re3-wiiu/src/render/WaterCannon.h

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#pragma once
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class CWaterCannon
{
public:
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int32 m_nId;
int16 m_wIndex;
char gap_6[2];
int32 m_nTimeCreated;
CVector m_avecPos[16];
CVector m_avecVelocity[16];
char m_abUsed[16];
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};
static_assert(sizeof(CWaterCannon) == 412, "CWaterCannon: error");
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class CWaterCannons
{
public:
static void Update();
static void UpdateOne(uint32 id, CVector *pos, CVector *dir);
static void Render(void);
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static void Init(void);
};
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extern CWaterCannon (&aCannons)[NUM_WATERCANNONS];