mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 03:24:15 +01:00
14400 lines
249 KiB
Plaintext
14400 lines
249 KiB
Plaintext
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[IN_VEH]
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~g~Hey! Get back in the vehicle!
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[HEY]
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~g~Don't go solo, keep your posse together!
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[HELP3]
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You can only sprint for short periods before becoming tired.
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[HELP4_D]
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Push the right analog stick up to ~h~accelerate.
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[HELP5_D]
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Pull the right analog stick back to brake, or to reverse if the vehicle has stopped.
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[HELP7_A]
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Press and hold the~h~ ~k~~PED_LOCK_TARGET~ button ~w~to ~h~target~w~ with the sniper rifle.
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[HELP7_D]
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Press and hold the~h~ ~k~~PED_LOCK_TARGET~ button ~w~to ~h~target ~w~with the sniper rifle.
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[HELP10]
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This badge indicates you have a police wanted level.
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[HELP11]
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The more badges the higher your wanted level.
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[HELP13]
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Sometimes you may need to use pathways not shown on the radar.
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[TIMER]
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This is a timed mission, you must complete it before the timer counts down to zero.
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[HORN]
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~g~Sound the horn.
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[NOMONEY]
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~g~You need more cash!
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[REWARD]
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REWARD $~1~
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[M_FAIL]
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MISSION FAILED!
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[M_PASS]
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MISSION PASSED! $~1~
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[DEAD]
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WASTED!
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[BUSTED]
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BUSTED!
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[WEATHE1]
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FORCE WEATHER SUNNY
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[WEATHE2]
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FORCE WEATHER EXTRA SUNNY
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[WEATHE3]
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FORCE WEATHER CLOUDY
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[WEATHE4]
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FORCE WEATHER RAINY
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[WEATHE5]
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FORCE WEATHER FOGGY
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[WEATHE6]
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WEATHER NORMAL
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[NUMBER]
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~1~
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[LOADCAR]
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LOADING VEHICLE... (PRESS L1 TO CANCEL)
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[CARSOFF]
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Cars turned off.
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[CARS_ON]
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Cars turned on.
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[TEXTXYZ]
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Writing coordinates to file...
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[CHEATON]
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Cheat mode ON
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[CHEATOF]
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Cheat mode OFF
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[IMPORT1]
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Go outside and wait for your vehicle.
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[PAGEB11]
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Flamethrower delivered to hideout.
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[WANT_A]
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You will only be arrested if you have a ~h~wanted level.
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[WANT_B]
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Your ~h~wanted level~w~ is represented by the row of stars in the top right of the screen.
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[WANT_C]
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You now have a ~h~wanted level~w~ of one...
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[WANT_D]
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two...
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[WANT_E]
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three...
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[WANT_F]
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As your ~h~wanted level~w~ increases you will attract more powerful forms of law enforcement.
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[WANT_G]
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When you are ~h~'busted'~w~ you are returned to the nearest police station.
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[WANT_H]
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The cops will take all your weapons and some of your cash as a bribe.
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[WANT_I]
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Any mission you were on will be failed.
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[WANT_J]
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You will find ways of reducing your wanted level the more you play.
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[WANT_K]
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If you are in a car, ~h~SPRAY SHOPS~w~ will ~h~clear your wanted level.
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[HEAL_B]
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When you are ~h~'wasted'~w~ you are returned to the nearest hospital.
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[HEAL_C]
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You will lose your weapons and the doctors will take some cash for patching you up.
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[HEAL_E]
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You will find ways of healing or protecting yourself the more you play the game.
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[SAVE1]
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Walk into the corona to ~h~Save the game~w~. You cannot save during a mission.
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[SAVE2]
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Any vehicle left in this garage will be stored when the game is saved.
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[AMMU]
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Go inside Ammu-Nation to buy a weapon.
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[R_TIME]
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RACE TIME:
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[PROP_1]
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You don't have enough cash for this property
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[PROP_2]
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You cannot buy property whilst on a mission
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[IND_ZON]
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Vice City Beach
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[COM_ZON]
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Vice City Mainland
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[BEACH1]
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Ocean Beach
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[BEACH2]
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Washington Beach
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[BEACH3]
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Vice Point
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[GOLFC]
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Leaf Links
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[STARI]
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Starfish Island
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[DOCKS]
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Viceport
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[HAVANA]
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Little Havana
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[HAITI]
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Little Haiti
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[PORNI]
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Prawn Island
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[DTOWN]
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Downtown
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[VICE_C]
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Vice City
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[A_PORT]
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Escobar International
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[JUNKY]
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Junk Yard
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[PISTOL]
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Pistol
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[PYTHON]
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.357
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[UZI]
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Uz-1
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[TEC9]
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Tec 9
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[M4]
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M4
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[INGRAM]
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Mac
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[MP5]
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MP
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[RUGER]
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Kruger
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[SNIPE]
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Sniper rifle
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[GRENADE]
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Grenades
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[SHOTGN1]
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Shotgun
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[SHOTGN2]
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S.P.A.S. 12
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[SHOTGN3]
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Stubby shotgun
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[ARMOUR]
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Body Armor
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[LASER]
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.308 Sniper
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[BASEBAT]
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Baseball bat
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[HAMMER]
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Hammer
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[SCREWD]
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Screwdriver
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[CLEVER]
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Meat Cleaver
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[MACHETE]
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Machete
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[KNIFE]
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Knife
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[KATANA]
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Katana
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[CHAINSA]
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Chainsaw
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[G_COST]
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Cost: $~1~
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[CAR_1]
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Ambulance
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[MALIBU]
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The Malibu Club
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[MANSION]
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Diaz's Mansion
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[TMANS]
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Vercetti Estate
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[STRIP]
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The 'Pole Position Club'
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[MALL1]
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North Point Mall
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[BANKINT]
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El Banco Corrupto Grande
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[RANGE]
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Rifle Range
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[POL_HQ]
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VCPD HQ
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[INT_B]
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An Old Friend
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[INTB_1]
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~g~Go to the Lawyer's office.
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[LAW_1]
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The Party
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[LAW_2]
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Back Alley Brawl
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[LAW_3]
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Jury Fury
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[LAW_4]
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Riot
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[COL_1]
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Treacherous Swine
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[COL_2]
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Mall Shootout
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[COL_3]
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Guardian Angels
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[COL_4]
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Sir, Yes Sir!
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[COL_5]
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All Hands On Deck!
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[COK_1]
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The Chase
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[COK_2]
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Phnom Penh '86
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[COK_3]
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The Fastest Boat
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[COK_4]
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Supply & Demand
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[KENT_1]
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Death Row
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[ASS_1]
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Rub Out
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[BUD_1]
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Shakedown
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[BUD_2]
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Bar Brawl
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[BUD_3]
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Cop Land
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[CAP_1]
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Cap the Collector
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[FIN_1]
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Keep your Friends Close...
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[BANK_1]
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No Escape?
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[BANK_2]
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The Shootist
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[BANK_3]
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The Driver
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[BANK_4]
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The Job
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[CNT_1]
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Spilling the Beans
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[CNT_2]
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Hit the Courier
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[PORN_1]
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Recruitment Drive
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[PORN_2]
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Dildo Dodo
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[PORN_3]
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Martha's Mug Shot
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[PORN_4]
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G-spotlight
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[TAX_1]
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Kaufman Cabs
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[TAXI_1]
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V.I.P.
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[TAXI_2]
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Friendly Rivalry
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[TAXI_3]
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Cabmaggedon
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[ICE_1]
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Distribution
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[TEX_1]
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Four Iron
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[TEX_2]
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Two Bit Hit
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[TEX_3]
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Demolition Man
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[PHIL_1]
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Gun Runner
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[PHIL_2]
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Boomshine Saigon
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[BIKE_1]
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Alloy Wheels of Steel
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[BIKE_2]
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Messing with the Man
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[BIKE_3]
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Hog Tied
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[ROCK_1]
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Love Juice
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[ROCK_2]
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Psycho Killer
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[ROCK_3]
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Publicity Tour
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[ROCK_4]
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Love Fist!!
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[HAT_1]
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Juju Scramble
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[HAT_2]
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Bombs Away!
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[HAT_3]
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Dirty Lickin's
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[CUB_1]
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Stunt Boat Challenge
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[CUB_2]
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Cannon Fodder
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[CUB_3]
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Naval Engagement
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[CUB_4]
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Trojan Voodoo
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[JOB_1]
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Road Kill
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[JOB_2]
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Waste the Wife
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[JOB_3]
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Autocide
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[JOB_4]
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Check Out at the Check In
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[JOB_5]
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Loose Ends
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[ANSWER]
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Press the ~h~~k~~PED_ANSWER_PHONE~~w~ to answer your cell phone.
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[MOB_01A]
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Awright me ol'china! It's Paul. I might have a little result for you, but I need to speak to you in person.
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[MOB_01B]
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I'm enjoying a little R&R at the Club Malibu.
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[MOB_01C]
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Reckon you're gonna owe me a favor or two after this, sunshine. I'll see you later.
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[MOB_02A]
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Ssssnniiiiffffff Hey! Hello, Tommy? Tommy!
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[MOB_02B]
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We got a situation over at the Print Works. You better go and check it out.
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[MOB_02C]
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Some kind of mess or other. Things are messed up. I gotta go.
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[MOB_03A]
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Mr. Vercetti? I have here a signed piece of crap stating
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[MOB_03B]
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that you have taken on all of BJ's Auto's debts.
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[MOB_03C]
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With BJ's sudden disappearance I have no choice
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[MOB_03D]
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but to hold you responsible for his financial insecurities.
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[MOB_03E]
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Until this account is settled in full
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[MOB_03F]
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you should consider Vice City's streets to be very unfriendly.
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[MOB_04A]
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How you doin' mate? It's Paulo again.
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[MOB_04B]
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Look Tommy, I forgot to mention we're going to need some extra muscle for the concert. A bit of security.
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[MOB_04C]
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There's a biker gang led by Mitch Baker, it would be great publicity. Very rock and roll, baby.
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[MOB_04D]
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Sort this out for me and I'll get you some back stage passes for the gig, awright?
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[MOB_05A]
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Hey, it's Mitch. You did good Tommy, it's good to have the old girl back.
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[MOB_05B]
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You tell Kent Paul he'll get his security for the gig.
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[MOB_05C]
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You have my word on that.
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[MOB_05D]
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Now keep yourself out of trouble.
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[MOB_06A]
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||
|
Tommy, 'nuf dead man been chattin' about you, my dear.
|
||
|
|
||
|
[MOB_06B]
|
||
|
Thought you might need something to make you feel better. So Auntie Poulet make you some stew, aye?
|
||
|
|
||
|
[MOB_06C]
|
||
|
Come by me kitchen some time, ok Tommy?
|
||
|
|
||
|
[MOB_08A]
|
||
|
Hey Tommy, I thought you might need some business advice.
|
||
|
|
||
|
[MOB_08B]
|
||
|
Once you got an operation up and running, you'll need to drop by and take the week's cash.
|
||
|
|
||
|
[MOB_08C]
|
||
|
Let the guys think they got the run of the place and they'll try shaving the profits - ok?
|
||
|
|
||
|
[MOB_08D]
|
||
|
Hey, I know how to handle business, Ken, ok?
|
||
|
|
||
|
[MOB_08E]
|
||
|
Ok, ok. I know, you know. I know. I was,
|
||
|
|
||
|
[MOB_08F]
|
||
|
I was just, you know, telling you I know, that you know, that I know.
|
||
|
|
||
|
[MOB_08G]
|
||
|
Just keeping it sharp baby!
|
||
|
|
||
|
[MOB_08H]
|
||
|
Whatever, Ken, whatever...
|
||
|
|
||
|
[MOB_09A]
|
||
|
Hey Leo! I got some work for you!
|
||
|
|
||
|
[MOB_09B]
|
||
|
This ain't Leo.
|
||
|
|
||
|
[MOB_09C]
|
||
|
Hey, if Leo knows you got his phone, he gonna kill you!
|
||
|
|
||
|
[MOB_09E]
|
||
|
You killed Leo? You must have big cojones - wanna work for me?!
|
||
|
|
||
|
[MOB_09F]
|
||
|
Drop by my father's cafe in Little Havana and we'll talk mano a mano.
|
||
|
|
||
|
[MOB_10A]
|
||
|
Tommy! Look, I gotta ask you a favor.
|
||
|
|
||
|
[MOB_10B]
|
||
|
Steve! How's filming going!
|
||
|
|
||
|
[MOB_10C]
|
||
|
Fine, fine. I, heh, WE need a car chase scene, but our budget can't stretch to it.
|
||
|
|
||
|
[MOB_10D]
|
||
|
I've left some wheels around town. You'll know what to do.
|
||
|
|
||
|
[MOB_10E]
|
||
|
Ok Steve, I'll keep an eye out. Catch you later.
|
||
|
|
||
|
[MOB_11A]
|
||
|
Howdy son, just thought I'd ring you up and give you some advice.
|
||
|
|
||
|
[MOB_11B]
|
||
|
Hey, Avery. What's eating you?
|
||
|
|
||
|
[MOB_11C]
|
||
|
There's a lot of opportunity in this town if you own the right real estate, you catch my drift?
|
||
|
|
||
|
[MOB_11D]
|
||
|
I reckon so...
|
||
|
|
||
|
[MOB_11E]
|
||
|
All I'm saying is keep your eyes open and you might find the perfect business opportunity. I'll catch y'later.
|
||
|
|
||
|
[MOB_11F]
|
||
|
Later, Avery.
|
||
|
|
||
|
[MOB12_A]
|
||
|
Hey Tommy, it's Avery! Now listen, I got me all tied up at the moment
|
||
|
|
||
|
[MOB12_B]
|
||
|
and I have a representative of mine needs chaperoning out to the Gator Keys.
|
||
|
|
||
|
[MOB12_C]
|
||
|
I'm after some land out that way, so I'm sending someone out to sweeten the deal.
|
||
|
|
||
|
[MOB12_D]
|
||
|
Could you do me a favor and make sure he gets there ok?
|
||
|
|
||
|
[MOB12_E]
|
||
|
Yeah, sure thing Avery. Where'd you want me to pick him up?
|
||
|
|
||
|
[MOB12_F]
|
||
|
He's just finishing some business at the building site. I said you'd pick him up from there.
|
||
|
|
||
|
[MOB12_G]
|
||
|
No problem. See you later, Avery.
|
||
|
|
||
|
[MOB13_A]
|
||
|
Vercetti? VERCETTI!! Damn you man, you've got to help me!
|
||
|
|
||
|
[MOB13_B]
|
||
|
Mr. Moffat? How's family life?
|
||
|
|
||
|
[MOB13_C]
|
||
|
Damn you to hell, HELL, do hear me?!
|
||
|
|
||
|
[MOB13_D]
|
||
|
Well it was nice chatting...
|
||
|
|
||
|
[MOB13_E]
|
||
|
WAIT! Wait, Vercetti - Tommy, can I call you Tommy?
|
||
|
|
||
|
[MOB13_F]
|
||
|
We're both businessmen, yeah? You know a good deal when you hear one, ok?
|
||
|
|
||
|
[MOB13_G]
|
||
|
I don't have time to chat, get to the point.
|
||
|
|
||
|
[MOB13_H]
|
||
|
MONEY. Money is the goddamned point.
|
||
|
|
||
|
[MOB13_I]
|
||
|
I've escaped the coop again, but it's never long before they track me down - they think it's a damned game!
|
||
|
|
||
|
[MOB13_J]
|
||
|
I'm at a pay phone somewhere in this god forsaken shit hole.
|
||
|
|
||
|
[MOB13_K]
|
||
|
Get me out of here before they take me back and...and..oh go-o-od...
|
||
|
|
||
|
[MOB13_L]
|
||
|
Well, I'm busy for the next -
|
||
|
|
||
|
[MOB13_M]
|
||
|
No! Don't shit with me here, have a heart! No man should have to do such, such things.
|
||
|
|
||
|
[MOB13_N]
|
||
|
I'm on my knees here Tommy, in the dirt begging you please...
|
||
|
|
||
|
[MOB13_O]
|
||
|
I guess I could swing by that way, see if I can spot you...
|
||
|
|
||
|
[MOB13_P]
|
||
|
Oh god, they're coming. For the love of Christ hurry, hurry!
|
||
|
|
||
|
[MOB_14A]
|
||
|
Hey there Tommy, you're gonna love me mate.
|
||
|
|
||
|
[MOB_14B]
|
||
|
A little birdy told me that Vice City SWAT Division has a deposit box at a certain rather large banking establishment,
|
||
|
|
||
|
[MOB_14C]
|
||
|
where they keep all the bribes they've taken over the years,
|
||
|
|
||
|
[MOB_14D]
|
||
|
like some kind of old boys' retirement fund.
|
||
|
|
||
|
[MOB_14E]
|
||
|
Of course, if this information should ever help you acquire any of that cash,
|
||
|
|
||
|
[MOB_14F]
|
||
|
I guess you'd feel obliged to push some of it my way?
|
||
|
|
||
|
[MOB_14G]
|
||
|
I'll bear that in mind, thanks Kent.
|
||
|
|
||
|
[MOB_14H]
|
||
|
It's Paul. I'm from Kent, near London, you prat.
|
||
|
|
||
|
[MOB_14I]
|
||
|
My provincial English geography ain't what it was.
|
||
|
|
||
|
[MOB15_A]
|
||
|
Tommy, mate, it's Paul, from Kent,
|
||
|
|
||
|
[MOB15_B]
|
||
|
a couple of proper sorts have your name written all over them, down at the Malibu.
|
||
|
|
||
|
[MOB15_C]
|
||
|
What are you talking about?
|
||
|
|
||
|
[MOB15_D]
|
||
|
Sorts. Birds. You know. Girls. Tastey ones, don't think they're brasses or nothing.
|
||
|
|
||
|
[MOB15_E]
|
||
|
You gotta come check them out.
|
||
|
|
||
|
[MOB16_A]
|
||
|
Tommy, Paulo here, que pasa amigo?
|
||
|
|
||
|
[MOB16_B]
|
||
|
What do you want Paul. I don't want any fake label clothes.
|
||
|
|
||
|
[MOB16_C]
|
||
|
Very funny, mate, but you know I don't touch bent gear.
|
||
|
|
||
|
[MOB16_D]
|
||
|
Nah, I was just calling to see if I get a part in one your movies,
|
||
|
|
||
|
[MOB16_E]
|
||
|
back in England I did a lot of blue stuff, mate.
|
||
|
|
||
|
[MOB16_F]
|
||
|
I'm packing more heat than you, my son.
|
||
|
|
||
|
[MOB16_G]
|
||
|
Paul, thanks for the offer, I'll bear it in mind.
|
||
|
|
||
|
[MOB16_H]
|
||
|
Seriously, don't forget about me, after all I done for you.
|
||
|
|
||
|
[MOB16_I]
|
||
|
That's what I'm trying to forget about.
|
||
|
|
||
|
[MOB19_A]
|
||
|
Tommy V, It's KP here. Kent Paul. Word on the street is people want to rip you off.
|
||
|
|
||
|
[MOB19_B]
|
||
|
Keep your eye's peeled, my son. And remember, I didn't say nothing to you about this.
|
||
|
|
||
|
[MOB_20A]
|
||
|
Alright, Tommy, it's Paul. I just heard from a mush that you've been a real naughty boy.
|
||
|
|
||
|
[MOB_20B]
|
||
|
Somebody has taken offense to you acting like the big guy all of a sudden, giving it the big shot thing.
|
||
|
|
||
|
[MOB_20C]
|
||
|
Well, don't say I never warned you or nothing. Boasting is a mug's game, son.
|
||
|
|
||
|
[MOB_20D]
|
||
|
Anyway, I heard there's some price been put on your head and someone's going to have a crack at you,
|
||
|
|
||
|
[MOB_20E]
|
||
|
so watch yourself, and remember me, mate.
|
||
|
|
||
|
[MOB21_A]
|
||
|
Tommy, Thomas, it's Cortez. Que pasa?
|
||
|
|
||
|
[MOB21_B]
|
||
|
Things are interesting. How are you, my friend?
|
||
|
|
||
|
[MOB21_G]
|
||
|
I wanted to ask you about Mercedes.
|
||
|
|
||
|
[MOB21_H]
|
||
|
Ok, what about her?
|
||
|
|
||
|
[MOB21_I]
|
||
|
Oh Tommy, Tommy. I, I hear these stories, all these stories - I don't know what to think.
|
||
|
|
||
|
[MOB21_K]
|
||
|
Maybe she thinks she can do what she likes, but Tommy, tell me, is it true?
|
||
|
|
||
|
[MOB21_M]
|
||
|
Is what true?
|
||
|
|
||
|
[MOB21_N]
|
||
|
These stories I hear. Is she really going to be a lawyer?
|
||
|
|
||
|
[MOB21_O]
|
||
|
Oh Tommy, the shame, the shame! You know, we Cortez's are a proud family.
|
||
|
|
||
|
[MOB21_P]
|
||
|
We would never allow a daughter of ours to become a lawyer. Please tell me it isn't so. I don't think I could take it.
|
||
|
|
||
|
[MOB21_Q]
|
||
|
Oh Colonel, I can assure you Mercedes is never going to become a lawyer. Don't worry about it.
|
||
|
|
||
|
[MOB21_R]
|
||
|
Oh thank you, Tommy. Tommy, thank you. The shame would be unbearable. She is a lady, not a parasite, you know.
|
||
|
|
||
|
[MOB21_S]
|
||
|
I know, colonel.
|
||
|
|
||
|
[MOB21_T]
|
||
|
Anyway, Tommy, you must excuse me, the new minister of the interior has arrived.
|
||
|
|
||
|
[MOB21_U]
|
||
|
Many years ago, I killed his father in a failed coup so I must be polite. Good day, amigo.
|
||
|
|
||
|
[MOB21_C]
|
||
|
Tommy, it is always a struggle here. Excuse the poor line, we have just had another failed coup.
|
||
|
|
||
|
[MOB21_D]
|
||
|
The people are the most demanding mistress of all.
|
||
|
|
||
|
[MOB21_E]
|
||
|
So far, we have had three revolutions and four coups since I return from Vice City.
|
||
|
|
||
|
[MOB21_F]
|
||
|
Luckily, I have been promoted each time.
|
||
|
|
||
|
[MOB21_J]
|
||
|
Maybe everyone is humiliating me.
|
||
|
|
||
|
[MOB21_L]
|
||
|
but tell me Tommy, is it true?
|
||
|
|
||
|
[MOB22_A]
|
||
|
Tommy, you are proving very useful, my friend.
|
||
|
|
||
|
[MOB22_B]
|
||
|
Thanks, Cortez. What about my deal?
|
||
|
|
||
|
[MOB22_C]
|
||
|
Tommy, I am working tirelessly on your behalf to ensue we get to the bottom of this trench of stinking lies and deceit,
|
||
|
|
||
|
[MOB22_D]
|
||
|
you have my word on that, but in the meantime,
|
||
|
|
||
|
[MOB22_E]
|
||
|
please accept the esteemed thanks of my people for your work on our behalf.
|
||
|
|
||
|
[MOB_25A]
|
||
|
Tommy, Thomas it's Cortez. Look, the French are giving me all kinds of trouble, amigo.
|
||
|
|
||
|
[MOB_25B]
|
||
|
Damn hypocrites. They spend a hundred years stealing from poor countries and they call me a thief!
|
||
|
|
||
|
[MOB_25C]
|
||
|
I am going to need your help as soon as possible, amigo.
|
||
|
|
||
|
[MOB_25D]
|
||
|
So please hurry, Tommy, I need you, all right? I hate the damn French.
|
||
|
|
||
|
[MOB_26A]
|
||
|
Hello, Tommy?
|
||
|
|
||
|
[MOB_26B]
|
||
|
Yeah?
|
||
|
|
||
|
[MOB_26C]
|
||
|
It's Baker. I just wanted to say I really enjoyed the show.
|
||
|
|
||
|
[MOB_26D]
|
||
|
Me and the boys want to thank you, and remind you,
|
||
|
|
||
|
[MOB_26E]
|
||
|
you got our respect. Good day. Keep riding hard, son.
|
||
|
|
||
|
[MOB_29A]
|
||
|
Hello, is this Mr. Tommy Vercetti?
|
||
|
|
||
|
[MOB_29B]
|
||
|
Yes.
|
||
|
|
||
|
[MOB_29C]
|
||
|
Well, I hear through the vine of grapes you the man when someone got a vermin infestation.
|
||
|
|
||
|
[MOB_29D]
|
||
|
Maybe...
|
||
|
|
||
|
[MOB_29E]
|
||
|
Well, I got a real vermin infestation. Haitians everywhere.
|
||
|
|
||
|
[MOB_29F]
|
||
|
My name is Umberto Robina and I want you to meet me at the Cafe Robina as soon as you can,
|
||
|
|
||
|
[MOB_29G]
|
||
|
'cause I tell you, these damn Haitians gone too far this time.
|
||
|
|
||
|
[MOB_29H]
|
||
|
Test
|
||
|
|
||
|
[MOB_30A]
|
||
|
Tommy, is Umberto Robina
|
||
|
|
||
|
[MOB_30B]
|
||
|
Hey, how's the cafe?
|
||
|
|
||
|
[MOB_30C]
|
||
|
Oh, wonderful. Incredible. Tommy, incredible. No wimps, Tommy, just real men, and the beautiful women!
|
||
|
|
||
|
[MOB_30D]
|
||
|
Anyway, I wanted to tell you, me and Papi, to us, you Cuban.
|
||
|
|
||
|
[MOB_30E]
|
||
|
You have proved yourself, man. You got big cojones.
|
||
|
|
||
|
[MOB_30F]
|
||
|
Well thank you, Umberto. Nobody's said that to me since I left jail. I'll see you around.
|
||
|
|
||
|
[MOB_33A]
|
||
|
Tommy, it's Phil, now cut out all the reminiscing crap and listen to me, you hear?
|
||
|
|
||
|
[MOB_33B]
|
||
|
Good. I got me some extra strength boomshine nearing fermentation time and I was wondering if you'd fancy having a shot.
|
||
|
|
||
|
[MOB_33C]
|
||
|
Seriously, Tommy, if you like a drink, or if you need to strip paint, this stuff'll make a man out of you.
|
||
|
|
||
|
[MOB_33D]
|
||
|
Sure did out of me, even though I can't see out of one eye. I'll be waiting for you, y'hear.
|
||
|
|
||
|
[MOB_34A]
|
||
|
Tommy, I really enjoyed working with you. Ain't had so much fun since the ridge in Nam, pal.
|
||
|
|
||
|
[MOB_34B]
|
||
|
Anyhows, you need anything, you call on me, you hear?
|
||
|
|
||
|
[MOB_34C]
|
||
|
I always remember those I served with,
|
||
|
|
||
|
[MOB_34D]
|
||
|
and I am sure I can help you out, you hear?
|
||
|
|
||
|
[MOB_35A]
|
||
|
Tommy, the wound is healing well. Funny thing is,
|
||
|
|
||
|
[MOB_35B]
|
||
|
I have fought in 6 battle zones and always walked away without a scratch, and now this!
|
||
|
|
||
|
[MOB_35C]
|
||
|
One armed Phil. Still, I got me a healthy selection of one handed fire power so I'll never be unarmed Phil, you hear.
|
||
|
|
||
|
[MOB_35D]
|
||
|
Any way son, cut out the sentimental crap and go buy yourself a drink, you hear!
|
||
|
|
||
|
[MOB_36A]
|
||
|
Tommy, it's Phil, I want to thank you for helping me out back there son,
|
||
|
|
||
|
[MOB_36B]
|
||
|
Damn Charlie, he'll always ambush you somewhere or other,
|
||
|
|
||
|
[MOB_36C]
|
||
|
Anyway the wound is healing well, and it means I'll no longer be defrauding the government on my disability check.
|
||
|
|
||
|
[MOB_40A]
|
||
|
Hey Tommy, it's Sonny. How's the sun tan?
|
||
|
|
||
|
[MOB_40B]
|
||
|
I ain't got no sun tan.
|
||
|
|
||
|
[MOB_40C]
|
||
|
Well, you ain't got my money, either, so I'm wondering to myself,
|
||
|
|
||
|
[MOB_40D]
|
||
|
what are you doing? So, tell me, Tommy, what are you doing?
|
||
|
|
||
|
[MOB_40E]
|
||
|
I'm looking for the money, Sonny. Don't worry.
|
||
|
|
||
|
[MOB_40F]
|
||
|
I am worrying, Tommy, that's my style,
|
||
|
|
||
|
[MOB_40G]
|
||
|
because I seem to have this problem in my life with unreliable people.
|
||
|
|
||
|
[MOB_40H]
|
||
|
Don't be an unreliable person, Tommy, please.
|
||
|
|
||
|
[MOB_40I]
|
||
|
Do us both a favor. I'm looking forward to hearing from you.
|
||
|
|
||
|
[MOB_41A]
|
||
|
Tommy, remember me?
|
||
|
|
||
|
[MOB_41B]
|
||
|
Hello Sonny.
|
||
|
|
||
|
[MOB_41C]
|
||
|
That's right, Sonny. We're old friends,
|
||
|
|
||
|
[MOB_41D]
|
||
|
You never write me, you never call. Don't you want to be friends no more?
|
||
|
|
||
|
[MOB_41E]
|
||
|
I've been busy trying to sort things out. You didn't give me a lot of support down here, Sonny.
|
||
|
|
||
|
[MOB_41F]
|
||
|
Oh, my fault is it? We'll I've heard you been busy all right.
|
||
|
|
||
|
[MOB_41G]
|
||
|
Busy killing drugs barons. Busy taking over.
|
||
|
|
||
|
[MOB_41H]
|
||
|
Don't forget about us, Tommy, 'cause I can assure you, I ain't forgotten about you.
|
||
|
|
||
|
[MOB_42A]
|
||
|
Tommy.
|
||
|
|
||
|
[MOB_42B]
|
||
|
Sonny.
|
||
|
|
||
|
[MOB_42C]
|
||
|
Obviously you are suffering from hearing problems, so I'll try again.
|
||
|
|
||
|
[MOB_42D]
|
||
|
Where's the goddamned money, where's the goddamned stuff, and where's my cut of your new action?
|
||
|
|
||
|
[MOB_42E]
|
||
|
You are making an idiot out of me, Tommy, and I'm not laughing yet.
|
||
|
|
||
|
[MOB_43A]
|
||
|
Tommy, Tommy, Tommy, I had Sonny on the phone, ok, are you with me?.
|
||
|
|
||
|
[MOB_43B]
|
||
|
I don't know about you, but there's something about a man threatening to murder my family
|
||
|
|
||
|
[MOB_43C]
|
||
|
which really scares the crap out of me. What are you going to do?
|
||
|
|
||
|
[MOB_43D]
|
||
|
Ken, take it easy.
|
||
|
|
||
|
[MOB_43E]
|
||
|
I AM calm, calm as a man can be when he's fearing for his life!
|
||
|
|
||
|
[MOB_43F]
|
||
|
Stay off the idiot fuel and look after yourself.
|
||
|
|
||
|
[MOB_43G]
|
||
|
No one's gonna take us out. I'll see you later.
|
||
|
|
||
|
[MOB_43H]
|
||
|
I am calm. Don't I sound calm? Must be impending death that is doing this to my voice.
|
||
|
|
||
|
[MOB45_A]
|
||
|
Tommy We gotta talk about stuff.
|
||
|
|
||
|
[MOB45_B]
|
||
|
What's the problem Lance?
|
||
|
|
||
|
[MOB45_C]
|
||
|
It's you, my friend, I feel you're not giving me a fair slice.
|
||
|
|
||
|
[MOB45_D]
|
||
|
And more than that, you been embarrassing me in front of the boys. I can't have that.
|
||
|
|
||
|
[MOB45_E]
|
||
|
Lance, it ain't like that. You've been making mistakes.
|
||
|
|
||
|
[MOB45_F]
|
||
|
Tommy, I'm not your message boy. I'm not your running boy.
|
||
|
|
||
|
[MOB45_G]
|
||
|
Lance, don't screw up, and we won't have any problems. I screw up, you can lay into me any time.
|
||
|
|
||
|
[MOB45_H]
|
||
|
Tommy, I've done everything for you, you treat me like a fool. Don't do that.
|
||
|
|
||
|
[MOB45_I]
|
||
|
Lance, I won't rip you off or stab you in the back, okay?
|
||
|
|
||
|
[MOB45_J]
|
||
|
Just take it easy. This is tough enough without you getting all emotional on me.
|
||
|
|
||
|
[MOB45_K]
|
||
|
Trust me. Do you hear me, do you hear me?
|
||
|
|
||
|
[MOB45_L]
|
||
|
I hear you, Tommy, but I can't take this much more.
