qwad/WiiPy/image.py
2012-08-21 19:28:14 +02:00

803 lines
25 KiB
Python

#!/usr/bin/env python
from common import *
import wx
def flatten(myTuple):
if (len(myTuple) == 4):
return myTuple[0] << 0 | myTuple[1] << 8 | myTuple[2] << 16 | myTuple[3] << 24
else:
return myTuple[0] << 0 | myTuple[1] << 8 | myTuple[2] << 16 | 0xff << 24
def round_up(x, n):
left = x % n
return x + left
def avg(w0, w1, c0, c1):
a0 = c0 >> 11
a1 = c1 >> 11
a = (w0*a0 + w1*a1) / (w0 + w1)
c = (a << 11) & 0xffff
a0 = (c0 >> 5) & 63
a1 = (c1 >> 5) & 63
a = (w0*a0 + w1*a1) / (w0 + w1)
c = c | ((a << 5) & 0xffff)
a0 = c0 & 31
a1 = c1 & 31
a = (w0*a0 + w1*a1) / (w0 + w1)
c = c | a
return c
class TPL():
"""This is the class to generate TPL texutres from PNG images, and to convert TPL textures to PNG images. The parameter file specifies the filename of the source, either a PNG image or a TPL image.
Currently supported are the following formats to convert from TPL (all formats): RGBA8, RGB565, RGB5A3, I4, IA4, I8, IA8, CI4, CI8, CMP, CI14X2.
Currently supported to convert to TPL: I4, I8, IA4, IA8, RBG565, RBGA8, RGB5A3. Currently not supported are CI4, CI8, CMP, CI14X2."""
class TPLHeader(Struct):
__endian__ = Struct.BE
def __format__(self):
self.magic = Struct.uint32
self.ntextures = Struct.uint32
self.header_size = Struct.uint32
class TPLTexture(Struct):
__endian__ = Struct.BE
def __format__(self):
self.header_offset = Struct.uint32
self.palette_offset = Struct.uint32
class TPLTextureHeader(Struct):
__endian__ = Struct.BE
def __format__(self):
self.height = Struct.uint16
self.width = Struct.uint16
self.format = Struct.uint32
self.data_off = Struct.uint32
self.wrap = Struct.uint32[2]
self.filter = Struct.uint32[2]
self.lod_bias = Struct.float
self.edge_lod = Struct.uint8
self.min_lod = Struct.uint8
self.max_lod = Struct.uint8
self.unpacked = Struct.uint8
class TPLPaletteHeader(Struct):
__endian__ = Struct.BE
def __format__(self):
self.nitems = Struct.uint16
self.unpacked = Struct.uint8
self.pad = Struct.uint8
self.format = Struct.uint32
self.offset = Struct.uint32
def __init__(self, file):
if(not ("\x00" in file) and os.path.isfile(file)):
self.file = file
self.data = None
else:
self.file = None
self.data = file
def toTPL(self, outfile, (width, height) = (None, None), format = "RGBA8"): #single texture only
"""This converts an image into a TPL. The image is specified as the file parameter to the class initializer, while the output filename is specified here as the parameter outfile. Width and height are optional parameters and specify the size to resize the image to, if needed. Returns the output filename.
This only can create TPL images with a single texture."""
