re3-wiiu/src/Pools.cpp

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2019-05-15 16:52:37 +02:00
#include "common.h"
#include "Pools.h"
CCPtrNodePool *&CPools::ms_pPtrNodePool = *(CCPtrNodePool**)0x943044;
CEntryInfoNodePool *&CPools::ms_pEntryInfoNodePool = *(CEntryInfoNodePool**)0x941448;
CBuildingPool *&CPools::ms_pBuildingPool = *(CBuildingPool**)0x8F2C04;
CTreadablePool *&CPools::ms_pTreadablePool = *(CTreadablePool**)0x8F2568;
CObjectPool *&CPools::ms_pObjectPool = *(CObjectPool**)0x880E28;
void
CPools::Initialise(void)
{
// TODO: unused right now
ms_pPtrNodePool = new CCPtrNodePool(NUMPTRNODES);
ms_pEntryInfoNodePool = new CEntryInfoNodePool(NUMENTRYINFOS);
ms_pBuildingPool = new CBuildingPool(NUMBUILDINGS);
ms_pTreadablePool = new CTreadablePool(NUMTREADABLES);
ms_pObjectPool = new CObjectPool(NUMOBJECTS);
}