|
||
|
|
||
|
[MOB45_M]
|
||
|
Lance, don't be like this. Now I'm warning you.
|
||
|
|
||
|
[MOB45_N]
|
||
|
Do you hear me? Just relax, take a few days off. Okay? I'll talk to you.
|
||
|
|
||
|
[MOB46_A]
|
||
|
Yo, Tommy! It's Lance.
|
||
|
|
||
|
[MOB46_B]
|
||
|
Yeah?
|
||
|
|
||
|
[MOB46_C]
|
||
|
Oh, nice to hear from you, Lance. Come on, man, be cool, be cool.
|
||
|
|
||
|
[MOB46_D]
|
||
|
I'm in the middle of something. What do you want?
|
||
|
|
||
|
[MOB46_E]
|
||
|
Nothing. Just to say, you know. Look Tommy, we can do this thing.
|
||
|
|
||
|
[MOB46_F]
|
||
|
You and me, no problem. You know what I mean?
|
||
|
|
||
|
[MOB46_G]
|
||
|
We're going to have to do it, 'cause otherwise, we're going to be dead, Lance.
|
||
|
|
||
|
[MOB46_H]
|
||
|
We're in too far now. But thanks for the call. I'll speak to you later.
|
||
|
|
||
|
[MOB_47A]
|
||
|
Tommy, Lance, we got big problems. Come down here. Right away.
|
||
|
|
||
|
[MOB52_A]
|
||
|
Hey Leo, I think we got a buyer for Diaz's merchandise.
|
||
|
|
||
|
[MOB52_B]
|
||
|
You gotta give him a ring, man, set up the deal, you know?
|
||
|
|
||
|
[MOB52_C]
|
||
|
Where are you now?
|
||
|
|
||
|
[MOB52_D]
|
||
|
You ok Leo? You sound kinda different.
|
||
|
|
||
|
[MOB52_E]
|
||
|
Just tell me where you are.
|
||
|
|
||
|
[MOB52_F]
|
||
|
Who the hell is this? Put Leo on, man!
|
||
|
|
||
|
[MOB52_G]
|
||
|
Leo's gone away for a while, he left me in charge.
|
||
|
|
||
|
[MOB52_H]
|
||
|
Screw you, man!
|
||
|
|
||
|
[MOB54_A]
|
||
|
Hiya Tommy!
|
||
|
|
||
|
[MOB54_B]
|
||
|
Hi Mercedes, howyadoin'?
|
||
|
|
||
|
[MOB54_C]
|
||
|
I got a new apartment up in Vice Point
|
||
|
|
||
|
[MOB54_D]
|
||
|
- thought you might want to drop by sometime.
|
||
|
|
||
|
[MOB54_E]
|
||
|
I'd love to. I'll catch you later.
|
||
|
|
||
|
[MOB55_A]
|
||
|
Tommy, it's me.
|
||
|
|
||
|
[MOB55_B]
|
||
|
Hi Mercedes.
|
||
|
|
||
|
[MOB55_C]
|
||
|
Tommy, I so bored, when we going to have some fun?
|
||
|
|
||
|
[MOB55_D]
|
||
|
What do you mean?
|
||
|
|
||
|
[MOB55_E]
|
||
|
Well, I know you're busy fighting and killing and corrupting people,
|
||
|
|
||
|
[MOB55_F]
|
||
|
but I just want to have some fun. So don't forget about me, you hear?
|
||
|
|
||
|
[MOB56_A]
|
||
|
Tommy, I hear you kill Ricardo Diaz.
|
||
|
|
||
|
[MOB56_B]
|
||
|
there was an unfortunate fire at his mansion.
|
||
|
|
||
|
[MOB56_C]
|
||
|
I think he burnt to death in an acrylic shirt.
|
||
|
|
||
|
[MOB56_D]
|
||
|
Tommy, I so proud of you. I knew you were a real man.
|
||
|
|
||
|
[MOB56_E]
|
||
|
He awful trouser stain of a man, you make me so proud to be your friend.
|
||
|
|
||
|
[MOB56_F]
|
||
|
No, I know you going to be busy trying to take over this town,
|
||
|
|
||
|
[MOB56_G]
|
||
|
but don't forget about me, you hear?
|
||
|
|
||
|
[MOB57_A]
|
||
|
It's merceedes. I no longer love you Tommy.
|
||
|
|
||
|
[MOB57_B]
|
||
|
I no longer do. Honest. 'cause you no longer nice to Mercedes.
|
||
|
|
||
|
[MOB57_C]
|
||
|
You no longer treat her like a lady. You ignore me and I hate you.
|
||
|
|
||
|
[MOB57_D]
|
||
|
I insist you come to see me right away!
|
||
|
|
||
|
[MOB58_A]
|
||
|
Tommy.
|
||
|
|
||
|
[MOB58_B]
|
||
|
Hey Mercedes.
|
||
|
|
||
|
[MOB58_C]
|
||
|
Hey indeed Mr. Tough Guy. I real angry with you Tommy.
|
||
|
|
||
|
[MOB58_D]
|
||
|
Never make me hang out with Jezz Torrent again.
|
||
|
|
||
|
[MOB58_E]
|
||
|
He is pathetic. Half way through he starts crying about his doggie
|
||
|
|
||
|
[MOB58_F]
|
||
|
that died when he was 7 years old and that his mommy never loved him.
|
||
|
|
||
|
[MOB58_G]
|
||
|
And Tommy. He wear a wig and a bra in private.
|
||
|
|
||
|
[MOB58_H]
|
||
|
I not very happy with you!
|
||
|
|
||
|
[MOB59_A]
|
||
|
Ooh Tommy, its Mercedes.
|
||
|
|
||
|
[MOB59_B]
|
||
|
I just want to say, I have so much fun on that film set.
|
||
|
|
||
|
[MOB59_C]
|
||
|
Anything else you have like that, you let me know.
|
||
|
|
||
|
[MOB59_D]
|
||
|
I really mean that. I always wanted to be an actress.
|
||
|
|
||
|
[MOB59_E]
|
||
|
I think I learn a lot about the dramatic process.
|
||
|
|
||
|
[MOB59_F]
|
||
|
It so enlightening! Thank you. Thank you. I see you real soon. Adios.
|
||
|
|
||
|
[MOB_99]
|
||
|
Get to the payphone at location.
|
||
|
|
||
|
[MOB_98]
|
||
|
Get to the payphone at location.
|
||
|
|
||
|
[MOB_97]
|
||
|
Get to the payphone at location.
|
||
|
|
||
|
[MOB_96]
|
||
|
Get to the payphone at location.
|
||
|
|
||
|
[MOB_95]
|
||
|
Get to the payphone at location.
|
||
|
|
||
|
[A_TIME]
|
||
|
+~1~ seconds
|
||
|
|
||
|
[DODO_FT]
|
||
|
You flew for ~1~ seconds!
|
||
|
|
||
|
[GA_8]
|
||
|
Use the detonator to activate the bomb.
|
||
|
|
||
|
[GA_10]
|
||
|
Nice one. Here's your $~1~
|
||
|
|
||
|
[GA_11]
|
||
|
We got these wheels already. It's worthless to us!
|
||
|
|
||
|
[GA_12]
|
||
|
Bomb armed
|
||
|
|
||
|
[GA_13]
|
||
|
Delivered like a pro. Complete the list and there'll be a bonus for you.
|
||
|
|
||
|
[GA_14]
|
||
|
All the cars. NICE! Here's a little something.
|
||
|
|
||
|
[GA_15]
|
||
|
Hope you like the new color.
|
||
|
|
||
|
[GA_16]
|
||
|
Respray is complementary.
|
||
|
|
||
|
[GA_19]
|
||
|
We're not interested in that model.
|
||
|
|
||
|
[GA_20]
|
||
|
We got more of these than we can shift. Sorry man, no deal.
|
||
|
|
||
|
[CHASE]
|
||
|
Highest media attention
|
||
|
|
||
|
[CHASE1]
|
||
|
Ignored
|
||
|
|
||
|
[CHASE2]
|
||
|
Boring
|
||
|
|
||
|
[CHASE3]
|
||
|
Vaguely interesting
|
||
|
|
||
|
[CHASE4]
|
||
|
Local paper Page 7
|
||
|
|
||
|
[CHASE5]
|
||
|
Front page of local paper
|
||
|
|
||
|
[CHASE6]
|
||
|
Vice Courier Page 2
|
||
|
|
||
|
[CHASE7]
|
||
|
Vice Courier Front page
|
||
|
|
||
|
[CHASE8]
|
||
|
Local TV 3am
|
||
|
|
||
|
[CHASE9]
|
||
|
Local TV news
|
||
|
|
||
|
[CHASE10]
|
||
|
Local TV Live coverage
|
||
|
|
||
|
[CHASE11]
|
||
|
UFA Today page 12
|
||
|
|
||
|
[CHASE12]
|
||
|
UFA Today page 4
|
||
|
|
||
|
[CHASE13]
|
||
|
Picture in UFA Today
|
||
|
|
||
|
[CHASE14]
|
||
|
National TV 4am
|
||
|
|
||
|
[CHASE15]
|
||
|
National TV news
|
||
|
|
||
|
[CHASE16]
|
||
|
National TV live coverage
|
||
|
|
||
|
[CHASE17]
|
||
|
International news
|
||
|
|
||
|
[CHASE18]
|
||
|
National crisis
|
||
|
|
||
|
[CHASE19]
|
||
|
International crisis
|
||
|
|
||
|
[CHASE20]
|
||
|
World event
|
||
|
|
||
|
[CHASE21]
|
||
|
Stuff of legends
|
||
|
|
||
|
[CR_1]
|
||
|
Crane cannot lift this vehicle.
|
||
|
|
||
|
[PU_MONY]
|
||
|
You don't have enough cash.
|
||
|
|
||
|
[CO_ALL]
|
||
|
You got all of them. Here's a little something...
|
||
|
|
||
|
[FEM_ON]
|
||
|
ON
|
||
|
|
||
|
[FEM_OFF]
|
||
|
OFF
|
||
|
|
||
|
[FEM_YES]
|
||
|
Yes
|
||
|
|
||
|
[FEM_NO]
|
||
|
No
|
||
|
|
||
|
[FEC_NA]
|
||
|
NA
|
||
|
|
||
|
[FEC_CWL]
|
||
|
Cycle Weapon left
|
||
|
|
||
|
[FEC_CWR]
|
||
|
Cycle Weapon right
|
||
|
|
||
|
[FEC_LOF]
|
||
|
Look forward
|
||
|
|
||
|
[FEC_TAR]
|
||
|
Target
|
||
|
|
||
|
[FEC_MOV]
|
||
|
Movement
|
||
|
|
||
|
[FEC_CAM]
|
||
|
Camera modes
|
||
|
|
||
|
[FEC_PAU]
|
||
|
Pause
|
||
|
|
||
|
[FEC_ENV]
|
||
|
Enter vehicle
|
||
|
|
||
|
[FEC_JUM]
|
||
|
Jump
|
||
|
|
||
|
[FEC_ATT]
|
||
|
Attack or Fire weapon
|
||
|
|
||
|
[FEC_RUN]
|
||
|
Run
|
||
|
|
||
|
[FEC_FPC]
|
||
|
First person camera
|
||
|
|
||
|
[FEC_LL]
|
||
|
Look left
|
||
|
|
||
|
[FEC_LB]
|
||
|
Look behind
|
||
|
|
||
|
[FEC_LR]
|
||
|
Look right
|
||
|
|
||
|
[FEC_HOR]
|
||
|
Horn
|
||
|
|
||
|
[FEC_VES]
|
||
|
Vehicle control
|
||
|
|
||
|
[FEC_BRA]
|
||
|
Brake or Reverse
|
||
|
|
||
|
[FEC_HAB]
|
||
|
Hand brake
|
||
|
|
||
|
[FEC_CAW]
|
||
|
Car weapon
|
||
|
|
||
|
[FEC_ACC]
|
||
|
Accelerate
|
||
|
|
||
|
[FEC_CCF]
|
||
|
Configuration
|
||
|
|
||
|
[FEC_CF1]
|
||
|
Setup 1
|
||
|
|
||
|
[FEC_CF2]
|
||
|
Setup 2
|
||
|
|
||
|
[FEC_CF3]
|
||
|
Setup 3
|
||
|
|
||
|
[FEC_CF4]
|
||
|
Setup 4
|
||
|
|
||
|
[FEC_CDP]
|
||
|
Controller Display
|
||
|
|
||
|
[FEC_ONF]
|
||
|
On foot
|
||
|
|
||
|
[FEC_INC]
|
||
|
In car
|
||
|
|
||
|
[FEC_VIB]
|
||
|
Vibration
|
||
|
|
||
|
[FEL_ENG]
|
||
|
English
|
||
|
|
||
|
[FEL_FRE]
|
||
|
French
|
||
|
|
||
|
[FEL_GER]
|
||
|
German
|
||
|
|
||
|
[FEL_ITA]
|
||
|
Italian
|
||
|
|
||
|
[FEL_SPA]
|
||
|
Spanish
|
||
|
|
||
|
[FED_DBG]
|
||
|
Menu Debug
|
||
|
|
||
|
[FED_RID]
|
||
|
Reload IDE
|
||
|
|
||
|
[FED_RIP]
|
||
|
Reload IPL
|
||
|
|
||
|
[FED_PAH]
|
||
|
Parse Heap
|
||
|
|
||
|
[FED_DFL]
|
||
|
CTheScripts::DbgFlag
|
||
|
|
||
|
[FED_DLS]
|
||
|
Big White Debug Light Switched
|
||
|
|
||
|
[FED_SPR]
|
||
|
Show Ped Road Groups
|
||
|
|
||
|
[FED_SCR]
|
||
|
Show Car Road Grups
|
||
|
|
||
|
[FED_SCZ]
|
||
|
Show Cull Zones
|
||
|
|
||
|
[FED_DSR]
|
||
|
Debug Streaming Requests
|
||
|
|
||
|
[FED_SCP]
|
||
|
gbShowCollisionPolys
|
||
|
|
||
|
[PL_STAT]
|
||
|
Player stats
|
||
|
|
||
|
[PE_WAST]
|
||
|
People you've wasted
|
||
|
|
||
|
[PE_WSOT]
|
||
|
People wasted by others
|
||
|
|
||
|
[TM_BUST]
|
||
|
Times busted
|
||
|
|
||
|
[GNG_WST]
|
||
|
Gang members wasted
|
||
|
|
||
|
[DED_CRI]
|
||
|
Criminals wasted
|
||
|
|
||
|
[PER_COM]
|
||
|
Percentage completed
|
||
|
|
||
|
[KGS_EXP]
|
||
|
Kgs of explosives used
|
||
|
|
||
|
[ACCURA]
|
||
|
Accuracy
|
||
|
|
||
|
[ST_WEAP]
|
||
|
Weapon Budget
|
||
|
|
||
|
[ST_PROP]
|
||
|
Property Budget
|
||
|
|
||
|
[ST_AUTO]
|
||
|
Auto Repair and Painting Budget
|
||
|
|
||
|
[ST_PHOT]
|
||
|
Photographs Taken
|
||
|
|
||
|
[ST_LOAN]
|
||
|
Visits From Loan Sharks
|
||
|
|
||
|
[ST_STOR]
|
||
|
Stores Knocked Off
|
||
|
|
||
|
[ST_MOVI]
|
||
|
Movie Stunts
|
||
|
|
||
|
[ST_PIZZ]
|
||
|
Pizza's Delivered
|
||
|
|
||
|
[ST_GARB]
|
||
|
Garbage Pickups Made
|
||
|
|
||
|
[TOP_SHO]
|
||
|
Top Shooting Range Score
|
||
|
|
||
|
[SHO_RAN]
|
||
|
Shooting Range Rank
|
||
|
|
||
|
[SEAGULL]
|
||
|
Seagulls Sniped
|
||
|
|
||
|
[PROPOWN]
|
||
|
Property Owned
|
||
|
|
||
|
[ST_TIME]
|
||
|
Playing Time
|
||
|
|
||
|
[ST_FTIM]
|
||
|
Flight hours
|
||
|
|
||
|
[ST_PRAN]
|
||
|
Pilot Ranking
|
||
|
|
||
|
[ST_RAN0]
|
||
|
Learner
|
||
|
|
||
|
[ST_RAN1]
|
||
|
Navigator
|
||
|
|
||
|
[ST_RAN2]
|
||
|
Co Pilot
|
||
|
|
||
|
[ST_RAN3]
|
||
|
Junior
|
||
|
|
||
|
[ST_RAN4]
|
||
|
Competent
|
||
|
|
||
|
[ST_RAN5]
|
||
|
Senior
|
||
|
|
||
|
[ST_RAN6]
|
||
|
Ace
|
||
|
|
||
|
[ST_RAN7]
|
||
|
Red baron
|
||
|
|
||
|
[ST_DRWN]
|
||
|
Fishes Fed
|
||
|
|
||
|
[ST_FASH]
|
||
|
Fashion Budget
|
||
|
|
||
|
[ST_DAMA]
|
||
|
Property Destroyed
|
||
|
|
||
|
[TM_DED]
|
||
|
Hospital visits
|
||
|
|
||
|
[DAYSPS]
|
||
|
Days passed in game
|
||
|
|
||
|
[NUMSHV]
|
||
|
Safehouse visits
|
||
|
|
||
|
[MXCARD]
|
||
|
Max. INSANE Jump dist. (ft)
|
||
|
|
||
|
[MXCARJ]
|
||
|
Max. INSANE Jump height (ft)
|
||
|
|
||
|
[MXCARDM]
|
||
|
Max. INSANE Jump dist. (m)
|
||
|
|
||
|
[MXCARJM]
|
||
|
Max. INSANE Jump height (m)
|
||
|
|
||
|
[MXFLIP]
|
||
|
Max. INSANE Jump flips
|
||
|
|
||
|
[MXJUMP]
|
||
|
Max. INSANE Jump rotation
|
||
|
|
||
|
[BUL_FIR]
|
||
|
Bullets fired
|
||
|
|
||
|
[BUL_HIT]
|
||
|
Bullets that hit
|
||
|
|
||
|
[SPRAYIN]
|
||
|
Sprayings
|
||
|
|
||
|
[BSTSTU]
|
||
|
Best INSANE stunt so far
|
||
|
|
||
|
[INSTUN]
|
||
|
Insane stunt
|
||
|
|
||
|
[PRINST]
|
||
|
Perfect insane stunt
|
||
|
|
||
|
[DBINST]
|
||
|
Double insane stunt
|
||
|
|
||
|
[DBPINS]
|
||
|
Perfect double insane stunt
|
||
|
|
||
|
[TRINST]
|
||
|
Triple insane stunt
|
||
|
|
||
|
[PRTRST]
|
||
|
Perfect triple insane stunt
|
||
|
|
||
|
[QUINST]
|
||
|
Quadruple insane stunt
|
||
|
|
||
|
[PQUINS]
|
||
|
Perfect quadruple insane stunt
|
||
|
|
||
|
[NOSTUC]
|
||
|
No INSANE stunts completed
|
||
|
|
||
|
[NOUNIF]
|
||
|
Unique Jumps completed
|
||
|
|
||
|
[NMISON]
|
||
|
Mission attempts
|
||
|
|
||
|
[PASDRO]
|
||
|
Passengers dropped off
|
||
|
|
||
|
[MONTAX]
|
||
|
Cash made in taxi
|
||
|
|
||
|
[DAYPLC]
|
||
|
Daily police spending
|
||
|
|
||
|
[CRIMRA]
|
||
|
Criminal rating:
|
||
|
|
||
|
[STPR_1]
|
||
|
The Malibu
|
||
|
|
||
|
[STPR_2]
|
||
|
Print Works
|
||
|
|
||
|
[STPR_3]
|
||
|
Film Studio
|
||
|
|
||
|
[STPR_4]
|
||
|
Ice Cream Factory
|
||
|
|
||
|
[STPR_5]
|
||
|
Car Showroom
|
||
|
|
||
|
[STPR_6]
|
||
|
Taxi Company
|
||
|
|
||
|
[STPR_7]
|
||
|
Boatyard
|
||
|
|
||
|
[SET1EN]
|
||
|
SetUp 1. Enabled
|
||
|
|
||
|
[GMSAVE]
|
||
|
Save Game
|
||
|
|
||
|
[FEDS_TB]
|
||
|
Back
|
||
|
|
||
|
[FEST_OO]
|
||
|
out of
|
||
|
|
||
|
[FEC_TUC]
|
||
|
Turret control
|
||
|
|
||
|
[FEC_RS3]
|
||
|
Radio station cycle (L3 button)
|
||
|
|
||
|
[FEC_HO3]
|
||
|
Horn (L3 button)
|
||
|
|
||
|
[C_FAIL]
|
||
|
Vigilante mission ended!
|
||
|
|
||
|
[C_ESCP]
|
||
|
~r~The suspect has escaped!
|
||
|
|
||
|
[C_VIGIL]
|
||
|
VIGILANTE BONUS!!
|
||
|
|
||
|
[HEAL_A]
|
||
|
Your ~h~health~w~ is displayed in orange in the top right of the screen.
|
||
|
|
||
|
[WRONGCD]
|
||
|
Incorrect disc. Please insert correct disc.
|
||
|
|
||
|
[NOCD]
|
||
|
The disc tray is empty. Please insert disc.
|
||
|
|
||
|
[OPENCD]
|
||
|
The disc tray is open. Please close the disc tray.
|
||
|
|
||
|
[CDERROR]
|
||
|
Error reading the Grand Theft Auto: Vice City DVD
|
||
|
|
||
|
[RESTART]
|
||
|
Starting new game
|
||
|
|
||
|
[GA_3]
|
||
|
No more freebies. $100 to respray!
|
||
|
|
||
|
[GA_1]
|
||
|
Whoa! I don't touch nothing THAT hot!
|
||
|
|
||
|
[GA_1A]
|
||
|
Come back when you're not so busy...
|
||
|
|
||
|
[HELP9_C]
|
||
|
Press the~h~ ~k~~PED_FIREWEAPON~ ~w~button to ~h~fire~w~ the sniper rifle.
|
||
|
|
||
|
[TAXI2]
|
||
|
~r~You're out of time!
|
||
|
|
||
|
[PAGEB13]
|
||
|
Health delivered to hideout
|
||
|
|
||
|
[PAGEB14]
|
||
|
Adrenaline delivered to hideout
|
||
|
|
||
|
[FESZ_CA]
|
||
|
Cancel
|
||
|
|
||
|
[FES_NGA]
|
||
|
New Game
|
||
|
|
||
|
[FES_CAN]
|
||
|
Cancel
|
||
|
|
||
|
[FESZ_QL]
|
||
|
All unsaved progress in your current game will be lost. Proceed with loading?
|
||
|
|
||
|
[FESZ_QD]
|
||
|
Proceed with deleting this save game?
|
||
|
|
||
|
[FESZ_QO]
|
||
|
Proceed with overwriting this save game?
|
||
|
|
||
|
[T4X4_1]
|
||
|
'PCJ Playground'
|
||
|
|
||
|
[BMX_1]
|
||
|
'Trial by Dirt'
|
||
|
|
||
|
[BMX_2]
|
||
|
'Test Track'
|
||
|
|
||
|
[BMXFAIL]
|
||
|
~r~You failed to set a new record!
|
||
|
|
||
|
[BMX_REC]
|
||
|
~g~New Record Set:~1~ !!
|
||
|
|
||
|
[T4X4_3]
|
||
|
'GRIPPED!'
|
||
|
|
||
|
[MM_1]
|
||
|
'CONE CRAZY'
|
||
|
|
||
|
[T4X4_F]
|
||
|
~r~You bailed! Too tough for you?!
|
||
|
|
||
|
[LANDSTK]
|
||
|
Landstalker
|
||
|
|
||
|
[IDAHO]
|
||
|
Idaho
|
||
|
|
||
|
[STINGER]
|
||
|
Stinger
|
||
|
|
||
|
[LINERUN]
|
||
|
Linerunner
|
||
|
|
||
|
[PEREN]
|
||
|
Perennial
|
||
|
|
||
|
[SENTINL]
|
||
|
Sentinel
|
||
|
|
||
|
[RIO]
|
||
|
Rio
|
||
|
|
||
|
[PATRIOT]
|
||
|
Patriot
|
||
|
|
||
|
[FIRETRK]
|
||
|
Firetruck
|
||
|
|
||
|
[TRASHM]
|
||
|
Trashmaster
|
||
|
|
||
|
[STRETCH]
|
||
|
Stretch
|
||
|
|
||
|
[MANANA]
|
||
|
Manana
|
||
|
|
||
|
[INFERNS]
|
||
|
Infernus
|
||
|
|
||
|
[VOODOO]
|
||
|
Voodoo
|
||
|
|
||
|
[PONY]
|
||
|
Pony
|
||
|
|
||
|
[MULE]
|
||
|
Mule
|
||
|
|
||
|
[CHEETAH]
|
||
|
Cheetah
|
||
|
|
||
|
[AMBULAN]
|
||
|
Ambulance
|
||
|
|
||
|
[FBICAR]
|
||
|
FBI Washington
|
||
|
|
||
|
[MOONBM]
|
||
|
Moonbeam
|
||
|
|
||
|
[ESPERAN]
|
||
|
Esperanto
|
||
|
|
||
|
[TAXI]
|
||
|
Taxi
|
||
|
|
||
|
[WASHING]
|
||
|
Washington
|
||
|
|
||
|
[BOBCAT]
|
||
|
Bobcat
|
||
|
|
||
|
[WHOOPEE]
|
||
|
Mr. Whoopee
|
||
|
|
||
|
[BFINJC]
|
||
|
BF Injection
|
||
|
|
||
|
[HUNTER]
|
||
|
Hunter
|
||
|
|
||
|
[POLICAR]
|
||
|
Police
|
||
|
|
||
|
[ENFORCR]
|
||
|
Enforcer
|
||
|
|
||
|
[SECURI]
|
||
|
Securicar
|
||
|
|
||
|
[BANSHEE]
|
||
|
Banshee
|
||
|
|
||
|
[PREDATR]
|
||
|
Predator
|
||
|
|
||
|
[BUS]
|
||
|
Bus
|
||
|
|
||
|
[RHINO]
|
||
|
Rhino
|
||
|
|
||
|
[BARRCKS]
|
||
|
Barracks OL
|
||
|
|
||
|
[CUBAN]
|
||
|
Cuban Hermes
|
||
|
|
||
|
[HELI]
|
||
|
Helicopter
|
||
|
|
||
|
[DODO]
|
||
|
Dodo
|
||
|
|
||
|
[COACH]
|
||
|
Coach
|
||
|
|
||
|
[CABBIE]
|
||
|
Cabbie
|
||
|
|
||
|
[STALION]
|
||
|
Stallion
|
||
|
|
||
|
[RUMPO]
|
||
|
Rumpo
|
||
|
|
||
|
[RCBANDT]
|
||
|
RC Bandit
|
||
|
|
||
|
[ROMERO]
|
||
|
Romero's Hearse
|
||
|
|
||
|
[PACKER]
|
||
|
Packer
|
||
|
|
||
|
[ADMIRAL]
|
||
|
Admiral
|
||
|
|
||
|
[SQUALO]
|
||
|
Squalo
|
||
|
|
||
|
[SEASPAR]
|
||
|
Sea Sparrow
|
||
|
|
||
|
[PIZZABO]
|
||
|
Pizza Boy
|
||
|
|
||
|
[GANGBUR]
|
||
|
Gang Burrito
|
||
|
|
||
|
[TROPIC]
|
||
|
Tropic
|
||
|
|
||
|
[SPEEDER]
|
||
|
Speeder
|
||
|
|
||
|
[REEFER]
|
||
|
Reefer
|
||
|
|
||
|
[FLATBED]
|
||
|
Flatbed
|
||
|
|
||
|
[YANKEE]
|
||
|
Yankee
|
||
|
|
||
|
[CADDY]
|
||
|
Caddy
|
||
|
|
||
|
[ZEBRA]
|
||
|
Zebra Cab
|
||
|
|
||
|
[TOPFUN]
|
||
|
Top Fun
|
||
|
|
||
|
[SKIMMER]
|
||
|
Skimmer
|
||
|
|
||
|
[PCJ600]
|
||
|
PCJ 600
|
||
|
|
||
|
[PHOENIX]
|
||
|
Phoenix
|
||
|
|
||
|
[FAGGIO]
|
||
|
Faggio
|
||
|
|
||
|
[FREEWAY]
|
||
|
Freeway
|
||
|
|
||
|
[RCBARON]
|
||
|
RC Baron
|
||
|
|
||
|
[RCRAIDE]
|
||
|
RC Raider
|
||
|
|
||
|
[GLENDAL]
|
||
|
Glendale
|
||
|
|
||
|
[OCEANIC]
|
||
|
Oceanic
|
||
|
|
||
|
[SANCHEZ]
|
||
|
Sanchez
|
||
|
|
||
|
[SPARROW]
|
||
|
Sparrow
|
||
|
|
||
|
[LOVEFIS]
|
||
|
Love Fist
|
||
|
|
||
|
[COASTG]
|
||
|
Coast Guard
|
||
|
|
||
|
[DINGHY]
|
||
|
Dinghy
|
||
|
|
||
|
[HERMES]
|
||
|
Hermes
|
||
|
|
||
|
[SABRE]
|
||
|
Sabre
|
||
|
|
||
|
[SABRETU]
|
||
|
Sabre Turbo
|
||
|
|
||
|
[WALTON]
|
||
|
Walton
|
||
|
|
||
|
[REGINA]
|
||
|
Regina
|
||
|
|
||
|
[COMET]
|
||
|
Comet
|
||
|
|
||
|
[DELUXO]
|
||
|
Deluxo
|
||
|
|
||
|
[BURRITO]
|
||
|
Burrito
|
||
|
|
||
|
[SPAND]
|
||
|
Spand Express
|
||
|
|
||
|
[MARQUIS]
|
||
|
Marquis
|
||
|
|
||
|
[BAGGAGE]
|
||
|
Baggage Handler
|
||
|
|
||
|
[KAUFMAN]
|
||
|
Kaufman Cab
|
||
|
|
||
|
[COASTMA]
|
||
|
Coastguard Maverick
|
||
|
|
||
|
[MAVERIC]
|
||
|
Maverick
|
||
|
|
||
|
[RANCHER]
|
||
|
Rancher
|
||
|
|
||
|
[FBIRANC]
|
||
|
FBI Rancher
|
||
|
|
||
|
[VIRGO]
|
||
|
Virgo
|
||
|
|
||
|
[GREENWO]
|
||
|
Greenwood
|
||
|
|
||
|
[HOTRING]
|
||
|
Hotring Racer
|
||
|
|
||
|
[BLISTAC]
|
||
|
Blista Compact
|
||
|
|
||
|
[FEST_DF]
|
||
|
Dist. traveled on foot (miles)
|
||
|
|
||
|
[FEST_DC]
|
||
|
Dist. traveled by car (miles)
|
||
|
|
||
|
[FESTDFM]
|
||
|
Distance traveled on foot (m)
|
||
|
|
||
|
[FESTDCM]
|
||
|
Distance traveled by car (m)
|
||
|
|
||
|
[TOT_DIS]
|
||
|
Total distance traveled (miles)
|
||
|
|
||
|
[TOTDISM]
|
||
|
Total distance traveled (m)
|
||
|
|
||
|
[DISTHEL]
|
||
|
Dist. traveled by helicopter (miles)
|
||
|
|
||
|
[DISTHEM]
|
||
|
Distance traveled by helicopter (m)
|
||
|
|
||
|
[DISTBOA]
|
||
|
Dist. traveled by boat (miles)
|
||
|
|
||
|
[DISTBOM]
|
||
|
Distance traveled by boat (m)
|
||
|
|
||
|
[FEST_LS]
|
||
|
People saved in an Ambulance
|
||
|
|
||
|
[FEST_CC]
|
||
|
Criminals killed on Vigilante Mission
|
||
|
|
||
|
[FEST_FE]
|
||
|
Total fires extinguished
|
||
|
|
||
|
[FEST_RP]
|
||
|
Rampages passed
|
||
|
|
||
|
[FEST_MP]
|
||
|
Missions passed
|
||
|
|
||
|
[FEST_BB]
|
||
|
Bling-bling Scramble:
|
||
|
|
||
|
[FEST_H0]
|
||
|
Most checkpoints
|
||
|
|
||
|
[FEST_GC]
|
||
|
Gang Cars Totaled:
|
||
|
|
||
|
[FEST_H1]
|
||
|
Diablo destruction
|
||
|
|
||
|
[FEST_H2]
|
||
|
Mafia Massacre
|
||
|
|
||
|
[FEST_H3]
|
||
|
Casino Calamity
|
||
|
|
||
|
[FEST_H4]
|
||
|
Rumpo Wrecker
|
||
|
|
||
|
[USJ]
|
||
|
UNIQUE STUNT BONUS!