head = self.TPLHeader()
head.magic = 0x0020AF30
head.ntextures = 1
head.header_size = 0x0C
tex = self.TPLTexture()
tex.header_offset = 0x14
tex.pallete_offset = 0
img = Image.open(self.file)
theWidth, theHeight = img.size
if(width != None and height != None and (width != theWidth or height != theHeight)):
img = img.resize((width, height), Image.ANTIALIAS)
w, h = img.size
texhead = self.TPLTextureHeader()
texhead.height = h
texhead.width = w
if format == "I4":
texhead.format = 0
tpldata = self.toI4((w, h), img)
elif format == "I8":
texhead.format = 1
tpldata = self.toI8((w, h), img)
elif format == "IA4":
texhead.format = 2
tpldata = self.toIA4((w, h), img)
elif format == "IA8":
texhead.format = 3
tpldata = self.toIA8((w, h), img)
elif format == "RGB565":
texhead.format = 4
tpldata = self.toRGB565((w, h), img)
elif format == "RGB5A3":
texhead.format = 5
tpldata = self.toRGB5A3((w, h), img)
elif format == "RGBA8":
texhead.format = 6
tpldata = self.toRGBA8((w, h), img)
elif format == "CI4":
texhead.format = 8
''' ADD toCI4 '''
raise Exception("toCI4 not done")
#tpldata = self.toCI4((w, h), img)
elif format == "CI8":
texhead.format = 9
''' ADD toCI8 '''
raise Exception("toCI8 not done")
#tpldata = self.toCI8((w, h), img)
elif format == "CI14X2":
texhead.format = 10
''' ADD toCI14X2 '''
raise Exception("toCI14X2 not done")
#tpldata = self.toCI14X2((w, h), img)
elif format == "CMP":
texhead.format = 14
''' ADD toCMP '''
raise Exception("toCMP not done")
#tpldata = self.toCMP((w, h), img)
texhead.data_off = 0x14 + len(texhead)
texhead.wrap = [0, 0]
texhead.filter = [1, 1]
texhead.lod_bias = 0
texhead.edge_lod = 0
texhead.min_lod = 0
texhead.max_lod = 0
texhead.unpacked = 0
f = open(outfile, "wb")
f.write(head.pack())
f.write(tex.pack())
f.write(texhead.pack())
if format == "I4":
f.write(struct.pack(">" + str(align(w,4) * align(h,4) / 2) + "B", *tpldata))
if format == "I8":
f.write(struct.pack(">" + str(align(w,4) * align(h,4) * 1) + "B", *tpldata))
if format == "IA4":
f.write(struct.pack(">" + str(align(w,4) * align(h,4) * 1) + "B", *tpldata))
if format == "IA8":
f.write(struct.pack(">" + str(align(w,4) * align(h,4) * 1) + "H", *tpldata))
if format == "RGB565":
f.write(struct.pack(">" + str(align(w,4) * align(h,4) * 1) + "H", *tpldata))
if format == "RGB5A3":
f.write(struct.pack(">" + str(align(w,4) * align(h,4) * 1) + "H", *tpldata))
if format == "RGBA8":
f.write(struct.pack(">" + str(align(w,4) * align(h,4) * 4) + "B", *tpldata))
if format == "CI4":
''' ADD toCI4 '''
#f.write(struct.pack(">"+ str(align(w,4) * align(h,4) * 4) + "B", *tpldata))
if format == "CI8":
''' ADD toCI8 '''
#f.write(struct.pack(">"+ str(align(w,4) * align(h,4) * 4) + "B", *tpldata))
if format == "CI14X2":
''' ADD toCI14X2 '''
#f.write(struct.pack(">"+ str(align(w,4) * align(h,4) * 4) + "B", *tpldata))
if format == "CMP":
''' ADD toCMP '''
#f.write(struct.pack(">"+ str(align(w,4) * align(h,4) * 4) + "B", *tpldata))
f.close()
return outfile
def toI4(self, (w, h), img):
out = [0 for i in range(align(w, 4) * align(h, 4) / 2)]
outp = 0
inp = list(img.getdata())
for y1 in range(0, h, 8):
