2019-06-24 16:57:54 +02:00
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#include "common.h"
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#include "patcher.h"
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#include "PedPlacement.h"
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#include "World.h"
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void
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CPedPlacement::FindZCoorForPed(CVector* pos)
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{
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float zForPed;
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float startZ = pos->z - 100.0f;
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float foundColZ = -100.0f;
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float foundColZ2 = -100.0f;
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CColPoint foundCol;
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CEntity* foundEnt;
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CVector vec(
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pos->x,
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pos->y,
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pos->z + 1.0f
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);
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2019-06-30 12:53:39 +02:00
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if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, nil))
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2019-06-24 16:57:54 +02:00
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foundColZ = foundCol.point.z;
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// Adjust coords and do a second test
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vec.x += 0.1f;
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vec.y += 0.1f;
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2019-06-30 12:53:39 +02:00
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if (CWorld::ProcessVerticalLine(vec, startZ, foundCol, foundEnt, true, false, false, false, true, false, nil))
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2019-06-24 16:57:54 +02:00
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foundColZ2 = foundCol.point.z;
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2019-08-27 20:50:59 +02:00
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zForPed = max(foundColZ, foundColZ2);
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2019-06-24 16:57:54 +02:00
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if (zForPed > -99.0f)
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2020-03-07 20:22:43 +01:00
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pos->z = FEET_OFFSET + zForPed;
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2019-06-24 16:57:54 +02:00
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}
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2019-07-18 04:26:46 +02:00
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CEntity*
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CPedPlacement::IsPositionClearOfCars(CVector* pos)
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{
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2019-07-31 17:54:18 +02:00
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return CWorld::TestSphereAgainstWorld(*pos, 0.25f, nil, true, true, false, false, false, false);
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2019-07-18 04:26:46 +02:00
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}
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2020-02-18 00:56:13 +01:00
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bool
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CPedPlacement::IsPositionClearForPed(CVector* pos)
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{
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int16 count;
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CWorld::FindObjectsKindaColliding(*pos, 0.75f, true, &count, 2, nil, false, true, true, false, false);
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return count == 0;
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}
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2019-06-24 16:57:54 +02:00
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STARTPATCHES
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InjectHook(0x4EE340, &CPedPlacement::FindZCoorForPed, PATCH_JUMP);
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2019-07-18 04:26:46 +02:00
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InjectHook(0x4EE310, &CPedPlacement::IsPositionClearOfCars, PATCH_JUMP);
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2019-06-24 16:57:54 +02:00
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ENDPATCHES
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