re3-wiiu/rwsdk/include/d3d8/rt2danim.h

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/***************************************************************************
* *
* Module : rt2danim.h *
* *
* Purpose : . *
* *
**************************************************************************/
#ifndef RT2DANIM_H
#define RT2DANIM_H
/**
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* \defgroup rt2danim Rt2dAnim (inc. Maestro)
* \ingroup 2dtools
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*
* A toolkit to coordinate the display, storage and manipulation of 2D
* animations.
*/
/**
* \defgroup rt2danimsub Rt2dAnim
* \ingroup rt2danim
*
* Animation functions
*/
/**
* \defgroup rt2dmaestro Rt2dMaestro
* \ingroup rt2danim
*
* Maestro functions
*/
/**
* \defgroup rt2dstringlabel Rt2dStringLabel
* \ingroup rt2danim
*
* String labels
*/
/**
* \defgroup rt2dmessage Rt2dMessage
* \ingroup rt2danim
*
* Messages
*/
/**
* \defgroup rt2dbutton Rt2dButton
* \ingroup rt2danim
*
* Buttons
*/
/**
* \defgroup rt2dcel Rt2dCel
* \ingroup rt2danim
*
* Cels
*/
/****************************************************************************
Includes
*/
#include <rwcore.h>
#include "rt2danim.rpe" /* automatically generated header file */
#include "rt2d.h"
#include "rpcriter.h"
/****************************************************************************
Defines
*/
/****************************************************************************
Global Types
*/
/* RWPUBLIC */
/****************************************************************************
Function prototypes
*/
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
#define RT2D_BUTTON_MAX_STATES 4
#define RT2D_BUTTON_MAX_STATE_TRANSITIONS 32
/* Button state flags. */
#define rt2dANIMBUTTONSTATEPICKREGION 0x0001
#define rt2dANIMBUTTONSTATEUP 0x0002
#define rt2dANIMBUTTONSTATEDOWN 0x0004
#define rt2dANIMBUTTONSTATEOVER 0x0008
#define rt2dANIMBUTTONSTATEIDLETOOVERUP 0x0010
#define rt2dANIMBUTTONSTATEOVERUPTOIDLE 0x0020
#define rt2dANIMBUTTONSTATEOVERUPTOOVERDOWN 0x0040
#define rt2dANIMBUTTONSTATEOVERDOWNTOOVERUP 0x0080
#define rt2dANIMBUTTONSTATEOVERDOWNTOOUTDOWN 0x0100
#define rt2dANIMBUTTONSTATEOUTDOWNTOOVERDOWN 0x0200
#define rt2dANIMBUTTONSTATEOUTDOWNTOIDLE 0x0400
#define rt2dANIMBUTTONSTATEIDLETOOVERDOWN 0x0800
#define rt2dANIMBUTTONSTATEOVERDOWNTOIDLE 0x1000
/* Mask to separate trans state in state flag. */
#define rt2dANIMBUTTONSTATEMASK \
(rt2dANIMBUTTONSTATEPICKREGION | \
rt2dANIMBUTTONSTATEPICKUP | \
rt2dANIMBUTTONSTATEPICKDOWN | \
rt2dANIMBUTTONSTATEPICKOVER)
/* Basic enumerations */
/**
* \ingroup rt2dmessage
* \ref Rt2dMessageType, this type represents the different types of
* messages that are available.
*/
enum Rt2dMessageType
{
rt2dMESSAGETYPENULL = 0, /**< Empty message. */
rt2dMESSAGETYPEPLAY, /**< Play animation. */
rt2dMESSAGETYPESTOP, /**< Stop animation. */
rt2dMESSAGETYPENEXTFRAME, /**< Advance to next frame. */
rt2dMESSAGETYPEPREVFRAME, /**< Rewind to previouse frame. */
rt2dMESSAGETYPEGOTOFRAME, /**< Advance to frame by index. */
rt2dMESSAGETYPEGOTOLABEL, /**< Advance to frame by label. */
rt2dMESSAGETYPEGETURL, /**< Get URL */
rt2dMESSAGETYPEDOACTION, /* Perform action. */
rt2dMESSAGETYPEFOREIGN, /**< Application specific message. */
rt2dMESSAGETYPEMOUSEMOVETO, /**< Move mouse. */
rt2dMESSAGETYPEMOUSEBUTTONSTATE, /**< Mouse button up or down. */
rt2dMESSAGETYPESPECIALTELLTARGET, /* Change target while queueing */
rt2dMESSAGETYPEBUTTONBYLABEL, /**< Mouse button transition by label */
rt2dMESSAGETYPEFORCEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum Rt2dMessageType Rt2dMessageType;
/**
* \ingroup rt2dstringlabel
* \ref Rt2dStringLabelType, this type represents the different types of
* object that can be labelled in the maestro's label table.