for x1 in range(0, w, 8):
for y in range(y1, y1+8, 1):
for x in range(x1, x1+8, 2):
if x>=w or y>=h:
newpixel = 0
else:
rgba = flatten(inp[x+y*w])
r = (rgba >> 0) & 0xff
g = (rgba >> 8) & 0xff
b = (rgba >> 16) & 0xff
i1 = ((r + g + b) / 3) & 0xff
rgba = flatten(inp[x+1+y*w])
r = (rgba >> 0) & 0xff
g = (rgba >> 8) & 0xff
b = (rgba >> 16) & 0xff
i2 = ((r + g + b) / 3) & 0xff
newpixel = (((i1 * 15) / 255) << 4)
newpixel |= (((i2 * 15) / 255) & 0xf)
out[outp] = newpixel
outp += 1
return out
def toI8(self, (w, h), img):
out = [0 for i in range(align(w, 4) * align(h, 4))]
outp = 0
inp = list(img.getdata())
for y1 in range(0, h, 4):
for x1 in range(0, w, 8):
for y in range(y1, y1+4, 1):
for x in range(x1, x1+8, 1):
rgba = flatten(inp[x + (y * w)])
if x>= w or y>=h:
i1 = 0
else:
r = (rgba >> 0) & 0xff
g = (rgba >> 8) & 0xff
b = (rgba >> 16) & 0xff
i1 = ((r + g + b) / 3) & 0xff
out[outp] = i1
outp += 1
return out
def toIA4(self, (w, h), img):
out = [0 for i in range(align(w, 4) * align(h, 4))]
outp = 0
inp = list(img.getdata())
for y1 in range(0, h, 4):
for x1 in range(0, w, 8):
for y in range(y1, y1+4, 1):
for x in range(x1, x1+8, 1):
if x>=w or y>=h:
newpixel = 0
else:
rgba = flatten(inp[x + (y * w)])
r = (rgba >> 0) & 0xff
g = (rgba >> 8) & 0xff
b = (rgba >> 16) & 0xff
i1 = ((r + g + b) / 3) & 0xff
a1 = (rgba >> 24) & 0xff
newpixel = (((i1 * 15) / 255) & 0xf)
newpixel = newpixel | (((a1 * 15) / 255) << 4)
out[outp] = newpixel
outp += 1
return out
def toIA8(self, (w, h), img):
out = [0 for i in range(align(w, 4) * align(h, 4))]
outp = 0
inp = list(img.getdata())
for y1 in range(0, h, 4):
for x1 in range(0, w, 4):
for y in range(y1, y1+4, 1):
for x in range(x1, x1+4, 1):
if x>=w or y>=h:
newpixel = 0
else:
rgba = flatten(inp[x + (y * w)])
r = (rgba >> 0) & 0xff
g = (rgba >> 8) & 0xff
b = (rgba >> 16) & 0xff
i1 = ((r + g + b) / 3) & 0xff
a1 = (rgba >> 24) & 0xff
newpixel = i1 << 8
newpixel = newpixel | a1
out[outp] = newpixel
outp += 1
return out
def toRGB565(self, (w, h), img):
out = [0 for i in range(align(w, 4) * align(h, 4))]
outp = 0
inp = img.getdata()
for y1 in range(0, h, 4):
for x1 in range(0, w, 4):
for y in range(y1, y1+4, 1):
for x in range(x1, x1+4, 1):
newpixel = 0
if x>=w or y>=h:
newpixel = 0
else:
rgba = flatten(inp[x+y*w])
r = (rgba >> 0) & 0xff
g = (rgba >> 8) & 0xff
b = (rgba >> 16) & 0xff
newpixel = ((b >>3) << 11) | ((g >>2) << 5) | ((r >>3) << 0)
out[outp] = newpixel
outp += 1
return out
def toRGB5A3(self, (w, h), img):
out = [0 for i in range(align(w, 4) * align(h, 4))]
outp = 0
inp = list(img.getdata())
for y1 in range(0, h, 4):
for x1 in range(0, w, 4):
for y in range(y1, y1+4, 1):
for x in range(x1, x1+4, 1):
newpixel = 0
if x>=w or y>=h:
newpixel = 0
else:
rgba = flatten(inp[x + (y * h)])
r = (rgba >> 0) & 0xff
g = (rgba >> 8) & 0xff
b = (rgba >> 16) & 0xff
a = (rgba >> 24) & 0xff
if (a <= 0xda):
newpixel &= ~(1 << 15)
r = ((r * 15) / 255) & 0xf
g = ((g * 15) / 255) & 0xf
b = ((b * 15) / 255) & 0xf
a = ((a * 7) / 255) & 0x7
#newpixel |= r << 12
#newpixel |= g << 8
#newpixel |= b << 4
#newpixel |= a << 0
newpixel |= a << 12
newpixel |= b << 8
