re3-wiiu/src/audio/MusicManager.cpp

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#include "common.h"
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#include <time.h>
#include "soundlist.h"
#include "MusicManager.h"
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#include "AudioManager.h"
#include "ControllerConfig.h"
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#include "Camera.h"
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#include "Font.h"
#include "Hud.h"
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#include "ModelIndices.h"
#include "Replay.h"
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#include "Pad.h"
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#include "Text.h"
#include "Timer.h"
#include "World.h"
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#include "sampman.h"
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cMusicManager MusicManager;
int32 gNumRetunePresses;
int32 gRetuneCounter;
bool bHasStarted;
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cMusicManager::cMusicManager()
{
m_bIsInitialised = false;
m_bDisabled = false;
m_nMusicMode = MUSICMODE_DISABLED;
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
m_bFrontendTrackFinished = false;
m_bPlayInFrontend = false;
m_bSetNextStation = false;
m_nAnnouncement = NO_STREAMED_SOUND;
m_bPreviousPlayerInCar = false;
m_bPlayerInCar = false;
m_bAnnouncementInProgress = false;
m_bDontServiceAmbienceTrack = false;
bHasStarted = false;
}
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bool
cMusicManager::PlayerInCar()
{
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if(!FindPlayerVehicle())
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return false;
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int32 State = FindPlayerPed()->m_nPedState;
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if(State == PED_DRAG_FROM_CAR || State == PED_EXIT_CAR || State == PED_ARRESTED)
return false;
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if (!FindPlayerVehicle())
return true;
if (FindPlayerVehicle()->GetStatus() == STATUS_WRECKED)
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return false;
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switch (FindPlayerVehicle()->GetModelIndex()) {
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case MI_FIRETRUCK:
case MI_AMBULAN:
case MI_MRWHOOP:
case MI_PREDATOR:
case MI_TRAIN:
case MI_SPEEDER:
case MI_REEFER:
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// case MI_GHOST:
return false;
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default: return true;
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}
}
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void
cMusicManager::DisplayRadioStationName()
{
int8 pRetune;
int8 gStreamedSound;
int8 gRetuneCounter;
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static wchar *pCurrentStation = nil;
static uint8 cDisplay = 0;
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if(!CTimer::GetIsPaused() && !TheCamera.m_WideScreenOn && PlayerInCar() &&
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!CReplay::IsPlayingBack()) {
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if(m_bPlayerInCar && !m_bPreviousPlayerInCar)
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pCurrentStation = nil;
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if(SampleManager.IsMP3RadioChannelAvailable()) {
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gStreamedSound = m_nCurrentStreamedSound;
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if(gStreamedSound == STREAMED_SOUND_CITY_AMBIENT ||
gStreamedSound == STREAMED_SOUND_WATER_AMBIENT) {
gStreamedSound = STREAMED_SOUND_RADIO_POLICE;
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} else {
if(gStreamedSound >
STREAMED_SOUND_RADIO_MP3_PLAYER)
return;
}
pRetune = gNumRetunePresses + gStreamedSound;
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if(pRetune == POLICE_RADIO) {
pRetune = RADIO_OFF;
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} else if(pRetune > POLICE_RADIO) {
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pRetune = pRetune - RADIO_OFF;
}
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} else {
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gStreamedSound = m_nCurrentStreamedSound;
pRetune = gNumRetunePresses + gStreamedSound;
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if(pRetune >= USERTRACK) {
