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pico-launcher/Makefile.arm9
2025-11-25 17:41:31 +01:00

244 lines
6.4 KiB
Makefile

# SPDX-License-Identifier: CC0-1.0
#
# SPDX-FileContributor: Antonio Niño Díaz, 2023
export BLOCKSDS ?= /opt/blocksds/core
export BLOCKSDSEXT ?= /opt/blocksds/external
export LIBTWL ?= $(shell pwd)/libs/libtwl
export WONDERFUL_TOOLCHAIN ?= /opt/wonderful
ARM_NONE_EABI_PATH ?= $(WONDERFUL_TOOLCHAIN)/toolchain/gcc-arm-none-eabi/bin/
# Source code paths
# -----------------
SOURCEDIRS := arm9/source common
INCLUDEDIRS := arm9/source common
GFXDIRS := arm9/gfx
BINDIRS := arm9/data
AUDIODIRS :=
# Defines passed to all files
# ---------------------------
DEFINES := -DLIBTWL_ARM9
# Libraries
# ---------
LIBS := -ltwl9 -lnds9
LIBDIRS := $(BLOCKSDS)/libs/libnds \
$(LIBTWL)/libtwl9 $(LIBTWL)/common $(LIBTWL)
# Build artifacts
# ---------------
NAME := arm9
BUILDDIR := build/$(NAME)
ELF := build/$(NAME).elf
DUMP := build/$(NAME).dump
MAP := build/$(NAME).map
SOUNDBANKDIR := $(BUILDDIR)/maxmod
# Tools
# -----
PREFIX := $(ARM_NONE_EABI_PATH)arm-none-eabi-
CC := $(PREFIX)gcc
CXX := $(PREFIX)g++
LD := $(PREFIX)gcc
OBJDUMP := $(PREFIX)objdump
MKDIR := mkdir
RM := rm -rf
# Verbose flag
# ------------
ifeq ($(VERBOSE),1)
V :=
else
V := @
endif
# Source files
# ------------
ifneq ($(BINDIRS),)
SOURCES_BIN := $(shell find -L $(BINDIRS) -name "*.bin")
SOURCES_NFT2 := $(shell find -L $(BINDIRS) -name "*.nft2")
INCLUDEDIRS += $(addprefix $(BUILDDIR)/,$(BINDIRS))
endif
ifneq ($(GFXDIRS),)
SOURCES_PNG := $(shell find -L $(GFXDIRS) -name "*.png")
INCLUDEDIRS += $(addprefix $(BUILDDIR)/,$(GFXDIRS))
endif
ifneq ($(AUDIODIRS),)
SOURCES_AUDIO := $(shell find -L $(AUDIODIRS) -regex '.*\.\(it\|mod\|s3m\|wav\|xm\)')
ifneq ($(SOURCES_AUDIO),)
INCLUDEDIRS += $(SOUNDBANKDIR)
endif
endif
SOURCES_S := $(shell find -L $(SOURCEDIRS) -name "*.s")
SOURCES_C := $(shell find -L $(SOURCEDIRS) -name "*.c")
SOURCES_CPP := $(shell find -L $(SOURCEDIRS) -name "*.cpp")
# Compiler and linker flags
# -------------------------
ARCH := -marm -mthumb-interwork -mcpu=arm946e-s+nofp
SPECS := $(BLOCKSDS)/sys/crts/ds_arm9.specs
WARNFLAGS := -Wall
ifeq ($(SOURCES_CPP),)
LIBS += -lc
else
LIBS += -lstdc++ -lc
endif
INCLUDEFLAGS := $(foreach path,$(INCLUDEDIRS),-I$(path)) \
$(foreach path,$(LIBDIRS),-I$(path)/include)
LIBDIRSFLAGS := $(foreach path,$(LIBDIRS),-L$(path)/lib)
ASFLAGS += -x assembler-with-cpp $(DEFINES) $(INCLUDEFLAGS) \
$(ARCH) -ffunction-sections -fdata-sections \
-specs=$(SPECS)
CFLAGS += -std=gnu17 $(WARNFLAGS) $(DEFINES) $(INCLUDEFLAGS) \
$(ARCH) -O2 -ffunction-sections -fdata-sections \
-fno-devirtualize-speculatively \
-Werror=return-type \
-specs=$(SPECS)
CXXFLAGS += -std=gnu++23 $(WARNFLAGS) $(DEFINES) $(INCLUDEFLAGS) \
$(ARCH) -O2 -ffunction-sections -fdata-sections \
-fno-exceptions -fno-rtti \
-fno-devirtualize-speculatively \
-Werror=return-type \
-fno-threadsafe-statics \
-Wno-volatile -Wsuggest-override -Werror=suggest-override \
-specs=$(SPECS)
LDFLAGS := $(ARCH) $(LIBDIRSFLAGS) -Wl,-Map,$(MAP),--gc-sections,--use-blx $(DEFINES) \
-Wl,--start-group $(LIBS) -Wl,--end-group -specs=$(SPECS)
# Intermediate build files
# ------------------------
OBJS_ASSETS := $(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_BIN))) \
