Files
pico-loader/arm9/source/Arm9Patcher.cpp

469 lines
18 KiB
C++

#include "common.h"
#include "ModuleParamsLocator.h"
#include "SdkVersion.h"
#include "patches/PatchCollection.h"
#include "patches/PatchContext.h"
#include "sharedMemory.h"
#include "patches/arm9/sdk2to4/CardiReadCardPatch.h"
#include "patches/arm9/sdk2to4/CardiTryReadCardDmaPatch.h"
#include "patches/arm9/sdk5/CardiIsRomDmaAvailablePatch.h"
#include "patches/arm9/sdk5/CardiReadCardWithHashInternalAsyncPatch.h"
#include "patches/arm9/sdk5/CardiReadRomWithCpuPatch.h"
#include "patches/arm9/CardiReadRomIdCorePatch.h"
#include "patches/arm9/OSResetSystemPatch.h"
#include "patches/arm9/PokemonDownloaderArm9Patch.h"
#include "patches/arm9/DSProtectArm9Patch.h"
#include "patches/arm9/NandSave/FaceTrainingNandSavePatch.h"
#include "patches/arm9/NandSave/JamWithTheBandNandSavePatch.h"
#include "patches/arm9/NandSave/NintendoDSGuideNandSavePatch.h"
#include "patches/arm9/NandSave/WarioWareDiyNandSavePatch.h"
#include "patches/arm9/OverlayPatches/FsStartOverlayHookPatch.h"
#include "patches/arm9/OverlayPatches/DSProtectPatches/DSProtectOverlayPatch.h"
#include "patches/arm9/OverlayPatches/DSProtectPatches/DSProtectPuyoPuyo7Patch.h"
#include "patches/arm9/OverlayPatches/PokemonIr/PokemonIrApPatch.h"
#include "patches/arm9/OverlayPatches/KirbySuperStarUltra/KirbySuperStarUltraPatch.h"
#include "patches/arm9/OverlayPatches/RabbidsGoHome/RabbidsGoHomePatch.h"
#include "patches/arm9/OverlayPatches/GoldenSunDarkDawn/GoldenSunDarkDawnOverlayHookPatch.h"
#include "SecureSysCallsUnusedSpaceLocator.h"
#include "fastSearch.h"
#include "gameCode.h"
#include "cache.h"
#include "ApList.h"
#include "patches/platform/LoaderPlatform.h"
#include "errorDisplay/ErrorDisplay.h"
#include "Arm9Patcher.h"
#define PARENT_SECTION_START 0x02001000
#define PARENT_SECTION_END 0x02003000
#define REQUIRED_PATCH_HEAP_SPACE 0x500
typedef void (*uncompress_func_t)(void* compressedEnd);
static const u32 sMiiUncompressBackwardPatternOld[] = { 0xE3500000, 0x0A000025, 0xE92D00F0, 0xE9100006 };
static const u32 sMiiUncompressBackwardPatternOld2[] = { 0xE3500000, 0x0A00002B, 0xE92D00F0, 0xE9100006 };
static const u32 sMiiUncompressBackwardPattern[] = { 0xE3500000, 0x0A000027, 0xE92D00F0, 0xE9100006 };
static const u32 sMiiUncompressBackwardPatternHybrid[] = { 0xE3500000, 0x0A000029, 0xE92D01F0, 0xE9100006 };
void Arm9Patcher::ApplyPatches(const LoaderPlatform* loaderPlatform, const ApListEntry* apListEntry,
bool isCloneBootRom, const loader_info_t* loaderInfo) const
{
auto romHeader = (const nds_header_ntr_t*)TWL_SHARED_MEMORY->ntrSharedMem.romHeader;
auto twlRomHeader = (const nds_header_twl_t*)TWL_SHARED_MEMORY->twlRomHeader;
u32 arm9Size = romHeader->arm9Size;
u32 arm9iSize = romHeader->IsTwlRom() ? twlRomHeader->arm9iSize : 0;
u32 compressedEnd = 0;
auto moduleParams = ModuleParamsLocator().FindModuleParams(romHeader);
SdkVersion sdkVersion = moduleParams ? moduleParams->sdkVersion : 0u;
if (moduleParams)
{
LOG_DEBUG("Module params found at 0x%p\n", moduleParams);
LOG_DEBUG("Sdk version: 0x%x\n", moduleParams->sdkVersion);