|
||
|
|
||
|
[RATNG1]
|
||
|
Upstanding Citizen
|
||
|
|
||
|
[RATNG2]
|
||
|
Nobody Special
|
||
|
|
||
|
[RATNG3]
|
||
|
Litterer
|
||
|
|
||
|
[RATNG4]
|
||
|
Shoplifter
|
||
|
|
||
|
[RATNG5]
|
||
|
Vandal
|
||
|
|
||
|
[RATNG6]
|
||
|
Do boy
|
||
|
|
||
|
[RATNG7]
|
||
|
Pickpocket
|
||
|
|
||
|
[RATNG8]
|
||
|
Clepto
|
||
|
|
||
|
[RATNG9]
|
||
|
Snitch
|
||
|
|
||
|
[RATNG10]
|
||
|
Rat
|
||
|
|
||
|
[RATNG11]
|
||
|
Leece
|
||
|
|
||
|
[RATNG12]
|
||
|
Scam Artist
|
||
|
|
||
|
[RATNG13]
|
||
|
Trickster
|
||
|
|
||
|
[RATNG14]
|
||
|
Numbers Runner
|
||
|
|
||
|
[RATNG15]
|
||
|
Hustler
|
||
|
|
||
|
[RATNG16]
|
||
|
Bully
|
||
|
|
||
|
[RATNG17]
|
||
|
Riff-Raff
|
||
|
|
||
|
[RATNG18]
|
||
|
Scalawag
|
||
|
|
||
|
[RATNG19]
|
||
|
Ruffian
|
||
|
|
||
|
[RATNG20]
|
||
|
Outlaw
|
||
|
|
||
|
[RATNG21]
|
||
|
Thug
|
||
|
|
||
|
[RATNG22]
|
||
|
Drop Man
|
||
|
|
||
|
[RATNG23]
|
||
|
SA Goon
|
||
|
|
||
|
[RATNG24]
|
||
|
Goon
|
||
|
|
||
|
[RATNG25]
|
||
|
Jailbird
|
||
|
|
||
|
[RATNG26]
|
||
|
Ex-Con
|
||
|
|
||
|
[RATNG27]
|
||
|
Felon
|
||
|
|
||
|
[RATNG28]
|
||
|
Bag Man
|
||
|
|
||
|
[RATNG29]
|
||
|
Wiseguy
|
||
|
|
||
|
[RATNG30]
|
||
|
Wheelman
|
||
|
|
||
|
[RATNG31]
|
||
|
Hired Muscle
|
||
|
|
||
|
[RATNG32]
|
||
|
Hatchetman
|
||
|
|
||
|
[RATNG33]
|
||
|
Headhunter
|
||
|
|
||
|
[RATNG34]
|
||
|
Enforcer
|
||
|
|
||
|
[RATNG35]
|
||
|
Ronin
|
||
|
|
||
|
[RATNG36]
|
||
|
Fixer
|
||
|
|
||
|
[RATNG37]
|
||
|
Hitman
|
||
|
|
||
|
[RATNG38]
|
||
|
Associate
|
||
|
|
||
|
[RATNG39]
|
||
|
Butcher
|
||
|
|
||
|
[RATNG40]
|
||
|
Cleaner
|
||
|
|
||
|
[RATNG41]
|
||
|
Assassin
|
||
|
|
||
|
[RATNG42]
|
||
|
Consigliere
|
||
|
|
||
|
[RATNG43]
|
||
|
Made Man
|
||
|
|
||
|
[RATNG44]
|
||
|
Right-Hand Man
|
||
|
|
||
|
[RATNG45]
|
||
|
Executioner
|
||
|
|
||
|
[RATNG46]
|
||
|
Lieutenant
|
||
|
|
||
|
[RATNG47]
|
||
|
Underboss
|
||
|
|
||
|
[RATNG48]
|
||
|
Capo
|
||
|
|
||
|
[RATNG49]
|
||
|
Boss
|
||
|
|
||
|
[RATNG50]
|
||
|
Kingpin
|
||
|
|
||
|
[RATNG51]
|
||
|
Don
|
||
|
|
||
|
[RATNG52]
|
||
|
Godfather
|
||
|
|
||
|
[PAGE_00]
|
||
|
.
|
||
|
|
||
|
[WELCOME]
|
||
|
WELCOME TO
|
||
|
|
||
|
[TSCORE]
|
||
|
EARNINGS: $~1~
|
||
|
|
||
|
[PBOAT_2]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~ ~w~button to fire the boat cannons.
|
||
|
|
||
|
[HJSTAT]
|
||
|
Distance: ~1~.~1~m Height: ~1~.~1~m Flips: ~1~ Rotation: ~1~_
|
||
|
|
||
|
[HJSTATW]
|
||
|
Distance: ~1~.~1~m Height: ~1~.~1~m Flips: ~1~ Rotation: ~1~_ And what a great landing!
|
||
|
|
||
|
[ATUTOR]
|
||
|
Press the ~h~~k~~TOGGLE_SUBMISSIONS~ ~w~button to toggle Paramedic missions on or off.
|
||
|
|
||
|
[FEST_HA]
|
||
|
Highest Paramedic Mission level
|
||
|
|
||
|
[C_KILLS]
|
||
|
CRIMINALS KILLED: ~1~
|
||
|
|
||
|
[HJSTATF]
|
||
|
Distance: ~1~ft Height: ~1~ft Flips: ~1~ Rotation: ~1~_
|
||
|
|
||
|
[HJSTAWF]
|
||
|
Distance: ~1~ft Height: ~1~ft Flips: ~1~ Rotation: ~1~_ And what a great landing!
|
||
|
|
||
|
[CINCAM]
|
||
|
Cinematic Camera
|
||
|
|
||
|
[RC4]
|
||
|
'RUMPO RAMPAGE'
|
||
|
|
||
|
[LEGAL]
|
||
|
~g~Eliminate the criminal threat!
|
||
|
|
||
|
[GA_2]
|
||
|
New engine and paint job. The cops won't recognize you!
|
||
|
|
||
|
[HELP15]
|
||
|
When on foot press the ~h~~k~~PED_LOOKBEHIND~ ~w~button to ~h~look behind~w~.
|
||
|
|
||
|
[FEC_LB4]
|
||
|
Look behind (R3 button)
|
||
|
|
||
|
[PERPIC]
|
||
|
Hidden Packages found
|
||
|
|
||
|
[CO_ONE]
|
||
|
Hidden Package ~1~ of ~1~
|
||
|
|
||
|
[GA_21]
|
||
|
You cannot store any more cars in this garage.
|
||
|
|
||
|
[CHEAT1]
|
||
|
Cheat activated
|
||
|
|
||
|
[CHEAT2]
|
||
|
Weapon cheat
|
||
|
|
||
|
[CHEAT3]
|
||
|
Health cheat
|
||
|
|
||
|
[CHEAT4]
|
||
|
Armor cheat
|
||
|
|
||
|
[CHEAT5]
|
||
|
Wanted level cheat
|
||
|
|
||
|
[CHEAT6]
|
||
|
Money cheat
|
||
|
|
||
|
[CHEAT7]
|
||
|
Weather cheat
|
||
|
|
||
|
[USJ_ALL]
|
||
|
ALL UNIQUE STUNTS COMPLETED!
|
||
|
|
||
|
[JAN]
|
||
|
Jan
|
||
|
|
||
|
[FEB]
|
||
|
Feb
|
||
|
|
||
|
[MAR]
|
||
|
Mar
|
||
|
|
||
|
[APR]
|
||
|
Apr
|
||
|
|
||
|
[MAY]
|
||
|
May
|
||
|
|
||
|
[JUN]
|
||
|
Jun
|
||
|
|
||
|
[JUL]
|
||
|
Jul
|
||
|
|
||
|
[AUG]
|
||
|
Aug
|
||
|
|
||
|
[SEP]
|
||
|
Sept
|
||
|
|
||
|
[OCT]
|
||
|
Oct
|
||
|
|
||
|
[NOV]
|
||
|
Nov
|
||
|
|
||
|
[DEC]
|
||
|
Dec
|
||
|
|
||
|
[DEFDT]
|
||
|
--:---:---- --:--:--
|
||
|
|
||
|
[BONUS]
|
||
|
~g~BONUS $~1~
|
||
|
|
||
|
[HORN1]
|
||
|
Press the ~h~~k~~VEHICLE_HORN~ ~w~button to activate the ~h~horn.
|
||
|
|
||
|
[HORN2]
|
||
|
Press the ~h~~k~~VEHICLE_HORN~ ~w~button to activate the ~h~horn
|
||
|
|
||
|
[HORN3]
|
||
|
Press the ~h~~k~~VEHICLE_HORN~ ~w~button to activate the ~h~horn
|
||
|
|
||
|
[FEC_EXV]
|
||
|
Enter and exit vehicle
|
||
|
|
||
|
[TAXI_M]
|
||
|
'TAXI DRIVER'
|
||
|
|
||
|
[COP_M]
|
||
|
'VIGILANTE'
|
||
|
|
||
|
[FIRE_M]
|
||
|
'FIREFIGHTER'
|
||
|
|
||
|
[AMBUL_M]
|
||
|
'PARAMEDIC'
|
||
|
|
||
|
[HJ_IS]
|
||
|
INSANE STUNT BONUS: $~1~
|
||
|
|
||
|
[HJ_PIS]
|
||
|
PERFECT INSANE STUNT BONUS: $~1~
|
||
|
|
||
|
[HJ_DIS]
|
||
|
DOUBLE INSANE STUNT BONUS: $~1~
|
||
|
|
||
|
[HJ_PDIS]
|
||
|
PERFECT DOUBLE INSANE STUNT BONUS: $~1~
|
||
|
|
||
|
[HJ_TIS]
|
||
|
TRIPLE INSANE STUNT BONUS: $~1~
|
||
|
|
||
|
[HJ_PTIS]
|
||
|
PERFECT TRIPLE INSANE STUNT BONUS: $~1~
|
||
|
|
||
|
[HJ_QIS]
|
||
|
QUADRUPLE INSANE STUNT BONUS: $~1~
|
||
|
|
||
|
[HJ_PQIS]
|
||
|
PERFECT QUADRUPLE INSANE STUNT BONUS: $~1~
|
||
|
|
||
|
[FESZ_LS]
|
||
|
Load Successful.
|
||
|
|
||
|
[HELI_1A]
|
||
|
Test your skills with the Sparrow, see how quickly you can complete the course.
|
||
|
|
||
|
[HELI_1B]
|
||
|
Course Complete! $ ~1~
|
||
|
|
||
|
[HELIODD]
|
||
|
Helicopter odd jobs
|
||
|
|
||
|
[LAW]
|
||
|
THE LAWYER MISSIONS
|
||
|
|
||
|
[LAW1_1]
|
||
|
~g~Go get some new threads from Rafael's clothes shop.
|
||
|
|
||
|
[LAW4_6]
|
||
|
Burn the management!
|
||
|
|
||
|
[LAW4_7]
|
||
|
Kill the bosses!
|
||
|
|
||
|
[LAW4_8]
|
||
|
Fight, Fight, Fight, Fight.
|
||
|
|
||
|
[LAW4_9]
|
||
|
More Holiday, Less Work!
|
||
|
|
||
|
[LAW4_11]
|
||
|
Fight! Fight! Fight! Fight!
|
||
|
|
||
|
[LAW4_12]
|
||
|
Viva la revolution!
|
||
|
|
||
|
[GENERAL]
|
||
|
THE COLONEL MISSIONS
|
||
|
|
||
|
[GEN3_4]
|
||
|
Tommy Vercetti. Let's go...
|
||
|
|
||
|
[GEN3_13]
|
||
|
What's the matter with you man?! Get on the roof across the yard before they turn up!
|
||
|
|
||
|
[GEN3_17]
|
||
|
Sheeit! You trying to kill me?!
|
||
|
|
||
|
[GEN3_21]
|
||
|
~g~He got Diaz's money! Chase him down and get it back!
|
||
|
|
||
|
[GEN3_24]
|
||
|
~r~Diaz died! You failed to protect him!
|
||
|
|
||
|
[GEN3_26]
|
||
|
~r~You shot Diaz!
|
||
|
|
||
|
[GEN3_27]
|
||
|
~r~You shot Diaz's bodyguards!
|
||
|
|
||
|
[GEN3_31]
|
||
|
~g~Now go to the drop off and watch over Diaz.
|
||
|
|
||
|
[GEN3_32]
|
||
|
~g~Get to your vantage point on the roof of the building opposite Lance.
|
||
|
|
||
|
[COKE]
|
||
|
THE COKE BARON MISSIONS
|
||
|
|
||
|
[COK1_3]
|
||
|
Hope you fall and break your neck!
|
||
|
|
||
|
[COK1_6]
|
||
|
I'm sick of these pricks.
|
||
|
|
||
|
[COK2_7]
|
||
|
See those marker boys? Try taking out the lights!
|
||
|
|
||
|
[COK2_10]
|
||
|
You sure is better at shooting than talking.
|
||
|
|
||
|
[COK2_11]
|
||
|
Thanks. You're a real charmer yourself.
|
||
|
|
||
|
[COK2_12]
|
||
|
I Know, Tommy.
|
||
|
|
||
|
[COK2_18]
|
||
|
You cool with Kenny Loggins
|
||
|
|
||
|
[COK2_19]
|
||
|
Hell, I love this record
|
||
|
|
||
|
[COK2_26]
|
||
|
~r~You killed Lance!
|
||
|
|
||
|
[COK3_1]
|
||
|
Don't shoot, dude!
|
||
|
|
||
|
[COK3_2]
|
||
|
What's in this stuff?
|
||
|
|
||
|
[COK3_3]
|
||
|
He's taking the boat. Bummer.
|
||
|
|
||
|
[COK3_4]
|
||
|
Help! Some square's stealing the boat, man!
|
||
|
|
||
|
[COK4_W]
|
||
|
Uugghh! That's the last of them.
|
||
|
|
||
|
[COK4_X]
|
||
|
I'm going to start her up.
|
||
|
|
||
|
[COK4_Y]
|
||
|
I think we've got some new friends.
|
||
|
|
||
|
[COK4_2]
|
||
|
Yeah.
|
||
|
|
||
|
[COK4_6]
|
||
|
Do you know where we're going?
|
||
|
|
||
|
[COK4_7]
|
||
|
Are we lost?
|
||
|
|
||
|
[COK4_8]
|
||
|
We got some competition!
|
||
|
|
||
|
[COK4_9]
|
||
|
Take 'em out!
|
||
|
|
||
|
[COK4_9A]
|
||
|
It's time for the Lance Vance Dance!
|
||
|
|
||
|
[COK4_10]
|
||
|
They're matchwood! And fish food.
|
||
|
|
||
|
[COK4_11]
|
||
|
We made it! Those other boats ain't VIP class.
|
||
|
|
||
|
[COK4_17]
|
||
|
They're getting desperate!
|
||
|
|
||
|
[COK4_18]
|
||
|
My damn feet are wet! WE'RE TAKING ON WATER!
|
||
|
|
||
|
[COK4_21]
|
||
|
Bridge coming up!
|
||
|
|
||
|
[COK4_22]
|
||
|
Bail out, she's about to blow!
|
||
|
|
||
|
[COK4_23]
|
||
|
Good shooting.
|
||
|
|
||
|
[COK4_29]
|
||
|
~r~You killed Lance!
|
||
|
|
||
|
[ASS1_6]
|
||
|
Go on Tommy, I'll be ok!
|
||
|
|
||
|
[ASS1_7]
|
||
|
Eat this, you murdering bastards!!
|
||
|
|
||
|
[ASS1_8]
|
||
|
I'm pinned down!
|
||
|
|
||
|
[ASS1_9]
|
||
|
I got you covered Tommy!
|
||
|
|
||
|
[ASS1_10]
|
||
|
Hey, this is a real nice herbaceous border
|
||
|
|
||
|
[ASS1_11]
|
||
|
Hey Tommy, can my room have a view of the bay?
|
||
|
|
||
|
[ASS1_12]
|
||
|
Beautiful high ceilings in here...
|
||
|
|
||
|
[ASS1_3]
|
||
|
Lance! I need cover!
|
||
|
|
||
|
[ASS1_4]
|
||
|
Diaz must be inside!
|
||
|
|
||
|
[ASS1_5]
|
||
|
Lance!
|
||
|
|
||
|
[TAXWAR]
|
||
|
TAXI WAR MISSIONS
|
||
|
|
||
|
[NOTAXI]
|
||
|
~g~You need a Kaufman Cab to activate this mission.
|
||
|
|
||
|
[TAXW1_5]
|
||
|
~g~You need to be in a Kaufman cab!
|
||
|
|
||
|
[TAX2_4]
|
||
|
Go on, Tommy.
|
||
|
|
||
|
[TAX2_5]
|
||
|
Beat the hell out of him.
|
||
|
|
||
|
[TAX2_6]
|
||
|
He hasn't even got a license.
|
||
|
|
||
|
[TAX2_7]
|
||
|
Damn limo services.
|
||
|
|
||
|
[TAXW3_1]
|
||
|
~g~Go and pick up Mercedes.
|
||
|
|
||
|
[RACE1]
|
||
|
~g~3..2..1.. GO GO GO!
|
||
|
|
||
|
[RACE2]
|
||
|
~g~3
|
||
|
|
||
|
[RACE3]
|
||
|
~g~2
|
||
|
|
||
|
[RACE4]
|
||
|
~g~1
|
||
|
|
||
|
[RACE5]
|
||
|
~g~GO!
|
||
|
|
||
|
[FIRST]
|
||
|
~b~1st
|
||
|
|
||
|
[SECOND]
|
||
|
~b~2nd
|
||
|
|
||
|
[THIRD]
|
||
|
~b~3rd
|
||
|
|
||
|
[FOURTH]
|
||
|
~b~4th
|
||
|
|
||
|
[RACETM]
|
||
|
~b~RACE TIME: ~1~:~1~
|
||
|
|
||
|
[RACETM2]
|
||
|
~b~RACE TIME: ~1~:0~1~
|
||
|
|
||
|
[RACEFA]
|
||
|
~r~You failed to win the race!
|
||
|
|
||
|
[TEX1_5]
|
||
|
~r~He got away!
|
||
|
|
||
|
[SEG3_2]
|
||
|
~g~Get to the van that contains the RC Raider and remote timed bombs.
|
||
|
|
||
|
[SEG3_3]
|
||
|
~g~You must use the RC RAIDER to transport 4 bombs to 4 target zones on the building site.
|
||
|
|
||
|
[SERG3_5]
|
||
|
~g~You can only carry one bomb at a time and cannot pick up successfully planted bombs.
|
||
|
|
||
|
[SEG3_7]
|
||
|
~g~Once you have dropped the FIRST bomb successfully in a target zone the detonation timer will start; you must then drop all the bombs within this time period.
|
||
|
|
||
|
[SEG3_8]
|
||
|
~g~All 4 bombs must be located at the 4 target zones to pass the mission and demolish the building.
|
||
|
|
||
|
[SEG3_9]
|
||
|
~g~You hit the target! 3 more to go.
|
||
|
|
||
|
[SEG3_10]
|
||
|
~g~You hit the target! 2 more to go.
|
||
|
|
||
|
[SEG3_11]
|
||
|
~g~You hit the target! Just 1 more to go!
|
||
|
|
||
|
[SEG3_12]
|
||
|
~r~You missed the target! Go get a bomb!
|
||
|
|
||
|
[SEG3_13]
|
||
|
~g~Drop the bomb at a target zone.
|
||
|
|
||
|
[SEG3_14]
|
||
|
~r~You ran out of time and failed to demolish the building.
|
||
|
|
||
|
[SEG3_15]
|
||
|
~r~Your RC Raider has been destroyed! How you gonna transport the bombs now?
|
||
|
|
||
|
[AVERY]
|
||
|
AVERY MISSIONS
|
||
|
|
||
|
[ASM]
|
||
|
ASSASSIN MISSIONS
|
||
|
|
||
|
[ASM_1]
|
||
|
ASSASSIN MISSION 1
|
||
|
|
||
|
[ASM1_1]
|
||
|
~g~Mr. Teal, your help in eradicating those out-of-towners was invaluable to business. I have more work for you with a more 'hands-on' approach. Your next job is taped under the phone.
|
||
|
|
||
|
[ASM1_2]
|
||
|
~g~Get to the payphone outside the Mall in Washington.
|
||
|
|
||
|
[ASM1_3]
|
||
|
~g~Carl Pearson, Pizza Delivery Man. He must not complete his deliveries.
|
||
|
|
||
|
[ASM1_4]
|
||
|
~g~Kill the Pizza Delivery Man before he completes his deliveries.
|
||
|
|
||
|
[ASM_2]
|
||
|
ASSASSIN MISSION 2
|
||
|
|
||
|
[ASM_3]
|
||
|
ASSASSIN MISSION 3
|
||
|
|
||
|
[ASM3_A]
|
||
|
TEXT NO LONGER NEEDED
|
||
|
|
||
|
[ASM3_B]
|
||
|
TEXT NO LONGER NEEDED
|
||
|
|
||
|
[ASM3_1]
|
||
|
~g~Go and get the weapon Mr. Black has left for you.
|
||
|
|
||
|
[ASM3_2]
|
||
|
~g~Don't get too close to the target or he may spot you!
|
||
|
|
||
|
[ASM3_3]
|
||
|
~g~For a quick safe kill find a secluded spot nearby with a clear view of your target.
|
||
|
|
||
|
[ASM3_4]
|
||
|
~g~He's seen you! Better waste him any way you can!
|
||
|
|
||
|
[ASM3_5]
|
||
|
~g~Marcus Hammond is working on an advertising board in Washington.
|
||
|
|
||
|
[ASM3_6]
|
||
|
~g~Franco Carter is working for DBP Security off Ocean Drive.
|
||
|
|
||
|
[ASM3_7]
|
||
|
~g~Dick Tanner is situated near the Jewelry shop in Vice Point.
|
||
|
|
||
|
[ASM3_8]
|
||
|
~g~Nick Kong is situated near Washington Beach.
|
||
|
|
||
|
[ASM3_9]
|
||
|
~g~Stuntman Driver is situated in Washington.
|
||
|
|
||
|
[ASM3_10]
|
||
|
~r~You failed to kill them all.
|
||
|
|
||
|
[ASM_4]
|
||
|
ASSASSIN MISSION 4
|
||
|
|
||
|
[ASM4_1]
|
||
|
~g~Go get the rifle left for you in the foliage outside the airport terminal.
|
||
|
|
||
|
[ASM4_2]
|
||
|
~g~Don't miss your target or you may alert his bodyguards, and remember keep your distance so he does not spot you.
|
||
|
|
||
|
[ASM4_3]
|
||
|
~g~Watch the woman on the balcony above the check-in desks inside the airport terminal. DO NOT KILL HER.
|
||
|
|
||
|
[ASM4_4]
|
||
|
~g~Kill the man she hands the briefcase to but only AFTER HE PICKS IT UP. Then retrieve the briefcase and take it to Ammu-Nation in Downtown.
|
||
|
|
||
|
[ASM4_5]
|
||
|
~g~Get the briefcase!
|
||
|
|
||
|
[ASM4_6]
|
||
|
~g~Take the briefcase to Ammu-Nation in Downtown.
|
||
|
|
||
|
[ASM4_7]
|
||
|
~r~You killed the woman, you fool!
|
||
|
|
||
|
[ASM4_8]
|
||
|
~r~The target heard you firing your weapon! The deal is off!
|
||
|
|
||
|
[ASM4_9]
|
||
|
~r~The target has boarded his flight!
|
||
|
|
||
|
[ASM4_11]
|
||
|
~r~The target has seen you! The deal is off!
|
||
|
|
||
|
[ASM4_13]
|
||
|
~g~He's spotted you and is making a run for it, nail him and get the briefcase!
|
||
|
|
||
|
[ASM4_14]
|
||
|
~g~The distance bar in the upper right of the screen gives you an indication to how close you are to your target do not let it fill or he will see you.
|
||
|
|
||
|
[ASM_5]
|
||
|
ASSASSIN MISSION 5
|
||
|
|
||
|
[KICK]
|
||
|
KICKSTART
|
||
|
|
||
|
[KICK1_3]
|
||
|
~g~Number of times foot put down: ~1~
|
||
|
|
||
|
[KICK1_4]
|
||
|
~g~Time penalty: ~1~ seconds
|
||
|
|
||
|
[BANK]
|
||
|
BANKJOB MISSIONS
|
||
|
|
||
|
[BANK1]
|
||
|
BANKJOB MISSION 1
|
||
|
|
||
|
[BANK2]
|
||
|
BANKJOB MISSION 2
|
||
|
|
||
|
[BJM2_21]
|
||
|
~g~Hit as many targets as you can while your ammo lasts.
|
||
|
|
||
|
[BANK3]
|
||
|
BANKJOB MISSION 3
|
||
|
|
||
|
[BJM3_1]
|
||
|
~g~Get a fast car and get to the starting grid.
|
||
|
|
||
|
[BNK4_2A]
|
||
|
Boys at the car lot did a great job on this baby.
|
||
|
|
||
|
[BNK4_3G]
|
||
|
Oh crap, now the cops are onto us!
|
||
|
|
||
|
[BNK4_3H]
|
||
|
- and we're not even there yet.
|
||
|
|
||
|
[BNK4_3K]
|
||
|
We'll have to lose the cops first...
|
||
|
|
||
|
[BNK4_3L]
|
||
|
Christ Tommy, you trying to kill us all!?
|
||
|
|
||
|
[BNK4_3N]
|
||
|
Everything I care about gets trashed!
|
||
|
|
||
|
[BNK4_26]
|
||
|
Hot damn! Here they come!
|
||
|
|
||
|
[BNK4_32]
|
||
|
Use explosives to open the deposit boxes!
|
||
|
|
||
|
[BNK4_36]
|
||
|
Where's Cam?
|
||
|
|
||
|
[BNK4_37]
|
||
|
History...
|
||
|
|
||
|
[BNK4_38]
|
||
|
That's the last of them. GO! GO! GO!
|
||
|
|
||
|
[BNK_39]
|
||
|
Shit! Where's Hilary?
|
||
|
|
||
|
[BK4_40A]
|
||
|
I'll give him abandonment issues!
|
||
|
|
||
|
[BNK4_42]
|
||
|
Hey guys! Get in! I got you covered!
|
||
|
|
||
|
[BNK4_43]
|
||
|
I've got our asses covered, DRIVE!
|
||
|
|
||
|
[BNK4_44]
|
||
|
We made it! We're rich! RICH!
|
||
|
|
||
|
[BNK4_45]
|
||
|
Shame Cam didn't make it, he was a good guy!
|
||
|
|
||
|
[BNK4_46]
|
||
|
Yeah. Still... more for us!
|
||
|
|
||
|
[BNK4_47]
|
||
|
Damned straight! YEEEEHAAAH!
|
||
|
|
||
|
[BNK4_48]
|
||
|
Tommy, would you like a massage?
|
||
|
|
||
|
[BNK4_49]
|
||
|
Well, Hi there, Mercedes! Yeah, I'm a little tense...
|
||
|
|
||
|
[BNK450A]
|
||
|
What'd I tell you Tommy? What'd I tell you? Bent SWAT better watch out when Kent Paul is in town.
|
||
|
|
||
|
[BNK450B]
|
||
|
Come on, gimme a bigger slice, mate, c'mon. I gotta get some new threads.
|
||
|
|
||
|
[BNK4_51]
|
||
|
You look fine to me.
|
||
|
|
||
|
[KENT]
|
||
|
KENT PAULS MISSIONS
|
||
|
|
||
|
[KENT1]
|
||
|
KENT PAUL MISSION1
|
||
|
|
||
|
[COUNT]
|
||
|
COUNTERFEITING MISSIONS
|
||
|
|
||
|
[COUNT1]
|
||
|
COUNTERFEITING MISSION 1
|
||
|
|
||
|
[COUNT2]
|
||
|
COUNTERFEITING MISSION 2
|
||
|
|
||
|
[BIKE]
|
||
|
THE BIKER GANG MISSIONS
|
||
|
|
||
|
[BIKE1]
|
||
|
BIKER MISSION 1
|
||
|
|
||
|
[BIKE2]
|
||
|
BIKER MISSION 2
|
||
|
|
||
|
[BIKE3]
|
||
|
BIKER MISSION 3
|
||
|
|
||
|
[GOAWAY1]
|
||
|
~g~Come back when you have finished the Haitian gang missions.
|
||
|
|
||
|
[HAIT]
|
||
|
THE HAITIAN GANG MISSIONS
|
||
|
|
||
|
[HAIT1]
|
||
|
HAITIAN MISSION 1
|
||
|
|
||
|
[HAIT2]
|
||
|
HAITIAN MISSION 2
|
||
|
|
||
|
[HAIT3]
|
||
|
HAITIAN MISSION 3
|
||
|
|
||
|
[HAM3_6]
|
||
|
~g~Use the sniper rifle I have left to accomplish your task.
|
||
|
|
||
|
[ROCK]
|
||
|
THE ROCKBAND GANG MISSIONS
|
||
|
|
||
|
[ROK1_4]
|
||
|
~g~Ok, I think this is what you were after...
|
||
|
|
||
|
[ROK1_1E]
|
||
|
~g~It'll cost more than you've got!
|
||
|
|
||
|
[ROK1_1F]
|
||
|
~g~Come back when you got the money.
|
||
|
|
||
|
[RBM2_6]
|
||
|
~g~Wow! She's a bloke, stop him!
|
||
|
|
||
|
[ROCK3]
|
||
|
ROCKBAND MISSION 3
|
||
|
|
||
|
[RBM3_5]
|
||
|
~g~Take Love Fist to the venue.
|
||
|
|
||
|
[CUBANM]
|
||
|
THE CUBAN GANG MISSIONS
|
||
|
|
||
|
[CUBAN1]
|
||
|
CUBAN MISSION 1
|
||
|
|
||
|
[CUBAN2]
|
||
|
CUBAN MISSION 2
|
||
|
|
||
|
[CUB2_10]
|
||
|
~r~You are supposed to be killing Haitians, not Cubans.
|
||
|
|
||
|
[CUBAN3]
|
||
|
CUBAN MISSION 3
|
||
|
|
||
|
[CUBAN4]
|
||
|
CUBAN MISSION 4
|
||
|
|
||
|
[PROT]
|
||
|
PROTECTION MISSIONS
|
||
|
|
||
|
[PORN]
|
||
|
PORN MISSIONS
|
||
|
|
||
|
[PORN1]
|
||
|
PORN MISSION 1
|
||
|
|
||
|
[POR1_03]
|
||
|
~r~Candy is dead!
|
||
|
|
||
|
[PORN2]
|
||
|
PORN MISSION 2
|
||
|
|
||
|
[PORN3]
|
||
|
PORN MISSION 3
|
||
|
|
||
|
[PORN4]
|
||
|
PORN MISSION 4
|
||
|
|
||
|
[PHIL]
|
||
|
PHIL MISSIONS
|
||
|
|
||
|
[PHIL1]
|
||
|
PHIL MISSION 1
|
||
|
|
||
|
[PHIL2]
|
||
|
PHIL MISSION 2
|
||
|
|
||
|
[PIZ1_A]
|
||
|
PIZZA BOY MISSION
|
||
|
|
||
|
[CNTBUY1]
|
||
|
Printworks purchased: $~1~
|
||
|
|
||
|
[CARBUY]
|
||
|
Car Showroom purchased: $~1~
|
||
|
|
||
|
[PORNBUY]
|
||
|
Film Studio purchased: $~1~
|
||
|
|
||
|
[ICEBUY]
|
||
|
Ice Cream Factory purchased: $~1~
|
||
|
|
||
|
[TAXIBUY]
|
||
|
Taxi Firm purchased: $~1~
|
||
|
|
||
|
[BANKBUY]
|
||
|
The Malibu purchased: $~1~
|
||
|
|
||
|
[BOATBUY]
|
||
|
Boatyard purchased: $~1~
|
||
|
|
||
|
[PRNT_NO]
|
||
|
You cannot buy the Print Works at this time, come back later.
|
||
|
|
||
|
[CAR_NO]
|
||
|
You cannot buy the Car Showroom at this time, come back later.
|
||
|
|
||
|
[PORN_NO]
|
||
|
You cannot buy the Film Studio at this time, come back later.
|
||
|
|
||
|
[ICE_NO]
|
||
|
You cannot buy the Ice Cream Factory at this time, come back later.
