re3-wiiu/src/render/Skidmarks.cpp

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#include "common.h"
#include "patcher.h"
#include "Skidmarks.h"
2019-06-25 00:42:23 +02:00
WRAPPER void CSkidmarks::Clear(void) { EAXJMP(0x518130); }
WRAPPER void CSkidmarks::Render(void) { EAXJMP(0x5182E0); }
WRAPPER void CSkidmarks::RegisterOne(uint32 id, CVector pos, float fwdx, float fwdY, bool *isMuddy, bool *isBloddy) { EAXJMP(0x5185C0); }