const u32* miiUncompressBackward = nullptr;
if (moduleParams->compressedEnd)
{
miiUncompressBackward = FindMIiUncompressBackward(romHeader->arm9LoadAddress, sdkVersion);
if (miiUncompressBackward)
{
arm9Size = moduleParams->compressedEnd + *(u32*)(moduleParams->compressedEnd - 4) - romHeader->arm9LoadAddress;
((uncompress_func_t)miiUncompressBackward)((void*)moduleParams->compressedEnd);
compressedEnd = moduleParams->compressedEnd;
moduleParams->compressedEnd = 0;
}
else
{
LOG_DEBUG("MIi_UncompressBackward not found\n");
}
}
if (gIsDsiMode && romHeader->IsTwlRom())
{
auto arm9iModuleParams = (module_params_twl_t*)(romHeader->arm9LoadAddress + twlRomHeader->arm9iModuleParamsAddress);
if (arm9iModuleParams->magicBigEndian == MODULE_PARAMS_TWL_MAGIC_BE &&
arm9iModuleParams->magicLittleEndian == MODULE_PARAMS_TWL_MAGIC_LE &&
arm9iModuleParams->compressedEnd != 0)
{
LOG_DEBUG("Compressed arm9i found\n");
if (miiUncompressBackward)
{
arm9iSize = arm9iModuleParams->compressedEnd + *(u32*)(arm9iModuleParams->compressedEnd - 4) - twlRomHeader->arm9iLoadAddress;
((uncompress_func_t)miiUncompressBackward)((void*)arm9iModuleParams->compressedEnd);
arm9iModuleParams->compressedEnd = 0;
LOG_DEBUG("Decompressed arm9i\n");
}
else
{
LOG_DEBUG("Could not decompress arm9i\n");
}
}
}
}
else
{
LOG_DEBUG("Module params not found!\n");
if (romHeader->gameCode == GAMECODE("AS2E"))
{
// Spider-Man 2 (USA) is probably the only game without module params
sdkVersion = 0x02004F50;
}
}
LOG_DEBUG("Arm9 region: 0x%x - 0x%x\n", romHeader->arm9LoadAddress, romHeader->arm9LoadAddress + arm9Size);
PatchContext patchContext
{
(void*)romHeader->arm9LoadAddress,
arm9Size,
romHeader->IsTwlRom() ? (void*)twlRomHeader->arm9iLoadAddress : nullptr,
arm9iSize,
sdkVersion,
romHeader->gameCode,
loaderPlatform
};
PatchCollection patchCollection;
if (sdkVersion != 0)
{
if (*(vu32*)0x02FFF00C == GAMECODE("ADAJ") &&
romHeader->arm9LoadAddress == 0x02004000 &&
romHeader->arm9EntryAddress == 0x02004800)
{
// pokemon downloader
patchContext.GetPatchHeap().AddFreeSpace((void*)0x023FF160, 0x6A0);
patchCollection.AddPatch(new PokemonDownloaderArm9Patch(loaderInfo));
}
else
{
u32 availableParentSize = 0;
if (isCloneBootRom)
{
availableParentSize = GetAvailableParentSectionSpace();
LOG_DEBUG("0x%X bytes available in .parent section\n", availableParentSize);
}
if (availableParentSize >= REQUIRED_PATCH_HEAP_SPACE)
{
patchContext.GetPatchHeap().AddFreeSpace(
(void*)(PARENT_SECTION_END - REQUIRED_PATCH_HEAP_SPACE),
REQUIRED_PATCH_HEAP_SPACE);
LOG_DEBUG("Placing patches in .parent section\n");
}
else
{
SecureSysCallsUnusedSpaceLocator().FindUnusedSpace(romHeader, patchContext.GetPatchHeap());
}
}
if (sdkVersion.IsTwlSdk())
{
if (!twlRomHeader->IsDsiWare())
{
// if ((romHeader->unitCode & 3) != 3)
{
patchCollection.AddPatch(new CardiIsRomDmaAvailablePatch());
}
patchCollection.AddPatch(new CardiReadRomWithCpuPatch());
if (gIsDsiMode && romHeader->IsTwlRom())
{
patchCollection.AddPatch(new CardiReadCardWithHashInternalAsyncPatch());
}
}
}
else
{
patchCollection.AddPatch(new CardiReadCardPatch());
