re3-wiiu/src/control/Phones.h

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615 B
C
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#pragma once
#include "Physical.h"
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#include "AnimBlendAssociation.h"
struct CPhone
{
CVector m_vecPos;
uint16 *m_apMessages[6];
int32 field_24;
CEntity *m_pEntity;
int32 m_nState;
uint8 field_30;
};
static_assert(sizeof(CPhone) == 0x34, "CPhone: error");
class CPhoneInfo {
public:
int32 m_nMax;
int32 m_nNum;
CPhone m_aPhones[50];
CPhoneInfo() { }
~CPhoneInfo() { }
int FindNearestFreePhone(CVector*);
bool PhoneAtThisPosition(CVector);
};
extern CPhoneInfo &gPhoneInfo;
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void PhonePutDownCB(CAnimBlendAssociation *assoc, void *arg);
void PhonePickUpCB(CAnimBlendAssociation *assoc, void *arg);