newpixel |= g << 4
newpixel |= r << 0
else:
newpixel |= (1 << 15)
r = ((r * 31) / 255) & 0x1f
g = ((g * 31) / 255) & 0x1f
b = ((b * 31) / 255) & 0x1f
newpixel |= b << 10
newpixel |= g << 5
newpixel |= r << 0
out[outp] = newpixel
outp += 1
return out
def toRGBA8(self, (w, h), img):
out = [0 for i in range(align(w, 4) * align(h, 4) * 4)]
inp = list(img.getdata())
iv = 0
z = 0
lr = [0 for i in range(32)]
lg = [0 for i in range(32)]
lb = [0 for i in range(32)]
la = [0 for i in range(32)]
for y1 in range(0, h, 4):
for x1 in range(0, w, 4):
for y in range(y1, y1 + 4, 1):
for x in range(x1, x1 + 4, 1):
if(y >= h or x >= w):
lr[z] = 0
lg[z] = 0
lb[z] = 0
la[z] = 0
else:
rgba = flatten(inp[x + (y * w)])
lr[z] = (rgba >> 0) & 0xff
lg[z] = (rgba >> 8) & 0xff
lb[z] = (rgba >> 16) & 0xff
la[z] = (rgba >> 24) & 0xff
z += 1
if(z == 16):
for i in range(16):
out[iv] = la[i] & 0xff
iv += 1
out[iv] = lr[i] & 0xff
iv += 1
for i in range(16):
out[iv] = lg[i] & 0xff
iv += 1
out[iv] = lb[i] & 0xff
iv += 1
z = 0
return out
def toImage(self, outfile):
"""This converts a TPL texture to a PNG image. You specify the input TPL filename in the initializer, and you specify the output filename in the outfile parameter to this method. Returns the output filename.
This only supports single textured TPL images."""
if(self.file):
data = open(self.file, "rb").read()
else:
data = self.data
header = self.TPLHeader()
textures = []
pos = 0
header.unpack(data[pos:pos + len(header)])
pos += len(header)
palette_offsets = []
for i in range(header.ntextures):
tmp = self.TPLTexture()
tmp.unpack(data[pos:pos + len(tmp)])
textures.append(tmp)
pos += len(tmp)
if(tmp.palette_offset > 0):
palette_offsets.append(tmp.palette_offset)
if(header.ntextures > 1):
raise ValueError("Only one texture supported. Don't touch me!")
for i in range(header.ntextures):
head = textures[i]
tex = self.TPLTextureHeader()
tex.unpack(data[head.header_offset:head.header_offset + len(tex)])
w = tex.width
h = tex.height
print tex.format
if(tex.format == 0): #I4, 4-bit
tpldata = struct.unpack(">" + str((w * h) / 2) + "B", data[tex.data_off:tex.data_off + ((w * h) / 2)])
rgbdata = self.I4((w, h), tpldata)
elif(tex.format == 1): #I8, 8-bit
tpldata = struct.unpack(">" + str(w * h) + "B", data[tex.data_off:tex.data_off + (w * h * 1)])
rgbdata = self.I8((w, h), tpldata)
elif(tex.format == 2): #IA4, 8-bit
tpldata = struct.unpack(">" + str(w * h) + "B", data[tex.data_off:tex.data_off + (w * h * 1)])
rgbdata = self.IA4((w, h), tpldata)
elif(tex.format == 4): #RGB565, 16-bit
tpldata = data[tex.data_off:]
rgbdata = self.RGB565((w, h), tpldata)
elif(tex.format == 5): #RGB5A3, 16-bit
tpldata = data[tex.data_off:]
rgbdata = self.RGB5A3((w, h), tpldata)
elif(tex.format == 3): #IA8, 16-bit
tpldata = data[tex.data_off:]
rgbdata = self.IA8((w, h), tpldata)
elif(tex.format == 6): #RGBA8, 32-bit, but for easyness's sake lets do it with 16-bit
tpldata = data[tex.data_off:]
rgbdata = self.RGBA8((w, h), tpldata)
elif(tex.format == 8 or tex.format == 9 or tex.format == 10):
palhead = self.TPLPaletteHeader()
offs = palette_offsets.pop(0)