*/
enum Rt2dStringLabelType
{
rt2dANIMLABELTYPENONE = 0,
rt2dANIMLABELTYPEANIM, /**< Animation label. */
rt2dANIMLABELTYPEFRAME, /**< Frame or cel label. */
rt2dANIMLABELTYPEBUTTON, /**< Button label. */
rt2dANIMLABELTYPEFOREIGN, /**< Application specific. */
rt2dANIMLABELTYPESHAPE, /**< Shape label. */
rt2dANIMLABELTYPEURL, /**< URL label. */
rt2dANIMLABELTYPEENUMSIZEINT = RWFORCEENUMSIZEINT
};
typedef enum Rt2dStringLabelType Rt2dStringLabelType;
/* Basic animation structures */
/**
* \ingroup rt2danimsub
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* \struct Rt2dAnimProps
* Structure describing the current state of a scene.
* This should be considered an opaque type. Use the
* Rt2dAnim API functions to access.
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*/
typedef struct Rt2dAnimProps Rt2dAnimProps;
/**
* \ingroup rt2danimsub
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* \struct Rt2dKeyFrameList
* Structure describing an entire list of keyframes
* This should be considered an opaque type. Use the
* Rt2dKeyFrameList API functions to access.
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*/
typedef struct Rt2dKeyFrameList Rt2dKeyFrameList;
/**
* \ingroup rt2danimsub
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* \struct Rt2dKeyFrameSet
* structure describing a set of keyframe actions to be applied to a 2D object.
* This should be considered an opaque type. Use the
* Rt2dAnim API functions to access.
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*/
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typedef struct Rt2dKeyFrameSet Rt2dKeyFrameSet;
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/**
* \ingroup rt2danimsub
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* \struct Rt2dAnimObjectUpdate
* Structure describing an unoptimized update to an object
* This should be considered an opaque type. Use the
* Rt2dAnim API functions to access.
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*/
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typedef struct Rt2dAnimObjectUpdate Rt2dAnimObjectUpdate;
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/**
* \ingroup rt2danimsub
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* \struct Rt2dKeyFrameTransform
* Structure describing a transform change to a 2d object.
* This should be considered an opaque type. Use the
* Rt2dAnim API functions to access.
*/
typedef struct Rt2dKeyFrameTransform Rt2dKeyFrameTransform;
/*
* Typedef for struct Rt2dKeyFrameColor describing a color
* change to a 2d object.
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*/
typedef struct Rt2dKeyFrameColor Rt2dKeyFrameColor;
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/*
* Structure describing a displayable or depth change to a 2d object.
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*/
typedef struct Rt2dKeyFrameShow Rt2dKeyFrameShow;
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/*
* Structure describing a morph change to a 2d object.
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*/
typedef struct Rt2dKeyFrameMorph Rt2dKeyFrameMorph;
/**
* \ingroup rt2danimsub
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* \struct Rt2dAnim
* Structure describing a 2d animation.
* This should be considered an opaque type. Use the
* Rt2dAnim API functions to access.
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*/
typedef struct Rt2dAnim Rt2dAnim;
/**
* \ingroup rt2dbutton
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* \struct Rt2dButton
* Structure describing a button.
* This should be considered an opaque type. Use the
* Rt2dButton API functions to access.
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*/
typedef struct Rt2dButton Rt2dButton;
/**
* \ingroup rt2dcel
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* \struct Rt2dCel
* Structure describing a cel.
* This should be considered an opaque type. Use the
* Rt2dCel API functions to access.
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*/
typedef struct Rt2dCel Rt2dCel;
/**
* \ingroup rt2dcel
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* \struct Rt2dCelList
* Structure describing a cel list.
* This should be considered an opaque type. Use the
* Rt2dCel API functions to access.
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*/
typedef struct Rt2dCelList Rt2dCelList;
/**
* \ingroup rt2dmaestro
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* \struct Rt2dMaestro
* Structure describing a maestro.
* This should be considered an opaque type. Use the
* Rt2dMaestro API functions to access.
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*/
typedef struct Rt2dMaestro Rt2dMaestro;
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/*
* Structure describing a message.
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*/
typedef struct Rt2dMessage Rt2dMessage;
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/**
* \ingroup rt2dmessage
* \struct Rt2dMessageList
* Structure describing a message.
* This should be considered an opaque type. Use the
* Rt2dMessage API functions to access.
*/
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typedef struct Rt2dMessageList Rt2dMessageList;
/**
* \ingroup rt2dstringlabel
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* \struct Rt2dStringLabel
* Structure used to store and access named data, either internal or user.
* A type and a name may be used to access internal and user data.
*
* This should be considered an opaque type. Use the
* Rt2dStringLabel API functions to access.