gRetuneCounter = gNumRetunePresses;
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pRetune = m_nCurrentStreamedSound;
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if(gStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
pRetune = RADIO_OFF;
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while(gRetuneCounter) {
if(pRetune == RADIO_OFF) {
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pRetune = WILDSTYLE;
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} else if(pRetune < USERTRACK) {
pRetune = pRetune + 1;
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}
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if(pRetune == USERTRACK) pRetune = RADIO_OFF;
--gRetuneCounter;
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}
}
}
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wchar *string = nil;
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switch(pRetune) {
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case WILDSTYLE: string = TheText.Get("FEA_FM0"); break;
case FLASH_FM: string = TheText.Get("FEA_FM1"); break;
case KCHAT: string = TheText.Get("FEA_FM2"); break;
case FEVER: string = TheText.Get("FEA_FM3"); break;
case V_ROCK: string = TheText.Get("FEA_FM4"); break;
case VCPR: string = TheText.Get("FEA_FM5"); break;
case RADIO_ESPANTOSO: string = TheText.Get("FEA_FM6"); break;
case EMOTION: string = TheText.Get("FEA_FM7"); break;
case WAVE: string = TheText.Get("FEA_FM8"); break;
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case USERTRACK: string = TheText.Get("FEA_FM9"); break;
default: return;
};
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if(pRetune > WAVE && !SampleManager.IsMP3RadioChannelAvailable()) { return; }
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if(string && pCurrentStation != string ||
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m_nCurrentStreamedSound == STREAMED_SOUND_RADIO_MP3_PLAYER &&
m_nPreviousStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER) {
pCurrentStation = string;
cDisplay = 60;
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} else {
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if(cDisplay == 0) return;
cDisplay--;
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}
CFont::SetJustifyOff();
CFont::SetBackgroundOff();
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
CFont::SetPropOn();
CFont::SetFontStyle(FONT_HEADING);
CFont::SetCentreOn();
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
CFont::SetColor(CRGBA(0, 0, 0, 255));
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f), SCREEN_SCALE_Y(22.0f) + SCREEN_SCALE_Y(2.0f), pCurrentStation);
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if(gNumRetunePresses)
CFont::SetColor(CRGBA(102, 133, 143, 255));
else
CFont::SetColor(CRGBA(147, 196, 211, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_Y(22.0f), pCurrentStation);
CFont::DrawFonts();
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}
}
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bool
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cMusicManager::Initialise()
{
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int pos;
if (!IsInitialised()) {
time_t timevalue = time(0);
if (timevalue == -1) {
pos = AudioManager.GetRandomNumber(0);
} else {
tm *pTm = localtime(&timevalue);
if (pTm->tm_sec == 0)
pTm->tm_sec = AudioManager.GetRandomNumber(0);
if (pTm->tm_min == 0)
pTm->tm_min = AudioManager.GetRandomNumber(1);
if (pTm->tm_hour == 0)
pTm->tm_hour = AudioManager.GetRandomNumber(2);
if (pTm->tm_mday == 0)
pTm->tm_mday = AudioManager.GetRandomNumber(3);
if (pTm->tm_mon == 0)
pTm->tm_mon = AudioManager.GetRandomNumber(4);
if (pTm->tm_year == 0)
pTm->tm_year = AudioManager.GetRandomNumber(3);
if (pTm->tm_wday == 0)
pTm->tm_wday = AudioManager.GetRandomNumber(2);
pos = pTm->tm_yday
* pTm->tm_wday
* pTm->tm_year
* pTm->tm_mon
* pTm->tm_mday
* pTm->tm_hour * pTm->tm_hour
* pTm->tm_min * pTm->tm_min
* pTm->tm_sec * pTm->tm_sec * pTm->tm_sec * pTm->tm_sec;
}
for (int i = 0; i < TOTAL_STREAMED_SOUNDS; i++) {
m_aTracks[i].m_nLength = SampleManager.GetStreamedFileLength(i);
m_aTracks[i].m_nPosition = pos * AudioManager.GetRandomNumber(i % 5) % m_aTracks[i].m_nLength;
m_aTracks[i].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
m_bResetTimers = false;
m_nResetTime = 0;
m_nTimer = m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
m_bDoTrackService = false;