palhead.unpack(data[offs:offs + len(palhead)])
tpldata = struct.unpack(">" + str(palhead.nitems) + "H", data[palhead.offset:palhead.offset + (palhead.nitems * 2)])
if(palhead.format == 0):
palette_data = self.IA8((palhead.nitems, 1), tpldata)[0]
elif(palhead.format == 1):
palette_data = self.RGB565((palhead.nitems, 1), tpldata)[0]
elif(palhead.format == 2):
palette_data = self.RGB5A3((palhead.nitems, 1), tpldata)[0]
paldata = []
for i in range(0, palhead.nitems * 4, 4):
tmp = 0
tmp |= palette_data[i + 0] << 24
tmp |= palette_data[i + 1] << 16
tmp |= palette_data[i + 2] << 8
tmp |= palette_data[i + 3] << 0
paldata.append(tmp)
if(tex.format == 8):
tpldata = struct.unpack(">" + str((w * h) / 2) + "B", data[tex.data_off:tex.data_off + ((w * h) / 2)])
rgbdata = self.CI4((w, h), tpldata, paldata)
if(tex.format == 9):
tpldata = struct.unpack(">" + str(w * h) + "B", data[tex.data_off:tex.data_off + (w * h * 1)])
rgbdata = self.CI8((w, h), tpldata, paldata)
if(tex.format == 10):
tpldata = struct.unpack(">" + str(w * h) + "H", data[tex.data_off:tex.data_off + (w * h * 2)])
rgbdata = self.CI14X2((w, h), tpldata, paldata)
elif(tex.format == 14):
tpldata = ''.join(data[tex.data_off:])
rgbdata = self.CMP((w, h), tpldata)
else:
raise TypeError("Unsupported TPL Format: " + str(tex.format))
output = Image.fromstring("RGBA", (w, h), rgbdata)
ext = outfile[outfile.rfind(".")+1:]
output.save(outfile, ext)
return outfile
def getSizes(self):
"""This returns a tuple containing the width and height of the TPL image filename in the class initializer. Will only return the size of single textured TPL images."""
data = open(self.file, "rb").read()
header = self.TPLHeader()
textures = []
pos = 0
header.unpack(data[pos:pos + len(header)])
pos += len(header)
for i in range(header.ntextures):
tmp = self.TPLTexture()
tmp.unpack(data[pos:pos + len(tmp)])
textures.append(tmp)
pos += len(tmp)
for i in range(header.ntextures):
head = textures[i]
tex = self.TPLTextureHeader()
tex.unpack(data[head.header_offset:head.header_offset + len(tex)])
w = tex.width
h = tex.height
return (w, h)
def toScreen(self): #single texture only
"""This will draw a simple window with the TPL image displayed on it. It uses WxPython for the window creation and management. The window has a minimum width and height of 300 x 200. Does not return a value.
Again, only a single texture is supported."""
import wx
class imp(wx.Dialog):
def __init__(self, title, im):
w = img.GetWidth()
h = img.GetHeight()
wx.Dialog.__init__(self, None, -1, title, size = (max(w, 300), max(h, 200)))
wx.StaticBitmap(self, -1, im, ( ((max(w, 300) - w) / 2), ((max(h, 200) - h) / 2) ), (w, h))
self.toImage("tmp.png")
img = wx.Image("tmp.png", wx.BITMAP_TYPE_ANY).ConvertToBitmap()
w = img.GetWidth()
h = img.GetHeight()
dialog = imp("TPL (" + str(w) + ", " + str(h) + ")", img)
dialog.ShowModal()
dialog.Destroy()
os.unlink("tmp.png")
def RGBA8(self, (x, y), data):
out = [0 for i in range(x * y)]
inp = 0
for i in xrange(0, y, 4):
for j in xrange(0, x, 4):
for k in xrange(2):
for l in xrange(i, i + 4, 1):
for m in xrange(j, j + 4, 1):
texel = Struct.uint16(data[inp * 2:inp * 2 + 2], endian = '>')
