re3-wiiu/src/entities/Vehicle.h

28 lines
722 B
C
Raw Normal View History

2019-05-15 16:52:37 +02:00
#pragma once
#include "Physical.h"
class CPed;
class CVehicle : public CPhysical
{
public:
// 0x128
uint8 stuff1[120];
int16 m_nAlarmState;
CPed *pDriver;
CPed *pPassengers[8];
uint8 stuff2[24];
CEntity *m_pCurSurface;
uint8 stuff3[160];
int32 m_vehType;
bool IsCar(void) { return m_vehType == VEHICLE_TYPE_CAR; }
bool IsBoat(void) { return m_vehType == VEHICLE_TYPE_BOAT; }
bool IsTrain(void) { return m_vehType == VEHICLE_TYPE_TRAIN; }
bool IsHeli(void) { return m_vehType == VEHICLE_TYPE_HELI; }
bool IsPlane(void) { return m_vehType == VEHICLE_TYPE_PLANE; }
2019-05-15 16:52:37 +02:00
};
static_assert(sizeof(CVehicle) == 0x288, "CVehicle: error");
static_assert(offsetof(CVehicle, m_pCurSurface) == 0x1E0, "CVehicle: error");