re3-wiiu/src/DamageManager.h

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#pragma once
#include "common.h"
class CDamageManager
{
public:
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enum {
CAR_DOOR_BONNET = 0,
CAR_DOOR_BUMPER,
CAR_DOOR_LF,
CAR_DOOR_RF,
CAR_DOOR_LR,
CAR_DOOR_RR
};
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enum {
PANEL_FL = 0,
PANEL_FR,
PANEL_RL,
PANEL_RR,
PANEL_WINDSHIELD,
PANEL_FRONT,
PANEL_BACK
};
struct PanelStatus {
uint32 m_nPanelFrontLeftStatus : 4;
uint32 m_nPanelFrontRightStatus : 4;
uint32 m_nPanelBackLeftStatus : 4;
uint32 m_nPanelBackRightStatus : 4;
uint32 m_nWindshieldStatus : 4;
uint32 m_nPanelFrontStatus : 4;
uint32 m_nPanelBackStatus : 4;
};
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float field_0;
char m_bEngineStatus;
char m_bWheelStatus[4];
char m_bDoorStatus[7];
uint32 m_abLightStatus;
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union{
PanelStatus m_sPanelsStatus;
uint32 m_abPanelsStatus;
};
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char field_24;
char field_25;
char field_26;
char field_27;
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void SetDoorStatus(int, unsigned int);
unsigned int GetDoorStatus(int);
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};