patchCollection.AddPatch(new CardiTryReadCardDmaPatch());
}
patchCollection.AddPatch(new CardiReadRomIdCorePatch());
patchCollection.AddPatch(new OSResetSystemPatch(loaderInfo));
AddGamePatches(patchCollection, romHeader->gameCode, apListEntry);
if (moduleParams && compressedEnd != 0)
{
AddRestoreCompressedEndPatch(
patchContext,
romHeader->arm9AutoLoadDoneHookAddress,
&moduleParams->compressedEnd,
compressedEnd);
}
}
if (!patchCollection.TryPerformPatches(patchContext))
{
ErrorDisplay().PrintError("Failed to apply arm9 patches.");
}
dc_flushAll();
dc_drainWriteBuffer();
ic_invalidateAll();
}
const u32* Arm9Patcher::FindMIiUncompressBackward(u32 arm9LoadAddress, SdkVersion sdkVersion) const
{
const u32* miiUncompressBackwardPattern;
if (sdkVersion <= 0x2017532)
{
miiUncompressBackwardPattern = sMiiUncompressBackwardPatternOld;
}
else
{
miiUncompressBackwardPattern = sMiiUncompressBackwardPattern;
}
const u32* miiUncompressBackward = fastSearch16((const u32*)arm9LoadAddress, 0x1000, miiUncompressBackwardPattern);
if (!sdkVersion.IsTwlSdk() && !miiUncompressBackward)
{
miiUncompressBackward = fastSearch16((const u32*)arm9LoadAddress, 0x1000, sMiiUncompressBackwardPatternOld2);
}
if (sdkVersion.IsTwlSdk() && !miiUncompressBackward)
{
miiUncompressBackward = fastSearch16((const u32*)arm9LoadAddress, 0x1000, sMiiUncompressBackwardPatternHybrid);
}
return miiUncompressBackward;
}
void Arm9Patcher::AddGamePatches(PatchCollection& patchCollection, u32 gameCode, const ApListEntry* apListEntry) const
{
OverlayHookPatch* overlayHookPatch;
if (gameCode == GAMECODE("BO5P") || gameCode == GAMECODE("BO5E") || gameCode == GAMECODE("BO5J"))
{
overlayHookPatch = new GoldenSunDarkDawnOverlayHookPatch();
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(334, 0, DSProtectVersion::v2_01, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(335, 0, DSProtectVersion::v2_01s, ~0u));
}
else
{
overlayHookPatch = new FsStartOverlayHookPatch();
if (apListEntry)
{
AddDSProtectPatches(patchCollection, overlayHookPatch, apListEntry);
}
AddGameSpecificPatches(patchCollection, overlayHookPatch, gameCode);
}
patchCollection.AddPatch(overlayHookPatch);
}
void Arm9Patcher::AddDSProtectPatches(
PatchCollection& patchCollection, OverlayHookPatch* overlayHookPatch, const ApListEntry* apListEntry) const
{
u32 regularOverlayId = apListEntry->GetRegularOverlayId();
if (regularOverlayId != AP_LIST_OVERLAY_ID_INVALID)
{
if (regularOverlayId == AP_LIST_OVERLAY_ID_STATIC_ARM9)
{
patchCollection.AddPatch(new DSProtectArm9Patch(
apListEntry->GetRegularOffset(), apListEntry->GetDSProtectVersion(),
apListEntry->GetDSProtectFunctionMask()));
}
else
{
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(
regularOverlayId, apListEntry->GetRegularOffset(),
apListEntry->GetDSProtectVersion(), apListEntry->GetDSProtectFunctionMask()));
}
}
u32 sOverlayId = apListEntry->GetSOverlayId();
if (sOverlayId != AP_LIST_OVERLAY_ID_INVALID)
{
auto version = apListEntry->GetDSProtectVersion();
if (version < DSProtectVersion::v2_00s)
{