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*/
typedef struct Rt2dStringLabel Rt2dStringLabel;
/**
* \ingroup rt2danimsub
* \struct Rt2dKeyFrame
* structure describing a transforming action
*/
struct Rt2dKeyFrameTransform
{
RwMatrix matrix; /**< Transform to be applied */ /*64*/
};
/**
* \ingroup rt2danimsub
* \struct Rt2dKeyFrameColor
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* Structure describing a color
* change to a 2d object.
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*/
struct Rt2dKeyFrameColor
{
RwRGBAReal color; /**< Color value for a keyframe */ /*16*/
};
/**
* \ingroup rt2danimsub
* \struct Rt2dKeyFrameShow
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* Structure describing a show/hide change and a depth change to a 2d object.
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*/
struct Rt2dKeyFrameShow
{
RwBool show; /**< visibility flag */ /*4*/
RwInt32 depth; /**< Depth order (reverse-z) */ /*4*/
RwUInt8 pad1[8]; /**< Alignment padding */ /*8*/
};
/**
* \ingroup rt2danimsub
* \struct Rt2dKeyFrameMorph
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* Structure describing a morph change to a 2d object.
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*/
struct Rt2dKeyFrameMorph
{
Rt2dObject *source; /**< start object */ /*4*/
Rt2dObject *destination; /**< end object */ /*4*/
RwReal alpha; /**< interpolation value (0.0f-1.0f) */ /*4*/
RwInt32 pad1; /**< Alignment padding */ /*4*/
};
/**
* \ingroup rt2dmessage
* \struct Rt2dMessage
* Structure describing a message. A message must have a valid message type, (\ref Rt2dMessageType)
* and animation index. The animation index identifies which animation the message applies to.
* A -1 indicates the currently active animation. A message can have none, one or two additional
* \ref RwInt32 parameters, depending on the message type.
*/
struct Rt2dMessage
{
RwUInt32 messageType; /**< message identifier
(\ref Rt2dMessageType) */
RwInt32 index; /**< animation to apply any
actions to */
RwInt32 intParam1; /**< first param (message dependant) */
RwInt32 intParam2; /**< second param (message dependant) */
};
#define _rt2dMessageGetMessageTypeMacro(_message) \
((_message)->messageType);
#define _rt2dMessageSetMessageTypeMacro(_message, _messageType) \
((_message)->messageType = (_messageType));
#define _rt2dMessageGetIndexMacro(_message) \
((_message)->index);
#define _rt2dMessageSetIndexMacro(_message, _index) \
((_message)->index = (_index));
#define _rt2dMessageSetParamMacro(_message, _param1, _param2) \
MACRO_START \
{ \
((_message)->intParam1 = (_param1)); \
((_message)->intParam2 = (_param2)); \
} \
MACRO_STOP
#define _rt2dMessageGetParamMacro(_message, _param1, _param2) \
MACRO_START \
{ \
(*(_param1) = (_message)->intParam1); \
(*(_param2) = (_message)->intParam2); \
} \
MACRO_STOP
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/*
* structure containing label information. The entityType identifies the type
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* of the label. The label's name is stored as an index
* in common storage area. The entityType and name of the label are used as keys
* during a search. Additional internal and user data can be stored with the
* label.
*/
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#if (!defined(DOXYGEN))
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struct Rt2dStringLabel
{
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RwUInt32 entityType; /* type of the label
(see Rt2dStringLabelType) */
RwInt32 nameIndex; /* index of name in internal data
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area */
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void *internalData; /* internal data */
void *userData; /* customizable data */
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};
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#endif /* (!defined(DOXYGEN)) */
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#define _rt2dStringLabelGetStringLabelTypeMacro(_strLabel) \
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((_strLabel)->entityType)
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#define _rt2dStringLabelSetStringLabelTypeMacro(_strLabel, _entityType) \
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((_strLabel)->entityType = (_entityType))
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#define _rt2dStringLabelGetNameIndexMacro(_strLabel) \
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((_strLabel)->nameIndex)
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#define _rt2dStringLabelSetNameIndexMacro(_strLabel, _index) \
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((_strLabel)->nameIndex = (_index))
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#define _rt2dStringLabelGetInternalDataMacro(_strLabel) \
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((_strLabel)->internalData)
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#define _rt2dStringLabelSetInternalDataMacro(_strLabel, _internalData) \
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((_strLabel)->internalData = (_internalData))
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#define _rt2dStringLabelGetUserDataMacro(_strLabel) \
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((_strLabel)->userData)
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#define _rt2dStringLabelSetUserDataMacro(_strLabel, _userData) \
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((_strLabel)->userData = (_userData))
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/*
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* structure containing cel information. The name of the cel is stored as an
* index into a label table. The buttons in the cel are stored as indices. These
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* reference a list of buttons held by the cel's parent maestro. Any messages
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* to be process when the cel is active is stored as index into the parent's
* maestro's message storage area.