m_bIgnoreTimeDelay = false;
m_bRadioSetByScript = false;
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m_nRadioStation = WILDSTYLE;
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m_nRadioPosition = -1;
m_nRadioInCar = NO_STREAMED_SOUND;
gNumRetunePresses = 0;
gRetuneCounter = 0;
m_bIsInitialised = true;
}
return m_bIsInitialised;
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}
void
cMusicManager::Terminate()
{
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if (!IsInitialised()) return;
if (SampleManager.IsStreamPlaying(0)) {
SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
}
m_bIsInitialised = false;
}
void
cMusicManager::ChangeMusicMode(uint8 mode)
{
if (!IsInitialised()) return;
uint8 mode2;
switch (mode)
{
case MUSICMODE_FRONTEND: mode2 = MUSICMODE_FRONTEND; break;
case MUSICMODE_GAME: mode2 = MUSICMODE_GAME; break;
case MUSICMODE_CUTSCENE: mode2 = MUSICMODE_CUTSCENE; break;
case MUSICMODE_DISABLE: mode2 = MUSICMODE_DISABLED; break;
default: return;
}
if (mode2 != m_nMusicMode || mode == MUSICMODE_FRONTEND && mode2 == MUSICMODE_FRONTEND) {
switch (mode)
{
case MUSICMODE_FRONTEND:
case MUSICMODE_GAME:
case MUSICMODE_CUTSCENE:
case MUSICMODE_DISABLED:
if (SampleManager.IsStreamPlaying(0)) {
if (m_nCurrentStreamedSound < TOTAL_STREAMED_SOUNDS) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
SampleManager.StopStreamedFile(0);
}
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
m_bFrontendTrackFinished = false;
m_bPlayInFrontend = false;
m_bSetNextStation = false;
m_bPreviousPlayerInCar = false;
m_bPlayerInCar = false;
m_bAnnouncementInProgress = false;
m_nTimer = m_nLastTrackServiceTime = CTimer::GetTimeInMillisecondsPauseMode();
m_bDoTrackService = false;
m_bIgnoreTimeDelay = true;
m_bDontServiceAmbienceTrack = false;
m_nMusicMode = mode2;
break;
default: return;
}
}
}
uint8
cMusicManager::GetRadioInCar(void)
{
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if (!m_bIsInitialised) return WILDSTYLE;
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if (PlayerInCar()) {
CVehicle *veh = FindPlayerVehicle();
if (veh != nil){
if (UsesPoliceRadio(veh)) {
if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
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return POLICE_RADIO;
return m_nRadioInCar;
} else return veh->m_nRadioStation;
}
}
if (m_nRadioInCar == NO_STREAMED_SOUND || (CReplay::IsPlayingBack() && AudioManager.m_nUserPause == 0))
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return RADIO_OFF;
return m_nRadioInCar;
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}
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void
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cMusicManager::SetRadioInCar(uint32 station)
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{
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if (m_bIsInitialised) {
if (!PlayerInCar()) {
m_nRadioInCar = station;
return;
}
CVehicle *veh = FindPlayerVehicle();
if (veh == nil) return;
if (UsesPoliceRadio(veh))
m_nRadioInCar = station;
else
veh->m_nRadioStation = station;
}
}
void
cMusicManager::SetRadioChannelByScript(uint8 station, int32 pos)
{
if (m_bIsInitialised && station < RADIO_OFF) {
m_bRadioSetByScript = true;
m_nRadioStation = station;
m_nRadioPosition = pos == -1 ? -1 : pos % m_aTracks[station].m_nLength;
}
}
void
cMusicManager::ResetMusicAfterReload()
{
m_bRadioSetByScript = false;
m_nRadioStation = 0;
m_nRadioPosition = -1;
m_nAnnouncement = NO_STREAMED_SOUND;
m_bAnnouncementInProgress = false;
m_bSetNextStation = false;
gRetuneCounter = 0;
gNumRetunePresses = 0;
}
void
cMusicManager::ResetTimers(int32 time)
{
m_bResetTimers = true;
m_nResetTime = time;
}
void
cMusicManager::Service()
{
if (m_bResetTimers) {
m_bResetTimers = false;
m_nLastTrackServiceTime = m_nResetTime;
}
if (!m_bIsInitialised || m_bDisabled) return;
if (m_nMusicMode == MUSICMODE_CUTSCENE) {
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SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0);
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return;
}
m_nTimer = CTimer::GetTimeInMillisecondsPauseMode();
if (m_nTimer > (m_nLastTrackServiceTime + 2000) || m_bIgnoreTimeDelay) {
m_bIgnoreTimeDelay = false;
m_bDoTrackService = true;
m_nLastTrackServiceTime = m_nTimer;
} else m_bDoTrackService = false;
if (m_nCurrentStreamedSound == NO_STREAMED_SOUND && SampleManager.IsStreamPlaying(0))
SampleManager.StopStreamedFile(0);
else switch (m_nMusicMode) {