version = (DSProtectVersion)((u32)version - (u32)DSProtectVersion::v2_00 + (u32)DSProtectVersion::v2_00s);
}
if (sOverlayId == AP_LIST_OVERLAY_ID_STATIC_ARM9)
{
patchCollection.AddPatch(new DSProtectArm9Patch(
apListEntry->GetSOffset(), version, ~0u));
}
else
{
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(
sOverlayId, apListEntry->GetSOffset(), version, ~0u));
}
}
}
void Arm9Patcher::AddGameSpecificPatches(
PatchCollection& patchCollection, OverlayHookPatch* overlayHookPatch, u32 gameCode) const
{
switch (gameCode)
{
// Dragon Ball: Origins 2
case GAMECODE("BDBE"):
{
// BDBE;2;1.23;111111;0x1FC;-1;0x0
// BDBE;3;1.23;111111;0x47DC;-1;0x0
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(2, 0x1FC, DSProtectVersion::v1_23, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(3, 0x47DC, DSProtectVersion::v1_23, ~0u));
break;
}
case GAMECODE("BDBJ"):
{
// BDBJ;2;1.23;111111;0x1FC;-1;0x0
// BDBJ;3;1.23;111111;0x4C34;-1;0x0
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(2, 0x1FC, DSProtectVersion::v1_23, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(3, 0x4C34, DSProtectVersion::v1_23, ~0u));
break;
}
case GAMECODE("BDBP"):
{
// BDBP;2;1.23;111111;0x1FC;-1;0x0
// BDBP;3;1.23;111111;0x484C;-1;0x0
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(2, 0x1FC, DSProtectVersion::v1_23, ~0u));
overlayHookPatch->AddOverlayPatch(new DSProtectOverlayPatch(3, 0x484C, DSProtectVersion::v1_23, ~0u));
break;
}
// Puyo Puyo 7
case GAMECODE("BYOJ"):
{
// BYOJ;9;1.08;100110;1.08;0x21AC;-1;0x0
// BYOJ;12;1.08;100101;1.08;0xC568;-1;0x0
// BYOJ;14;1.08;010101;1.08;0x13AB8;-1;0x0
// BYOJ;15;1.08;010110;1.08;0x16DF0;-1;0x0
// BYOJ;19;1.08;011010;1.08;0x17F8;-1;0x0
overlayHookPatch->AddOverlayPatch(new DSProtectPuyoPuyo7Patch());
break;
}
// Pokemon HeartGold & SoulSilver
case GAMECODE("IPGD"):
case GAMECODE("IPGE"):
case GAMECODE("IPGF"):
case GAMECODE("IPGI"):
case GAMECODE("IPGJ"):
case GAMECODE("IPGK"):
case GAMECODE("IPGS"):
case GAMECODE("IPKD"):
case GAMECODE("IPKE"):
case GAMECODE("IPKF"):
case GAMECODE("IPKI"):
case GAMECODE("IPKJ"):
case GAMECODE("IPKK"):
case GAMECODE("IPKS"):
{
overlayHookPatch->AddOverlayPatch(new PokemonIrApPatch(PokemonIrVersion::Hgss));
break;
}
// Pokemon Black & White
case GAMECODE("IRAD"):
case GAMECODE("IRAF"):
case GAMECODE("IRAI"):
case GAMECODE("IRAJ"):
case GAMECODE("IRAK"):
case GAMECODE("IRAO"):
case GAMECODE("IRAS"):
case GAMECODE("IRBD"):
case GAMECODE("IRBF"):
case GAMECODE("IRBI"):
case GAMECODE("IRBJ"):
case GAMECODE("IRBK"):
case GAMECODE("IRBO"):
case GAMECODE("IRBS"):
{
overlayHookPatch->AddOverlayPatch(new PokemonIrApPatch(PokemonIrVersion::Bw1));
break;
}
// Pokemon Black & White 2
case GAMECODE("IRDD"):
case GAMECODE("IRDF"):
case GAMECODE("IRDI"):
case GAMECODE("IRDJ"):
case GAMECODE("IRDK"):
case GAMECODE("IRDO"):
case GAMECODE("IRDS"):
case GAMECODE("IRED"):
case GAMECODE("IREF"):
case GAMECODE("IREI"):
case GAMECODE("IREJ"):
case GAMECODE("IREK"):
case GAMECODE("IREO"):
case GAMECODE("IRES"):
{
overlayHookPatch->AddOverlayPatch(new PokemonIrApPatch(PokemonIrVersion::Bw2));
break;
}
// WarioWare: D.I.Y.