|
||
|
|
||
|
[TAXI_NO]
|
||
|
You cannot buy the Taxi Company at this time, come back later.
|
||
|
|
||
|
[BANK_NO]
|
||
|
You cannot buy The Malibu at this time, come back later.
|
||
|
|
||
|
[BOAT_NO]
|
||
|
You cannot buy the Boatyard at this time, come back later.
|
||
|
|
||
|
[COL2_6]
|
||
|
Freeze, imperialist American pig!
|
||
|
|
||
|
[COL2_6B]
|
||
|
Zat iz propertay of ze government Francais.
|
||
|
|
||
|
[COL2_6C]
|
||
|
'And eet over!
|
||
|
|
||
|
[COL3_A]
|
||
|
Thomas I appreciate you coming
|
||
|
|
||
|
[COL3_B]
|
||
|
Forgive me for getting straight to business,
|
||
|
|
||
|
[COL3_C]
|
||
|
Diaz has asked me to oversee a minor business transaction.
|
||
|
|
||
|
[COL3_D]
|
||
|
Let's hope it goes better than last time.
|
||
|
|
||
|
[COL3_E]
|
||
|
Which is why I thought of you, my friend.
|
||
|
|
||
|
[COL3_F]
|
||
|
I've dropped some protection at the multistory carpark.
|
||
|
|
||
|
[COL3_G]
|
||
|
Pick it up then go and watch over Diaz's men at the drop off.
|
||
|
|
||
|
[COL4_2]
|
||
|
Don't know Sir!
|
||
|
|
||
|
[COL4_5]
|
||
|
Sir, Yes Sir!
|
||
|
|
||
|
[COL4_10]
|
||
|
Lets go eat some doughnuts.
|
||
|
|
||
|
[COL4_16]
|
||
|
Sir! Moving vehicle Sir!
|
||
|
|
||
|
[COL4_25]
|
||
|
Vehicle self destruct initiated!
|
||
|
|
||
|
[COL5_6]
|
||
|
Mercedes, that girl will be the death of me.
|
||
|
|
||
|
[COL5_8]
|
||
|
Damn cockroach!
|
||
|
|
||
|
[COL5_5]
|
||
|
Die French peegs!
|
||
|
|
||
|
[CNT2_1]
|
||
|
Kill him.
|
||
|
|
||
|
[CNT2_2]
|
||
|
Get the Plates!
|
||
|
|
||
|
[CNT2_3]
|
||
|
Protect the courier!
|
||
|
|
||
|
[FINKILL]
|
||
|
Ok boys, kill him!
|
||
|
|
||
|
[FIN_1A]
|
||
|
Come here you double-crossing piece of shit!
|
||
|
|
||
|
[FIN_1B]
|
||
|
You're going down, you back stabbing prick!
|
||
|
|
||
|
[FIN_1C]
|
||
|
This is the last dance for lance vance!
|
||
|
|
||
|
[FIN_2B]
|
||
|
Oh you think so!
|
||
|
|
||
|
[FIN_2C]
|
||
|
I said I had enough of that at school!
|
||
|
|
||
|
[FIN_3]
|
||
|
No one to cover your ass now, eh Tommy?
|
||
|
|
||
|
[FIN_4]
|
||
|
You're history, Tommy, history
|
||
|
|
||
|
[FIN_5]
|
||
|
You picked the wrong side, Lance...
|
||
|
|
||
|
[FIN_6]
|
||
|
Sonny's up with the safe and MY money...
|
||
|
|
||
|
[FIN_10]
|
||
|
Sonny? SONNY! I'm coming for ya!
|
||
|
|
||
|
[FIN_11A]
|
||
|
You took fifteen years from me Sonny...
|
||
|
|
||
|
[FIN_11B]
|
||
|
And now I'm gonna make you pay!
|
||
|
|
||
|
[FIN_12A]
|
||
|
You still don't get it do you!
|
||
|
|
||
|
[FIN_12B]
|
||
|
I OWN you, Tommy.
|
||
|
|
||
|
[FIN_12C]
|
||
|
Those fifteen years were mine to spend!
|
||
|
|
||
|
[FIN_13]
|
||
|
Get him boys, he never understood a thing.
|
||
|
|
||
|
[RACES_4]
|
||
|
3
|
||
|
|
||
|
[RACES_5]
|
||
|
2
|
||
|
|
||
|
[RACES_6]
|
||
|
1
|
||
|
|
||
|
[RACES_7]
|
||
|
GO!
|
||
|
|
||
|
[RACES_9]
|
||
|
Time: ~1~:~1~
|
||
|
|
||
|
[RACES]
|
||
|
TIME:
|
||
|
|
||
|
[RACES17]
|
||
|
New best time: ~1~:~1~
|
||
|
|
||
|
[RACES18]
|
||
|
YOU HAVE WON: $~1~
|
||
|
|
||
|
[RACES20]
|
||
|
New best time: ~1~:0~1~
|
||
|
|
||
|
[RACES21]
|
||
|
Time: ~1~:0~1~
|
||
|
|
||
|
[RCH1_1]
|
||
|
NO LONGER NEEDED NO LONGER NEEDED NO LONGER NEEDED NO LONGER NEEDED NO LONGER NEEDED
|
||
|
|
||
|
[RCH1_2]
|
||
|
~g~The CHECKPOINTS are scattered throughout the airport.
|
||
|
|
||
|
[RCH1_3]
|
||
|
NO LONGER NEEDED NO LONGER NEEDED NO LONGER NEEDED NO LONGER NEEDED NO LONGER NEEDED
|
||
|
|
||
|
[RCH1_5]
|
||
|
Time:
|
||
|
|
||
|
[RCRC1_2]
|
||
|
~g~Get to the starting grid now!
|
||
|
|
||
|
[RCRC1_4]
|
||
|
~g~3
|
||
|
|
||
|
[RCRC1_5]
|
||
|
~g~2
|
||
|
|
||
|
[RCRC1_6]
|
||
|
~g~1
|
||
|
|
||
|
[RCRC1_7]
|
||
|
~g~GO!
|
||
|
|
||
|
[RCRC1_8]
|
||
|
~g~Race time: ~1~ seconds
|
||
|
|
||
|
[RCPL1_1]
|
||
|
~g~Compete in a CHECKPOINT RACE with 3 other RC Baron's
|
||
|
|
||
|
[RCPL1_2]
|
||
|
~g~You must go through the ~o~CENTRE CORONA ~g~to successfully pass a checkpoint.
|
||
|
|
||
|
[RCPL1_3]
|
||
|
~g~Get to the starting grid now!
|
||
|
|
||
|
[ICC1_O]
|
||
|
What is wrong with you??
|
||
|
|
||
|
[FEA_2SP]
|
||
|
2 Speakers
|
||
|
|
||
|
[FEA_4SP]
|
||
|
More than 2 speakers
|
||
|
|
||
|
[FEA_EAR]
|
||
|
Headphones
|
||
|
|
||
|
[FEA_NAH]
|
||
|
NO AUDIO HARDWARE
|
||
|
|
||
|
[FET_APP]
|
||
|
APPLY
|
||
|
|
||
|
[FES_SKN]
|
||
|
SKIN NAME
|
||
|
|
||
|
[FES_DAT]
|
||
|
DATE
|
||
|
|
||
|
[FES_SET]
|
||
|
Use Skin
|
||
|
|
||
|
[FET_DEF]
|
||
|
Restore Defaults
|
||
|
|
||
|
[FESZ_QZ]
|
||
|
Are you sure you want to save this game?
|
||
|
|
||
|
[FES_SCG]
|
||
|
Save the current game?
|
||
|
|
||
|
[FES_LCG]
|
||
|
Load the game and continue playing?
|
||
|
|
||
|
[FEC_FIR]
|
||
|
Fire
|
||
|
|
||
|
[FEC_NWE]
|
||
|
Next weapon
|
||
|
|
||
|
[FEC_PWE]
|
||
|
Previous weapon
|
||
|
|
||
|
[FEC_FOR]
|
||
|
Forward
|
||
|
|
||
|
[FEC_BAC]
|
||
|
Backwards
|
||
|
|
||
|
[FEC_LEF]
|
||
|
Left
|
||
|
|
||
|
[FEC_RIG]
|
||
|
Right
|
||
|
|
||
|
[FEC_ZIN]
|
||
|
Zoom in
|
||
|
|
||
|
[FEC_ZOT]
|
||
|
Zoom out
|
||
|
|
||
|
[FEC_EEX]
|
||
|
Enter+exit
|
||
|
|
||
|
[FEC_RAD]
|
||
|
Radio
|
||
|
|
||
|
[FEC_SUB]
|
||
|
Sub-mission
|
||
|
|
||
|
[FEC_CMR]
|
||
|
Change camera
|
||
|
|
||
|
[FEC_JMP]
|
||
|
Jump
|
||
|
|
||
|
[FEC_SPN]
|
||
|
Sprint
|
||
|
|
||
|
[FEC_HND]
|
||
|
Handbrake
|
||
|
|
||
|
[FEC_LOL]
|
||
|
Look left
|
||
|
|
||
|
[FEC_LOR]
|
||
|
Look right
|
||
|
|
||
|
[FEC_NTR]
|
||
|
Next target
|
||
|
|
||
|
[FEC_PTT]
|
||
|
Previous target
|
||
|
|
||
|
[FEC_LBA]
|
||
|
Look behind
|
||
|
|
||
|
[FEC_CEN]
|
||
|
Center camera
|
||
|
|
||
|
[FET_CFT]
|
||
|
ON FOOT
|
||
|
|
||
|
[FET_CCR]
|
||
|
IN CAR
|
||
|
|
||
|
[FET_CAC]
|
||
|
ACTION
|
||
|
|
||
|
[FEC_IBT]
|
||
|
-
|
||
|
|
||
|
[FEC_MXO]
|
||
|
MXB1
|
||
|
|
||
|
[FEC_MXT]
|
||
|
MXB2
|
||
|
|
||
|
[FEC_UNB]
|
||
|
UNBOUND
|
||
|
|
||
|
[FEC_TFL]
|
||
|
Look left+Turret L
|
||
|
|
||
|
[FEC_TFR]
|
||
|
Look right+Turret R
|
||
|
|
||
|
[FEC_MWF]
|
||
|
MS WHEEL UP
|
||
|
|
||
|
[FEC_MWB]
|
||
|
MS WHEEL DN
|
||
|
|
||
|
[FEC_ORR]
|
||
|
or
|
||
|
|
||
|
[FEC_NUS]
|
||
|
NOT USED
|
||
|
|
||
|
[FEC_LUD]
|
||
|
Look Up
|
||
|
|
||
|
[FEC_LDU]
|
||
|
Look Down
|
||
|
|
||
|
[FEC_CMP]
|
||
|
COMBO: LOOK L+R
|
||
|
|
||
|
[LAW_1A]
|
||
|
law_1a
|
||
|
|
||
|
[LAW_1B]
|
||
|
law_1b
|
||
|
|
||
|
[LAW_2A]
|
||
|
law_2a
|
||
|
|
||
|
[LAW_2B]
|
||
|
law_2b
|
||
|
|
||
|
[FEH_STA]
|
||
|
STATS
|
||
|
|
||
|
[FEH_LOA]
|
||
|
LOAD
|
||
|
|
||
|
[FEH_CON]
|
||
|
CONTROLS
|
||
|
|
||
|
[FEH_AUD]
|
||
|
AUDIO
|
||
|
|
||
|
[FEH_LAN]
|
||
|
LANGUAGE
|
||
|
|
||
|
[FEH_SGA]
|
||
|
START NEW GAME
|
||
|
|
||
|
[FEO_CON]
|
||
|
Controller Setup
|
||
|
|
||
|
[FEO_AUD]
|
||
|
Audio Setup
|
||
|
|
||
|
[FEO_DIS]
|
||
|
Display Setup
|
||
|
|
||
|
[FEO_LAN]
|
||
|
Language Setup
|
||
|
|
||
|
[FEO_PLA]
|
||
|
Player Setup
|
||
|
|
||
|
[FEA_OUT]
|
||
|
Output
|
||
|
|
||
|
[FEA_ST]
|
||
|
Stereo
|
||
|
|
||
|
[FEA_DTS]
|
||
|
DTS
|
||
|
|
||
|
[FEA_RSS]
|
||
|
Radio station
|
||
|
|
||
|
[FEA_NON]
|
||
|
RADIO OFF
|
||
|
|
||
|
[FEA_FM0]
|
||
|
WILDSTYLE
|
||
|
|
||
|
[FEA_FM1]
|
||
|
FLASH FM
|
||
|
|
||
|
[FEA_FM2]
|
||
|
KCHAT
|
||
|
|
||
|
[FEA_FM3]
|
||
|
FEVER 105
|
||
|
|
||
|
[FEA_FM4]
|
||
|
VROCK
|
||
|
|
||
|
[FEA_FM5]
|
||
|
VCPR
|
||
|
|
||
|
[FEA_FM7]
|
||
|
EMOTION 98.3
|
||
|
|
||
|
[FEA_FM8]
|
||
|
WAVE 103
|
||
|
|
||
|
[FED_BRI]
|
||
|
Brightness
|
||
|
|
||
|
[FED_TRA]
|
||
|
Trails
|
||
|
|
||
|
[FED_SUB]
|
||
|
Subtitles
|
||
|
|
||
|
[FED_WIS]
|
||
|
Wide Screen
|
||
|
|
||
|
[FED_POS]
|
||
|
Screen Position
|
||
|
|
||
|
[FEP_RES]
|
||
|
Resume
|
||
|
|
||
|
[FEP_STG]
|
||
|
Start Game
|
||
|
|
||
|
[FEP_STA]
|
||
|
Stats
|
||
|
|
||
|
[FEP_BRI]
|
||
|
Briefs
|
||
|
|
||
|
[FEP_OPT]
|
||
|
Options
|
||
|
|
||
|
[FEP_QUI]
|
||
|
Quit Game
|
||
|
|
||
|
[FES_LOA]
|
||
|
Load game
|
||
|
|
||
|
[FES_DEL]
|
||
|
Delete game
|
||
|
|
||
|
[FEC_CSU]
|
||
|
Controller Setup
|
||
|
|
||
|
[FEC_RED]
|
||
|
Redefine Controls
|
||
|
|
||
|
[FEC_MOU]
|
||
|
Mouse Settings
|
||
|
|
||
|
[DISTGOL]
|
||
|
Dist. traveled by golf cart (miles)
|
||
|
|
||
|
[DISTGOM]
|
||
|
Distance traveled by golf cart (m)
|
||
|
|
||
|
[ST_FAVR]
|
||
|
Favorite radio station
|
||
|
|
||
|
[ST_WSTR]
|
||
|
least favorite radio station
|
||
|
|
||
|
[ST_FAVV]
|
||
|
Favorite vehicle
|
||
|
|
||
|
[ST_STAR]
|
||
|
Total number of wanted stars attained
|
||
|
|
||
|
[ST_HEAD]
|
||
|
Number of headshots
|
||
|
|
||
|
[ST_GANG]
|
||
|
Least favorite gang
|
||
|
|
||
|
[ST_STGN]
|
||
|
Total number of wanted stars evaded
|
||
|
|
||
|
[TYREPOP]
|
||
|
Tires popped with gunfire
|
||
|
|
||
|
[TYRESLA]
|
||
|
Tires slashed with a blade
|
||
|
|
||
|
[ST_BRK]
|
||
|
Number of bloodring kills
|
||
|
|
||
|
[ST_LTBR]
|
||
|
Longest time in bloodring (secs)
|
||
|
|
||
|
[ST_GNG1]
|
||
|
Cubans
|
||
|
|
||
|
[ST_GNG2]
|
||
|
Haitians
|
||
|
|
||
|
[ST_GNG3]
|
||
|
Streetwannabe's
|
||
|
|
||
|
[ST_GNG4]
|
||
|
Diaz's gang
|
||
|
|
||
|
[ST_GNG5]
|
||
|
Security guards
|
||
|
|
||
|
[ST_GNG6]
|
||
|
Biker gang
|
||
|
|
||
|
[ST_GNG7]
|
||
|
Vercetti gang
|
||
|
|
||
|
[ST_GNG8]
|
||
|
Golfers
|
||
|
|
||
|
[FEA_FM6]
|
||
|
ESPANTOSO
|
||
|
|
||
|
[ST_ASSI]
|
||
|
Assassination Contracts Completed
|
||
|
|
||
|
[DISTBIK]
|
||
|
Dist. traveled by bike (miles)
|
||
|
|
||
|
[DISTBIM]
|
||
|
Distance traveled by bike (m)
|
||
|
|
||
|
[HOTEL]
|
||
|
Ocean View
|
||
|
|
||
|
[KICK1_9]
|
||
|
CHECKPOINTS:
|
||
|
|
||
|
[FIN_B6]
|
||
|
You do not have enough money to start this mission.
|
||
|
|
||
|
[TEX3_9]
|
||
|
~g~Pickup a bomb by maneuvering the RC helicopter next to it.
|
||
|
|
||
|
[HELP22]
|
||
|
Go to the green house blip on the radar.
|
||
|
|
||
|
[FES_FMS]
|
||
|
Format Successful. Select OK to continue.
|
||
|
|
||
|
[FES_SSC]
|
||
|
Save Successful. Select OK to continue.
|
||
|
|
||
|
[FES_DSC]
|
||
|
Delete Successful. Select OK to continue.
|
||
|
|
||
|
[FESZ_QC]
|
||
|
Proceed with overwriting this corrupted save game?
|
||
|
|
||
|
[FES_CHE]
|
||
|
Warning! One or more cheats have been activated. This may affect your save game. It is recommended that you do not save this game.
|
||
|
|
||
|
[FET_SG]
|
||
|
SAVE GAME
|
||
|
|
||
|
[FEH_BRI]
|
||
|
BRIEF
|
||
|
|
||
|
[FEH_DIS]
|
||
|
DISPLAY
|
||
|
|
||
|
[FEH_MAP]
|
||
|
MAP
|
||
|
|
||
|
[FEM_OK]
|
||
|
OK
|
||
|
|
||
|
[FEC_CRO]
|
||
|
Crouch
|
||
|
|
||
|
[FEC_CR3]
|
||
|
Crouch (L3 button)
|
||
|
|
||
|
[FEC_SMT]
|
||
|
Sub-mission
|
||
|
|
||
|
[FEC_SM3]
|
||
|
Sub-mission (R3 button)
|
||
|
|
||
|
[FEC_RSC]
|
||
|
Radio stations
|
||
|
|
||
|
[ST_PR01]
|
||
|
Flyboy
|
||
|
|
||
|
[ST_PR02]
|
||
|
Aircraftman
|
||
|
|
||
|
[ST_PR03]
|
||
|
Pilot Officer
|
||
|
|
||
|
[ST_PR04]
|
||
|
Corporal
|
||
|
|
||
|
[ST_PR05]
|
||
|
Lieutenant
|
||
|
|
||
|
[ST_PR06]
|
||
|
Sergeant
|
||
|
|
||
|
[ST_PR07]
|
||
|
Captain
|
||
|
|
||
|
[ST_PR08]
|
||
|
Biggs
|
||
|
|
||
|
[ST_PR09]
|
||
|
Wedge
|
||
|
|
||
|
[ST_PR10]
|
||
|
Red Baron
|
||
|
|
||
|
[ST_PR11]
|
||
|
Goose
|
||
|
|
||
|
[ST_PR12]
|
||
|
Viper
|
||
|
|
||
|
[ST_PR13]
|
||
|
Jester
|
||
|
|
||
|
[ST_PR14]
|
||
|
Chappy
|
||
|
|
||
|
[ST_PR15]
|
||
|
Iceman
|
||
|
|
||
|
[ST_PR16]
|
||
|
Maverick
|
||
|
|
||
|
[ST_PR17]
|
||
|
Noops
|
||
|
|
||
|
[ST_PR18]
|
||
|
Air Chief Marshal
|
||
|
|
||
|
[ST_PR19]
|
||
|
Ace
|
||
|
|
||
|
[FET_LG]
|
||
|
LOAD GAME
|
||
|
|
||
|
[CAR_EXP]
|
||
|
Road Vehicles destroyed
|
||
|
|
||
|
[BOA_EXP]
|
||
|
Boats destroyed
|
||
|
|
||
|
[HEL_DST]
|
||
|
Planes & Helicopters destroyed
|
||
|
|
||
|
[STFT_01]
|
||
|
Fastest time on 'Alloy Wheels Of Steel'
|
||
|
|
||
|
[STFT_02]
|
||
|
Fastest time on 'The Driver'
|
||
|
|
||
|
[STFT_03]
|
||
|
Fastest time in Dirt Ring
|
||
|
|
||
|
[STFT_04]
|
||
|
Fastest time on RC Plane Race
|
||
|
|
||
|
[STFT_05]
|
||
|
Fastest time on RC Car Race
|
||
|
|
||
|
[STFT_06]
|
||
|
Fastest time on RC helicopter Pickup
|
||
|
|
||
|
[STFT_07]
|
||
|
Fastest time on 'Terminal Velocity'
|
||
|
|
||
|
[STFT_08]
|
||
|
Fastest time on 'Ocean Drive'
|
||
|
|
||
|
[STFT_09]
|
||
|
Fastest time on 'Border Run'
|
||
|
|
||
|
[STFT_10]
|
||
|
Fastest time on 'Capital Cruise'
|
||
|
|
||
|
[STFT_11]
|
||
|
Fastest time on 'Tour!'
|
||
|
|
||
|
[STFT_12]
|
||
|
Fastest time on 'V.C. Endurance'
|
||
|
|
||
|
[STHC_01]
|
||
|
Highest score for Shooter
|
||
|
|
||
|
[STHC_02]
|
||
|
Best Percentage of hits for Shooter
|
||
|
|
||
|
[STHC_03]
|
||
|
Number of drug deals made
|
||
|
|
||
|
[HELP24]
|
||
|
You can now take jobs from the Colonel.
|
||
|
|
||
|
[HELP25]
|
||
|
You can now take jobs from Avery Carrington.
|
||
|
|
||
|
[HELP29]
|
||
|
You can visit the clothes store when you're not on a mission.
|
||
|
|
||
|
[HELP30]
|
||
|
When you buy new clothes your wanted level will be set to zero.
|
||
|
|
||
|
[ASM4_24]
|
||
|
distance:
|
||
|
|
||
|
[RBM1_6]
|
||
|
~g~Take Mercedes and the 'Love Juice' to the band at the recording studio.
|
||
|
|
||
|
[RBM1_3]
|
||
|
NO LONGER NEEDED
|
||
|
|
||
|
[HAM1_5]
|
||
|
NO LONGER NEEDED
|
||
|
|
||
|
[RBM1_11]
|
||
|
NO LONGER NEEDED
|
||
|
|
||
|
[HELP31]
|
||
|
To do a drive-by, first look left or right using the ~h~~k~~VEHICLE_LOOKLEFT~~w~ or the ~h~~k~~VEHICLE_LOOKRIGHT~.
|
||
|
|
||
|
[HELP34]
|
||
|
You must have a sub machine gun to perform a drive-by.
|
||
|
|
||
|
[STRIP_1]
|
||
|
~r~Not enough cash, you cheap sleazebag.
|
||
|
|
||
|
[EXIT_1]
|
||
|
Press the ~h~~k~~PED_SPRINT~ ~w~button to exit.
|
||
|
|
||
|
[ASM1_B]
|
||
|
Your next job is taped under the phone.
|
||
|
|
||
|
[ASM1_C]
|
||
|
I have more work for you with a more 'hands-on' approach.
|
||
|
|
||
|
[SCARF]
|
||
|
Apartment 3c
|
||
|
|
||
|
[LAW4_10]
|
||
|
Rich management suck!
|
||
|
|
||
|
[RCH1_6]
|
||
|
~g~Use the RC Helicopter to collect checkpoints scattered throughout the airport.
|
||
|
|
||
|
[RCH1_9]
|
||
|
~b~TOTAL TIME: ~1~:~1~
|
||
|
|
||
|
[RCH1_10]
|
||
|
~b~TOTAL TIME: ~1~:0~1~
|
||
|
|
||
|
[WHEEL01]
|
||
|
TWO WHEELS DOUBLE BONUS: $ ~1~ Distance: ~1~.~1~m Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL02]
|
||
|
TWO WHEELS DOUBLE BONUS: $ ~1~ Distance: ~1~ feet Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL03]
|
||
|
TWO WHEELS BONUS: $ ~1~ Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL04]
|
||
|
TWO WHEELS BONUS: $ ~1~ Distance: ~1~.~1~m
|
||
|
|
||
|
[WHEEL05]
|
||
|
TWO WHEELS BONUS: $ ~1~ Distance: ~1~ feet
|
||
|
|
||
|
[WHEEL06]
|
||
|
WHEELIE BONUS: $ ~1~ Distance: ~1~.~1~m Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL07]
|
||
|
WHEELIE BONUS: $ ~1~ Distance: ~1~ feet Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL08]
|
||
|
WHEELIE BONUS: $ ~1~ Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL09]
|
||
|
WHEELIE BONUS: $ ~1~ Distance: ~1~.~1~m
|
||
|
|
||
|
[WHEEL10]
|
||
|
WHEELIE BONUS: $ ~1~ Distance: ~1~ feet
|
||
|
|
||
|
[WHEEL11]
|
||
|
STOPPIE BONUS: $ ~1~ Distance: ~1~.~1~m Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL12]
|
||
|
STOPPIE BONUS: $ ~1~ Distance: ~1~ feet Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL13]
|
||
|
STOPPIE BONUS: $ ~1~ Time: ~1~ seconds
|
||
|
|
||
|
[WHEEL14]
|
||
|
STOPPIE BONUS: $ ~1~ Distance: ~1~.~1~m
|
||
|
|
||
|
[WHEEL15]
|
||
|
STOPPIE BONUS: $ ~1~ Distance: ~1~ feet
|
||
|
|
||
|
[ROK3_72]
|
||
|
Love Fist!
|
||
|
|
||
|
[POR1_19]
|
||
|
Hey!
|
||
|
|
||
|
[DESPERA]
|
||
|
Desperado
|
||
|
|
||
|
[MOB_99A]
|
||
|
Get to the payphone next to the mall in Washington.
|
||
|
|
||
|
[MOB_98A]
|
||
|
Get to the pay phone in Vice Point.
|
||
|
|
||
|
[MOB_96A]
|
||
|
Get to the payphone at the airport terminal.
|
||
|
|
||
|
[MOB_95A]
|
||
|
Get to the payphone in Little Havana.
|
||
|
|
||
|
[BNK1_1]
|
||
|
Can I help you, sir?
|
||
|
|
||
|
[BNK1_2]
|
||
|
There's an imposter!
|
||
|
|
||
|
[BNK1_3]
|
||
|
He's gone insane!
|
||
|
|
||
|
[BNK1_4]
|
||
|
Who the hell are you?
|
||
|
|
||
|
[BNK1_5]
|
||
|
Where's your badge?
|
||
|
|
||
|
[BNK1_6]
|
||
|
There they are! Shoot to kill!
|
||
|
|
||
|
[MOB_24A]
|
||
|
Hola, is this Mr. Vercetti?
|
||
|
|
||
|
[MOB_24B]
|
||
|
Yeah.
|
||
|
|
||
|
[MOB_24C]
|
||
|
This is Cortez. You were at my party.
|
||
|
|
||
|
[MOB_24D]
|
||
|
Yeah. I remember.
|
||
|
|
||
|
[MOB_24E]
|
||
|
Mr. Vercetti, it was a most unfortunate incident that happened with your business deal.
|
||
|
|
||
|
[MOB_24F]
|
||
|
I know.
|
||
|
|
||
|
[MOB_24G]
|
||
|
I want you to know me and my people are doing their utmost to get to the bottom of it.
|
||
|
|
||
|
[MOB_24H]
|
||
|
If you'd like to talk to me more privately, you can find me at the boat, eh? Okay? Good day, senor.
|
||
|
|
||
|
[BNK2_6]
|
||
|
This guy's a lunatic!
|
||
|
|
||
|
[ANGEL]
|
||
|
Angel
|
||
|
|
||
|
[CUBJET]
|
||
|
Cuban Jetmax
|
||
|
|
||
|
[SANDKIN]
|
||
|
Sandking
|
||
|
|
||
|
[POLMAV]
|
||
|
Police Maverick
|
||
|
|
||
|
[BOXVILL]
|
||
|
Boxville
|
||
|
|
||
|
[BENSON]
|
||
|
Benson
|
||
|
|
||
|
[HOTRINA]
|
||
|
Hotring Racer
|
||
|
|
||
|
[HOTRINB]
|
||
|
Hotring Racer
|
||
|
|
||
|
[BLOODRA]
|
||
|
Bloodring Banger
|
||
|
|
||
|
[BLOODRB]
|
||
|
Bloodring Banger
|
||
|
|
||
|
[MAFIACR]
|
||
|
Mafia Cruiser
|
||
|
|
||
|
[COP_M2]
|
||
|
'VICE SQUAD'
|
||
|
|
||
|
[COP_M3]
|
||
|
'BROWN THUNDER'
|
||
|
|
||
|
[BNK3_2]
|
||
|
I'm not driving for you, no way, I'm sharing this at group.
|
||
|
|
||
|
[FEM_SL1]
|
||
|
Save File 1 Not Present
|
||
|
|
||
|
[FEM_SL2]
|
||
|
Save File 2 Not Present
|
||
|
|
||
|
[FEM_SL3]
|
||
|
Save File 3 Not Present
|
||
|
|
||
|
[FEM_SL4]
|
||
|
Save File 4 Not Present
|
||
|
|
||
|
[FEM_SL5]
|
||
|
Save File 5 Not Present
|
||
|
|
||
|
[FEM_SL6]
|
||
|
Save File 6 Not Present
|
||
|
|
||
|
[FEM_SL7]
|
||
|
Save File 7 Not Present
|
||
|
|
||
|
[FEM_SL8]
|
||
|
Save File 8 Not Present
|
||
|
|
||
|
[FEA_CHA]
|
||
|
Changing audio output to STEREO. Please wait...
|
||
|
|
||
|
[FEA_CHD]
|
||
|
Warning! You are changing from STEREO output to DTS. Please wait...
|
||
|
|
||
|
[FEI_SEL]
|
||
|
Select
|
||
|
|
||
|
[FEI_BAC]
|
||
|
Back
|
||
|
|
||
|
[FEI_RES]
|
||
|
Resume
|
||
|
|
||
|
[FEI_NAV]
|
||
|
Navigate
|
||
|
|
||
|
[FEI_BTX]
|
||
|
/ button -
|
||
|
|
||
|
[FEI_BTT]
|
||
|
" button -
|
||
|
|
||
|
[FEI_STA]
|
||
|
START button -
|
||
|
|
||
|
[FEI_BTD]
|
||
|
; = > < -
|
||
|
|
||
|
[FEI_STO]
|
||
|
Stop
|
||
|
|
||
|
[ST_ICEC]
|
||
|
'Ice Cream' Sold
|
||
|
|
||
|
[MOB_68A]
|
||
|
Tommy son, have I got a surprise for you
|
||
|
|
||
|
[MOB_68B]
|
||
|
I'm down at the recording studios with some major artists
|
||
|
|
||
|
[MOB_68C]
|
||
|
Why don't you pay us a visit?
|
||
|
|
||
|
[MOB_68D]
|
||
|
You know it makes sense, dontcha? See ya later.
|
||
|
|
||
|
[OUTFT1]
|
||
|
Street
|
||
|
|
||
|
[OUTFT2]
|
||
|
Soiree
|
||
|
|
||
|
[OUTFT3]
|
||
|
Coveralls
|
||
|
|
||
|
[OUTFT4]
|
||
|
Country Club
|
||
|
|
||
|
[OUTFT5]
|
||
|
Havana
|
||
|
|
||
|
[OUTFT6]
|
||
|
Cop
|
||
|
|
||
|
[OUTFT7]
|
||
|
Bank Job
|
||
|
|
||
|
[OUTFT8]
|
||
|
Casual
|
||
|
|
||
|
[OUTFT9]
|
||
|
Mr Vercetti
|
||
|
|
||
|
[OUTFT10]
|
||
|
Tracksuit
|
||
|
|
||
|
[OUTFT13]
|
||
|
MC Tommy
|
||
|
|
||
|
[CAR_AS1]
|
||
|
CAR SHOWROOM ASSET COMPLETED
|
||
|
|
||
|
[CAR_AS2]
|
||
|
~g~Sunshine Auto's will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly.
|
||
|
|
||
|
[BUYSAVE]
|
||
|
~g~You can now save your game here when not on a mission.
|
||
|
|
||
|
[BUYGARG]
|
||
|
~g~You can also store vehicles in this garage.