case MUSICMODE_FRONTEND: ServiceFrontEndMode(); break;
case MUSICMODE_GAME: ServiceGameMode(); break;
}
}
void
cMusicManager::ServiceFrontEndMode()
{
if (m_nCurrentStreamedSound < TOTAL_STREAMED_SOUNDS) {
if (m_bFrontendTrackFinished) {
if (!SampleManager.IsStreamPlaying(0)) {
switch (m_nCurrentStreamedSound)
{
case STREAMED_SOUND_MISSION_COMPLETED:
if (!AudioManager.m_nUserPause)
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ChangeMusicMode(MUSICMODE_GAME);
break;
default:
break;
}
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
}
} else if (bHasStarted) {
if (!SampleManager.IsStreamPlaying(0))
SampleManager.StartStreamedFile(m_nCurrentStreamedSound, 0, 0);
} else {
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, m_nCurrentStreamedSound < STREAMED_SOUND_RADIO_POLICE ? GetTrackStartPos(m_nCurrentStreamedSound) : 0, 0))
return;
SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0);
if (m_bPlayInFrontend) bHasStarted = true;
else m_bFrontendTrackFinished = true;
}
}
if (SampleManager.IsStreamPlaying(0))
SampleManager.SetStreamedVolumeAndPan((CPad::GetPad(0)->bDisplayNoControllerMessage || CPad::GetPad(0)->bObsoleteControllerMessage) ? 0 : 100, 63, 0, 0);
}
void
cMusicManager::ServiceGameMode()
{
bool bRadioOff = false;
static int8 nFramesSinceCutsceneEnded = -1;
m_bPreviousPlayerInCar = m_bPlayerInCar;
m_bPlayerInCar = PlayerInCar();
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
if (m_bPlayerInCar) {
if (FindPlayerPed() != nil
&& !FindPlayerPed()->DyingOrDead()
&& CPad::GetPad(0)->ChangeStationJustDown()
&& !CReplay::IsPlayingBack()
&& FindPlayerVehicle() != nil
&& !UsesPoliceRadio(FindPlayerVehicle())) {
gRetuneCounter = 30;
gNumRetunePresses++;
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f);
if (SampleManager.IsMP3RadioChannelAvailable()) {
if (gNumRetunePresses > RADIO_OFF)
gNumRetunePresses -= RADIO_OFF;
}
}
} else {
nFramesSinceCutsceneEnded = -1;
}
if (AudioManager.m_nPreviousUserPause)
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m_bPreviousPlayerInCar = false;
if (!m_bPlayerInCar) {
if (m_bPreviousPlayerInCar) {
if (m_nCurrentStreamedSound != STREAMED_SOUND_RADIO_POLICE)
m_nRadioInCar = m_nCurrentStreamedSound;
}
ServiceAmbience();
return;
}
if (m_bPreviousPlayerInCar) {
if (m_nAnnouncement < TOTAL_STREAMED_SOUNDS
&& (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT || m_bAnnouncementInProgress)
&& ServiceAnnouncement())
{
if (m_bAnnouncementInProgress) {
m_bSetNextStation = false;
return;
}
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = GetCarTuning();
}
if (SampleManager.IsMP3RadioChannelAvailable()
&& m_nCurrentStreamedSound != STREAMED_SOUND_RADIO_MP3_PLAYER
&& ControlsManager.GetIsKeyboardKeyJustDown(rsF9))
{
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = STREAMED_SOUND_RADIO_MP3_PLAYER;
if (FindPlayerVehicle() != nil)
FindPlayerVehicle()->m_nRadioStation = STREAMED_SOUND_RADIO_MP3_PLAYER;
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 1.0f);
gRetuneCounter = 0;
gNumRetunePresses = 0;
m_bSetNextStation = false;
}
if (gNumRetunePresses) {
if (gRetuneCounter != 0) gRetuneCounter--;
else m_bSetNextStation = true;
}
if (gRetuneCounter)
AudioManager.DoPoliceRadioCrackle();
if (m_bSetNextStation) {
m_bSetNextStation = false;
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = GetNextCarTuning();
if (m_nCurrentStreamedSound == STREAMED_SOUND_CITY_AMBIENT || m_nCurrentStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
bRadioOff = true;
if (m_nPreviousStreamedSound == STREAMED_SOUND_CITY_AMBIENT || m_nPreviousStreamedSound == STREAMED_SOUND_WATER_AMBIENT)
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_RADIO_CHANGE, 0.0f);
}
if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) {
if (ChangeRadioChannel()) {
ServiceTrack();
} else {
m_bPlayerInCar = false;
if (FindPlayerVehicle())
FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
}
if (CTimer::GetIsSlowMotionActive()) {
if (TheCamera.pTargetEntity != nil) {
float dist = (TheCamera.pTargetEntity->GetPosition() - TheCamera.GetPosition()).MagnitudeSqr();
if (dist >= 3025.0f) {
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
} else if (dist >= 100.0f) {
int8 volume = ((45.0f - (Sqrt(dist) - 10.0f)) / 45.0f * 100.0f);
int8 pan;
if (AudioManager.IsMissionAudioPlaying())
volume /= 4;
if (volume != 0) {
CVector trVec;
AudioManager.TranslateEntity(&TheCamera.pTargetEntity->GetPosition(), &trVec);
pan = AudioManager.ComputePan(55.0f, &trVec);