inp += 1
if (m >= x) or (l >= y):
continue
if k == 0:
a = (texel >> 8) & 0xff
r = (texel >> 0) & 0xff
out[m + (l * x)] |= ((r << 0) | (a << 24))
else:
g = (texel >> 8) & 0xff
b = (texel >> 0) & 0xff
out[m + (l * x)] |= ((g << 8) | (b << 16))
return ''.join(Struct.uint32(p) for p in out)
def RGB5A3(self, (w, h), jar):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 4):
for x in range(0, w, 4):
for y1 in range(y, y + 4):
for x1 in range(x, x + 4):
if(y1 >= h or x1 >= w):
continue
pixel = Struct.uint16(jar[i * 2:i * 2 + 2], endian='>')
i += 1
if(pixel & (1 << 15)): #RGB555
b = (((pixel >> 10) & 0x1F) * 255) / 31
g = (((pixel >> 5) & 0x1F) * 255) / 31
r = (((pixel >> 0) & 0x1F) * 255) / 31
a = 255
else: #RGB4A3
a = (((pixel >> 12) & 0x07) * 255) / 7
b = (((pixel >> 8) & 0x0F) * 255) / 15
g = (((pixel >> 4) & 0x0F) * 255) / 15
r = (((pixel >> 0) & 0x0F) * 255)/ 15
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[(y1 * w) + x1] = rgba
return ''.join(Struct.uint32(p) for p in out)
def RGB565(self, (w, h), jar):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 4):
for x in range(0, w, 4):
for y1 in range(y, y + 4):
for x1 in range(x, x + 4):
if(y1 >= h or x1 >= w):
continue
pixel = Struct.uint16(jar[i * 2:i * 2 + 2], endian='>')
i += 1
b = (((pixel >> 11) & 0x1F) << 3) & 0xff
g = (((pixel >> 5) & 0x3F) << 2) & 0xff
r = (((pixel >> 0) & 0x1F) << 3) & 0xff
a = 255
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1] = rgba
return ''.join(Struct.uint32(p) for p in out)
def I4(self, (w, h), jar):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 8):
for x in range(0, w, 8):
for y1 in range(y, y + 8):
for x1 in range(x, x + 8, 2):
if(y1 >= h or x1 >= w):
continue
pixel = jar[i]
r = (pixel >> 4) * 255 / 15
g = (pixel >> 4) * 255 / 15
b = (pixel >> 4) * 255 / 15
a = (pixel >> 4) * 255 / 15
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1] = rgba
if(y1 >= h or x1 >= w):
continue
pixel = jar[i]
i += 1
r = (pixel & 0x0F) * 255 / 15
g = (pixel & 0x0F) * 255 / 15
b = (pixel & 0x0F) * 255 / 15
a = (pixel & 0x0F) * 255 / 15
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1 + 1] = rgba
return ''.join(Struct.uint32(p) for p in out)
def IA4(self, (w, h), jar):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 4):
for x in range(0, w, 8):
for y1 in range(y, y + 4):
for x1 in range(x, x + 8):
if(y1 >= h or x1 >= w):
continue
pixel = jar[i]
i += 1
r = ((pixel & 0x0F) * 255 / 15) & 0xff
g = ((pixel & 0x0F) * 255 / 15) & 0xff
b = ((pixel & 0x0F) * 255 / 15) & 0xff
a = (((pixel >> 4) * 255) / 15) & 0xff
rgba = ( r<< 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1] = rgba
return ''.join(Struct.uint32(p) for p in out)
def I8(self, (w, h), jar):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 4):
for x in range(0, w, 8):
for y1 in range(y, y + 4):
for x1 in range(x, x + 8):
if(y1 >= h or x1 >= w):
continue
pixel = jar[i]
i += 1
r = pixel
g = pixel
b = pixel
a = 255
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1] = rgba
return ''.join(Struct.uint32(p) for p in out)
def IA8(self, (w, h), jar):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 4):