|
||
|
|
||
|
[STRPBUY]
|
||
|
Pole Position Club purchased: $~1~
|
||
|
|
||
|
[GA_4]
|
||
|
Car bombs are $500 each
|
||
|
|
||
|
[GA_5]
|
||
|
Your car is already fitted with a bomb.
|
||
|
|
||
|
[GA_6]
|
||
|
Park it, prime it by pressing the ~h~~k~~PED_FIREWEAPON~ ~w~button and LEG IT!
|
||
|
|
||
|
[GA_7]
|
||
|
Arm with the ~h~~k~~PED_FIREWEAPON~ ~w~button. Bomb will go off when engine is started.
|
||
|
|
||
|
[GA_6B]
|
||
|
Park it, prime it by pressing the ~h~~k~~PED_FIREWEAPON~ ~w~button and LEG IT!
|
||
|
|
||
|
[GA_7B]
|
||
|
Arm with the ~h~~k~~PED_FIREWEAPON~ ~w~button. Bomb will go off when engine is started.
|
||
|
|
||
|
[MOB_70A]
|
||
|
Tommy, it's me, Colonel Cortez. Look senor, I believe you are a man who can get things done. So please help me.
|
||
|
|
||
|
[MOB_70B]
|
||
|
You can find me at the boat.
|
||
|
|
||
|
[PICK2]
|
||
|
.357 delivered to Ocean View Hotel!
|
||
|
|
||
|
[PICK3]
|
||
|
Chainsaw delivered to Ocean View Hotel!
|
||
|
|
||
|
[PICK4]
|
||
|
Flame Thrower delivered to Ocean View Hotel!
|
||
|
|
||
|
[PICK5]
|
||
|
.308 Sniper delivered to Ocean View Hotel!
|
||
|
|
||
|
[PICK6]
|
||
|
Minigun delivered to Ocean View Hotel!
|
||
|
|
||
|
[PICK7]
|
||
|
Rocket Launcher delivered to Ocean View Hotel!
|
||
|
|
||
|
[PICK8]
|
||
|
Sea Sparrow now available from the Mansion on Starfish Island!
|
||
|
|
||
|
[PICK9]
|
||
|
Tank now available from the Army Barracks!
|
||
|
|
||
|
[PICK10]
|
||
|
Hunter now available from the Army Barracks!
|
||
|
|
||
|
[CLOTH1]
|
||
|
Soiree outfit delivered to Rafael's on Ocean Beach.
|
||
|
|
||
|
[CLOTH2]
|
||
|
Street outfit delivered to Safehouses.
|
||
|
|
||
|
[CLOTH3]
|
||
|
Coveralls outfit delivered to Tooled Up in The North Point Mall.
|
||
|
|
||
|
[CLOTH4]
|
||
|
Country Club outfit delivered to The Golf Club in Leaf Links.
|
||
|
|
||
|
[CLOTH5]
|
||
|
Havana outfit delivered to Little Havana Streetwear in Little Havana.
|
||
|
|
||
|
[CLOTH6]
|
||
|
Cop outfit delivered to Police Station on Washington Beach.
|
||
|
|
||
|
[CLOTH7]
|
||
|
Casual outfit delivered to Gash in The North Point Mall.
|
||
|
|
||
|
[CLOTH8]
|
||
|
Mr Vercetti outfit delivered to Collar & Cuffs on Ocean Beach.
|
||
|
|
||
|
[CLOTH9]
|
||
|
Tracksuit outfit delivered to Jocksport in Downtown.
|
||
|
|
||
|
[CLOTH10]
|
||
|
Bank Job outfit delivered to Malibu Club in Vice Point.
|
||
|
|
||
|
[MOB_62A]
|
||
|
Tommy, is Ricardo Diaz, I want to thank you for looking out for me my man.
|
||
|
|
||
|
[MOB_62B]
|
||
|
I ask that prick Cortez, he say you the real deal, my friend, why you not come see me.
|
||
|
|
||
|
[MOB_62C]
|
||
|
I need a guy like you. All I have now is dickheads,
|
||
|
|
||
|
[MOB_62D]
|
||
|
dickheads everywhere, yo. I make you real rich.
|
||
|
|
||
|
[GOAWAY2]
|
||
|
~g~Come back when you have finished the Biker gang missions.
|
||
|
|
||
|
[COL2_9]
|
||
|
You American idiot! They followed you here!
|
||
|
|
||
|
[LOADCOL]
|
||
|
Loading...
|
||
|
|
||
|
[STFT_17]
|
||
|
Fastest time on 'PCJ Playground'
|
||
|
|
||
|
[STFT_18]
|
||
|
Fastest time on 'Trial By Dirt'
|
||
|
|
||
|
[STFT_19]
|
||
|
Fastest time on 'Test Track'
|
||
|
|
||
|
[NEW_REC]
|
||
|
~g~New Record Set!! ~w~~1~ minutes ~g~and ~w~~1~ seconds.
|
||
|
|
||
|
[BMX_HOW]
|
||
|
~g~Do two laps of the dirt track, ~y~passing through ~g~the ~y~CHECKPOINTS ~g~as you go!
|
||
|
|
||
|
[BMXREW1]
|
||
|
~g~Each time you beat your previous record for the two laps
|
||
|
|
||
|
[BMXREW2]
|
||
|
~g~a larger ~y~REWARD ~g~will be awarded!
|
||
|
|
||
|
[BMXRAIN]
|
||
|
~g~Looks like rain...
|
||
|
|
||
|
[ITBEG]
|
||
|
In the beginning...
|
||
|
|
||
|
[NBMNBUY]
|
||
|
El Swanko Casa purchased: $~1~
|
||
|
|
||
|
[LNKVBUY]
|
||
|
Links View Apartment purchased: $~1~
|
||
|
|
||
|
[HYCOBUY]
|
||
|
Hyman Condo purchased: $~1~
|
||
|
|
||
|
[BUYGARS]
|
||
|
~g~You can also store vehicles in these garages.
|
||
|
|
||
|
[OCHEBUY]
|
||
|
Ocean Heights Apartment purchased: $~1~
|
||
|
|
||
|
[WASHBUY]
|
||
|
1102 Washington Street purchased: $~1~
|
||
|
|
||
|
[VCPTBUY]
|
||
|
3321 Vice Point purchased: $~1~
|
||
|
|
||
|
[HELP6_C]
|
||
|
Press the ~h~~k~~VEHICLE_HANDBRAKE~ ~w~button to apply the vehicle's handbrake.
|
||
|
|
||
|
[HELP2_A]
|
||
|
Press the ~h~~k~~PED_SPRINT~ ~w~button when running to ~h~sprint
|
||
|
|
||
|
[HELP4_A]
|
||
|
Press the ~h~~k~~VEHICLE_ACCELERATE~ ~w~button to accelerate.
|
||
|
|
||
|
[HELP5_A]
|
||
|
Press the ~h~~k~~VEHICLE_BRAKE~ ~w~button to brake, or to reverse if the vehicle has stopped.
|
||
|
|
||
|
[HELP8_A]
|
||
|
Press the~h~ ~k~~PED_SNIPER_ZOOM_IN~ button ~w~to ~h~zoom in ~w~with the rifle and the~h~ ~k~~PED_SNIPER_ZOOM_OUT~ button ~w~to ~h~zoom out ~w~again.
|
||
|
|
||
|
[PBOAT_1]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~ ~w~button to fire the boat cannons.
|
||
|
|
||
|
[SEG3_4]
|
||
|
~g~You can pick up bombs by simply piloting your RC Raider adjacent to each one, to drop a bomb press the ~h~~k~~PED_FIREWEAPON~ ~g~button.
|
||
|
|
||
|
[RCR1_3]
|
||
|
~g~If you wish to quit this mission press the ~h~~k~~PED_FIREWEAPON~ ~g~button to detonate your RC car.
|
||
|
|
||
|
[HELP32]
|
||
|
Then fire using the ~h~~k~~PED_FIREWEAPON~ ~w~button.
|
||
|
|
||
|
[HELP33]
|
||
|
Then fire using the ~h~~k~~PED_FIREWEAPON~ ~w~button.
|
||
|
|
||
|
[TTUTOR]
|
||
|
Press the ~h~~k~~TOGGLE_SUBMISSIONS~ button~w~ to toggle taxi missions on or off.
|
||
|
|
||
|
[TTUTOR2]
|
||
|
Press the ~h~~k~~TOGGLE_SUBMISSIONS~ button~w~ to toggle taxi missions on or off.
|
||
|
|
||
|
[FTUTOR]
|
||
|
Press the ~h~~k~~TOGGLE_SUBMISSIONS~ button~w~ to toggle fire truck missions on or off.
|
||
|
|
||
|
[FTUTOR2]
|
||
|
Press the ~h~~k~~TOGGLE_SUBMISSIONS~ button~w~ to toggle fire truck missions on or off.
|
||
|
|
||
|
[CTUTOR]
|
||
|
Press the ~h~~k~~TOGGLE_SUBMISSIONS~ button~w~ to toggle Vigilante missions on or off.
|
||
|
|
||
|
[CTUTOR2]
|
||
|
Press the ~h~~k~~TOGGLE_SUBMISSIONS~ button~w~ to toggle Vigilante missions on or off.
|
||
|
|
||
|
[HELP8_B]
|
||
|
Press the ~h~~k~~PED_SNIPER_ZOOM_IN~ button ~w~to ~h~zoom in ~w~with the rifle and the~h~ ~k~~PED_SNIPER_ZOOM_OUT~ button ~w~to ~h~zoom out ~w~again.
|
||
|
|
||
|
[ATUTOR3]
|
||
|
Press the ~h~~k~~TOGGLE_SUBMISSIONS~ button~w~ to toggle Paramedic missions on or off.
|
||
|
|
||
|
[GUN_H1]
|
||
|
~w~Press the~h~ ~k~~PED_SPRINT~ ~w~button to buy. Press the~h~ ~k~~VEHICLE_ENTER_EXIT~ ~w~button to exit.
|
||
|
|
||
|
[PU_CF3]
|
||
|
Press the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button to replace current weapon in this slot.
|
||
|
|
||
|
[PU_CF4]
|
||
|
Press the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button to replace current weapon in this slot.
|
||
|
|
||
|
[HELP9_B]
|
||
|
Press the~h~ ~k~~PED_FIREWEAPON~ button ~w~to ~h~fire~w~ the sniper rifle.
|
||
|
|
||
|
[HELP37]
|
||
|
If you do not want to enter the vehicle while car jacking someone, press the ~h~~k~~PED_SPRINT~ ~w~button.
|
||
|
|
||
|
[HELP6_A]
|
||
|
Press the~h~ ~k~~VEHICLE_HANDBRAKE~ button ~w~to apply the vehicle's ~h~handbrake.
|
||
|
|
||
|
[HELP6_D]
|
||
|
Press the~h~ ~k~~VEHICLE_HANDBRAKE~ button ~w~to apply the vehicle's ~h~handbrake.
|
||
|
|
||
|
[HELP26]
|
||
|
Press the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button to enter or exit a vehicle.
|
||
|
|
||
|
[HELP27]
|
||
|
Press the ~h~~k~~VEHICLE_TURRETUP~~w~ button and the ~h~~k~~VEHICLE_TURRETDOWN~~w~ button, to shift your weight on a bike.
|
||
|
|
||
|
[HELP28]
|
||
|
Press the ~h~~k~~VEHICLE_TURRETUP~~w~ button and the ~h~~k~~VEHICLE_TURRETDOWN~~w~ button, to shift your weight on a bike.
|
||
|
|
||
|
[HELP35]
|
||
|
Press the ~h~~k~~GO_LEFT~~w~, and the ~h~~k~~GO_RIGHT~~w~, to steer the vehicle.
|
||
|
|
||
|
[HELP36]
|
||
|
Press the ~h~~k~~GO_LEFT~~w~, and the ~h~~k~~GO_RIGHT~~w~, to steer the vehicle.
|
||
|
|
||
|
[HELP42]
|
||
|
Follow the ~q~pink blip~w~ to find the hotel.
|
||
|
|
||
|
[HELP19]
|
||
|
Walk into the ~q~pink marker ~w~to continue.
|
||
|
|
||
|
[HELP1]
|
||
|
Stop in the center of the ~q~pink marker.
|
||
|
|
||
|
[HELP12]
|
||
|
Walk into the center of the ~q~pink marker~w~ to trigger a mission.
|
||
|
|
||
|
[SEG3_6]
|
||
|
~g~To successfully hit a target zone, you must drop the bomb in the area represented by the ~q~pink marker~w~. You can drop the bombs in any order.
|
||
|
|
||
|
[S_PROMP]
|
||
|
When not on a mission you can save your progress by collecting the ~h~cassette tape pickup.
|
||
|
|
||
|
[HELP16]
|
||
|
Walk through the front door of the ~h~Ocean View~w~ Hotel to enter the building.
|
||
|
|
||
|
[HELP43]
|
||
|
~g~Goto the ~h~Ocean View~g~ hotel on Ocean Drive.
|
||
|
|
||
|
[HELI_F1]
|
||
|
~r~Heli Checkpoint mission cancelled!
|
||
|
|
||
|
[AMMUHLP]
|
||
|
If you need any weapons visit ~h~Ammu-Nation~w~. Follow the ~h~Gun blip~w~ on the radar.
|
||
|
|
||
|
[HELI_1]
|
||
|
Downtown Chopper Checkpoint
|
||
|
|
||
|
[HELI_2]
|
||
|
Ocean Beach Chopper Checkpoint
|
||
|
|
||
|
[HELI_3]
|
||
|
Vice Point Chopper Checkpoint
|
||
|
|
||
|
[HELI_4]
|
||
|
Little Haiti Chopper Checkpoint
|
||
|
|
||
|
[FST_MFR]
|
||
|
Most Favorite Radio Station
|
||
|
|
||
|
[FST_LFR]
|
||
|
Least Favorite Radio Station
|
||
|
|
||
|
[FEI_HOL]
|
||
|
Hold
|
||
|
|
||
|
[FEI_ZOO]
|
||
|
Zoom
|
||
|
|
||
|
[FEI_BTR]
|
||
|
> < -
|
||
|
|
||
|
[FEI_NA]
|
||
|
N\A
|
||
|
|
||
|
[MESA]
|
||
|
Mesa Grande
|
||
|
|
||
|
[STRP_NO]
|
||
|
You cannot buy the Stripclub at this time, come back later.
|
||
|
|
||
|
[CHSE]
|
||
|
CHASE
|
||
|
|
||
|
[NBMN_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase El Swanko Casa for $~1~
|
||
|
|
||
|
[NBMN_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase El Swanko Casa for $~1~
|
||
|
|
||
|
[NBMN_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase El Swanko Casa for $~1~
|
||
|
|
||
|
[LNKV_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Links View Apartment for $~1~
|
||
|
|
||
|
[LNKV_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Links View Apartment for $~1~
|
||
|
|
||
|
[LNKV_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Links View Apartment for $~1~
|
||
|
|
||
|
[HYCO_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Hyman Condo for $~1~
|
||
|
|
||
|
[HYCO_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Hyman Condo for $~1~
|
||
|
|
||
|
[HYCO_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Hyman Condo for $~1~
|
||
|
|
||
|
[OCHE_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Ocean Heights Apartment for $~1~
|
||
|
|
||
|
[OCHE_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Ocean Heights Apartment for $~1~
|
||
|
|
||
|
[OCHE_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Ocean Heights Apartment for $~1~
|
||
|
|
||
|
[WASH_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase 1102 Washington Street for $~1~
|
||
|
|
||
|
[WASH_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase 1102 Washington Street for $~1~
|
||
|
|
||
|
[WASH_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase 1102 Washington Street for $~1~
|
||
|
|
||
|
[VCPT_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase 3321 Vice Point for $~1~
|
||
|
|
||
|
[VCPT_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase 3321 Vice Point for $~1~
|
||
|
|
||
|
[VCPT_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase 3321 Vice Point for $~1~
|
||
|
|
||
|
[PRNT_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Print Works for $~1~
|
||
|
|
||
|
[PRNT_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Print Works for $~1~
|
||
|
|
||
|
[PRNT_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Print Works for $~1~
|
||
|
|
||
|
[CAR_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Car Showroom for $~1~
|
||
|
|
||
|
[CAR_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Car Showroom for $~1~
|
||
|
|
||
|
[CAR_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Car Showroom for $~1~
|
||
|
|
||
|
[PORN_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Film Studios for $~1~
|
||
|
|
||
|
[PORN_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Film Studios for $~1~
|
||
|
|
||
|
[PORN_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Film Studios for $~1~
|
||
|
|
||
|
[ICE_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Ice Cream Factory for $~1~
|
||
|
|
||
|
[ICE_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Ice Cream Factory for $~1~
|
||
|
|
||
|
[ICE_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Ice Cream Factory for $~1~
|
||
|
|
||
|
[TAXI_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Taxi Company for $~1~
|
||
|
|
||
|
[TAXI_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Taxi Company for $~1~
|
||
|
|
||
|
[TAXI_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Taxi Company for $~1~
|
||
|
|
||
|
[BANK_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase The Malibu for $~1~
|
||
|
|
||
|
[BANK_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase The Malibu for $~1~
|
||
|
|
||
|
[BANK_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase The Malibu for $~1~
|
||
|
|
||
|
[BOAT_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Boatyard for $~1~
|
||
|
|
||
|
[BOAT_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Boatyard for $~1~
|
||
|
|
||
|
[BOAT_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Boatyard for $~1~
|
||
|
|
||
|
[STRP_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Pole Position Club for $~1~
|
||
|
|
||
|
[STRP_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Pole Position Club for $~1~
|
||
|
|
||
|
[STRP_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase the Pole Position Club for $~1~
|
||
|
|
||
|
[STOCK]
|
||
|
~r~out of stock
|
||
|
|
||
|
[HELP14]
|
||
|
To find the Lawyer's office, follow the ~h~L blip~w~ on the radar
|
||
|
|
||
|
[RAMPAGE]
|
||
|
RAMPAGE!!
|
||
|
|
||
|
[RAMP_F]
|
||
|
RAMPAGE FAILED!!
|
||
|
|
||
|
[RAMP_P]
|
||
|
RAMPAGE PASSED!!
|
||
|
|
||
|
[RAMP_A]
|
||
|
ALL RAMPAGES COMPLETED!!
|
||
|
|
||
|
[PAGE_01]
|
||
|
Kill ~1~ Gang Members in 2 Minutes!
|
||
|
|
||
|
[PAGE_02]
|
||
|
Destroy ~1~ Vehicles in 2 Minutes!
|
||
|
|
||
|
[PAGE_03]
|
||
|
Drive-by and Waste ~1~ Gang Members in 2 Minutes!
|
||
|
|
||
|
[PAGE_04]
|
||
|
Runover and Kill ~1~ Gang Members in 2 Minutes!
|
||
|
|
||
|
[PAGE_05]
|
||
|
Gun Down ~1~ Gang Members in 2 Minutes!
|
||
|
|
||
|
[SENTXS]
|
||
|
Sentinel XS
|
||
|
|
||
|
[MAP_LEG]
|
||
|
Map Legend
|
||
|
|
||
|
[VCNMAV]
|
||
|
VCN Maverick
|
||
|
|
||
|
[LG_01]
|
||
|
Player position
|
||
|
|
||
|
[LG_02]
|
||
|
Avery Carrington
|
||
|
|
||
|
[LG_03]
|
||
|
Biker Contact
|
||
|
|
||
|
[LG_04]
|
||
|
Colonel Cortez
|
||
|
|
||
|
[LG_05]
|
||
|
Ricardo Diaz
|
||
|
|
||
|
[LG_06]
|
||
|
Kent Paul
|
||
|
|
||
|
[LG_07]
|
||
|
Lawyer
|
||
|
|
||
|
[LG_08]
|
||
|
Phil Cassidy
|
||
|
|
||
|
[LG_09]
|
||
|
Boatyard
|
||
|
|
||
|
[LG_10]
|
||
|
Malibu Club
|
||
|
|
||
|
[LG_11]
|
||
|
Cubans
|
||
|
|
||
|
[LG_12]
|
||
|
Film Studio
|
||
|
|
||
|
[LG_13]
|
||
|
Ammu-Nation
|
||
|
|
||
|
[LG_14]
|
||
|
Haitians
|
||
|
|
||
|
[LG_15]
|
||
|
Hardware Store
|
||
|
|
||
|
[LG_16]
|
||
|
Safe House
|
||
|
|
||
|
[LG_17]
|
||
|
Ice Cream
|
||
|
|
||
|
[LG_18]
|
||
|
Kaufman Cabs
|
||
|
|
||
|
[LG_19]
|
||
|
Love Fist
|
||
|
|
||
|
[LG_20]
|
||
|
Print Works
|
||
|
|
||
|
[LG_21]
|
||
|
Property
|
||
|
|
||
|
[LG_22]
|
||
|
Pay 'n' Spray
|
||
|
|
||
|
[LG_23]
|
||
|
Clothes Shop
|
||
|
|
||
|
[LG_24]
|
||
|
Tommy's Mansion
|
||
|
|
||
|
[LG_25]
|
||
|
Telephone
|
||
|
|
||
|
[LG_26]
|
||
|
Wildstyle Radio Station
|
||
|
|
||
|
[LG_27]
|
||
|
Flash FM Radio Station
|
||
|
|
||
|
[LG_28]
|
||
|
KChat Radio Station
|
||
|
|
||
|
[LG_29]
|
||
|
Fever 105 Radio Station
|
||
|
|
||
|
[LG_30]
|
||
|
VROck Radio Station
|
||
|
|
||
|
[LG_31]
|
||
|
VCPR Radio Station
|
||
|
|
||
|
[LG_32]
|
||
|
Espantoso Radio Station
|
||
|
|
||
|
[LG_33]
|
||
|
Emotion 98.3 Radio Station
|
||
|
|
||
|
[LG_34]
|
||
|
Wave 103 Radio Station
|
||
|
|
||
|
[LG_36]
|
||
|
Sun Yard
|
||
|
|
||
|
[LG_37]
|
||
|
Strip Club
|
||
|
|
||
|
[MAP_YAH]
|
||
|
YOU ARE HERE
|
||
|
|
||
|
[TAXSHRT]
|
||
|
~g~You can use this Kaufman Cab to take you to destinations instead of driving. It will cost you $9.
|
||
|
|
||
|
[MOB_09D]
|
||
|
Maybe Leo's already dead. Maybe I killed Leo and took his phone - you think of that prick?
|
||
|
|
||
|
[FE_MLG]
|
||
|
MAP LEGEND
|
||
|
|
||
|
[FED_RDR]
|
||
|
RADAR MODE
|
||
|
|
||
|
[FED_HUD]
|
||
|
HUD MODE
|
||
|
|
||
|
[FED_RDB]
|
||
|
BLIPS ONLY
|
||
|
|
||
|
[FEST_HV]
|
||
|
Highest Vigilante Mission level
|
||
|
|
||
|
[BRIBE1]
|
||
|
You have just picked up a police bribe, this will reduce your wanted level by one star.
|
||
|
|
||
|
[CLOHELP]
|
||
|
Clean Clothes!!
