re3-wiiu/src/NodeName.cpp

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2019-05-15 16:52:37 +02:00
#include "common.h"
#include "patcher.h"
#include "NodeName.h"
int &gPluginOffset = *(int*)0x64C610;
#define NODENAMEEXT(o) (RWPLUGINOFFSET(char, o, gPluginOffset))
char*
GetFrameNodeName(RwFrame *frame)
{
if(gPluginOffset < 0)
return nil;
return NODENAMEEXT(frame);
}