*/
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#if (!defined(DOXYGEN))
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struct Rt2dCel
{
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RwInt32 strLabelIndex; /* Frame label */
RwInt32 celIndex; /* Frame number */
RwSList *buttonIndices; /* List of buttons active in
this frame */
RwInt32 messageListIndex; /* Messages to be posted after
displaying this frame */
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};
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#endif /* (!defined(DOXYGEN)) */
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#define _rt2dCelGetStringLabelIndexMacro(_cel) \
((_cel)->strLabelIndex);
#define _rt2dCelSetStringLabelIndexMacro(_cel, _index) \
((_cel)->strLabelIndex = (_index));
#define _rt2dCelGetCelIndexMacro(_cel) \
((_cel)->celIndex);
#define _rt2dCelSetCelIndexMacro(_cel, _index) \
((_cel)->celIndex = (_index));
#define _rt2dCelGetMessageListIndexMacro(_cel) \
((_cel)->messageListIndex);
#define _rt2dCelSetMessageListIndexMacro(_cel, _index) \
((_cel)->messageListIndex = (_index));
/* Callback typedefs */
typedef Rt2dAnim *(*Rt2dAnimCallBack)(Rt2dAnim *object,
Rt2dAnimProps *props,
void *data);
/**
* \ingroup rt2danimsub
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* \ref Rt2dKeyFrameListCallBack
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* This typedef defines a callback function to apply to a frame list.
*
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* \param anim Pointer to the animation
* \param props Pointer to the props that the animation acts upon
* \param keyframeList The key frame list
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* \param keyframeListTime The key frame list time
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* \param data User defined data
*
* \return return value is ignored
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*/
typedef Rt2dKeyFrameList *(Rt2dKeyFrameListCallBack)(
Rt2dAnim *anim,
Rt2dAnimProps *props,
Rt2dKeyFrameList *keyframeList,
RwReal keyframeListTime,
void *data);
/**
* \ingroup rt2danimsub
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* \ref Rt2dAnimOnEndReachedCallBack
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* This typedef defines a callback function called at the end of an animation.
*
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* \param anim Pointer to the animation ending
* \param props Pointer to the props that the animation acts upon
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* \param remainingDeltaTime Remaining time
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*
* \return return value is ignored
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*/
typedef Rt2dAnim *(*Rt2dAnimOnEndReachedCallBack)(Rt2dAnim *anim,
Rt2dAnimProps *props,
RwReal remainingDeltaTime);
/**
* \ingroup rt2dmaestro
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* \ref Rt2dMaestroAnimationsCallBack
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* \ref Rt2dMaestroAnimationsCallBack represents the function called from
* \ref Rt2dMaestroForAllAnimations for all animations in the maestro.
* This function
* should return the current maestro to indicate success. The callback may
* return NULL to terminate further callbacks on the maestro.
*
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* \param maestro Pointer to parent maestro.
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* \param anim Pointer to the animation.
* \param props Pointer to the anim's props.
* \param pData Pointer to private data.
*
* \return Pointer to the maestro.
*/
typedef Rt2dMaestro *(*Rt2dMaestroAnimationsCallBack)
(Rt2dMaestro *maestro, Rt2dAnim *anim, Rt2dAnimProps *props, void * pData);
/**
* \ingroup rt2dmessage
* \ref Rt2dMessageHandlerCallBack represents the function called from
* \ref Rt2dMaestroProcessMessages for all messages in the maestro's
* process message queue. The maestro does not filter any messages. The
* handler may process or ignore any messages it is given.
*
* This function should return the current message to indicate success. The
* callback may return NULL to terminate further callbacks on the maestro.
*
* \param maestro Pointer to parent maestro.
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* \param message Pointer to the message.
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*
* \return Pointer to the message.
*/
typedef Rt2dMessage *(*Rt2dMessageHandlerCallBack)
(Rt2dMaestro *maestro, Rt2dMessage *message);
/* Message streaming call backs. */
typedef RwInt32
(*Rt2dMessageStreamGetSizeCallBack)
(Rt2dMaestro *maestro, Rt2dMessage *message);
typedef Rt2dMessage *
(*Rt2dMessageStreamReadCallBack)
(Rt2dMaestro *maestro, Rt2dMessage *message, RwStream *stream);
typedef Rt2dMessage *
(*Rt2dMessageStreamWriteCallBack)
(Rt2dMaestro *maestro, Rt2dMessage *message, RwStream *stream);
/*
* Data access macros.
