re3-wiiu/src/control/Restart.h

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#pragma once
class CRestart
{
public:
static void AddPoliceRestartPoint(const CVector&, float);
static void AddHospitalRestartPoint(const CVector&, float);
static void OverrideNextRestart(const CVector&, float);
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static void FindClosestHospitalRestartPoint(const CVector &, CVector *, float *);
static void FindClosestPoliceRestartPoint(const CVector &, CVector *, float *);
static bool &OverrideHospitalLevel;
static bool &OverridePoliceStationLevel;
static bool &bFadeInAfterNextArrest;
static bool &bFadeInAfterNextDeath;
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};