it impossible to patch
US version of New Super Mario Bros. Wii because it was looking for wrong
ID SMNU01 instead of correct ID SMNE01
2016-08-19 21:30:56 +02:00

96 lines
2.7 KiB
Bash

#!/bin/bash
WORKDIR=nsmb.d
DOL=${WORKDIR}/sys/main.dol
DOWNLOAD_LINK="http://dirbaio.net/newer/Newer_Super_Mario_Bros._Wii_HS.zip"
SOUNDTRACK_LINK="http://dirbaio.net/newer/Newer_Holiday_Special_Soundtrack.zip"
SOUNDTRACK_ZIP="Newer_Holiday_Special_Soundtrack.zip"
RIIVOLUTION_ZIP="Newer_Super_Mario_Bros._Wii_HS.zip"
RIIVOLUTION_DIR="XmasNewer"
GAMENAME="Newer: Holiday Special"
XML_SOURCE="${RIIVOLUTION_DIR}"
XML_FILE="riivolution/Xmas"
GAME_TYPE=RIIVOLUTION
BANNER_LOCATION=${WORKDIR}/files/opening.bnr
WBFS_MASK="SMN[PEJ]01"
show_notes () {
echo -e \
"************************************************
${GAMENAME}
Newer: Holiday Special is a frosty adventure created to celebrate
Christmas 2011. Explore 8 of the coldest levels you'll ever see, set
to chilly music and new, icy textures!
Source: http://www.newerteam.com/specials.html
Base Image: New Super Mario Bros. Wii (SMN?01)
Supported Versions: EURv1, EURv2, USAv1, USAv2, JPNv1
************************************************"
}
detect_game_version () {
nsmbw_version
XML_FILE="${XML_FILE}"${REG_LETTER}.xml
GAMEID=SMN${REG_LETTER}07
CUSTOM_BANNER=http://dl.dropboxusercontent.com/u/101209384/${GAMEID}.bnr
}
place_files () {
NEW_DIRS=( "${WORKDIR}"/files/EU/NedEU/Message )
for dir in "${NEW_DIRS[@]}"; do
mkdir -p "${dir}"
done
case ${VERSION} in
EURv* )
LANGDIRS=( EngEU FraEU GerEU ItaEU SpaEU NedEU )
for dir in "${LANGDIRS[@]}"; do
cp "${RIIVOLUTION_DIR}"/MessageEN/* "${WORKDIR}"/files/EU/"${dir}"/Message/
done
cp "${RIIVOLUTION_DIR}"/OpeningP/* "${WORKDIR}"/files/EU/Layout/openingTitle/
;;
USAv* )
LANGDIRS=( FraUS EngUS SpaUS )
for dir in "${LANGDIRS[@]}"; do
cp "${RIIVOLUTION_DIR}"/MessageEN/* "${WORKDIR}"/files/US/"${dir}"/Message/
done
cp "${RIIVOLUTION_DIR}"/OpeningE/* "${WORKDIR}"/files/US/Layout/openingTitle/
;;
JPNv* )
cp "${RIIVOLUTION_DIR}"/MessageEN/* "${WORKDIR}"/files/JP/Message/
cp "${RIIVOLUTION_DIR}"/OpeningJ/* "${WORKDIR}"/files/JP/Layout/openingTitle/
;;
esac
cp "${RIIVOLUTION_DIR}"/Sound/Stream/* "${WORKDIR}"/files/Sound/stream/
cp "${RIIVOLUTION_DIR}"/Layout/preGame/* "${WORKDIR}"/files/Layout/preGame/
cp "${RIIVOLUTION_DIR}"/Layout/textures/* "${WORKDIR}"/files/Layout/textures/
cp "${RIIVOLUTION_DIR}"/Sound/*.brsar "${WORKDIR}"/files/Sound/
cp "${RIIVOLUTION_DIR}"/WorldMap/* "${WORKDIR}"/files/WorldMap/
cp "${RIIVOLUTION_DIR}"/Object/* "${WORKDIR}"/files/Object/
}
dolpatch () {
${WIT} dolpatch ${DOL} xml="${XML_FILE}" -s "${XML_SOURCE}" \
"802F148C=53756D6D53756E#7769696D6A3264" \
"802F118C=53756D6D53756E#7769696D6A3264" \
"802F0F8C=53756D6D53756E#7769696D6A3264" \
xml="${PATCHIMAGE_PATCH_DIR}/HolidaySpecial-Loader.xml" -q
${WIT} dolpatch ${DOL} xml="${PATCHIMAGE_PATCH_DIR}/NSMBW_AP.xml" -q
}