|
||
|
|
||
|
[CRED001]
|
||
|
ROCKSTAR NORTH
|
||
|
|
||
|
[CRD001A]
|
||
|
STUDIO DIRECTOR
|
||
|
|
||
|
[CRD001B]
|
||
|
ANDREW SEMPLE
|
||
|
|
||
|
[CRED002]
|
||
|
PRODUCER
|
||
|
|
||
|
[CRD002A]
|
||
|
DEVELOPMENT DIRECTOR
|
||
|
|
||
|
[CRED003]
|
||
|
LESLIE BENZIES
|
||
|
|
||
|
[CRED004]
|
||
|
ART DIRECTOR
|
||
|
|
||
|
[CRED005]
|
||
|
AARON GARBUT
|
||
|
|
||
|
[CRED006]
|
||
|
TECHNICAL DIRECTORS
|
||
|
|
||
|
[CRED007]
|
||
|
OBBE VERMEIJ
|
||
|
|
||
|
[CRED008]
|
||
|
ADAM FOWLER
|
||
|
|
||
|
[CRED010]
|
||
|
ANDREW DUTHIE
|
||
|
|
||
|
[CRED011]
|
||
|
CRAIG FILSHIE
|
||
|
|
||
|
[CRED012]
|
||
|
WILLIAM MILLS
|
||
|
|
||
|
[CRED013]
|
||
|
CHRIS ROTHWELL
|
||
|
|
||
|
[CRD013A]
|
||
|
IMRAN SARWAR
|
||
|
|
||
|
[CRD013B]
|
||
|
JAMES WORRALL
|
||
|
|
||
|
[CRD013C]
|
||
|
JOHN HAIME
|
||
|
|
||
|
[CRED014]
|
||
|
WRITTEN BY
|
||
|
|
||
|
[CRED015]
|
||
|
JAMES WORRALL
|
||
|
|
||
|
[CRED016]
|
||
|
PAUL KUROWSKI
|
||
|
|
||
|
[CRED017]
|
||
|
DAN HOUSER
|
||
|
|
||
|
[CRED018]
|
||
|
LEAD CHARACTER DESIGNER
|
||
|
|
||
|
[CRD018A]
|
||
|
CHARACTER DESIGNER
|
||
|
|
||
|
[CRED019]
|
||
|
IAN MCQUE
|
||
|
|
||
|
[CRD019A]
|
||
|
TOKS SOLARIN
|
||
|
|
||
|
[CRD019B]
|
||
|
ALAN DAVIDSON
|
||
|
|
||
|
[CRED020]
|
||
|
LEAD ANIMATOR
|
||
|
|
||
|
[CRED021]
|
||
|
ALEX HORTON
|
||
|
|
||
|
[CRD022A]
|
||
|
ANIMATORS
|
||
|
|
||
|
[CRED022]
|
||
|
LEE MONTGOMERY
|
||
|
|
||
|
[CRD022B]
|
||
|
DUNCAN SHIELDS
|
||
|
|
||
|
[CRD022C]
|
||
|
GUS BRAID
|
||
|
|
||
|
[CRED023]
|
||
|
VEHICLE DESIGNERS
|
||
|
|
||
|
[CRD023A]
|
||
|
JOLYON ORME
|
||
|
|
||
|
[CRD023B]
|
||
|
ALAN DUNCAN
|
||
|
|
||
|
[CRD024A]
|
||
|
LEAD VEHICLE DESIGNER
|
||
|
|
||
|
[CRED024]
|
||
|
PAUL KUROWSKI
|
||
|
|
||
|
[CRED025]
|
||
|
MAP DESIGNERS
|
||
|
|
||
|
[CRED026]
|
||
|
ADAM COCHRANE
|
||
|
|
||
|
[CRED027]
|
||
|
NIK TAYLOR
|
||
|
|
||
|
[CRED028]
|
||
|
GARY MCADAM
|
||
|
|
||
|
[CRED029]
|
||
|
KEIRAN BAILLIE
|
||
|
|
||
|
[CRED030]
|
||
|
ALISDAIR WOOD
|
||
|
|
||
|
[CRED031]
|
||
|
ANDREW SOOSAY
|
||
|
|
||
|
[CRD031A]
|
||
|
STEVEN MULHOLLAND
|
||
|
|
||
|
[CRD031B]
|
||
|
WAYLAND STANDING
|
||
|
|
||
|
[CRD031C]
|
||
|
CAMPBELL J. DICK
|
||
|
|
||
|
[CRD031D]
|
||
|
GRAPHIC DESIGNER
|
||
|
|
||
|
[CRD031E]
|
||
|
STUART PETRI
|
||
|
|
||
|
[CRED032]
|
||
|
LEAD PROGRAMMER
|
||
|
|
||
|
[CRD032A]
|
||
|
PROGRAMMERS
|
||
|
|
||
|
[CRED033]
|
||
|
ALEXANDER ROGER
|
||
|
|
||
|
[CRED034]
|
||
|
GRAEME WILLIAMSON
|
||
|
|
||
|
[CRED035]
|
||
|
BARANE CHAN
|
||
|
|
||
|
[CRED036]
|
||
|
DEREK PAYNE
|
||
|
|
||
|
[CRED037]
|
||
|
GORDON YEOMAN
|
||
|
|
||
|
[CRD037A]
|
||
|
ALAN CAMPBELL
|
||
|
|
||
|
[CRD037B]
|
||
|
MARK HANLON
|
||
|
|
||
|
[CRD037C]
|
||
|
ANDRZEJ MADAJCZYK
|
||
|
|
||
|
[CRED038]
|
||
|
LEAD MUSIC PRODUCER
|
||
|
|
||
|
[CRED039]
|
||
|
CRAIG CONNER
|
||
|
|
||
|
[CRED040]
|
||
|
STUART ROSS
|
||
|
|
||
|
[CRED041]
|
||
|
LEAD AUDIO ENGINEER
|
||
|
|
||
|
[CRED042]
|
||
|
ALLAN WALKER
|
||
|
|
||
|
[CRD041A]
|
||
|
AUDIO ENGINEER
|
||
|
|
||
|
[CRD041B]
|
||
|
AUDIO
|
||
|
|
||
|
[CRD042A]
|
||
|
WILL MORTON
|
||
|
|
||
|
[CRED043]
|
||
|
AUDIO PROGRAMMER
|
||
|
|
||
|
[CRED044]
|
||
|
RAYMOND USHER
|
||
|
|
||
|
[CRED045]
|
||
|
TEST MANAGER
|
||
|
|
||
|
[CRED046]
|
||
|
CRAIG ARBUTHNOTT
|
||
|
|
||
|
[CRED047]
|
||
|
LEAD QA
|
||
|
|
||
|
[CRED048]
|
||
|
NEIL CORBETT
|
||
|
|
||
|
[CRED049]
|
||
|
KEVIN WONG
|
||
|
|
||
|
[CRED050]
|
||
|
QA
|
||
|
|
||
|
[CRED051]
|
||
|
DAVID BEDDOES
|
||
|
|
||
|
[CRED052]
|
||
|
DAVID WATSON
|
||
|
|
||
|
[CRED053]
|
||
|
BARRY CLARK
|
||
|
|
||
|
[CRED054]
|
||
|
ROSS SPARROW
|
||
|
|
||
|
[CRED055]
|
||
|
JAMES ALLAN
|
||
|
|
||
|
[CRED056]
|
||
|
NEIL MEIKLE
|
||
|
|
||
|
[CRD056A]
|
||
|
GEORGE WILLIAMSON
|
||
|
|
||
|
[CRD056B]
|
||
|
MATT JONES
|
||
|
|
||
|
[CRD056C]
|
||
|
ROB HARBOUR
|
||
|
|
||
|
[CRD056D]
|
||
|
TOM WHITTAKER
|
||
|
|
||
|
[CRED057]
|
||
|
LEAD TECHNICAL SUPPORT
|
||
|
|
||
|
[CRED058]
|
||
|
LORRAINE ROY
|
||
|
|
||
|
[CRD057A]
|
||
|
TECHNICAL SUPPORT
|
||
|
|
||
|
[CRED059]
|
||
|
CHRISTINE CHALMERS
|
||
|
|
||
|
[CRD060A]
|
||
|
OFFICE SUPPORT
|
||
|
|
||
|
[CRD060B]
|
||
|
KIM GURNEY
|
||
|
|
||
|
[CRD060C]
|
||
|
CASSIE OLIVER
|
||
|
|
||
|
[CRED060]
|
||
|
ROCKSTAR NEW YORK
|
||
|
|
||
|
[CRED061]
|
||
|
EXECUTIVE PRODUCER
|
||
|
|
||
|
[CRED062]
|
||
|
SAM HOUSER
|
||
|
|
||
|
[CRED063]
|
||
|
PRODUCER
|
||
|
|
||
|
[CRED064]
|
||
|
DAN HOUSER
|
||
|
|
||
|
[CRED065]
|
||
|
VP OF DEVELOPMENT
|
||
|
|
||
|
[CRED066]
|
||
|
JAMIE KING
|
||
|
|
||
|
[CRED067]
|
||
|
CHIEF TECHNOLOGY OFFICER
|
||
|
|
||
|
[CRED068]
|
||
|
GARY J. FOREMAN
|
||
|
|
||
|
[CRED069]
|
||
|
ASSOCIATE PRODUCER
|
||
|
|
||
|
[CRED070]
|
||
|
JEREMY POPE
|
||
|
|
||
|
[CRD071A]
|
||
|
DIRECTOR OF QUALITY ASSURANCE
|
||
|
|
||
|
[CRD072A]
|
||
|
JEFF ROSA
|
||
|
|
||
|
[CRED071]
|
||
|
MUSIC SUPERVISOR
|
||
|
|
||
|
[CRED072]
|
||
|
TERRY DONOVAN
|
||
|
|
||
|
[CRED073]
|
||
|
PRODUCTION TEAM
|
||
|
|
||
|
[CRED074]
|
||
|
TERRY DONOVAN
|
||
|
|
||
|
[CRED075]
|
||
|
JENNIFER KOLBE
|
||
|
|
||
|
[CRED076]
|
||
|
JENEFER GROSS
|
||
|
|
||
|
[CRED077]
|
||
|
LAURA PATERSON
|
||
|
|
||
|
[CRED078]
|
||
|
JEFF CASTANEDA
|
||
|
|
||
|
[CRED079]
|
||
|
JERONIMO BARRERA
|
||
|
|
||
|
[CRED080]
|
||
|
CARLY SLATER
|
||
|
|
||
|
[CRED081]
|
||
|
JUNG KWAK
|
||
|
|
||
|
[CRED082]
|
||
|
BRIAN WOOD
|
||
|
|
||
|
[CRED083]
|
||
|
RENAUD SEBANNE
|
||
|
|
||
|
[CRED084]
|
||
|
RICHARD KRUGER
|
||
|
|
||
|
[CRD084A]
|
||
|
DANIEL EINZIG
|
||
|
|
||
|
[CRD084B]
|
||
|
JACEN BURROWS
|
||
|
|
||
|
[CRD084C]
|
||
|
LINN PR
|
||
|
|
||
|
[CRD084D]
|
||
|
COVER ART
|
||
|
|
||
|
[CRD084E]
|
||
|
STEPHEN BLISS
|
||
|
|
||
|
[CRED085]
|
||
|
KENT PAUL'S 80 NOSTALGIA ZONE
|
||
|
|
||
|
[CRED086]
|
||
|
WRITTEN BY DAN HOUSER
|
||
|
|
||
|
[CRD086A]
|
||
|
PRODUCED BY ADAM TEDMAN
|
||
|
|
||
|
[CRED087]
|
||
|
WWW.KENTPAUL.COM AND WWW.VICECITY.COM
|
||
|
|
||
|
[CRED088]
|
||
|
CREATED BY
|
||
|
|
||
|
[CRD088A]
|
||
|
ADAM TEDMAN
|
||
|
|
||
|
[CRD088B]
|
||
|
DAVID YU
|
||
|
|
||
|
[CRD088C]
|
||
|
JERRY LUNA
|
||
|
|
||
|
[CRD088D]
|
||
|
STUART PETRI
|
||
|
|
||
|
[CRD088E]
|
||
|
MICHAEL CARNEVALE
|
||
|
|
||
|
[CRD088F]
|
||
|
GREG LAU
|
||
|
|
||
|
[CRD088G]
|
||
|
FUTABA HAYASHI
|
||
|
|
||
|
[CRED089]
|
||
|
QA MANAGER
|
||
|
|
||
|
[CRED090]
|
||
|
CRAIG ARBUTHNOTT
|
||
|
|
||
|
[CRED091]
|
||
|
LEAD ANALYST
|
||
|
|
||
|
[CRED092]
|
||
|
ADAM DAVIDSON
|
||
|
|
||
|
[CRD092A]
|
||
|
JOE HOWELL
|
||
|
|
||
|
[CRD092B]
|
||
|
MARC FERNANDEZ
|
||
|
|
||
|
[CRED093]
|
||
|
GAME ANALYST
|
||
|
|
||
|
[CRED094]
|
||
|
RICHARD HUIE
|
||
|
|
||
|
[CRED095]
|
||
|
ROCKSTAR TEST TEAM
|
||
|
|
||
|
[CRED096]
|
||
|
LANCE WILLIAMS
|
||
|
|
||
|
[CRED097]
|
||
|
JOE GREENE
|
||
|
|
||
|
[CRED098]
|
||
|
BRIAN PLANER
|
||
|
|
||
|
[CRD098A]
|
||
|
ELIZABETH SATTERWHITE
|
||
|
|
||
|
[CRD098B]
|
||
|
JAMEEL VEGA
|
||
|
|
||
|
[CRD098C]
|
||
|
MIKE HONG
|
||
|
|
||
|
[CRED099]
|
||
|
LEE CUMMINGS
|
||
|
|
||
|
[CRED100]
|
||
|
STORY
|
||
|
|
||
|
[CRED101]
|
||
|
JAMES WORRALL
|
||
|
|
||
|
[CRED102]
|
||
|
DAN HOUSER
|
||
|
|
||
|
[CRED103]
|
||
|
ADAM TEDMAN
|
||
|
|
||
|
[CRED104]
|
||
|
PAUL YEATES
|
||
|
|
||
|
[CRED105]
|
||
|
JENEFER GROSS
|
||
|
|
||
|
[CRED106]
|
||
|
LAURA PATERSON
|
||
|
|
||
|
[CRED107]
|
||
|
CUT SCENES
|
||
|
|
||
|
[CRED108]
|
||
|
WRITTEN BY DAN HOUSER AND JAMES WORRALL
|
||
|
|
||
|
[CRED109]
|
||
|
AUDIO DIRECTED BY DAN HOUSER AND NAVID KHONSARI
|
||
|
|
||
|
[CRED110]
|
||
|
PRODUCED BY JAMIE KING
|
||
|
|
||
|
[CRD110A]
|
||
|
TALENT PROCUREMENT: JAMIE KING, SEAN MACALUSO
|
||
|
|
||
|
[CRED111]
|
||
|
CAST
|
||
|
|
||
|
[CRD111A]
|
||
|
SUPPORTING CHARACTERS
|
||
|
|
||
|
[CRED112]
|
||
|
TOMMY VERCETTI - RAY LIOTTA
|
||
|
|
||
|
[CRED113]
|
||
|
KEN ROSENBERG - WILLIAN FICHTNER
|
||
|
|
||
|
[CRED114]
|
||
|
SONNY FORELLI - TOM SIZEMORE
|
||
|
|
||
|
[CRED115]
|
||
|
STEVE SCOTT - DENNIS HOPPER
|
||
|
|
||
|
[CRED116]
|
||
|
AVERY CARRINGTON - BURT REYNOLDS
|
||
|
|
||
|
[CRED117]
|
||
|
RICARDO DIAZ - LUIS GUZMAN
|
||
|
|
||
|
[CRED118]
|
||
|
LANCE VANCE - PHILIP MICHAEL THOMAS
|
||
|
|
||
|
[CRED119]
|
||
|
COLONEL JUAN CORTEZ - ROBERT DAVI
|
||
|
|
||
|
[CRED120]
|
||
|
UMBERTO ROBINA - DANNY TREJO
|
||
|
|
||
|
[CRED121]
|
||
|
PHIL CASSIDY - GARY BUSEY
|
||
|
|
||
|
[CRED122]
|
||
|
MITCH BAKER - LEE MAJORS
|
||
|
|
||
|
[CRED123]
|
||
|
MERCEDES CORTEZ - FAIRUZA BALK
|
||
|
|
||
|
[CRED124]
|
||
|
KENT PAUL - DANNY DYER
|
||
|
|
||
|
[CRED125]
|
||
|
JEZZ TORRENT - KEVIN MCKIDD
|
||
|
|
||
|
[CRED126]
|
||
|
TAXI CONTROLLER - DEBORAH HARRY
|
||
|
|
||
|
[CRED127]
|
||
|
CANDY SUXXX - JENNA JAMESON
|
||
|
|
||
|
[CRED128]
|
||
|
BJ SMITH - LAWRENCE TAYLOR
|
||
|
|
||
|
[CRED129]
|
||
|
AUNTIE POULET - YOUREE CLEOMILI HARRIS
|
||
|
|
||
|
[CRED130]
|
||
|
SUPPLIER - ARMANDO RIESCO
|
||
|
|
||
|
[CRED131]
|
||
|
COUGAR - BLAYNE PERRY
|
||
|
|
||
|
[CRED132]
|
||
|
HILARY - CHARLES TUCKER
|
||
|
|
||
|
[CRED133]
|
||
|
CONGRESSMAN ALEX SHRUB - CHRIS LUCAS
|
||
|
|
||
|
[CRED134]
|
||
|
OLD MAN KELLY - GEORGE DICENZO
|
||
|
|
||
|
[CRD134A]
|
||
|
CAM JONES - GREG SIMS
|
||
|
|
||
|
[CRD134B]
|
||
|
PSYCHO - HUNTER PLATIN
|
||
|
|
||
|
[CRD134C]
|
||
|
MAUDE THE ICE CREAM LADY - JANE GENNARO
|
||
|
|
||
|
[CRD134D]
|
||
|
JETHRO - JOHN ZURHELLEN
|
||
|
|
||
|
[CRD134E]
|
||
|
GONZALES - JORGE PUPO
|
||
|
|
||
|
[CRD134F]
|
||
|
DWAYNE - NAVID KHONSARI
|
||
|
|
||
|
[CRD134G]
|
||
|
DICK - PETER MCKAY
|
||
|
|
||
|
[CRD134H]
|
||
|
MIKE THE GOON & PORN GUY - ROBERT CIHRA
|
||
|
|
||
|
[CRD134I]
|
||
|
PERCY - RUSSELL FOREMAN
|
||
|
|
||
|
[CRED135]
|
||
|
MOTION CAPTURE
|
||
|
|
||
|
[CRED136]
|
||
|
ANIMATED BY
|
||
|
|
||
|
[CRD136A]
|
||
|
TECHNICAL DIRECTION BY ALEX HORTON
|
||
|
|
||
|
[CRED137]
|
||
|
DIRECTED BY
|
||
|
|
||
|
[CRD137A]
|
||
|
DIRECTED BY NAVID KHONSARI
|
||
|
|
||
|
[CRED138]
|
||
|
PRODUCED BY
|
||
|
|
||
|
[CRD138A]
|
||
|
PRODUCED BY JAMIE KING
|
||
|
|
||
|
[CRD138B]
|
||
|
RENAUD SEBBANE
|
||
|
|
||
|
[CRED139]
|
||
|
RECORDED AT PERSPECTIVE STUDIOS, BROOKLYN
|
||
|
|
||
|
[CRED140]
|
||
|
MOTION CAPTURE ACTORS
|
||
|
|
||
|
[CRD140A]
|
||
|
BLAYNE PERRY
|
||
|
|
||
|
[CRD140B]
|
||
|
JONATHON SALE
|
||
|
|
||
|
[CRD140C]
|
||
|
CHARLES TUCKER
|
||
|
|
||
|
[CRD140D]
|
||
|
EDDIE MARRERO
|
||
|
|
||
|
[CRD140E]
|
||
|
WILLIAM MCCALL
|
||
|
|
||
|
[CRD140F]
|
||
|
JORGE PUPO
|
||
|
|
||
|
[CRD140G]
|
||
|
ROBERT JACKSON
|
||
|
|
||
|
[CRD140H]
|
||
|
TARA RADCLIFFE
|
||
|
|
||
|
[CRD140I]
|
||
|
JENIFER GAMBETESE
|
||
|
|
||
|
[CRD140J]
|
||
|
KRIS ACHEVARRIA
|
||
|
|
||
|
[CRD140K]
|
||
|
ALI ORDOUBADI
|
||
|
|
||
|
[CRD140L]
|
||
|
KAHLEEM POOLE
|
||
|
|
||
|
[CRED141]
|
||
|
PEDESTRIAN DIALOGUE
|
||
|
|
||
|
[CRD141A]
|
||
|
WRITTEN BY DAN HOUSER, MARC FERNANDEZ, GILLIAN TELLING AND NAVID KHONSARI
|
||
|
|
||
|
[CRD141B]
|
||
|
WITH HELP FROM JEREMY POPE, LANCE WILLIAMS, AND JENNY JEMISON
|
||
|
|
||
|
[CRED142]
|
||
|
WRITTEN BY
|
||
|
|
||
|
[CRD142A]
|
||
|
DAN HOUSER AND JAMES WORRALL
|
||
|
|
||
|
[CRED143]
|
||
|
DIRECTED BY DAN HOUSER, CRAIG CONNER, MARC FERNANDEZ, AND ALLAN WALKER
|
||
|
|
||
|
[CRED144]
|
||
|
PRODUCED BY RENAUD SEBANNE
|
||
|
|
||
|
[CRED145]
|
||
|
PEDESTRIANS
|
||
|
|
||
|
[CRED146]
|
||
|
ADAM DAVIDSON, ADAM WATKINS, ALEJANDRO K. BROWN, ALEX ANTHONY SIOUKAS, ALEX GARCIA,
|
||
|
|
||
|
[CRED147]
|
||
|
ALICE SALTZMAN, ALISON CIHRA, AMY SALIMA, AMY SALZMAN, ANDREA VIDELA, ANTHONY ATTI,
|
||
|
|
||
|
[CRED148]
|
||
|
ANTHONY RIVERA, BIJAN SHAMS, BLAYNE PERRY, BRETT BISOGNO, BREYE MATA, BRIAN PANEN,
|
||
|
|
||
|
[CRED149]
|
||
|
BROCK VODER, CAREY BERTINI, CHARISSE LAMBERT, CHRIS DIFAT, CHRIS REISENBERGER,
|
||
|
|
||
|
[CRED150]
|
||
|
CHRISTOPHER BRODAY, CHRISTOPHER CARRO, CYNTHIA GREENE, DAMARIES LOPEZ, DAN LEE,
|
||
|
|
||
|
[CRED151]
|
||
|
DAN SCHNEIDER, DAN TOYAMA, DAVID DEAN CHALTFIELD, JR., DAVID HARRISON, DAVID WILEY,
|
||
|
|
||
|
[CRED152]
|
||
|
DEBORAH COLLINS, DEBRANDA CHANEY-GILES, DEMETRA KOUKOULAS, DENISE ROSADO,
|
||
|
|
||
|
[CRED153]
|
||
|
DEVIN BENNETT, DEVIN WINTERBOTTOM, DORIS WOO, DOUGLAS HARRISON, DUNCAN COUTTS,
|
||
|
|
||
|
[CRED154]
|
||
|
DUPE AJAYI, EDWIN AVELLANEDA, ELIZABETH HOWELL, ELIZABETH SATTERWHITE, ERIC NAGLE,
|
||
|
|
||
|
[CRED155]
|
||
|
ESTEBAN KARPLUS, F. FONT, FUTABA HAYASHI, GENE HILGREEN, GERALD COSGROVE,
|
||
|
|
||
|
[CRED156]
|
||
|
GERARD LUNA, GILLIAN TELLING, GREGG CARLUCCI, GREGORY CLERVOIX, GREGORY SCHWEIZER,
|
||
|
|
||
|
[CRED157]
|
||
|
HADLEY TOMICKI, J. ROSSETT, JAMEEL VEGA, JASON JONES, JEFF ROSA, JENNIFER JEMISON,
|
||
|
|
||
|
[CRED158]
|
||
|
JEREMY TAGGERT, JESSICA RIDER, JOSEPH GREENE,JOSEPH HOWELL, KATE DUKICH,
|
||
|
|
||
|
[CRED159]
|
||
|
KEL O'NEILL, KEVIN HOPKINS, LADAWN JAMES, LANCE WILLIAMS, LAURA BUBBLES,
|
||
|
|
||
|
[CRED160]
|
||
|
LAURA PATTERSON, LEE CUMMINGS, LETICIA L. YOUNG, LINDSAY KENNEDY, LISA ORITZ,
|
||
|
|
||
|
[CRED161]
|
||
|
LORNA JORDAN, LUCIO AMADIO, MARCO FERNANDEZ, MARIKO TANAKA, MARLON MATTHEWS,
|
||
|
|
||
|
[CRED162]
|
||
|
MARY TELLING, MASAYOSHI MITSUYAMA, MATTHEW CHUNG, MAX ALLSTADT, MAX BOGDANOV,
|
||
|
|
||
|
[CRED163]
|
||
|
MELISSA ALVAREZ, MICHAEL MAY, MICHAEL ROTHSTEIN, MIGUEL VIDAL, MIKE FEDERLINE,
|
||
|
|
||
|
[CRED164]
|
||
|
NATALIE DESCALZO, N'GAI MEMBERS, NICOLAS MALLO, NOELLE SADLER, NORBERT MORIVAN,
|
||
|
|
||
|
[CRED165]
|
||
|
OSWALD GREENE, JR., PETER MCKAY, PETER APPEL, PRESTON SAVARESE, RAFAEL GONZALES,
|
||
|
|
||
|
[CRED166]
|
||
|
RANDY JOHNSON, REY CONCEPCION, RICHARD KROGER, ROB TIBBS, ROBERT JACKSON,
|
||
|
|
||
|
[CRED167]
|
||
|
ROBERT SCHULER, ROSS A. MCINTYRE, RUSSELL FOREMAN, RUTH NUNEZ, SALVADORE SUAZO,
|
||
|
|
||
|
[CRED168]
|
||
|
SAM WHITE, SANTOS GONZALES, SCOTT SMITH, SEYMOUR FRAILMAN, SPELMAN BRAUMAN,
|
||
|
|
||
|
[CRED169]
|
||
|
STEPHANIE TELLING, STEVE KNEZEVICH, STEVE ROBERT, SUMIKO YASUDA, SUSAN LEWIS,
|
||
|
|
||
|
[CRED170]
|
||
|
SYLVIA COLACIOS, TOMOKO MIYAZAKI, TRON, VERDEL HALE, YVES MONDESIR, ZENO LEINFELDER,
|
||
|
|
||
|
[CRED171]
|
||
|
DAVID BEDDOES, CHRISTINE CHALMERS, BARRY CLARK, NEIL CORBETT, KIM GURNEY, NEIL MEIKLE,
|
||
|
|
||
|
[CRED172]
|
||
|
CASSIE OLIVER, LORRAINE ROY, DAVID WATSON, KEVIN WONG, WILL MORTON
|
||
|
|
||
|
[CRED175]
|
||
|
ADAM DAVIDSON
|
||
|
|
||
|
[CRED176]
|
||
|
LANCE WILLIAMS
|
||
|
|
||
|
[CRED177]
|
||
|
NEIL MCCAFFREY
|
||
|
|
||
|
[CRED178]
|
||
|
LAURA PATERSON
|
||
|
|
||
|
[CRED179]
|
||
|
REY CONCEPCION
|
||
|
|
||
|
[CRED180]
|
||
|
CHARLES HEROLD
|
||
|
|
||
|
[CRED181]
|
||
|
ANDREW GREENWALD
|
||
|
|
||
|
[CRED182]
|
||
|
JAMES MIELKE
|
||
|
|
||
|
[CRED183]
|
||
|
PETER SUCIU
|
||
|
|
||
|
[CRED184]
|
||
|
ALEX ODULIO
|
||
|
|
||
|
[CRED185]
|
||
|
DON NKRUMAH
|
||
|
|
||
|
[CRED186]
|
||
|
KENDALL PITTMAN
|
||
|
|
||
|
[CRED187]
|
||
|
SAL SUAZO
|
||
|
|
||
|
[CRED188]
|
||
|
EREK MATEO
|
||
|
|
||
|
[CRED189]
|
||
|
CHRIS DIFATE
|
||
|
|
||
|
[CRED190]
|
||
|
LEILA MILTON
|
||
|
|
||
|
[CRED191]
|
||
|
DARREN ZOLTOWSKI
|
||
|
|
||
|
[CRED192]
|
||
|
VIRGINIA SMITH
|
||
|
|
||
|
[CRED193]
|
||
|
KEVIN CASSIN
|
||
|
|
||
|
[CRED194]
|
||
|
JASON SHIGEMORI
|
||
|
|
||
|
[CRED195]
|
||
|
KELLY KINSELLA
|
||
|
|
||
|
[CRED196]
|
||
|
MOLLIE STICKNEY
|
||
|
|
||
|
[CRED197]
|
||
|
STANTON SARJEANT
|
||
|
|
||
|
[CRED198]
|
||
|
LAURA WALSH
|
||
|
|
||
|
[CRED199]
|
||
|
MARK GARONE
|
||
|
|
||
|
[CRED200]
|
||
|
JOANNA SLY
|
||
|
|
||
|
[CRED201]
|
||
|
ELIZABETH HOWELL
|
||
|
|
||
|
[CRED202]
|
||
|
ANA HERCULES
|
||
|
|
||
|
[CRED203]
|
||
|
SHIRLEY IRICK
|
||
|
|
||
|
[CRED204]
|
||
|
KASHONA FIELDS
|
||
|
|
||
|
[CRED205]
|
||
|
JOEL M. LILJE
|
||
|
|
||
|
[CRED206]
|
||
|
JOHN DIBENEDETTO
|
||
|
|
||
|
[CRED207]
|
||
|
NANCY GILES
|
||
|
|
||
|
[CRED208]
|
||
|
RYAN CROY
|
||
|
|
||
|
[CRED209]
|
||
|
JENNIFER KOLBE
|
||
|
|
||
|
[CRED210]
|
||
|
LIAM BURKE
|
||
|
|
||
|
[CRED211]
|
||
|
SIGRID PREISSL
|
||
|
|
||
|
[CRED212]
|
||
|
ANITA FITZSIMONS
|
||
|
|
||
|
[CRED213]
|
||
|
PHILIPPA RASELLI
|
||
|
|
||
|
[CRED214]
|
||
|
WIL QUESNEL
|
||
|
|
||
|
[CRED215]
|
||
|
FALKO BURKERT
|
||
|
|
||
|
[CRED216]
|
||
|
SARA SEWELL
|
||
|
|
||
|
[CRED217]
|
||
|
RADIO STATIONS AND MUSIC
|
||
|
|
||
|
[CRED218]
|
||
|
MUSIC CONSULTANCY
|
||
|
|
||
|
[CRD218A]
|
||
|
HEINZ HENN
|
||
|
|
||
|
[CRD218B]
|
||
|
STUART ROSS
|
||
|
|
||
|
[CRED219]
|
||
|
SOUNDTRACK CO-ORDINATOR
|
||
|
|
||
|
[CRED220]
|
||
|
TERRY DONOVAN
|
||
|
|
||
|
[CRED221]
|
||
|
PRODUCER FOR ROCKSTAR GAMES
|
||
|
|
||
|
[CRED222]
|
||
|
DAN HOUSER AND LAZLOW
|
||
|
|
||
|
[CRED223]
|
||
|
PRODUCER FOR ROCKSTAR NORTH
|
||
|
|
||
|
[CRED224]
|
||
|
CRAIG CONNER
|
||
|
|
||
|
[CRED225]
|
||
|
ALLAN WALKER
|
||
|
|
||
|
[CRED226]
|
||
|
LAZLOW
|
||
|
|
||
|
[CRED227]
|
||
|
DJ BANTER AND IMAGING
|
||
|
|
||
|
[CRED228]
|
||
|
WRITTEN BY DAN HOUSER AND LAZLOW
|
||
|
|
||
|
[CRED229]
|
||
|
FLASH FM
|
||
|
|
||
|
[CRD229A]
|
||
|
TONI-MARIA CHAMBERS
|
||
|
|
||
|
[CRD229B]
|
||
|
IMAGING VOICE AND PRODUCTION-JEFF BERLIN
|
||
|
|
||
|
[CRED230]
|
||
|
SPECIAL THANKS TO
|
||
|
|
||
|
[CRED231]
|
||
|
TOMMY MOTTOLA,
|
||
|
|
||
|
[CRED232]
|
||
|
MICHELLE ANTHONY,
|
||
|
|
||
|
[CRED233]
|
||
|
STEVE BARNETT,
|
||
|
|
||
|
[CRED234]
|
||
|
CHUCK FLECKENSTEIN,
|
||
|
|
||
|
[CRED235]
|
||
|
RITA LIBERATOR
|
||
|
|
||
|
[CRED236]
|
||
|
MARTIN & CLAIRE LOGAN
|
||
|
|
||
|
[CRED237]
|
||
|
SANDRA HUTTON
|
||
|
|
||
|
[CRED238]
|
||
|
CHRISTINE DAVIDSON
|
||
|
|
||
|
[CRED239]
|
||
|
ALAN, RED & BIGFOOT
|
||
|
|
||
|
[CRED240]
|
||
|
LE T
|
||
|
|
||
|
[CRED241]
|
||
|
COLIN DONALD
|
||
|
|
||
|
[CRED242]
|
||
|
KERRY STALLWOOD
|
||
|
|
||
|
[CRED243]
|
||
|
ALAN MCGREGOR
|
||
|
|
||
|
[CRED244]
|
||
|
CHRIS MORTON
|
||
|
|
||
|
[CRED245]
|
||
|
EMIL BUSSE
|
||
|
|
||
|
[CRED246]
|
||
|
EMILY BAILLIE
|
||
|
|
||
|
[CRED247]
|
||
|
KEVIN ARCHIBALD
|
||
|
|
||
|
[CRED248]
|
||
|
MORAG KERR
|
||
|
|
||
|
[CRED249]
|
||
|
CATH WALKER
|
||
|
|
||
|
[CRED250]
|
||
|
ISO BAR
|
||
|
|
||
|
[CRED251]
|
||
|
WATERLINE
|
||
|
|
||
|
[CRED252]
|
||
|
NEWS CAFE
|
||
|
|
||
|
[CRD251A]
|
||
|
THE POND
|
||
|
|
||
|
[CRD252A]
|
||
|
PIVO
|
||
|
|
||
|
[CRED253]
|
||
|
BUDGET VIDEO RENTALS
|
||
|
|
||
|
[CRED254]
|
||
|
LORNA'S SCOOTER
|
||
|
|
||
|
[CRED255]
|
||
|
GARETH MURFIN
|
||
|
|
||
|
[CRED256]
|
||
|
ADDITIONAL ART
|
||
|
|
||
|
[CRED257]
|
||
|
TONY PORTER
|
||
|
|
||
|
[CRED258]
|
||
|
CRAIG MOORE
|
||
|
|
||
|
[CRED259]
|
||
|
CUT SCENE LIP-SYNC ANIMATION
|
||
|
|
||
|
[CRED260]
|
||
|
COSGROVE HALL FILMS
|
||
|
|
||
|
[CRED261]
|
||
|
PRODUCER - OWEN BALLHATCHET
|
||
|
|
||
|
[CRED262]
|
||
|
SENIOR ANIMATOR - JON TURNER
|
||
|
|
||
|
[CRED263]
|
||
|
ANIMATORS - RICHARD DRUMM
|
||
|
|
||
|
[CRED264]
|
||
|
DAVE BROWN
|
||
|
|
||
|
[CRED265]
|
||
|
MAIR THOMAS
|
||
|
|
||
|
[CRED266]
|
||
|
PRASHANT PATEL
|
||
|
|
||
|
[CRED267]
|
||
|
AUDIO TECHNOLOGY CONSULTANT
|
||
|
|
||
|
[CRED268]
|
||
|
RIK EDE FOR GAMESOUND LTD.
|
||
|
|
||
|
[CRED269]
|
||
|
DTS INTEGRATION SUPPORT
|
||
|
|
||
|
[CRED270]
|
||
|
TED LAVERTY FOR DTS
|
||
|
|
||
|
[CRED271]
|
||
|
CHRIS GREER FOR DTS
|
||
|
|
||
|
[CRED272]
|
||
|
JASON PAGE FOR SCEE
|
||
|
|
||
|
[CRED273]
|
||
|
RESEARCH AND ANALYSIS
|
||
|
|
||
|
[CRED274]
|
||
|
VROCK
|
||
|
|
||
|
[CRED275]
|
||
|
DJ: LAZLOW AS HIMSELF
|
||
|
|
||
|
[CRED276]
|
||
|
IMAGING VOICE-JOE KELLY
|
||
|
|
||
|
[CRED277]
|
||
|
IMAGING PRODUCTION-JONATHAN HANST
|
||
|
|
||
|
[CRED278]
|
||
|
WAVE 103
|
||
|
|
||
|
[CRED279]
|
||
|
DJ: ADAM FIRST-JAMIE CANFIELD
|
||
|
|
||
|
[CRED280]
|
||
|
IMAGING VOICE-JEN SWEENEY
|
||
|
|
||
|
[CRED281]
|
||
|
IMAGING PRODUCTION-JONATHAN HANST
|
||
|
|
||
|
[CRED282]
|
||
|
FEVER 105
|
||
|
|
||
|
[CRED283]
|
||
|
DJ: OLIVER 'LADYKILLER' BISCUIT-JULIUS DYSON
|
||
|
|
||
|
[CRED284]
|
||
|
IMAGING VOICE MALE-ED MCMANN
|
||
|
|
||
|
[CRED285]
|
||
|
IMAGING VOICE FEMALE-SHAWNEE SMITH
|
||
|
|
||
|
[CRED286]
|
||
|
IMAGING PRODUCTION- LISTEN KITCHEN
|
||
|
|
||
|
[CRED287]
|
||
|
EMOTION 98.3
|
||
|
|
||
|
[CRED288]
|
||
|
DJ: FERNANDO- FRANK CHAVEZ
|
||
|
|
||
|
[CRED289]
|
||
|
IMAGING VOICE-JEN SWEENEY
|
||
|
|
||
|
[CRED290]
|
||
|
IMAGING PRODUCTION-JONATHAN HANST
|
||
|
|
||
|
[CRED291]
|
||
|
RADIO ESPANTOSO
|
||
|
|
||
|
[CRED292]
|
||
|
DJ: PEPE-TONY CHILRODES
|
||
|
|
||
|
[CRED293]
|
||
|
WILDSTYLE
|
||
|
|
||
|
[CRED294]
|
||
|
DJ: MISTER MAGIC AS HIMSELF
|
||
|
|
||
|
[CRED295]
|
||
|
IMAGING VOICE-FRANK SILVESTRO
|
||
|
|
||
|
[CRED296]
|
||
|
IMAGING PRODUCTION-LAZLOW
|
||
|
|
||
|
[CRED297]
|
||
|
KCHAT
|
||
|
|
||
|
[CRED298]
|
||
|
WRITTEN BY DAN HOUSER AND LAZLOW
|
||
|
|
||
|
[CRED299]
|
||
|
PRODUCED AND EDITED BY LAZLOW
|
||
|
|
||
|
[CRED300]
|
||
|
DJ AMY SHECKENHAUSEN -LEYNA WEBER
|
||
|
|
||
|
[CRED301]
|
||
|
JEZ TORRENT-KEVIN MCKIDD
|
||
|
|
||
|
[CRED302]
|
||
|
MANDY -COLLEEN CORBETT
|
||
|
|
||
|
[CRED303]
|
||
|
MICHELLE CARAPADIS-MARY BIRDSONG
|
||
|
|
||
|
[CRED304]
|
||
|
MR.ZOO-CARL DOWLING
|
||
|
|
||
|
[CRED305]
|
||
|
GETHSEMANEE-LYNN LIPTON
|
||
|
|
||
|
[CRED306]
|
||
|
CLAUDE MAGINOT-JOHN MAUCERI
|
||
|
|
||
|
[CRED307]
|
||
|
BJ SMITH-LAWRENCE TAYLOR
|
||
|
|
||
|
[CRED308]
|
||
|
THOR-FRANK FAVA
|
||
|
|
||
|
[CRED309]
|
||
|
RADIO CALLERS
|
||
|
|
||
|
[CRED310]
|
||
|
COUZIN ED, JOSH CLARK, JASON BUHRMESTER, JUAN ALLER, WAYNE OLIVER, SUSAN LEWIS, GILLIAN TELLING, TOM MURRAY, MIKE FERRANTE SR., EMMANUEL GOLDSTEIN, DAN HOUSER, NICK MANDELOS, GERRY COSGROVE, MIKE PALERMO, PORKCHOP, KEITH BROADAS
|
||
|
|
||
|
[CRED311]
|
||
|
LEWIS, GILLIAN TELLING, TOM MURRAY, MIKE FERRANTE SR., EMMANUEL GOLDSTEIN,
|
||
|
|
||
|
[CRED312]
|
||
|
DAN HOUSER, NICK MANDELOS, GERRY COSGROVE, MIKE PALERMO, PORKCHOP,
|
||
|
|
||
|
[CRED313]
|
||
|
KEITH BROADAS
|
||
|
|
||
|
[CRED314]
|
||
|
VCPR
|
||
|
|
||
|
[CRED315]
|
||
|
WRITTEN BY DAN HOUSER AND LAZLOW
|
||
|
|
||
|
[CRED316]
|
||
|
PRODUCED BY LAZLOW
|
||
|
|
||
|
[CRED317]
|
||
|
MAURICE CHAVEZ-PHILLIP ANTHONY RODRIGUEZ
|
||
|
|
||
|
[CRED318]
|
||
|
JONATHAN FREELOADER- PATRICK OLSEN
|
||
|
|
||
|
[CRED319]
|
||
|
MICHELLE MONTANIUS-KELLY GUEST
|
||
|
|
||
|
[CRED320]
|
||
|
REP. ALEX SHRUB- CHRIS LUCAS
|
||
|
|
||
|
[CRED321]
|
||
|
CALLUM CRAYSHAW- SEAN MODICA
|
||
|
|
||
|
[CRED322]
|
||
|
JOHN F. HICKORY- LJ GANSEN
|
||
|
|
||
|
[CRED323]
|
||
|
PASTOR RICHARDS- DAVID GREEN
|
||
|
|
||
|
[CRED324]
|
||
|
JAN BROWN- MAUREEN SILLIMAN
|
||
|
|
||
|
[CRED325]
|
||
|
BARRY STARK- RENAUD SEBBANE
|
||
|
|
||
|
[CRED326]
|
||
|
JENNY LOUISE CRAB- MARY BIRDSONG
|
||
|
|
||
|
[CRED327]
|
||
|
KONSTANTINOS SMITH- KONSTANTINOS.COM
|
||
|
|
||
|
[CRED328]
|
||
|
JEREMY ROBARD-PETER SILVESTRO
|
||
|
|
||
|
[CRED329]
|
||
|
RADIO COMMERCIALS
|
||
|
|
||
|
[CRED330]
|
||
|
WRITTEN BY DAN HOUSER AND LAZLOW
|
||
|
|
||
|
[CRED331]
|
||
|
PRODUCED BY LAZLOW
|
||
|
|
||
|
[CRED332]
|
||
|
ADDITIONAL JINGLES PRODUCED BY CRAIG CONNER
|
||
|
|
||
|
[CRED333]
|
||
|
COMMERCIAL VOICES:
|
||
|
|
||
|
[CRED334]
|
||
|
ADAM DAVIDSON, ALEX ANTHONY, ALICE SALTZMAN, AMY SALZMAN, KATE DUKICH,
|
||
|
|
||
|
[CRED335]
|
||
|
ARAN RONICLE, BARB JONES, BEN KRECH, BRIAN THOMAS, BROCK YODER, CHRIS
|
||
|
|
||
|
[CRED336]
|
||
|
FERRANTE, CRAIG CONNER, DAVE RYAN, DAVID GREEN, DORIS WOO, DOUGLAS
|
||
|
|
||
|
[CRED337]
|
||
|
HARRISON, ED MCMANN, FRANK CHAVEZ, FRANK FAVA, GENE HILGREEN, GREG
|
||
|
|
||
|
[CRED338]
|
||
|
SCHWEIZER, HUNTER PLATIN, JAMES FERRANTE, JEFF BERLIN, JEFF ROSA, JOE KELLY,
|
||
|
|
||
|
[CRED339]
|
||
|
JOHN MAUCERI, JOSH CLARK, JULIE WEMYSS, KEVIN STRALEY, KIM GURNEY, LANCE
|
||
|
|
||
|
[CRED340]
|
||
|
WILLIAMS, LAURA PATERSON, LAZLOW, LISA ORTIZ, LORNA JORDAN, LUCIEN JONES,
|
||
|
|
||
|
[CRED341]
|
||
|
MAUREEN SILLIMAN, MIKE FERRANTE JR., PETE GUSTIN, PETER SILVESTRO, RAFF
|
||
|
|
||
|
[CRED342]
|
||
|
CROLLA, RANDY JOHNSON, RICHARD KRUGER, RON REEVE, SHELLEY MILLER, SKY, TJ ALLARD
|
||
|
|
||
|
[CRD344A]
|
||
|
AUDIO RECORDED AT DIGITAL ARTS STUDIOS,
|
||
|
|
||
|
[CRED344]
|
||
|
NYC, TRACK 9 STUDIOS, NYC,
|
||
|
|
||
|
[CRED345]
|
||
|
WEDDINGTON MULTIMEDIA, LOS ANGELES,
|
||
|
|
||
|
[CRD345A]
|
||
|
SYNC SOUND, NYC AND RADIO LAZLOW, LONG ISLAND.
