re3-wiiu/src/control/CarCtrl.h

21 lines
562 B
C
Raw Normal View History

2019-05-18 12:39:39 +02:00
#pragma once
class CVehicle;
class CCarCtrl
{
public:
static void SwitchVehicleToRealPhysics(CVehicle*);
2019-06-28 12:34:02 +02:00
static void AddToCarArray(int32 id, int32 vehclass);
2019-06-25 00:42:23 +02:00
static void UpdateCarCount(CVehicle*, bool);
2019-06-28 12:34:02 +02:00
static int32 ChooseCarModel(int32 vehclass);
static bool JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector, bool);
static void JoinCarWithRoadSystem(CVehicle*);
static int32 &NumLawEnforcerCars;
static int32 &NumAmbulancesOnDuty;
static int32 &NumFiretrucksOnDuty;
2019-06-29 11:09:33 +02:00
static bool &bCarsGeneratedAroundCamera;
2019-07-04 00:16:24 +02:00
static float &CarDensityMultiplier;
2019-05-18 12:39:39 +02:00
};