re3-wiiu/src/audio/AudioManager.cpp

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#include "common.h"
#include "patcher.h"
#include "AudioManager.h"
cAudioManager &AudioManager = *(cAudioManager*)0x880FC0;
void
cAudioManager::PlayerJustLeftCar(void)
{
// UNUSED: This is a perfectly empty function.
}
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void
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cAudioManager::GetPhrase(eAudioSamples *phrase, eAudioSamples *prevPhrase,
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eAudioSamples sample, uint32 maxOffset)
{
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*phrase = eAudioSamples(
sample +
(uint32)m_anRandomTable[m_sQueueSample.m_nEntityIndex & 3] %
maxOffset);
if(*phrase == *prevPhrase &&
++*(uint32 *)phrase >= (uint32)sample + maxOffset)
*phrase = sample;
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*prevPhrase = *phrase;
}
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static bool &bUsedPlayerTalkSfx = *(bool *)0x6508f4;
static eAudioSamples &lastPlayerTalkSfx = *(eAudioSamples *)0x6508f0;
uint32
cAudioManager::GetPlayerTalkSfx(eSound sound)
{
eAudioSamples sfx;
if(!bUsedPlayerTalkSfx) {
bUsedPlayerTalkSfx = true;
lastPlayerTalkSfx = NO_SAMPLE;
}
switch(sound) {
case SOUND_PED_DAMAGE:
cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
AUDIO_SAMPLE_PED_DAMAGE_REACTION_1,
11u);
break;
case SOUND_PED_HIT:
cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
AUDIO_SAMPLE_PED_HIT_REACTION_1, 10u);
break;
case SOUND_PED_LAND:
cAudioManager::GetPhrase(&sfx, &lastPlayerTalkSfx,
AUDIO_SAMPLE_PED_FALL_REACTION_1, 6u);
break;
default: sfx = NO_SAMPLE; break;
}
return sfx;
}
static bool &bUsedGenericMaleTalkSfx = *(bool *)0x650B0C;
static eAudioSamples &lastGenericMaleTalkSfx = *(eAudioSamples *)0x650B08;
uint32
cAudioManager::GetGenericMaleTalkSfx(eSound sample)
{
eAudioSamples sfx;
if(!bUsedGenericMaleTalkSfx) {
bUsedGenericMaleTalkSfx = 1;
lastGenericMaleTalkSfx = NO_SAMPLE;
}
switch(sample) {
case SOUND_PED_DEATH:
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
AUDIO_SAMPLE_PED_MALE_DEATH_1, 8u);
break;
case SOUND_PED_BULLET_HIT:
case SOUND_PED_DEFEND:
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
AUDIO_SAMPLE_INJURED_PED_MALE_OUCH_1,
15u);
break;
case SOUND_PED_BURNING:
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
AUDIO_SAMPLE_PED_MALE_BURNING_1, 8u);
break;
case SOUND_PED_FLEE_SPRINT:
cAudioManager::GetPhrase(&sfx, &lastGenericMaleTalkSfx,
AUDIO_SAMPLE_PED_MALE_FLEE_SPRINT_1,
6u);
break;
default: return NO_SAMPLE;
}
return sfx;
}
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WRAPPER void cAudioManager::Service() { EAXJMP(0x57A2A0); }
STARTPATCHES
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InjectHook(0x56AD20, &cAudioManager::PlayerJustLeftCar, PATCH_JUMP);
InjectHook(0x570DB0, &cAudioManager::GetPhrase, PATCH_JUMP);
InjectHook(0x570E00, &cAudioManager::GetPlayerTalkSfx, PATCH_JUMP);
InjectHook(0x575460, &cAudioManager::GetGenericMaleTalkSfx, PATCH_JUMP);
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ENDPATCHES