for x in range(0, w, 4):
for y1 in range(y, y + 4):
for x1 in range(x, x + 4):
if(y1 >= h or x1 >= w):
continue
pixel = Struct.uint16(jar[i * 2:i * 2 + 2], endian='>')
i += 1
r = (pixel >> 8) & 0xff
g = (pixel >> 8) & 0xff
b = (pixel >> 8) & 0xff
a = pixel & 0xff
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1] = rgba
return ''.join(Struct.uint32(p) for p in out)
def CI4(self, (w, h), jar, pal):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 8):
for x in range(0, w, 8):
for y1 in range(y, y + 8):
for x1 in range(x, x + 8, 2):
if(y1 >= h or x1 >= w):
continue
pixel = jar[i]
r = (pal[pixel] & 0xFF000000) >> 24
g = (pal[pixel] & 0x00FF0000) >> 16
b = (pal[pixel] & 0x0000FF00) >> 8
a = (pal[pixel] & 0x000000FF) >> 0
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1] = rgba
if(y1 >= h or x1 >= w):
continue
pixel = jar[i]
i += 1
r = (pal[pixel] & 0xFF000000) >> 24
g = (pal[pixel] & 0x00FF0000) >> 16
b = (pal[pixel] & 0x0000FF00) >> 8
a = (pal[pixel] & 0x000000FF) >> 0
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1 + 1] = rgba
return ''.join(Struct.uint32(p) for p in out)
def CI8(self, (w, h), jar, pal):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 4):
for x in range(0, w, 8):
for y1 in range(y, y + 4):
for x1 in range(x, x + 8):
if(y1 >= h or x1 >= w):
continue
pixel = jar[i]
i += 1
r = (pal[pixel] & 0xFF000000) >> 24
g = (pal[pixel] & 0x00FF0000) >> 16
b = (pal[pixel] & 0x0000FF00) >> 8
a = (pal[pixel] & 0x000000FF) >> 0
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1] = rgba
return ''.join(Struct.uint32(p) for p in out)
def CMP(self, (w, h), data):
temp = [0 for i in range(w * h)]
pix = [ 0 , 0 , 0 ]
c = [ 0 , 0 , 0 , 0 ]
outp = 0
for y in xrange(h):
for x in xrange(w):
ww = round_up(w, 8)
x0 = x & 0x03
x1 = (x >> 2) & 0x01
x2 = x >> 3
y0 = y & 0x03
y1 = (y >> 2) & 0x01
y2 = y >> 3
off = (8 * x1) + (16 * y1) + (32 * x2) + (4 * ww * y2)
c[0] = Struct.uint16(data[off + 0:off + 2], endian='>')
c[1] = Struct.uint16(data[off + 2:off + 4], endian='>')
if(c[0] > c[1]):
c[2] = avg(2, 1, c[0], c[1])
c[3] = avg(1, 2, c[0], c[1])
else:
c[2] = avg(1, 1, c[0], c[1])
c[3] = 0
px = Struct.uint32(data[off+4:off + 8], endian='>')
ix = x0 + ( 4 * y0 )
raw = c[(px >> (30 - (2 * ix))) & 0x03]
pix[0] = (raw >> 8) & 0xf8
pix[1] = (raw >> 3) & 0xf8
pix[2] = (raw << 3) & 0xf8
temp[outp] = (pix[0] <<0) | (pix[1] << 8) | (pix[2] << 16) | (255 << 24)
outp += 1
return ''.join(Struct.uint32(p) for p in temp)
def CI14X2(self, (w, h), jar):
out = [0 for i in range(w * h)]
i = 0
for y in range(0, h, 4):
for x in range(0, w, 4):
for y1 in range(y, y + 4):
for x1 in range(x, x + 4):
if(y1 >= h or x1 >= w):
continue
pixel = jar[i]
i += 1
r = (pal[pixel & 0x3FFF] & 0xFF000000) >> 24
g = (pal[pixel & 0x3FFF] & 0x00FF0000) >> 16
b = (pal[pixel & 0x3FFF] & 0x0000FF00) >> 8
a = (pal[pixel & 0x3FFF] & 0x000000FF) >> 0
rgba = (r << 0) | (g << 8) | (b << 16) | (a << 24)
out[y1 * w + x1] = rgba
return ''.join(Struct.uint32(p) for p in out)
if __name__=='__main__':
app = wx.PySimpleApp()
app.MainLoop()
TPL(*sys.argv[1:]).toScreen()