$(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_NFT2))) \
$(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_PNG)))
HEADERS_ASSETS := $(patsubst %.bin,%_bin.h,$(addprefix $(BUILDDIR)/,$(SOURCES_BIN))) \
$(patsubst %.nft2,%_nft2.h,$(addprefix $(BUILDDIR)/,$(SOURCES_NFT2))) \
$(patsubst %.png,%.h,$(addprefix $(BUILDDIR)/,$(SOURCES_PNG)))
ifneq ($(SOURCES_AUDIO),)
OBJS_ASSETS += $(SOUNDBANKDIR)/soundbank.c.o
HEADERS_ASSETS += $(SOUNDBANKDIR)/soundbank.h
endif
OBJS_SOURCES := $(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_S))) \
$(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_C))) \
$(addsuffix .o,$(addprefix $(BUILDDIR)/,$(SOURCES_CPP)))
OBJS := $(OBJS_ASSETS) $(OBJS_SOURCES)
DEPS := $(OBJS:.o=.d)
# Targets
# -------
.PHONY: all clean dump
all: $(ELF)
$(ELF): $(OBJS)
@echo " LD.9 $@"
$(V)$(LD) -o $@ $(OBJS) $(LDFLAGS)
$(DUMP): $(ELF)
@echo " OBJDUMP.9 $@"
$(V)$(OBJDUMP) -h -C -S $< > $@
dump: $(DUMP)
clean:
@echo " CLEAN.9"
$(V)$(RM) $(ELF) $(DUMP) $(MAP) $(BUILDDIR)
# Rules
# -----
$(BUILDDIR)/%.s.o : %.s
@echo " AS.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(CC) $(ASFLAGS) -MMD -MP -c -o $@ $<
$(BUILDDIR)/%.c.o : %.c
@echo " CC.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $@ $<
$(BUILDDIR)/%.arm.c.o : %.arm.c
@echo " CC.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(CC) $(CFLAGS) -MMD -MP -marm -mlong-calls -c -o $@ $<
$(BUILDDIR)/%.cpp.o : %.cpp
@echo " CXX.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(CXX) $(CXXFLAGS) -MMD -MP -c -o $@ $<
$(BUILDDIR)/%.arm.cpp.o : %.arm.cpp
@echo " CXX.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(CXX) $(CXXFLAGS) -MMD -MP -marm -mlong-calls -c -o $@ $<
$(BUILDDIR)/%.bin.o $(BUILDDIR)/%_bin.h : %.bin
@echo " BIN2C.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(BLOCKSDS)/tools/bin2c/bin2c $< $(@D)
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $(BUILDDIR)/$*.bin.o $(BUILDDIR)/$*_bin.c
$(BUILDDIR)/%.nft2.o $(BUILDDIR)/%_nft2.h : %.nft2
@echo " BIN2C.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(BLOCKSDS)/tools/bin2c/bin2c $< $(@D)
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $(BUILDDIR)/$*.nft2.o $(BUILDDIR)/$*_nft2.c
$(BUILDDIR)/%.png.o $(BUILDDIR)/%.h : %.png %.grit
@echo " GRIT.9 $<"
@$(MKDIR) -p $(@D)
$(V)$(BLOCKSDS)/tools/grit/grit $< -ftc -W1 -o$(BUILDDIR)/$*
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $(BUILDDIR)/$*.png.o $(BUILDDIR)/$*.c
$(V)touch $(BUILDDIR)/$*.png.o $(BUILDDIR)/$*.h
$(SOUNDBANKDIR)/soundbank.h: $(SOURCES_AUDIO)
@echo " MMUTIL $^"
@$(MKDIR) -p $(@D)
@$(BLOCKSDS)/tools/mmutil/mmutil $^ -d \
-o$(SOUNDBANKDIR)/soundbank.bin -h$(SOUNDBANKDIR)/soundbank.h
$(SOUNDBANKDIR)/soundbank.c.o: $(SOUNDBANKDIR)/soundbank.h
@echo " BIN2C soundbank.bin"
$(V)$(BLOCKSDS)/tools/bin2c/bin2c $(SOUNDBANKDIR)/soundbank.bin \
$(SOUNDBANKDIR)
@echo " CC.9 soundbank_bin.c"
$(V)$(CC) $(CFLAGS) -MMD -MP -c -o $(SOUNDBANKDIR)/soundbank.c.o \
$(SOUNDBANKDIR)/soundbank_bin.c
# All assets must be built before the source code
# -----------------------------------------------
$(SOURCES_S) $(SOURCES_C) $(SOURCES_CPP): $(HEADERS_ASSETS)
# Include dependency files if they exist
# --------------------------------------
-include $(DEPS)