|
||
|
|
||
|
[CRED346]
|
||
|
THANKS TO AXEL ERICSON AND WON LEE AT DIGITAL ARTS, PAUL VASQUEZ AT TRACK 9 STUDIOS, JOHN BOWEN AND JOHN HASSLER AT SYNC SOUND
|
||
|
|
||
|
[CRED347]
|
||
|
MARK LLOYD
|
||
|
|
||
|
[CRED348]
|
||
|
TIM BATES
|
||
|
|
||
|
[CRED349]
|
||
|
KIT BROWN
|
||
|
|
||
|
[CRED350]
|
||
|
ANDY MASON
|
||
|
|
||
|
[CRED351]
|
||
|
PHIL DEANE
|
||
|
|
||
|
[CRED352]
|
||
|
PHIL ALEXANDER
|
||
|
|
||
|
[CRED353]
|
||
|
MATT HEWITT
|
||
|
|
||
|
[CRED354]
|
||
|
DENBY GRACE
|
||
|
|
||
|
[CRED355]
|
||
|
ANTOINE CABROL
|
||
|
|
||
|
[CRED356]
|
||
|
JONOTHAN STONES
|
||
|
|
||
|
[CRED357]
|
||
|
MIKE BLACKBURN
|
||
|
|
||
|
[CRED358]
|
||
|
TIM MCGAFF
|
||
|
|
||
|
[SUNSHIN]
|
||
|
Sunshine Autos
|
||
|
|
||
|
[CHERRYP]
|
||
|
Cherry Popper Icecreams
|
||
|
|
||
|
[KAUFCAB]
|
||
|
Kaufman Cabs
|
||
|
|
||
|
[BOATYAR]
|
||
|
The Boatyard
|
||
|
|
||
|
[WANT_L]
|
||
|
Your wanted level has been suspended, if you commit a crime whilst the stars are flashing your full wanted level will be reinstated.
|
||
|
|
||
|
[PICK1]
|
||
|
Body Armor delivered to Ocean View Hotel!
|
||
|
|
||
|
[HOTRNG]
|
||
|
HOTRING
|
||
|
|
||
|
[BLODRNG]
|
||
|
BLOODRING
|
||
|
|
||
|
[DIRTRNG]
|
||
|
DIRTRING
|
||
|
|
||
|
[FEC_ABR]
|
||
|
Accelerate, Brake or Reverse
|
||
|
|
||
|
[FEI_BTU]
|
||
|
; = -
|
||
|
|
||
|
[FEI_SCR]
|
||
|
Scroll
|
||
|
|
||
|
[SKUMBUY]
|
||
|
Skumole Shack purchased: $~1~
|
||
|
|
||
|
[SKUM_L]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Skumole Shack for $~1~
|
||
|
|
||
|
[SKUM_T]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Skumole Shack for $~1~
|
||
|
|
||
|
[SKUM_C]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to purchase Skumole Shack for $~1~
|
||
|
|
||
|
[LG_35]
|
||
|
Destination
|
||
|
|
||
|
[BOAT_AS]
|
||
|
~g~The Boatyard will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly.
|
||
|
|
||
|
[BOAT_A2]
|
||
|
BOATYARD ASSET COMPLETED
|
||
|
|
||
|
[BOAT_N]
|
||
|
Checkpoint Charlie
|
||
|
|
||
|
[BOAT_P]
|
||
|
~g~collect the packages before the time runs out.
|
||
|
|
||
|
[FEI_R1B]
|
||
|
R1 \ R2 button -
|
||
|
|
||
|
[HELP9_A]
|
||
|
Press the~h~ ~k~~PED_FIREWEAPON~ button ~w~to ~h~fire~w~ the sniper rifle.
|
||
|
|
||
|
[HELP21]
|
||
|
Press the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button to enter or exit a vehicle.
|
||
|
|
||
|
[CREAM]
|
||
|
Distribution
|
||
|
|
||
|
[UMBERTO]
|
||
|
Cafe Robina
|
||
|
|
||
|
[PU_CF1]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~ ~w~button to pick up this weapon. It will replace any weapon you have of the same type.
|
||
|
|
||
|
[FED_RDM]
|
||
|
MAP & BLIPS
|
||
|
|
||
|
[FEC_ILU]
|
||
|
Invert Look in 1st Person
|
||
|
|
||
|
[NITRO]
|
||
|
All taxi's now have a boost jump! Just press the horn button.
|
||
|
|
||
|
[RATNG53]
|
||
|
Untrustworthy
|
||
|
|
||
|
[RATNG54]
|
||
|
Embarrassment
|
||
|
|
||
|
[RATNG55]
|
||
|
Hacker
|
||
|
|
||
|
[RATNG56]
|
||
|
Cheater
|
||
|
|
||
|
[RATNG57]
|
||
|
Total Liar
|
||
|
|
||
|
[STHC_04]
|
||
|
Highest score with Keepie-Uppy beach ball
|
||
|
|
||
|
[STHC_05]
|
||
|
Hotring Best Result
|
||
|
|
||
|
[STFT_13]
|
||
|
Fastest time on Downtown Chopper Checkpoint
|
||
|
|
||
|
[STFT_14]
|
||
|
Fastest time on Ocean Beach Chopper Checkpoint
|
||
|
|
||
|
[STFT_15]
|
||
|
Fastest time on Vice Point Chopper Checkpoint
|
||
|
|
||
|
[STFT_16]
|
||
|
Fastest time on Little Haiti Chopper Checkpoint
|
||
|
|
||
|
[STFT_21]
|
||
|
Fastest time in Hotring
|
||
|
|
||
|
[STFT_22]
|
||
|
Fastest lap time in Hotring
|
||
|
|
||
|
[STFT_20]
|
||
|
Fastest time for 'Cone Crazy'
|
||
|
|
||
|
[HELP44]
|
||
|
Stop in the ~q~pink marker.
|
||
|
|
||
|
[HELP45]
|
||
|
Press the ~h~~k~~PED_DUCK~~w~ button to duck. This will increase the accuracy of guns you are holding.
|
||
|
|
||
|
[RCR1_5]
|
||
|
RC Bandit Race
|
||
|
|
||
|
[RCPL1_7]
|
||
|
RC Baron Race
|
||
|
|
||
|
[RCH1_11]
|
||
|
RC Raider Pickup
|
||
|
|
||
|
[FEA_CTD]
|
||
|
Warning! This feature requires DTS compatible hardware to be connected. Proceed?
|
||
|
|
||
|
[FEM_STE]
|
||
|
USE STEREO
|
||
|
|
||
|
[GREET]
|
||
|
Greetings from...
|
||
|
|
||
|
[LANCE_1]
|
||
|
Come on man, drive more careful!
|
||
|
|
||
|
[LANCE_2]
|
||
|
Hey watch what you're doin!
|
||
|
|
||
|
[LANCE_3]
|
||
|
Hey where are we goin' now?
|
||
|
|
||
|
[LANCE_4]
|
||
|
What are we doin' now?
|
||
|
|
||
|
[LAW4_15]
|
||
|
More money!
|
||
|
|
||
|
[MERC_5]
|
||
|
Nice car, Mr. Vercetti.
|
||
|
|
||
|
[MERC_26]
|
||
|
FASTER, FASTER, FASTER!
|
||
|
|
||
|
[MERC_27]
|
||
|
Careful, Tommy, I only have a nose job last month.
|
||
|
|
||
|
[MERC_28]
|
||
|
Tommy, drive careful.
|
||
|
|
||
|
[MERC_29]
|
||
|
Tommy, go slower.
|
||
|
|
||
|
[MERC_30]
|
||
|
Tommy, please kill someone other than me.
|
||
|
|
||
|
[MERC_31]
|
||
|
Tommy, baby, don't kill me!
|
||
|
|
||
|
[MERC_32]
|
||
|
Tommy, I'm glad you stole this car!
|
||
|
|
||
|
[MERC_40]
|
||
|
I had so much fun.
|
||
|
|
||
|
[MERC_43]
|
||
|
Adios, angel.
|
||
|
|
||
|
[MERC_44]
|
||
|
You keep working out, now, you hear.
|
||
|
|
||
|
[MERC_45]
|
||
|
Ciao, beautiful.
|
||
|
|
||
|
[COL5_17]
|
||
|
Oh my god they've got a helicopter!
|
||
|
|
||
|
[COL5_18]
|
||
|
Shoot the helicopter!
|
||
|
|
||
|
[COL5_19]
|
||
|
Tommy, take that chopper out!
|
||
|
|
||
|
[COL5_20]
|
||
|
He's coming again! Blow that chopper!
|
||
|
|
||
|
[COL5_21]
|
||
|
Look at the size of that chopper!
|
||
|
|
||
|
[COL5_22]
|
||
|
Here he comes again!
|
||
|
|
||
|
[FEA_DSM]
|
||
|
Warning! This savegame is set to use DTS. This requires DTS compatible hardware to be connected. Please select whether you want to proceed using DTS or STEREO output.
|
||
|
|
||
|
[STFT_23]
|
||
|
Fastest time for Checkpoint Charlie
|
||
|
|
||
|
[HELP50]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~~w~ button to set the camera behind you.
|
||
|
|
||
|
[HELP51]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~~w~ button to set the camera behind you.
|
||
|
|
||
|
[HELP52]
|
||
|
Press the ~h~~k~~PED_ANSWER_PHONE~~w~ button to set the camera behind you.
|
||
|
|
||
|
[HELP53]
|
||
|
Press ~h~~k~~PED_CYCLE_WEAPON_LEFT~~w~ button or ~h~~k~~PED_CYCLE_WEAPON_RIGHT~~w~ button to cycle through your available weapons.
|
||
|
|
||
|
[HELP46]
|
||
|
There are eight different types of weapon.
|
||
|
|
||
|
[HELP47]
|
||
|
You can carry one of each type of weapon at a time - one type of pistol, one type of shotgun.
|
||
|
|
||
|
[HELP54]
|
||
|
~w~Cost: $~1~ ~r~Buying this will replace your current weapon.
|
||
|
|
||
|
[HELP2A2]
|
||
|
Press the ~h~~k~~PED_SPRINT~~w~ button when running to ~h~sprint
|
||
|
|
||
|
[HLPSN_A]
|
||
|
The sniper rifle allows you to zoom in and fire accurately at targets from a distance.
|
||
|
|
||
|
[HLPSN_B]
|
||
|
Press and hold the~h~ ~k~~PED_LOCK_TARGET~ ~w~button to ~h~target~w~ with the sniper rifle.
|
||
|
|
||
|
[HLPSN_C]
|
||
|
Press and hold the~h~ ~k~~PED_LOCK_TARGET~ ~w~button to ~h~target~w~ with the sniper rifle.
|
||
|
|
||
|
[HLPSN_D]
|
||
|
Press the ~h~~k~~PED_SNIPER_ZOOM_IN~~w~ button ~w~to ~h~zoom in ~w~with the rifle and the~h~ ~k~~PED_SNIPER_ZOOM_OUT~ button ~w~to ~h~zoom out ~w~again.
|
||
|
|
||
|
[HLPSN_E]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~~w~ button ~w~to ~h~fire~w~ the sniper rifle.
|
||
|
|
||
|
[HLPSN_F]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~~w~ button ~w~to ~h~fire~w~ the sniper rifle.
|
||
|
|
||
|
[HLPSN_G]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~~w~ button to ~h~fire~w~ the sniper rifle.
|
||
|
|
||
|
[PLANE_H]
|
||
|
Use the ~h~~k~~VEHICLE_ACCELERATE~~w~ button to accelerate, Left and right to turn.
|
||
|
|
||
|
[PLANE_4]
|
||
|
Use the ~h~~k~~VEHICLE_ACCELERATE~~w~ button to accelerate, Left and right to turn.
|
||
|
|
||
|
[HELP55]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~~w~ button to attack the chef.
|
||
|
|
||
|
[STPR_8]
|
||
|
Pole Position Club
|
||
|
|
||
|
[STPR_9]
|
||
|
3321 Vice Point
|
||
|
|
||
|
[STPR_10]
|
||
|
Links View Apartment
|
||
|
|
||
|
[STPR_11]
|
||
|
El Swanko Casa
|
||
|
|
||
|
[STPR_12]
|
||
|
1102 Washington Street
|
||
|
|
||
|
[STPR_13]
|
||
|
Ocean Heights Apartment
|
||
|
|
||
|
[STPR_14]
|
||
|
Skumole Shack
|
||
|
|
||
|
[STPR_15]
|
||
|
Hyman Condo
|
||
|
|
||
|
[RCCANX]
|
||
|
~r~RC plane cancelled.
|
||
|
|
||
|
[CLT_HL2]
|
||
|
When a Clothes Pickup is collected, a one star or two star wanted level will be cleared.
|
||
|
|
||
|
[CRED009]
|
||
|
MISSION DESIGN
|
||
|
|
||
|
[CRED359]
|
||
|
LEE JOHNSON
|
||
|
|
||
|
[CRED360]
|
||
|
HENDRIK LESSER
|
||
|
|
||
|
[CRED361]
|
||
|
PASQUALE STACCHIOTTI
|
||
|
|
||
|
[CRED362]
|
||
|
ENRIQUE FERNANDEZ
|
||
|
|
||
|
[CRED363]
|
||
|
PAUL BYERS
|
||
|
|
||
|
[CRED364]
|
||
|
MIKE EMENY
|
||
|
|
||
|
[CRED365]
|
||
|
ROB DUNKIN
|
||
|
|
||
|
[CRED366]
|
||
|
CHARLIE KINLOCH
|
||
|
|
||
|
[CRED367]
|
||
|
KEVIN HOBSON
|
||
|
|
||
|
[CRED368]
|
||
|
JIM CREE
|
||
|
|
||
|
[MOB_66A]
|
||
|
Tommy, Tommy why you coming back here for?
|
||
|
|
||
|
[MOB_66B]
|
||
|
I tell you we don't want to see you around here no more.
|
||
|
|
||
|
[MOB_67A]
|
||
|
Tommy, me thinks you should be staying away, you hear?
|
||
|
|
||
|
[MOB_67B]
|
||
|
The Haitian boys not too 'appy with you.
|
||
|
|
||
|
[MOB_18A]
|
||
|
Tommy, it's Paulo, how are you? Right mate, anyway, thought I had to drop you a line.
|
||
|
|
||
|
[MOB_18B]
|
||
|
Oh my good lord, my son, you will not believe the quality of the brass I just encountered.
|
||
|
|
||
|
[MOB_18C]
|
||
|
Street walker or something, just down in Little Havana, mate.
|
||
|
|
||
|
[MOB_18D]
|
||
|
Said her name was Mercedes or something.
|
||
|
|
||
|
[MOB_18E]
|
||
|
Oh my god, mate. You gotta check this bird out.
|
||
|
|
||
|
[MOB_18F]
|
||
|
Could strip the lead out of a pencil. Said I was the best she ever had and all.
|
||
|
|
||
|
[MOB_18G]
|
||
|
Keep you potatoes skinned for her. Be seeing you.
|
||
|
|
||
|
[MOB_72A]
|
||
|
Tommy, it's me, Lance. Keep your mouth shut there Tommy, 'cause I ain't got time to talk.
|
||
|
|
||
|
[MOB_72B]
|
||
|
I ain't interested in what you got to say. Why should I be? You don't care about me, do you?
|
||
|
|
||
|
[MOB_72C]
|
||
|
You gotta look after me a bit better. Give me a fair slice. You know...
|
||
|
|
||
|
[MOB_72D]
|
||
|
Tommy... oh, look, man, I'm sorry. It's just that...
|
||
|
|
||
|
[MOB_72E]
|
||
|
People patronize me all my life, treat me like a little kid.
|
||
|
|
||
|
[MOB_72F]
|
||
|
My brother would do that. Please, man, don't do that.
|
||
|
|
||
|
[MOB_72G]
|
||
|
I gotta go.
|
||
|
|
||
|
[MOB_63A]
|
||
|
Tommy, it's Earnest. Earnest Kelly.
|
||
|
|
||
|
[MOB_63B]
|
||
|
How are you?
|
||
|
|
||
|
[MOB_63C]
|
||
|
I'm doing okay. I'll need a stick to walk, but I should be back at work soon enough.
|
||
|
|
||
|
[MOB_63D]
|
||
|
Good.
|
||
|
|
||
|
[MOB_63E]
|
||
|
I heard about Lance. What a little prick, eh?
|
||
|
|
||
|
[MOB_63F]
|
||
|
Yes.
|
||
|
|
||
|
[MOB_63G]
|
||
|
Never trust a man who walks the streets in his pajamas. That's what I say. Glad you killed him. I hope it was painful for the prick.
|
||
|
|
||
|
[MOB_63H]
|
||
|
I think it was. I just didn't think he was like that...
|
||
|
|
||
|
[MOB_63I]
|
||
|
Tommy, for a raging lunatic, you're pretty naive. I'll be back at work soon, teach you a thing or two about life, you hear.
|
||
|
|
||
|
[MOB_63J]
|
||
|
Take your time, Earnest. Look after yourself.
|
||
|
|
||
|
[MOB_16A]
|
||
|
Tommy, Paulo here, que pasa amigo?
|
||
|
|
||
|
[MOB_16B]
|
||
|
What do you want Paul? I don't want any fake label clothes.
|
||
|
|
||
|
[MOB_16C]
|
||
|
Very funny, mate, but you know I don't touch bent gear. Nah, I was just calling to see if I get a part in one your movies.
|
||
|
|
||
|
[MOB_16D]
|
||
|
Back in England I did a lot of blue stuff, mate. I'm packing more heat than you, my son.
|
||
|
|
||
|
[MOB_16E]
|
||
|
Paul, thanks for the offer, I'll bear it in mind.
|
||
|
|
||
|
[MOB_16F]
|
||
|
Seriously, don't forget about me, after all I done for you.
|
||
|
|
||
|
[MOB_16G]
|
||
|
That's what I'm trying to forget about.
|
||
|
|
||
|
[MOB_17A]
|
||
|
Tommy Vercetti, how's it going, Mr. big shot? I hear all these things about you, some kind of player in town, now eh...
|
||
|
|
||
|
[MOB_17B]
|
||
|
Paul, you're drunk.
|
||
|
|
||
|
[MOB_17C]
|
||
|
Nah, you stupid prat, I ain't drunk. I only had a couple and some treats, ain't been to bed for a couple of days, you know.
|
||
|
|
||
|
[MOB_17D]
|
||
|
Anyway, don't give me that. I ain't a mug. Who set you up in this town? Who? Me. That's who.
|
||
|
|
||
|
[MOB_17F]
|
||
|
Really?
|
||
|
|
||
|
[MOB_17G]
|
||
|
Don't give me that. Don't! I introduced you to people. I showed you the ropes, did a lot of stuff for you, and this is how you repay me.
|
||
|
|
||
|
[MOB_17H]
|
||
|
You ignore me. You won't give me a way in, after all I did for you! What do you think I am? A div or something?
|
||
|
|
||
|
[MOB_17I]
|
||
|
Paul, take it easy. I've been busy, don't be an idiot.
|
||
|
|
||
|
[MOB_17J]
|
||
|
I ain't no idiot, mush. That's what they said in borstal. Are you asking for trouble son, because you're going to get it!
|
||
|
|
||
|
[MOB_17K]
|
||
|
Tommy, mate. Please. You was my big hope! Please, don't laugh at me!
|
||
|
|
||
|
[MOB_17L]
|
||
|
Paul, get some sleep, seriously.
|
||
|
|
||
|
[MOB_73A]
|
||
|
Tommy, it's Steve.
|
||
|
|
||
|
[MOB_73B]
|
||
|
Hey, Steve.
|
||
|
|
||
|
[MOB_73C]
|
||
|
Hey indeed, genius. You're a marvel! I'm a marvel! They love us. We are re-writing the record books, pal.
|
||
|
|
||
|
[MOB_73D]
|
||
|
We are talking major awards here. Finally, I can put my dad in a home an tell him to shut up.
|
||
|
|
||
|
[MOB_73E]
|
||
|
Eeer, that's cool, Steve.
|
||
|
|
||
|
[MOB_73F]
|
||
|
Cool? It's hot, man. Hot. H. O. T. He never believed in me. Never thought I was an artist, and now I've made it.
|
||
|
|
||
|
[MOB_73G]
|
||
|
I'm the best damn skin flick director of all time, my friend. I just wanted to say, it's a pleasure to have met you.
|
||
|
|
||
|
[MOB_73H]
|
||
|
Thanks steve.
|
||
|
|
||
|
[MOB_73I]
|
||
|
I love you, baby. Don't go changing on me, you hear.
|
||
|
|
||
|
[MOB_73J]
|
||
|
I hear you. Good bye, Steve.
|
||
|
|
||
|
[BOLLOX]
|
||
|
Press the ~h~~k~~VEHICLE_HANDBRAKE~ ~w~button to drop a bomb. Press the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button to cancel.
|
||
|
|
||
|
[BRID_OP]
|
||
|
Storm warning over, all bridges to the mainland are now open.
|
||
|
|
||
|
[BRID_CL]
|
||
|
Storm warning: All bridges to the mainland are closed.
|
||
|
|
||
|
[LG_38]
|
||
|
Target
|
||
|
|
||
|
[ASSET_C]
|
||
|
POLE POSITION ASSET COMPLETED!
|
||
|
|
||
|
[ASSET_D]
|
||
|
~g~The Pole Position Club will now generate revenue up to a maximum of $~1~ per day. Pick up your cash regularly!
|
||
|
|
||
|
[ST_WHEE]
|
||
|
Longest Wheelie time (secs)
|
||
|
|
||
|
[ST_STOP]
|
||
|
Longest Stoppie time (secs)
|
||
|
|
||
|
[ST_2WHE]
|
||
|
Longest 2 wheels time (secs)
|
||
|
|
||
|
[ST_WHED]
|
||
|
Longest Wheelie distance (m)
|
||
|
|
||
|
[ST_STOD]
|
||
|
Longest Stoppie distance (m)
|
||
|
|
||
|
[ST_2WHD]
|
||
|
Longest 2 wheels distance (m)
|
||
|
|
||
|
[OUTFT11]
|
||
|
Tracksuit
|
||
|
|
||
|
[OUTFT12]
|
||
|
Frankie
|
||
|
|
||
|
[RELOAD]
|
||
|
~g~You have won the fast reload ability!
|
||
|
|
||
|
[APACHE]
|
||
|
Hunter delivered to helipad in Ocean Beach.
|
||
|
|
||
|
[CRED369]
|
||
|
JOHN MCCARDLE
|
||
|
|
||
|
[CRED370]
|
||
|
DAVID MURDOCH
|
||
|
|
||
|
[CRED371]
|
||
|
CHRIS BROWN
|
||
|
|
||
|
[CRED372]
|
||
|
PAUL GREEN
|
||
|
|
||
|
[CRED373]
|
||
|
KYLE MILNE
|
||
|
|
||
|
[CRED374]
|
||
|
KEVIN YUN
|
||
|
|
||
|
[CRED375]
|
||
|
ERICK COBBS
|
||
|
|
||
|
[CRED376]
|
||
|
RANDY BLAKE
|
||
|
|
||
|
[CRED377]
|
||
|
BRANDON LIM
|
||
|
|
||
|
[CRED378]
|
||
|
BRANDON FENOL
|
||
|
|
||
|
[CRED379]
|
||
|
MICHAEL MANOLE
|
||
|
|
||
|
[CRED380]
|
||
|
ALETHEIA SIMONSON
|
||
|
|
||
|
[CRED381]
|
||
|
JOHN JANSEN
|
||
|
|
||
|
[CUNTY]
|
||
|
New clothes delivered to the Vercetti Estate!
|
||
|
|
||
|
[GOODBOY]
|
||
|
$50 Good Citizen Bonus!
|
||
|
|
||
|
[NEWCONT]
|
||
|
New ~h~Contact Point ~w~opened at the marina in Ocean Beach!!
|
||
|
|
||
|
[FIRELVL]
|
||
|
Fire Truck Mission level ~1~
|
||
|
|
||
|
[FEM_RET]
|
||
|
RETRY
|
||
|
|
||
|
[FESZ_QR]
|
||
|
Are you sure you want to start a new game? All progress will be lost. Proceed?
|
||
|
|
||
|
[SEG3_1]
|
||
|
TIME:
|
||
|
|
||
|
[HELP56]
|
||
|
Press the ~h~~k~~CAMERA_CHANGE_VIEW_ALL_SITUATIONS~~w~ button to change camera modes.
|
||
|
|
||
|
[HELP57]
|
||
|
Press the ~h~~k~~CAMERA_CHANGE_VIEW_ALL_SITUATIONS~~w~ button to change camera modes.
|
||
|
|
||
|
[HELP58]
|
||
|
While targeting you can press the ~h~~k~~PED_CYCLE_TARGET_LEFT~ button or ~k~~PED_CYCLE_TARGET_RIGHT~ ~w~button to cycle through targets.
|
||
|
|
||
|
[HELP59]
|
||
|
While targeting you can press the ~h~~k~~PED_CYCLE_TARGET_LEFT~ button or ~k~~PED_CYCLE_TARGET_RIGHT~ ~w~button to cycle through targets.
|
||
|
|
||
|
[HELP60]
|
||
|
If you press the ~w~~k~~PED_SPRINT~ ~w~button while car jacking, you will not enter that vehicle.
|
||
|
|
||
|
[HELP61]
|
||
|
You now have limitless ammo and double health on all vehicles.
|
||
|
|
||
|
[FEC_LB1]
|
||
|
Look
|
||
|
|
||
|
[FEC_LB2]
|
||
|
behind
|
||
|
|
||
|
[FEC_LB3]
|
||
|
Look behind
|
||
|
|
||
|
[FEC_R3]
|
||
|
(R3 button)
|
||
|
|
||
|
[FEC_PED]
|
||
|
Controls On Foot
|
||
|
|
||
|
[FEC_VEH]
|
||
|
Controls In Vehicle
|
||
|
|
||
|
[FEC_FPR]
|
||
|
Controls For First Person
|
||
|
|
||
|
[FEC_CMM]
|
||
|
Common Controls
|
||
|
|
||
|
[FEC_PWL]
|
||
|
Go Left
|
||
|
|
||
|
[FEC_PWR]
|
||
|
Go Right
|
||
|
|
||
|
[FEC_PWF]
|
||
|
Walk Forward
|
||
|
|
||
|
[FEC_PWT]
|
||
|
Walk towards camera
|
||
|
|
||
|
[FEC_PLB]
|
||
|
Look Behind.
|
||
|
|
||
|
[FEC_PFR]
|
||
|
Fire Weapon
|
||
|
|
||
|
[FEC_CLE]
|
||
|
Cycle Weapon Left
|
||
|
|
||
|
[FEC_CRI]
|
||
|
Cycle Weapon Right
|
||
|
|
||
|
[FEC_LKT]
|
||
|
Lock Target
|
||
|
|
||
|
[FEC_PJP]
|
||
|
Ped Jump
|
||
|
|
||
|
[FEC_PSP]
|
||
|
Ped Sprint
|
||
|
|
||
|
[FEC_PSH]
|
||
|
Ped Shoot
|
||
|
|
||
|
[FEC_TLF]
|
||
|
Next Target To Left
|
||
|
|
||
|
[FEC_TRG]
|
||
|
Next Target to Right
|
||
|
|
||
|
[FEC_CCM]
|
||
|
Center Camera Behind player.
|
||
|
|
||
|
[FEC_SZI]
|
||
|
Sniper Rifle Zoom In
|
||
|
|
||
|
[FEC_SZO]
|
||
|
Sniper Rifle Zoom Out
|
||
|
|
||
|
[FEC_LKL]
|
||
|
First Person Look Left
|
||
|
|
||
|
[FEC_LRT]
|
||
|
First Person Look Right
|
||
|
|
||
|
[FEC_LUP]
|
||
|
1st Person Look Up
|
||
|
|
||
|
[FEC_LDN]
|
||
|
1st Person Look Down
|
||
|
|
||
|
[FEC_LBH]
|
||
|
Look Behind Vehicle
|
||
|
|
||
|
[FEC_LLF]
|
||
|
Look Left of Vehicle
|
||
|
|
||
|
[FEC_LRG]
|
||
|
Look Right of Vehicle
|
||
|
|
||
|
[FEC_HRN]
|
||
|
Horn
|
||
|
|
||
|
[FEC_HBR]
|
||
|
Vehicle Handbrake
|
||
|
|
||
|
[FEC_ACL]
|
||
|
Vehicle Accelerate
|
||
|
|
||
|
[FEC_BRK]
|
||
|
Vehicle Brake
|
||
|
|
||
|
[FEC_TSM]
|
||
|
Toggle SubMissions
|
||
|
|
||
|
[FEC_CRD]
|
||
|
Change Radio Station
|
||
|
|
||
|
[FEC_ENT]
|
||
|
Enter/Exit Vehicle
|
||
|
|
||
|
[FEC_WPN]
|
||
|
Fire Weapon
|
||
|
|
||
|
[FEC_PAS]
|
||
|
Pause
|
||
|
|
||
|
[FEC_FPO]
|
||
|
1st Person Weapons
|
||
|
|
||
|
[FEC_SMS]
|
||
|
Show mouse pointer
|
||
|
|
||
|
[FEC_CMS]
|
||
|
Change camera mode all situations.