} else {
pan = 0;
}
if (gRetuneCounter)
volume /= 4;
SampleManager.SetStreamedVolumeAndPan(volume, pan, 0, 0);
} else if (AudioManager.IsMissionAudioPlaying()) {
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
} else if (gRetuneCounter) {
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
} else {
SampleManager.SetStreamedVolumeAndPan(100, 63, 0, 0);
}
}
} else if (AudioManager.IsMissionAudioPlaying()) {
SampleManager.SetStreamedVolumeAndPan(25, 63, 0, 0);
nFramesSinceCutsceneEnded = 0;
} else {
int8 volume;
if (nFramesSinceCutsceneEnded == -1) {
volume = 100;
} else if (nFramesSinceCutsceneEnded >= 20) {
if (nFramesSinceCutsceneEnded >= 40) {
nFramesSinceCutsceneEnded = -1;
volume = 100;
} else {
volume = 3 * (nFramesSinceCutsceneEnded - 20) + 25;
nFramesSinceCutsceneEnded++;
}
} else {
nFramesSinceCutsceneEnded++;
volume = 25;
}
if (gRetuneCounter) volume /= 4;
SampleManager.SetStreamedVolumeAndPan(volume, 63, 0, 0);
}
return;
}
if (bRadioOff) {
m_nCurrentStreamedSound = m_nPreviousStreamedSound;
if (FindPlayerVehicle() != nil)
FindPlayerVehicle()->m_nRadioStation = RADIO_OFF;
AudioManager.PlayOneShot(AudioManager.m_nFrontEndEntity, SOUND_FRONTEND_NO_RADIO, 0.0f);
}
ServiceAmbience();
return;
}
if (m_bRadioSetByScript) {
if (UsesPoliceRadio(FindPlayerVehicle())) {
m_nCurrentStreamedSound = STREAMED_SOUND_RADIO_POLICE;
} else {
m_nCurrentStreamedSound = m_nRadioStation;
if (FindPlayerVehicle()->m_nRadioStation == m_nCurrentStreamedSound) {
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0);
}
if (m_nRadioPosition != -1) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = m_nRadioPosition;
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
}
} else {
m_nCurrentStreamedSound = GetCarTuning();
}
if (m_nCurrentStreamedSound >= RADIO_OFF) {
ServiceAmbience();
return;
}
if (ChangeRadioChannel()) {
if (m_bRadioSetByScript) {
m_bRadioSetByScript = false;
FindPlayerVehicle()->m_nRadioStation = m_nCurrentStreamedSound;
}
} else {
m_bPlayerInCar = false;
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
}
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}
void
cMusicManager::StopFrontEndTrack()
{
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if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_FRONTEND && m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0);
m_nPreviousStreamedSound = NO_STREAMED_SOUND;
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
}
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}
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void
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cMusicManager::PlayAnnouncement(uint32 announcement)
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{
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if (IsInitialised() && !m_bDisabled && !m_bAnnouncementInProgress)
m_nAnnouncement = announcement;
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}
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void
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cMusicManager::PlayFrontEndTrack(uint32 track, uint8 bPlayInFrontend)
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{
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if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS) {
if (m_nMusicMode == MUSICMODE_GAME) {
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
if (m_bAnnouncementInProgress) {
m_nAnnouncement = NO_STREAMED_SOUND;
m_bAnnouncementInProgress = false;
}
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
SampleManager.StopStreamedFile(0);
} else if (m_nMusicMode == MUSICMODE_FRONTEND) {
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
}
SampleManager.StopStreamedFile(0);
}
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = track;
m_bPlayInFrontend = !!bPlayInFrontend;
m_bFrontendTrackFinished = false;
m_bDoTrackService = true;
bHasStarted = false;
if (m_nCurrentStreamedSound < STREAMED_SOUND_RADIO_POLICE) {
gRetuneCounter = 0;
gNumRetunePresses = 0;
}
}
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}
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void
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cMusicManager::PreloadCutSceneMusic(uint32 track)
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{
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if (IsInitialised() && !m_bDisabled && track < TOTAL_STREAMED_SOUNDS && m_nMusicMode == MUSICMODE_CUTSCENE) {
AudioManager.ResetPoliceRadio();