*/
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/*
* Toolkit-level initialization / finalization
*/
/*
* INITIALIZE
*/
extern void
Rt2dAnimOpen(void);
extern void
Rt2dAnimClose(void);
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/*
* Rt2dAnim
*/
/* General */
extern Rt2dAnimOnEndReachedCallBack
Rt2dAnimSetOnEndReachedCallBack(Rt2dAnimOnEndReachedCallBack callback);
extern Rt2dAnimOnEndReachedCallBack
Rt2dAnimGetOnEndReachedCallBack(void);
extern Rt2dAnim *
Rt2dAnimOnEndReachedCallBackLoop(Rt2dAnim *anim, Rt2dAnimProps *props,
RwReal remainingDeltaTime);
extern Rt2dAnim *
Rt2dAnimOnEndReachedCallBackStop(Rt2dAnim *anim, Rt2dAnimProps *props,
RwReal remainingDeltaTime);
/* Management */
extern Rt2dAnim *
Rt2dAnimCreate(void);
extern RwBool
Rt2dAnimDestroy(Rt2dAnim *anim, Rt2dAnimProps *props);
extern Rt2dAnim *
Rt2dAnimLock(Rt2dAnim *anim, Rt2dAnimProps *props);
extern Rt2dAnim *
Rt2dAnimUnlock(Rt2dAnim *anim, Rt2dAnimProps *props);
extern Rt2dAnim *
Rt2dAnimAddKeyFrameList(Rt2dAnim *anim,
Rt2dKeyFrameList *keyframeList,
RwReal time);
extern Rt2dAnim *
Rt2dAnimCopy(Rt2dAnim *srcAnim, Rt2dAnimProps *srcProps);
/* Streaming */
extern RwUInt32
Rt2dAnimStreamGetSize( Rt2dAnim *anim,
Rt2dAnimProps *props);
extern Rt2dAnim *
Rt2dAnimStreamRead(RwStream *stream,
Rt2dAnimProps *props);
extern Rt2dAnim *
Rt2dAnimStreamReadTo(RwStream *dest,
RwStream *stream,
Rt2dAnimProps *props);
extern Rt2dAnim *
Rt2dAnimStreamWrite(Rt2dAnim *anim, RwStream *stream,
Rt2dAnimProps *data);
/* Playback */
extern RwBool
Rt2dAnimIsInterpolated(Rt2dAnim *anim);
extern Rt2dAnim *
Rt2dAnimSetInterpolate(Rt2dAnim *anim, RwBool interpolate);
extern Rt2dAnim *
Rt2dAnimReset(Rt2dAnim *anim, Rt2dAnimProps *props);
extern Rt2dAnim *
Rt2dAnimSetDeltaTimeScale(Rt2dAnim *anim, RwReal timeScale);
extern Rt2dAnim *
Rt2dAnimAddDeltaTime(Rt2dAnim *anim, Rt2dAnimProps *props,
RwReal deltaTime);
extern Rt2dAnim *
Rt2dAnimAddDeltaFrameIndex(Rt2dAnim *anim, Rt2dAnimProps *props,
RwInt32 deltaFrame);
extern Rt2dAnim *
Rt2dAnimTimeUpdate(Rt2dAnim *anim, Rt2dAnimProps *props);
extern Rt2dAnim *
Rt2dAnimGotoKeyFrameListByTime(Rt2dAnim *anim, Rt2dAnimProps *props,
RwReal time);
extern Rt2dAnim *
Rt2dAnimGotoKeyFrameListByIndex(Rt2dAnim *anim, Rt2dAnimProps *props,
RwInt32 frameIndex);
/* Utilities */
extern Rt2dAnim *
Rt2dAnimForAllKeyFrameLists(Rt2dAnim *anim, Rt2dKeyFrameListCallBack callBack,
Rt2dAnimProps *props, void *data);
/* Interrogation */
extern RwInt32
Rt2dAnimGetNumberOfKeyFrames(Rt2dAnim *anim);
extern Rt2dKeyFrameList *
Rt2dAnimGetKeyFrameListByIndex(Rt2dAnim *anim, RwUInt32 frameIndex);
extern RwReal
Rt2dAnimGetCurrentTime(Rt2dAnim *anim);
extern RwReal
Rt2dAnimGetFinalKeyFrameListTime(Rt2dAnim *anim);
extern RwInt32
Rt2dAnimGetPrevFrameIndex(Rt2dAnim *anim);
extern RwReal
Rt2dAnimGetPrevFrameTime(Rt2dAnim *anim);
extern RwInt32
Rt2dAnimGetNextFrameIndex(Rt2dAnim *anim);
extern RwReal
Rt2dAnimGetNextFrameTime(Rt2dAnim *anim);
/* KeyFrameList Management */
extern Rt2dKeyFrameList *
Rt2dKeyFrameListCreate(Rt2dAnimProps *props);