case GAMECODE("UORE"):
case GAMECODE("UORP"):
case GAMECODE("UORJ"):
{
patchCollection.AddPatch(new WarioWareDiyNandSavePatch());
break;
}
// Jam with the Band
case GAMECODE("UXBP"):
{
patchCollection.AddPatch(new JamWithTheBandNandSavePatch());
break;
}
// Face Training
case GAMECODE("USKV"):
{
patchCollection.AddPatch(new FaceTrainingNandSavePatch());
break;
}
// Nintendo DS Guide
case GAMECODE("UGDA"):
{
patchCollection.AddPatch(new NintendoDSGuideNandSavePatch());
break;
}
// Rabbids Go Home
case GAMECODE("VRGE"):
case GAMECODE("VRGV"):
{
overlayHookPatch->AddOverlayPatch(new RabbidsGoHomePatch());
break;
}
// Kirby Super Star Ultra
case GAMECODE("YKWE"):
case GAMECODE("YKWJ"):
case GAMECODE("YKWK"):
case GAMECODE("YKWP"):
{
overlayHookPatch->AddOverlayPatch(new KirbySuperStarUltraPatch());
break;
}
}
}
void Arm9Patcher::AddRestoreCompressedEndPatch(PatchContext& patchContext,
u32 arm9AutoLoadDoneHookAddress, u32* moduleParamsCompressedEnd, u32 originalCompressedEndValue) const
{
// Restore compressedEnd after first boot.
// This is necessary to not break cloneboot.
const u32 compressedEndFixCode[] =
{
0xE59F0014, // ldr r0,= moduleParamsCompressedEnd
0xE59F1014, // ldr r1,= originalCompressedEndValue
0xE5801000, // str r1, [r0]
0xE59F0010, // ldr r0,= arm9AutoLoadDoneHookAddress
0xE59F1000, // ldr r1, ret
0xE5801000, // str r1, [r0]
0xE12FFF1E, // ret: bx lr
(u32)moduleParamsCompressedEnd,
originalCompressedEndValue,
arm9AutoLoadDoneHookAddress
};
void* fixDst = patchContext.GetPatchHeap().Alloc(sizeof(compressedEndFixCode));
memcpy(fixDst, compressedEndFixCode, sizeof(compressedEndFixCode));
*(u32*)arm9AutoLoadDoneHookAddress = 0xEA000000u | ((((int)fixDst - (int)arm9AutoLoadDoneHookAddress - 8) >> 2) & 0xFFFFFF);
}
u32 Arm9Patcher::GetAvailableParentSectionSpace() const
{
u32 availableParentSize = 0;
for (u32 ptr = PARENT_SECTION_END; ptr > PARENT_SECTION_START; ptr -= 32)
{
u32* segment = (u32*)(ptr - 32);
if (segment[0] != 0 || segment[1] != 0 || segment[2] != 0 || segment[3] != 0 ||
segment[4] != 0 || segment[5] != 0 || segment[6] != 0 || segment[7] != 0)
{
break;
}
availableParentSize += 32;
}
return availableParentSize;
}