while (SampleManager.IsStreamPlaying(0))
SampleManager.StopStreamedFile(0);
SampleManager.PreloadStreamedFile(track, 0);
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SampleManager.SetStreamedVolumeAndPan(MAX_VOLUME, 63, 1, 0);
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m_nCurrentStreamedSound = track;
}
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}
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void
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cMusicManager::PlayPreloadedCutSceneMusic(void)
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{
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if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE)
SampleManager.StartPreloadedStreamedFile(0);
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}
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void
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cMusicManager::StopCutSceneMusic(void)
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{
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if (IsInitialised() && !m_bDisabled && m_nMusicMode == MUSICMODE_CUTSCENE) {
SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
}
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}
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uint32
cMusicManager::GetTrackStartPos(uint8 track)
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{
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uint32 result;
uint32 timer = m_aTracks[track].m_nLastPosCheckTimer;
if (CTimer::GetTimeInMillisecondsPauseMode() <= timer) {
result = m_aTracks[track].m_nPosition;
m_aTracks[track].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
} else
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result = Min(CTimer::GetTimeInMillisecondsPauseMode() - timer, 90000) + m_aTracks[track].m_nPosition;
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if (result > m_aTracks[track].m_nLength) result %= m_aTracks[track].m_nLength;
return result;
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}
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bool
cMusicManager::UsesPoliceRadio(CVehicle *veh)
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{
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switch (veh->GetModelIndex())
{
case MI_FBICAR:
case MI_POLICE:
case MI_ENFORCER:
case MI_PREDATOR:
case MI_RHINO:
case MI_BARRACKS:
return true;
}
return false;
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}
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void
cMusicManager::ServiceAmbience()
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{
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uint8 volume;
if (m_bAnnouncementInProgress) {
m_nAnnouncement = NO_STREAMED_SOUND;
m_bAnnouncementInProgress = false;
}
if (m_nCurrentStreamedSound < STREAMED_SOUND_CITY_AMBIENT) {
if (SampleManager.IsStreamPlaying(0)) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0);
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
return;
}
m_nCurrentStreamedSound = STREAMED_SOUND_CITY_AMBIENT;
}
if (CWorld::Players[CWorld::PlayerInFocus].m_WBState != WBSTATE_PLAYING && !SampleManager.IsStreamPlaying(0)) {
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
return;
}
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = TheCamera.DistanceToWater <= 45.0f ? STREAMED_SOUND_WATER_AMBIENT : STREAMED_SOUND_CITY_AMBIENT;
if (m_nCurrentStreamedSound == m_nPreviousStreamedSound) {
ComputeAmbienceVol(false, volume);
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
if (m_bDontServiceAmbienceTrack) {
if (SampleManager.IsStreamPlaying(0))
m_bDontServiceAmbienceTrack = false;
} else ServiceTrack();
} else {
if (m_nPreviousStreamedSound < TOTAL_STREAMED_SOUNDS) {
m_aTracks[m_nPreviousStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPreviousStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0);
}
uint32 pos = GetTrackStartPos(m_nCurrentStreamedSound);
SampleManager.SetStreamedVolumeAndPan(0, 63, 1, 0);
if (SampleManager.StartStreamedFile(m_nCurrentStreamedSound, pos, 0)) {
ComputeAmbienceVol(true, volume);
SampleManager.SetStreamedVolumeAndPan(volume, 63, 1, 0);
m_bDontServiceAmbienceTrack = true;
} else
m_nCurrentStreamedSound = NO_STREAMED_SOUND;
}
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}
void
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cMusicManager::ComputeAmbienceVol(uint8 reset, uint8 &outVolume)