extern RwBool
Rt2dKeyFrameListDestroy(Rt2dKeyFrameList *keyframeList);
extern Rt2dKeyFrameList *
Rt2dKeyFrameListLock(Rt2dKeyFrameList *keyframeList, Rt2dAnimProps *props);
extern Rt2dKeyFrameList *
Rt2dKeyFrameListUnlock(Rt2dKeyFrameList *keyframeList,
Rt2dAnimProps *props);
extern Rt2dKeyFrameList*
Rt2dKeyFrameListAddUpdateObject(Rt2dKeyFrameList *keyframeList,
Rt2dAnimObjectUpdate *update);
/* KeyFrameList Streaming */
extern Rt2dKeyFrameList *
Rt2dKeyFrameListStreamRead(RwStream *stream);
extern RwUInt32
Rt2dKeyFrameListStreamGetSize(Rt2dKeyFrameList *keyframeList);
extern Rt2dKeyFrameList *
Rt2dKeyFrameListStreamWrite(Rt2dKeyFrameList *keyframeList,
RwStream *stream);
/* KeyFrameList Playback */
extern Rt2dKeyFrameList *
Rt2dKeyFrameListAdvance(Rt2dKeyFrameList *keyframeList,
Rt2dAnimProps *props);
extern Rt2dKeyFrameList *
Rt2dKeyFrameListApply(Rt2dKeyFrameList *keyframeList, Rt2dAnimProps *props,
RwReal alpha);
/* KeyFrameList edition object */
extern Rt2dAnimObjectUpdate *
Rt2dAnimObjectUpdateCreate(Rt2dObject *object);
extern RwBool
Rt2dAnimObjectUpdateDestroy(Rt2dAnimObjectUpdate *update);
extern Rt2dAnimObjectUpdate *
Rt2dAnimObjectUpdateClear(Rt2dAnimObjectUpdate *update);
extern Rt2dAnimObjectUpdate*
Rt2dAnimObjectUpdateSetTransform(Rt2dAnimObjectUpdate *update,
Rt2dKeyFrameTransform *transform);
extern Rt2dAnimObjectUpdate*
Rt2dAnimObjectUpdateSetColorOffs(Rt2dAnimObjectUpdate *update,
Rt2dKeyFrameColor *colorOffs);
extern Rt2dAnimObjectUpdate*
Rt2dAnimObjectUpdateSetColorMult(Rt2dAnimObjectUpdate *update,
Rt2dKeyFrameColor *colorMult);
extern Rt2dAnimObjectUpdate*
Rt2dAnimObjectUpdateSetShow(Rt2dAnimObjectUpdate *update,
Rt2dKeyFrameShow *show);
extern Rt2dAnimObjectUpdate*
Rt2dAnimObjectUpdateSetMorph(Rt2dAnimObjectUpdate *update,
Rt2dKeyFrameMorph *morph);
extern Rt2dAnimObjectUpdate *
Rt2dAnimObjectUpdateSetObject(Rt2dAnimObjectUpdate *update,
Rt2dObject *object);
/* Props management */
extern Rt2dAnimProps *
Rt2dAnimPropsCreate(Rt2dObject *scene);
extern RwBool
Rt2dAnimPropsDestroy(Rt2dAnimProps *props);
/*
* Rt2dButton
*/
extern Rt2dMaestro *
Rt2dMaestroAddButton(Rt2dMaestro *maestro, RwInt32 strLabelIdx, RwInt32 objectIdx,
RwUInt32 stateFlag, RwInt32 *actionListIdx,
RwInt32 *index);
/*
* Rt2dCel & Rt2dCelList
*/
extern Rt2dCel *
Rt2dCelCreate(Rt2dMaestro *maestro,
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const RwChar *name,
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RwInt32 celIndex, RwInt32 messageListIndex);
extern Rt2dCelList *
Rt2dCelListCreate( void );
extern RwBool
Rt2dCelDestroy(Rt2dMaestro *maestro, Rt2dCel *cel);
extern Rt2dCel *
Rt2dCelAddButtonIndex(Rt2dCel * cel, RwInt32 buttonIndex, RwInt32 *index);
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
#define Rt2dCelGetStringLabelIndex(_cel) \
_rt2dCelGetStringLabelIndexMacro((_cel));
#define Rt2dCelSetStringLabelIndex(_cel, _index) \
_rt2dCelSetStringLabelIndexMacro((_cel), (_index));
#define Rt2dCelGetCelIndex(_cel) \
_rt2dCelGetCelIndexMacro((_cel));
#define Rt2dCelSetCelIndex(_cel, _index) \
_rt2dCelSetCelIndexMacro((_cel), (_index));
#define Rt2dCelGetMessageListIndex(_cel) \
_rt2dCelGetMessageListIndexMacro((_cel));
#define Rt2dCelSetMessageListIndex(_cel, _index) \
_rt2dCelSetMessageListIndexMacro((_cel), (_index));
#else /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
extern RwInt32
Rt2dCelGetStringLabelIndex(Rt2dCel *cel);
extern void
Rt2dCelSetStringLabelIndex(Rt2dCel *cel, RwInt32 index);
extern RwInt32
Rt2dCelGetCelIndex(Rt2dCel *cel);
extern void
Rt2dCelSetCelIndex(Rt2dCel *cel, RwInt32 index);
extern RwInt32
Rt2dCelGetMessageListIndex(Rt2dCel *cel);
extern void
Rt2dCelSetMessageListIndex(Rt2dCel *cel, RwInt32 index);
#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
extern RwBool
Rt2dCelListDestroy(Rt2dCelList *celList);
extern Rt2dCelList *
Rt2dCelListLock(Rt2dCelList *celList);
extern Rt2dCelList *
Rt2dCelListUnlock(Rt2dCelList * celList);
extern Rt2dCelList *
Rt2dCelListCopy(Rt2dCelList *srcCelList);
extern Rt2dCelList *
Rt2dCelListAddCel(Rt2dCelList *celList, Rt2dCel *cel, RwInt32 *index);
extern Rt2dCelList *
Rt2dCelListCelGetStringLabelIndex(Rt2dCelList *celList, RwInt32 celIndex, RwInt32 *index);
extern Rt2dCelList *
Rt2dCelListCelButtonGetDisplayVersion(Rt2dMaestro *maestro, Rt2dCelList * celList,
RwInt32 celIndex, RwInt32 celButtonIndex, RwInt32 *index);
/*
* Rt2dMaestro
*/
extern Rt2dMaestro *
Rt2dMaestroCreate(void);
extern RwBool
Rt2dMaestroDestroy(Rt2dMaestro *maestro);
extern RwUInt32
Rt2dMaestroStreamGetSize(Rt2dMaestro *maestro);
extern Rt2dMaestro *
Rt2dMaestroStreamRead(Rt2dMaestro *maestro, RwStream *stream);
extern Rt2dMaestro *
Rt2dMaestroStreamWrite(Rt2dMaestro *maestro, RwStream *stream);
extern Rt2dMaestro *
Rt2dMaestroForAllAnimations(Rt2dMaestro *maestro,
Rt2dMaestroAnimationsCallBack callback, void *data);
extern Rt2dMaestro *
Rt2dMaestroForAllVisibleAnimations(Rt2dMaestro *maestro,
Rt2dMaestroAnimationsCallBack callback, void *data);
extern Rt2dMaestro *
Rt2dMaestroAddAnimations(Rt2dMaestro *maestro,
RwInt32 parent, RwInt32 posInParentScene,
Rt2dAnim *anim, Rt2dAnimProps *animProps, Rt2dCelList *celList,
RwInt32 *index);
extern Rt2dAnim *
Rt2dMaestroGetAnimationsByIndex(Rt2dMaestro *maestro, RwInt32 index);
extern Rt2dAnimProps *
Rt2dMaestroGetAnimPropsByIndex(Rt2dMaestro *maestro, RwInt32 index);
extern Rt2dMaestro *
Rt2dMaestroUpdateAnimations(Rt2dMaestro *maestro);
extern Rt2dMaestro *
Rt2dMaestroAddDeltaTime(Rt2dMaestro *maestro, RwReal deltaTime);
extern Rt2dMaestro *
Rt2dMaestroLock(Rt2dMaestro * maestro);
extern Rt2dMaestro *
Rt2dMaestroUnlock(Rt2dMaestro *maestro);
extern Rt2dObject *
Rt2dMaestroGetScene(Rt2dMaestro *maestro);
extern Rt2dMaestro *
Rt2dMaestroSetScene(Rt2dMaestro *maestro, Rt2dObject *scene);
extern Rt2dObject *
Rt2dMaestroGetAnimSceneByIndex(Rt2dMaestro *maestro, RwInt32 index);
extern Rt2dMaestro *
Rt2dMaestroRender(Rt2dMaestro *maestro);
extern Rt2dBBox *
Rt2dMaestroGetBBox(Rt2dMaestro *maestro);
extern Rt2dMaestro *
Rt2dMaestroSetBBox(Rt2dMaestro *maestro, Rt2dBBox *bbox);
/*
* Message & Message handlers.