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{
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static float fVol = 0.0f;
if (reset)
fVol = 0.0f;
else if (fVol < 60.0f)
fVol += 1.0f;
if (TheCamera.DistanceToWater > 70.0f)
outVolume = fVol;
else if (TheCamera.DistanceToWater > 45.0f)
outVolume = (TheCamera.DistanceToWater - 45.0f) / 25.0f * fVol;
else if (TheCamera.DistanceToWater > 20.0f)
outVolume = (45.0f - TheCamera.DistanceToWater) / 25.0f * fVol;
else
outVolume = fVol;
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}
void
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cMusicManager::ServiceTrack()
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{
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if (m_bDoTrackService) {
if (!SampleManager.IsStreamPlaying(0))
SampleManager.StartStreamedFile(m_nCurrentStreamedSound, 0, 0);
}
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}
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bool
cMusicManager::ServiceAnnouncement()
{
static int8 cCheck = 0;
if (m_bAnnouncementInProgress) {
if (!SampleManager.IsStreamPlaying(0)) {
m_nAnnouncement = NO_STREAMED_SOUND;
m_bAnnouncementInProgress = false;
}
return true;
}
if (++cCheck >= 30) {
cCheck = 0;
int pos = SampleManager.GetStreamedFilePosition(0);
if (SampleManager.IsStreamPlaying(0)) {
if (m_nCurrentStreamedSound != NO_STREAMED_SOUND) {
m_aTracks[m_nCurrentStreamedSound].m_nPosition = pos;
m_aTracks[m_nCurrentStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.StopStreamedFile(0);
}
}
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
if (SampleManager.StartStreamedFile(m_nAnnouncement, 0, 0)) {
SampleManager.SetStreamedVolumeAndPan(AudioManager.IsMissionAudioPlaying() ? 25 : 100, 63, 0, 0);
m_bAnnouncementInProgress = true;
m_nPreviousStreamedSound = m_nCurrentStreamedSound;
m_nCurrentStreamedSound = m_nAnnouncement;
return true;
}
if (cCheck != 0) cCheck--;
else cCheck = 30;
return false;
}
return false;
}
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uint32
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cMusicManager::GetCarTuning()
{
CVehicle *veh = FindPlayerVehicle();
if (veh == nil) return RADIO_OFF;
if (UsesPoliceRadio(veh)) return POLICE_RADIO;
if (veh->m_nRadioStation == USERTRACK && !SampleManager.IsMP3RadioChannelAvailable())
veh->m_nRadioStation = AudioManager.GetRandomNumber(2) % USERTRACK;
return veh->m_nRadioStation;
}
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uint32
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cMusicManager::GetNextCarTuning()
{
CVehicle *veh = FindPlayerVehicle();
if (veh == nil) return RADIO_OFF;
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if (UsesPoliceRadio(veh)) return STREAMED_SOUND_RADIO_POLICE;
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if (gNumRetunePresses != 0) {
if (SampleManager.IsMP3RadioChannelAvailable()) {
if (veh->m_nRadioStation == RADIO_OFF)
veh->m_nRadioStation = POLICE_RADIO;
veh->m_nRadioStation += gNumRetunePresses;
if (veh->m_nRadioStation == POLICE_RADIO)
veh->m_nRadioStation = RADIO_OFF;
else if (veh->m_nRadioStation > POLICE_RADIO)
veh->m_nRadioStation -= RADIO_OFF;
} else if (gNumRetunePresses + veh->m_nRadioStation >= USERTRACK) {
while (gNumRetunePresses) {
if (veh->m_nRadioStation == RADIO_OFF)
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veh->m_nRadioStation = WILDSTYLE;
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else if (veh->m_nRadioStation < USERTRACK)
++veh->m_nRadioStation;
if (veh->m_nRadioStation == USERTRACK)
veh->m_nRadioStation = RADIO_OFF;
--gNumRetunePresses;
}
} else
veh->m_nRadioStation += gNumRetunePresses;
gNumRetunePresses = 0;
}
return veh->m_nRadioStation;
}
bool
cMusicManager::ChangeRadioChannel()
{
if (m_nCurrentStreamedSound != m_nPreviousStreamedSound) {
if (m_nPreviousStreamedSound < TOTAL_STREAMED_SOUNDS) {
m_aTracks[m_nPreviousStreamedSound].m_nPosition = SampleManager.GetStreamedFilePosition(0);
m_aTracks[m_nPreviousStreamedSound].m_nLastPosCheckTimer = CTimer::GetTimeInMillisecondsPauseMode();
SampleManager.SetStreamedVolumeAndPan(0, 63, 0, 0);
SampleManager.StopStreamedFile(0);
}
if (SampleManager.IsStreamPlaying(0))
return false;
if (!SampleManager.StartStreamedFile(m_nCurrentStreamedSound, GetTrackStartPos(m_nCurrentStreamedSound), 0))
return false;
SampleManager.SetStreamedVolumeAndPan(AudioManager.IsMissionAudioPlaying() ? 25 : 100, 63, 0, 0);
}
return true;
}