*/
extern Rt2dMessageHandlerCallBack
Rt2dMaestroGetMessageHandler(Rt2dMaestro *maestro);
extern Rt2dMaestro *
Rt2dMaestroSetMessageHandler(Rt2dMaestro *maestro, Rt2dMessageHandlerCallBack handler);
extern Rt2dMaestro *
Rt2dMaestroAddMessageList(Rt2dMaestro *maestro,
Rt2dMessage *message, RwInt32 num, RwInt32 *index);
extern Rt2dMaestro *
Rt2dMaestroPostMessages(Rt2dMaestro *maestro, Rt2dMessage *message, RwInt32 num);
extern Rt2dMaestro *
Rt2dMaestroProcessMessages(Rt2dMaestro *maestro);
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
#define Rt2dMessageGetMessageType(_message) \
_rt2dMessageGetMessageTypeMacro((_message));
#define Rt2dMessageSetMessageTypeMacro(_message, _messageType) \
_rt2dMessageSetMessageTypeMacro((_message), (_messageType));
#define Rt2dMessageGetIndex(_message) \
_rt2dMessageGetIndexMacro((_message));
#define Rt2dMessageSetIndex(_message, _index) \
_rt2dMessageSetIndexMarco((_message), (_index));
#define Rt2dMessageSetParam(_message, _param1, _param2) \
_rt2dMessageSetParamMacro((_message), (_param1), (_param2));
#define Rt2dMessageGetParam(_message, _param1, _param2) \
_rt2dMessageGetParamMacro((_message), (_param1), (_param2));
#else /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
extern Rt2dMessageType
Rt2dMessageGetMessageType(Rt2dMessage *message);
extern void
Rt2dMessageSetMessageType(Rt2dMessage *message, Rt2dMessageType messageType);
extern RwInt32
Rt2dMessageGetIndex(Rt2dMessage *message);
extern void
Rt2dMessageSetIndex(Rt2dMessage *message, RwInt32 index);
extern void
Rt2dMessageGetParam(Rt2dMessage *message, RwInt32 *param1, RwInt32 *param2);
extern void
Rt2dMessageSetParam(Rt2dMessage *message, RwInt32 param1, RwInt32 param2);
#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
/*
* Default message handler.
*/
extern Rt2dMessage *
Rt2dMessageHandlerDefaultCallBack(Rt2dMaestro *maestro, Rt2dMessage *message);
/*
* Labels.
*/
extern Rt2dStringLabel *
Rt2dMaestroFindStringLabel(Rt2dMaestro *maestro,
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Rt2dStringLabelType entityType, const RwChar *lookupName,
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RwInt32 *index);
extern Rt2dStringLabel *
Rt2dMaestroGetStringLabelByIndex(Rt2dMaestro *maestro, RwInt32 index);
extern Rt2dMaestro *
Rt2dMaestroAddStringLabel(Rt2dMaestro *maestro,
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Rt2dStringLabelType entityType, const RwChar *name,
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void *internalData, RwInt32 *index);
extern const RwChar *
Rt2dMaestroGetStringLabelName(Rt2dMaestro *maestro,
Rt2dStringLabel *strLabel);
#if !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE))
#define Rt2dStringLabelGetStringLabelType(_strLabel) \
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_rt2dStringLabelGetStringLabelTypeMacro((_strLabel))
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#define Rt2dStringLabelSetStringLabelType(_strLabel, _entityType) \
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_rt2dStringLabelSetStringLabelTypeMacro((_strLabel), (_entityType))
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#define Rt2dStringLabelGetNameIndex(_strLabel) \
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_rt2dStringLabelGetNameIndexMacro((_strLabel))
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#define Rt2dStringLabelSetNameIndex(_strLabel, _index) \
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_rt2dStringLabelSetNameIndexMacro((_strLabel), (_index))
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#define Rt2dStringLabelGetInternalData(_strLabel) \
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_rt2dStringLabelGetInternalDataMacro((_strLabel))
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#define Rt2dStringLabelSetInternalData(_strLabel, _internalData) \
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_rt2dStringLabelSetInternalDataMacro((_strLabel), (_internalData))
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#define Rt2dStringLabelGetUserData(_strLabel) \
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_rt2dStringLabelGetUserDataMacro((_strLabel))
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#define Rt2dStringLabelSetUserData(_strLabel, _userData) \
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_rt2dStringLabelSetUserDataMacro((_strLabel), (_userData))
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#else /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
extern Rt2dStringLabelType
Rt2dStringLabelGetStringLabelType(Rt2dStringLabel *strLabel);
extern void
Rt2dStringLabelSetStringLabelType(Rt2dStringLabel *strLabel,
Rt2dStringLabelType entityType);
extern RwInt32
Rt2dStringLabelGetNameIndex(Rt2dStringLabel *strLabel);
extern void
Rt2dStringLabelSetNameIndex(Rt2dStringLabel *strLabel, RwInt32 index);
extern void *
Rt2dStringLabelGetInternalData(Rt2dStringLabel *strLabel);
extern void
Rt2dStringLabelSetInternalData(Rt2dStringLabel *strLabel, void *internalData);
extern void *
Rt2dStringLabelGetUserData(Rt2dStringLabel *strLabel);
extern void
Rt2dStringLabelSetUserData(Rt2dStringLabel *strLabel, void *userData);
#endif /* !(defined(RWDEBUG) || defined(RWSUPPRESSINLINE)) */
/*
* Cels & Cel Lists
*/
extern Rt2dCelList *
Rt2dMaestroGetCelListByIndex(Rt2dMaestro *maestro, RwInt32 index);
#ifdef __cplusplus
}
#endif /* __cplusplus */
/* RWPUBLICEND */
#endif /* RT2DANIM_H*/