|
||
|
|
||
|
[FEC_TSS]
|
||
|
Take Screen Shot
|
||
|
|
||
|
[FEC_DBG]
|
||
|
DEBUG MENU
|
||
|
|
||
|
[FEC_TGD]
|
||
|
Toggle Pad Game/Debug
|
||
|
|
||
|
[FEC_TDO]
|
||
|
Turn Debug Camera Off
|
||
|
|
||
|
[FEC_IVH]
|
||
|
Invert Mouse Horizontally:
|
||
|
|
||
|
[FEC_MSL]
|
||
|
LMB
|
||
|
|
||
|
[FEC_MSM]
|
||
|
MMB
|
||
|
|
||
|
[FEC_MSR]
|
||
|
RMB
|
||
|
|
||
|
[FEC_QUE]
|
||
|
???
|
||
|
|
||
|
[FEC_TWO]
|
||
|
Only Two Keyboard Keys Allowed
|
||
|
|
||
|
[FEC_UMS]
|
||
|
Unique Mouse Keys only please.
|
||
|
|
||
|
[FEC_OMS]
|
||
|
Only One Mouse Keys Allowed
|
||
|
|
||
|
[FEC_UJS]
|
||
|
Unique Joystick buttons only please.
|
||
|
|
||
|
[FEC_OJS]
|
||
|
Only One Joystick Buttons per action allowed
|
||
|
|
||
|
[FEC_PTL]
|
||
|
Use LockTarget with Weapon Switch Left.
|
||
|
|
||
|
[FEC_PTR]
|
||
|
Use LockTarget with Weapon Switch Right.
|
||
|
|
||
|
[FEC_LBC]
|
||
|
Use Look Left With Look Right.
|
||
|
|
||
|
[FEC_JBO]
|
||
|
JOY ~1~
|
||
|
|
||
|
[FEC_WAR]
|
||
|
Warning
|
||
|
|
||
|
[FEC_OKK]
|
||
|
O.K.
|
||
|
|
||
|
[FEC_DLF]
|
||
|
Delete Failed.
|
||
|
|
||
|
[FEC_SVU]
|
||
|
Save Unsuccessful.
|
||
|
|
||
|
[FEC_LUN]
|
||
|
Load Unsuccessful. File Corrupted, Please delete.
|
||
|
|
||
|
[FEC_PAD]
|
||
|
Gamepad
|
||
|
|
||
|
[FEC_JOY]
|
||
|
Joystick
|
||
|
|
||
|
[FES_CSA]
|
||
|
Select a skin from the list below:
|
||
|
|
||
|
[FET_HRD]
|
||
|
DEFAULT SETTINGS RESTORED
|
||
|
|
||
|
[FET_MST]
|
||
|
MOUSE CONTROLLED STEERING
|
||
|
|
||
|
[FEC_STR]
|
||
|
NUM STAR
|
||
|
|
||
|
[FET_MIG]
|
||
|
LEFT, RIGHT, MOUSEWHEEL TO ADJUST
|
||
|
|
||
|
[FET_CIG]
|
||
|
BACKSPACE TO CLEAR - LMB, RETURN TO CHANGE
|
||
|
|
||
|
[FET_DSN]
|
||
|
Default Player Skin.bmp
|
||
|
|
||
|
[FET_RSO]
|
||
|
ORIGINAL SETTING RESTORED
|
||
|
|
||
|
[FET_RSC]
|
||
|
HARDWARE NOT AVAILABLE - ORIGINAL SETTING RESTORED
|
||
|
|
||
|
[FEA_3DH]
|
||
|
AUDIO HARDWARE
|
||
|
|
||
|
[FEA_SPK]
|
||
|
SPEAKERS CONFIGURATION
|
||
|
|
||
|
[FEM_LOD]
|
||
|
DRAW DISTANCE
|
||
|
|
||
|
[FEM_VSC]
|
||
|
FRAME SYNC
|
||
|
|
||
|
[FEM_FRM]
|
||
|
FRAME LIMITER
|
||
|
|
||
|
[FEM_MM]
|
||
|
MAIN MENU
|
||
|
|
||
|
[FED_RES]
|
||
|
SCREEN RESOLUTION
|
||
|
|
||
|
[FET_CTL]
|
||
|
CONTROLLER SETUP
|
||
|
|
||
|
[FET_OPT]
|
||
|
OPTIONS
|
||
|
|
||
|
[FEC_MSH]
|
||
|
MOUSE SENSITIVITY
|
||
|
|
||
|
[FEC_IVV]
|
||
|
INVERT MOUSE VERTICALLY
|
||
|
|
||
|
[FEC_FNC]
|
||
|
F~1~
|
||
|
|
||
|
[FEC_IRT]
|
||
|
INS
|
||
|
|
||
|
[FEC_DLL]
|
||
|
DEL
|
||
|
|
||
|
[FEC_HME]
|
||
|
HOME
|
||
|
|
||
|
[FEC_END]
|
||
|
END
|
||
|
|
||
|
[FEC_PGU]
|
||
|
PGUP
|
||
|
|
||
|
[FEC_PGD]
|
||
|
PGDN
|
||
|
|
||
|
[FEC_UPA]
|
||
|
UP
|
||
|
|
||
|
[FEC_DWA]
|
||
|
DOWN
|
||
|
|
||
|
[FEC_LFA]
|
||
|
LEFT
|
||
|
|
||
|
[FEC_RFA]
|
||
|
RIGHT
|
||
|
|
||
|
[FEC_NUM]
|
||
|
NUM
|
||
|
|
||
|
[FEC_NMN]
|
||
|
NUM~1~
|
||
|
|
||
|
[FEC_FWS]
|
||
|
NUM /
|
||
|
|
||
|
[FEC_PLS]
|
||
|
NUM +
|
||
|
|
||
|
[FEC_MIN]
|
||
|
NUM -
|
||
|
|
||
|
[FEC_DOT]
|
||
|
NUM .
|
||
|
|
||
|
[FEC_NLK]
|
||
|
NUMLOCK
|
||
|
|
||
|
[FEC_ETR]
|
||
|
ENT
|
||
|
|
||
|
[FEC_SLK]
|
||
|
SCROLL LOCK
|
||
|
|
||
|
[FEC_PSB]
|
||
|
BREAK
|
||
|
|
||
|
[FEC_BSP]
|
||
|
BSPACE
|
||
|
|
||
|
[FEC_TAB]
|
||
|
TAB
|
||
|
|
||
|
[FEC_CLK]
|
||
|
CAPSLOCK
|
||
|
|
||
|
[FEC_RTN]
|
||
|
RET
|
||
|
|
||
|
[FEC_LSF]
|
||
|
LSHIFT
|
||
|
|
||
|
[FEC_RSF]
|
||
|
RSHIFT
|
||
|
|
||
|
[FEC_LCT]
|
||
|
LCTRL
|
||
|
|
||
|
[FEC_RCT]
|
||
|
RCTRL
|
||
|
|
||
|
[FEC_LAL]
|
||
|
LALT
|
||
|
|
||
|
[FEC_RAL]
|
||
|
RALT
|
||
|
|
||
|
[FEC_LWD]
|
||
|
LWIN
|
||
|
|
||
|
[FEC_RWD]
|
||
|
RWIN
|
||
|
|
||
|
[FEC_WRC]
|
||
|
WINCLICK
|
||
|
|
||
|
[FEC_SPC]
|
||
|
SPC
|
||
|
|
||
|
[WIN_TTL]
|
||
|
Grand Theft Auto VC
|
||
|
|
||
|
[WIN_95]
|
||
|
Grand Theft Auto VC cannot run on Windows 95
|
||
|
|
||
|
[WIN_DX]
|
||
|
Grand Theft Auto VC requires at least DirectX version 8.1
|
||
|
|
||
|
[FET_EIG]
|
||
|
CANNOT SET A CONTROL FOR THIS ACTION
|
||
|
|
||
|
[FET_DAM]
|
||
|
DYNAMIC ACOUSTIC MODELING
|
||
|
|
||
|
[FEQ_SRE]
|
||
|
Are you sure you want to quit? All progress since the last save game will be lost. Proceed?
|
||
|
|
||
|
[FEQ_SRW]
|
||
|
Are you sure you want to quit the game?
|
||
|
|
||
|
[FET_QG]
|
||
|
QUIT GAME
|
||
|
|
||
|
[FEN_STA]
|
||
|
START GAME
|
||
|
|
||
|
[FET_PAU]
|
||
|
PAUSE MENU
|
||
|
|
||
|
[REPLAY]
|
||
|
REPLAY
|
||
|
|
||
|
[FEC_ANS]
|
||
|
Action
|
||
|
|
||
|
[CVT_MSG]
|
||
|
Converting textures to optimal format for your video card
|
||
|
|
||
|
[FEC_SFT]
|
||
|
SHIFT
|
||
|
|
||
|
[FEH_VMP]
|
||
|
VIEW MAP
|
||
|
|
||
|
[FES_DEE]
|
||
|
Delete Failed! Please try again.
|
||
|
|
||
|
[FES_CMP]
|
||
|
Save failed! Please try again.
|
||
|
|
||
|
[FESZ_WR]
|
||
|
Saving current game. Please wait...
|
||
|
|
||
|
[FELD_WR]
|
||
|
Loading game. Please wait...
|
||
|
|
||
|
[FEDL_WR]
|
||
|
Deleting saved game. Please wait...
|
||
|
|
||
|
[PCRESRT]
|
||
|
Starting new game. Please wait...
|
||
|
|
||
|
[FET_STI]
|
||
|
Standard Controls
|
||
|
|
||
|
[FET_CTI]
|
||
|
Classic Controls
|
||
|
|
||
|
[FET_PS]
|
||
|
PLAYER SKIN SETUP
|
||
|
|
||
|
[FEH_NA]
|
||
|
OPTION NOT AVAILABLE
|
||
|
|
||
|
[FEH_MPH]
|
||
|
MOUSE, CURSORS TO MOVE - PGUP, PGDN, MSWHEEL TO ZOOM, L - LEGEND
|
||
|
|
||
|
[FEA_MP3]
|
||
|
MP3 PLAYER
|
||
|
|
||
|
[NO_PCCD]
|
||
|
Please insert your GTA Vice City CD, or press ESC to cancel
|
||
|
|
||
|
[FEH_SSA]
|
||
|
CURSORS TO MOVE - S TO SAVE TO FILE
|
||
|
|
||
|
[FES_CMI]
|
||
|
LAST MISSION PASSED
|
||
|
|
||
|
[FET_STS]
|
||
|
STATS SAVED TO 'STATS.HTML' + 'STATS.TXT'
|
||
|
|
||
|
[WIN_VDM]
|
||
|
Grand Theft Auto VC cannot find enough available video memory
|
||
|
|
||
|
[FEC_ERI]
|
||
|
Error! One or more control actions are not bound to a key or button. Please check all control actions are set
|
||
|
|
||
|
[FEC_TFU]
|
||
|
Turret + Lean Up
|
||
|
|
||
|
[FEC_TFD]
|
||
|
Turret + Lean Down
|
||
|
|
||
|
[FET_RIG]
|
||
|
SELECT A NEW CONTROL FOR THIS ACTION
|
||
|
|
||
|
[FEA_NM3]
|
||
|
NO MP3 FILES FOUND
|
||
|
|
||
|
[FEA_MPB]
|
||
|
MP3 VOLUME BOOST
|
||
|
|
||
|
[FEA_MUS]
|
||
|
MUSIC VOLUME
|
||
|
|
||
|
[FEA_SFX]
|
||
|
SFX VOLUME
|
||
|
|
||
|
[CVT_ERR]
|
||
|
You have run out of disk space. Please make some space on your harddisk before continuing. Press ESC to cancel.
|
||
|
|
||
|
[FEA_ADP]
|
||
|
AUTO-DETECT HARDWARE
|
||
|
|
||
|
{=================================== MISSION TABLE AMBULAE ===================================}
|
||
|
|
||
|
[ATUTOR2:AMBULAE]
|
||
|
~g~Drive the patients to Hospital CAREFULLY. Each bump reduces their chances of survival.
|
||
|
|
||
|
[A_FULL:AMBULAE]
|
||
|
~r~Ambulance full!!
|
||
|
|
||
|
[A_FAIL2:AMBULAE]
|
||
|
~r~Your lack of urgency has been fatal to the patient!
|
||
|
|
||
|
[A_FAIL3:AMBULAE]
|
||
|
~r~The patient is dead!!
|
||
|
|
||
|
[A_PASS:AMBULAE]
|
||
|
Rescued!
|
||
|
|
||
|
[A_COMP2:AMBULAE]
|
||
|
You will never get tired!
|
||
|
|
||
|
[A_CANC:AMBULAE]
|
||
|
~r~Paramedic mission cancelled!
|
||
|
|
||
|
[A_COMP3:AMBULAE]
|
||
|
Paramedic missions complete! You will never get tired when running!
|
||
|
|
||
|
[ALEVEL:AMBULAE]
|
||
|
Paramedic Mission Level ~1~
|
||
|
|
||
|
[A_FAIL1:AMBULAE]
|
||
|
Paramedic mission ended.
|
||
|
|
||
|
[A_SAVES:AMBULAE]
|
||
|
PEOPLE SAVED: ~1~
|
||
|
|
||
|
[A_COMP1:AMBULAE]
|
||
|
Paramedic missions complete: $~1~
|
||
|
|
||
|
{=================================== MISSION TABLE ASSIN1 ===================================}
|
||
|
|
||
|
[ASM1_5:ASSIN1]
|
||
|
~r~Your target completed his deliveries!
|
||
|
|
||
|
[ASM1_6:ASSIN1]
|
||
|
Deliveries left:
|
||
|
|
||
|
[ASM1_7:ASSIN1]
|
||
|
~g~Carl Pearson, Pizza Delivery Man. Kill him before he completes his deliveries.
|
||
|
|
||
|
[ASM1_A:ASSIN1]
|
||
|
Mr. Teal, your help in eradicating those out-of-towners was invaluable to business. I have more work for you with a more 'hands-on' approach.
|
||
|
|
||
|
[ASM1_D:ASSIN1]
|
||
|
Mr. Teal, your help in eradicating those out-of-towners was invaluable to business.
|
||
|
|
||
|
{=================================== MISSION TABLE ASSIN2 ===================================}
|
||
|
|
||
|
[ASM2_1:ASSIN2]
|
||
|
~g~Mrs. Dawson will be leaving the Jewelry shop in Vice Point soon. Kill her. It must look like a car accident.
|
||
|
|
||
|
[ASM2_3:ASSIN2]
|
||
|
~g~She's gonna blow! Get out of there!
|
||
|
|
||
|
[ASM2_4:ASSIN2]
|
||
|
~r~You smashed up her car when she wasn't in it! She won't touch it now!
|
||
|
|
||
|
[ASM2_5:ASSIN2]
|
||
|
~r~She got away!
|
||
|
|
||
|
[ASM2_6:ASSIN2]
|
||
|
~r~You were too near the scene of the 'accident'!
|
||
|
|
||
|
[ASM2_7:ASSIN2]
|
||
|
~r~It's supposed to look like an accident! Try ramming her off the road instead!
|
||
|
|
||
|
[ASM2_8:ASSIN2]
|
||
|
~g~You must make Mrs. Dawson's death look like an accident. Do not use any weapons.
|
||
|
|
||
|
[ASM2_9:ASSIN2]
|
||
|
~g~You need some wheels for this job!
|
||
|
|
||
|
[ASM2_10:ASSIN2]
|
||
|
~g~When her car bursts into flames make your self scarce!
|
||
|
|
||
|
[ASM2_11:ASSIN2]
|
||
|
Help me!
|
||
|
|
||
|
[ASM2_12:ASSIN2]
|
||
|
Somebody help me!
|
||
|
|
||
|
[ASM2_13:ASSIN2]
|
||
|
Oh my god!
|
||
|
|
||
|
[ASM2_A:ASSIN2]
|
||
|
My compliments on a job well done Mr. Teal. My client was very pleased.
|
||
|
|
||
|
[ASM2_2:ASSIN2]
|
||
|
health:
|
||
|
|
||
|
{=================================== MISSION TABLE ASSIN3 ===================================}
|
||
|
|
||
|
[ASM3_11:ASSIN3]
|
||
|
TIME:
|
||
|
|
||
|
[ASM3_C:ASSIN3]
|
||
|
A European gang plans to hit a bank in Vice City. My employers would rather this didn't happen.
|
||
|
|
||
|
[ASM3_D:ASSIN3]
|
||
|
Each member of the gang has a cover while they are here in Vice City. Some have menial jobs, others are on vacation.
|
||
|
|
||
|
[ASM3_E:ASSIN3]
|
||
|
Each target and their likely whereabouts are taped under the phone.
|
||
|
|
||
|
[ASM3_14:ASSIN3]
|
||
|
~g~Dick Tanner is working for DBP Security in Ocean Drive.
|
||
|
|
||
|
[ASM3_15:ASSIN3]
|
||
|
~g~Marcus Hammond and Franco Carter are located near the Jewelry shop in Vice Point.
|
||
|
|
||
|
[ASM3_16:ASSIN3]
|
||
|
~g~Nick Kong is cruising off Washington Beach.
|
||
|
|
||
|
[ASM3_18:ASSIN3]
|
||
|
~g~Don't get too close to the target or he may spot you!
|
||
|
|
||
|
[ASM3_19:ASSIN3]
|
||
|
~g~He's seen you! Waste him!
|
||
|
|
||
|
[ASM3_20:ASSIN3]
|
||
|
~g~They have seen you! Make sure you waste them both!
|
||
|
|
||
|
[ASM3_21:ASSIN3]
|
||
|
~r~You did not kill all the gang members in time!
|
||
|
|
||
|
[ASM3_22:ASSIN3]
|
||
|
~g~Don't get too close to the targets or they may spot you!
|
||
|
|
||
|
[ASM3_12:ASSIN3]
|
||
|
~g~A selection of weapons have been left for you nearby if you require them. You have ~h~9 MINUTES ~g~to kill all members of the gang.
|
||
|
|
||
|
[ASM3_13:ASSIN3]
|
||
|
~g~Mike Griffin is working on an advertising board in Washington.
|
||
|
|
||
|
[ASM3_17:ASSIN3]
|
||
|
~g~Charlie Dilson is riding in Washington.
|
||
|
|
||
|
{=================================== MISSION TABLE ASSIN4 ===================================}
|
||
|
|
||
|
[ASM4_10:ASSIN4]
|
||
|
~g~Looks like you're not the only one after the briefcase! Get it to Ammu-Nation, quick time!
|
||
|
|
||
|
[ASM4_12:ASSIN4]
|
||
|
Distance:
|
||
|
|
||
|
[ASM4_15:ASSIN4]
|
||
|
~g~Get the sniper rifle to your right.
|
||
|
|
||
|
[ASM4_16:ASSIN4]
|
||
|
~g~Watch the woman on the balcony, she will walk down the escalators and ask someone the time.
|
||
|
|
||
|
[ASM4_17:ASSIN4]
|
||
|
~g~Once the conversation has finished kill the person she spoke to, but do not kill her.
|
||
|
|
||
|
[ASM4_18:ASSIN4]
|
||
|
~g~Once the target is dead retrieve his briefcase and take it to Ammu-Nation in Downtown.
|
||
|
|
||
|
[ASM4_19:ASSIN4]
|
||
|
~g~Keep your distance from the target! Use the distance bar in the upper right corner of the screen.
|
||
|
|
||
|
[ASM4_20:ASSIN4]
|
||
|
~g~If it gets full he will see you.
|
||
|
|
||
|
[ASM4_21:ASSIN4]
|
||
|
~g~Get the briefcase!
|
||
|
|
||
|
[ASM4_22:ASSIN4]
|
||
|
~g~Take the briefcase to Ammu-Nation in Downtown.
|
||
|
|
||
|
[ASM4_23:ASSIN4]
|
||
|
~g~He has spotted you! Nail him and get the briefcase!
|
||
|
|
||
|
[ASM4_25:ASSIN4]
|
||
|
~r~You killed the woman you fool!
|
||
|
|
||
|
[ASM4_26:ASSIN4]
|
||
|
~r~The target has boarded his flight!
|
||
|
|
||
|
[ASM4_27:ASSIN4]
|
||
|
~r~The target has seen you! You should have kept your distance!
|
||
|
|
||
|
[ASM4_28:ASSIN4]
|
||
|
~r~The target heard you firing your weapon!
|
||
|
|
||
|
[ASM4_29:ASSIN4]
|
||
|
~r~Itchy trigger finger? You killed him too soon!
|
||
|
|
||
|
[ASM4_A:ASSIN4]
|
||
|
Time to fry bigger fish, Mr. Teal. There's a rifle in the foliage to your right.
|
||
|
|
||
|
[ASM4_B:ASSIN4]
|
||
|
Watch the woman standing on the balcony above the check-in desks. She will walk through the crowd and ask someone the time.
|
||
|
|
||
|
[ASM4_C:ASSIN4]
|
||
|
You must kill that person, retrieve his case and take it to the location taped under the phone.
|
||
|
|
||
|
{=================================== MISSION TABLE ASSIN5 ===================================}
|
||
|
|
||
|
[ASM5_A:ASSIN5]
|
||
|
There is a valuable exchange taking place on the roof of the Cherry Popper Ice Cream Company.
|
||
|
|
||
|
[ASM5_B:ASSIN5]
|
||
|
Kill everyone involved, steal the merchandise and take it to the helipad at the airport.
|
||
|
|
||
|
[ASM5_C:ASSIN5]
|
||
|
There is a gate to your left that leads to the back of the factory.
|
||
|
|
||
|
[ASM5_1:ASSIN5]
|
||
|
~g~Enter the compound behind the Cherry Popper Ice Cream Company The deal is taking place on the roof.
|
||
|
|
||
|
[ASM5_2:ASSIN5]
|
||
|
~g~Get the merchandise and take it to the helipad at the airport!
|
||
|
|
||
|
[ASM5_3:ASSIN5]
|
||
|
~g~Take the merchandise to the helipad at the airport!
|
||
|
|
||
|
{=================================== MISSION TABLE BANKJ1 ===================================}
|
||
|
|
||
|
[WANTED1:BANKJ1]
|
||
|
~g~Shake the cops and lose your wanted level!
|
||
|
|
||
|
[BJM1_A:BANKJ1]
|
||
|
Tommy! Hey, Tommy, look at this, this is great! I've got us this minibar installed!
|
||
|
|
||
|
[BJM1_B:BANKJ1]
|
||
|
We got a whole bar downstairs, Ken.
|
||
|
|
||
|
[BJM1_C:BANKJ1]
|
||
|
Yeah, yeah, whatever. Well, I got the chalkboard you asked for.
|
||
|
|
||
|
[BJM1_D:BANKJ1]
|
||
|
Ah, that's the benefit of a law school education: the ability to follow instructions.
|
||
|
|
||
|
[BJM1_E:BANKJ1]
|
||
|
Now, I need a safe man.
|
||
|
|
||
|
[BJM1_F:BANKJ1]
|
||
|
Oh, all right, well, let me think...safe, safe, safe, safe - I got it! This guy will blow you away!
|
||
|
|
||
|
[BJM1_G:BANKJ1]
|
||
|
Ahh, nah, that schmuck. He's on the inside.
|
||
|
|
||
|
[BJM1_H:BANKJ1]
|
||
|
Where inside?
|
||
|
|
||
|
[BJM1_I:BANKJ1]
|
||
|
In a police headquarter cell awaiting transfer.
|
||
|
|
||
|
[BJM1_J:BANKJ1]
|
||
|
I think he's about to get paroled....
|
||
|
|
||
|
[BJM1_1:BANKJ1]
|
||
|
~g~Break Cam Jones out of police custody!
|
||
|
|
||
|
[BJM1_3:BANKJ1]
|
||
|
~g~You will find something useful in the station's locker room.
|
||
|
|
||
|
[BJM1_21:BANKJ1]
|
||
|
~g~The key card to the cells can be found upstairs in the station.
|
||
|
|
||
|
[BNK1_7:BANKJ1]
|
||
|
Cam Jones?
|
||
|
|
||
|
[BNK1_8:BANKJ1]
|
||
|
I'm busting you out!
|
||
|
|
||
|
[BNK1_10:BANKJ1]
|
||
|
Yeah, that's me..
|
||
|
|
||
|
[BNK1_11:BANKJ1]
|
||
|
Whatever you say!
|
||
|
|
||
|
[BNK1_13:BANKJ1]
|
||
|
I'm gonna be doing a job and you're my safe cracker.
|
||
|
|
||
|
[BNK1_14:BANKJ1]
|
||
|
Beats losing my ass in a cell!
|
||
|
|
||
|
[BJM1_22:BANKJ1]
|
||
|
~g~Get Cam back to his house!
|
||
|
|
||
|
[BJM1_23:BANKJ1]
|
||
|
~g~You need to get the key card first!
|
||
|
|
||
|
[BNK1_12:BANKJ1]
|
||
|
Lose the heat and get me back to my place!
|
||
|
|
||
|
[BJM1_20:BANKJ1]
|
||
|
Put the weapon away or face the consequences!
|
||
|
|
||
|
[BJM1_5:BANKJ1]
|
||
|
Only authorized personnel beyond this point!
|
||
|
|
||
|
[BJM1_2:BANKJ1]
|
||
|
~r~You were supposed to bust Cam out, not get him killed!
|
||
|
|
||
|
[BJM1_4:BANKJ1]
|
||
|
He's armed! Kill him!
|
||
|
|
||
|
{=================================== MISSION TABLE BANKJ2 ===================================}
|
||
|
|
||
|
[BJM2_A:BANKJ2]
|
||
|
We need a stick up man. You know one?
|
||
|
|
||
|
[BJM2_B:BANKJ2]
|
||
|
Hey, Tommy, Tommy, Tommy, this stuff keeps you sharp, man.
|
||
|
|
||
|
[BJM2_C:BANKJ2]
|
||
|
WoooOOOooo!
|
||
|
|
||
|
[BJM2_D:BANKJ2]
|
||
|
I could be your stick up man! Stick 'em up! Stick 'em up!
|
||
|
|
||
|
[BJM2_E:BANKJ2]
|
||
|
You ain't a stick up man, you're an idiot.
|
||
|
|
||
|
[BJM2_F:BANKJ2]
|
||
|
Now get yourself a drink and shut up.
|
||
|
|
||
|
[BJM2_G:BANKJ2]
|
||
|
Hey, get outta my way! Yeh yeh yeh - ow ow ow!
|
||
|
|
||
|
[BJM2_H:BANKJ2]
|
||
|
Cam, what do you think?
|
||
|
|
||
|
[BJM2_I:BANKJ2]
|
||
|
Well, the best shooter in this town is a guy named Cassidy.
|
||
|
|
||
|
[BJM2_J:BANKJ2]
|
||
|
Is that so?
|
||
|
|
||
|
[BJM2_K:BANKJ2]
|
||
|
Yeah. A military guy, or he thinks he is.
|
||
|
|
||
|
[BJM2_L:BANKJ2]
|
||
|
I doubt he was ever in the army, but he certainly knows how to get a hold of guns.
|
||
|
|
||
|
[BJM2_M:BANKJ2]
|
||
|
He'll be down at the shooting range.
|
||
|
|
||
|
[BJM2_2A:BANKJ2]
|
||
|
You Phil Cassidy?
|
||
|
|
||
|
[BJM2_2B:BANKJ2]
|
||
|
Why?
|
||
|
|
||
|
[BJM2_2C:BANKJ2]
|
||
|
I'm looking for a man who can handle a gun. From this setup, I'm not too convinced.
|
||
|
|
||
|
[BJM2_2D:BANKJ2]
|
||
|
Son, I could shoot a fly off your head at 80 feet.
|
||
|
|
||
|
[BJM2_2E:BANKJ2]
|
||
|
Oh really?
|
||
|
|
||
|
[BJM2_2F:BANKJ2]
|
||
|
Yeah. I learnt in the army.
|
||
|
|
||
|
[BJM2_2G:BANKJ2]
|
||
|
Fly shooting real popular in the army? Glad I don't pay tax.
|
||
|
|
||
|
[BJM2_2H:BANKJ2]
|
||
|
You tryin' to be funny kid?
|
||
|
|
||
|
[BJM2_2I:BANKJ2]
|
||
|
Ha ha ha ha ha!
|
||
|
|
||
|
[BJM2_2J:BANKJ2]
|
||
|
Let's shoot.
|
||
|
|
||
|
[BJM2_1:BANKJ2]
|
||
|
~g~Go to Ammu-Nation in Downtown and talk to Phil Cassidy.
|
||
|
|
||
|
[BJM2_3:BANKJ2]
|
||
|
HIT RATE: ~1~%
|
||
|
|
||
|
[BJM2_4:BANKJ2]
|
||
|
SCORE ROUND ONE: ~1~
|
||
|
|
||
|
[BJM2_6:BANKJ2]
|
||
|
SCORE ROUND TWO: ~1~
|
||
|
|
||
|
[BJM2_7:BANKJ2]
|
||
|
TOTAL SCORE FOR SHOOT: ~1~
|
||
|
|
||
|
[BJM2_9:BANKJ2]
|
||
|
~g~Get to round two's starting point.
|
||
|
|
||
|
[BJM2_11:BANKJ2]
|
||
|
~r~Phil's dead!
|
||
|
|
||
|
[BJM2_12:BANKJ2]
|
||
|
~r~One of the shooters is dead!
|
||
|
|
||
|
[BJM2_14:BANKJ2]
|
||
|
~g~Move on to the next area!
|
||
|
|
||
|
[BJM2_15:BANKJ2]
|
||
|
SCORE:
|
||
|
|
||
|
[BJM2_17:BANKJ2]
|
||
|
~g~Go and talk to Phil.
|
||
|
|
||
|
[BJM2_18:BANKJ2]
|
||
|
SCORE TO BEAT:
|
||
|
|
||
|
[BJM2_19:BANKJ2]
|
||
|
~g~Hit as many targets as you can in the time limit!
|
||
|
|
||
|
[BJM2_22:BANKJ2]
|
||
|
~r~You have left the shooting range!
|
||
|
|
||
|
[BJM2_23:BANKJ2]
|
||
|
~g~If you leave the shooting range during the competition, you will fail the mission.
|
||
|
|
||
|
[BJM2_24:BANKJ2]
|
||
|
~g~The closest target is worth one point.
|
||
|
|
||
|
[BJM2_25:BANKJ2]
|
||
|
~g~The middle target is worth two points.
|
||
|
|
||
|
[BJM2_27:BANKJ2]
|
||
|
~g~All targets this round are worth one point.
|
||
|
|
||
|
[BNK2_2:BANKJ2]
|
||
|
AIM 3-2-1 FIRE!
|
||
|
|
||
|
[BNK2_3:BANKJ2]
|
||
|
AREA CLEAR!
|
||
|
|
||
|
[BNK2_4:BANKJ2]
|
||
|
Hoooeee!
|
||
|
|
||
|
[BNK2_5:BANKJ2]
|
||
|
Couldn't hit a barn door!
|
||
|
|
||
|
[BNK2_7:BANKJ2]
|
||
|
So you wanna do me a favor, and help me put together a job?
|
||
|
|
||
|
[BNK2_8:BANKJ2]
|
||
|
Son, after shooting like that, if you asked me to be your wife, I'd say yes.
|
||
|
|
||
|
[BNK2_9A:BANKJ2]
|
||
|
Son, you better get your fancy talking and big ideas and shove 'em where there ain't no sun. You can't shoot nothin'!
|
||
|
|
||
|
[BNK2_9B:BANKJ2]
|
||
|
You can't shoot nothin'.
|
||
|
|
||
|
[BJM2_28:BANKJ2]
|
||
|
SCORE ROUND THREE: ~1~
|
||
|
|
||
|
[BJM2_20:BANKJ2]
|
||
|
~g~When you run out of ~w~time ~g~or ~w~ammunition ~g~the round is over!
|
||
|
|
||
|
[BJM2_26:BANKJ2]
|
||
|
~g~The far target is worth three points.
|
||
|
|
||
|
[BNK2_1:BANKJ2]
|
||
|
LIVE AMMUNITION
|
||
|
|
||
|
[RANGE_1:BANKJ2]
|
||
|
SCORE FOR SHOOT: ~1~
|
||
|
|
||
|
[BJM2_2:BANKJ2]
|
||
|
~g~To exit the round press the ~h~~k~~PED_JUMPING~ ~g~button.
|
||
|
|
||
|
[BJM2_N:BANKJ2]
|
||
|
Relax
|
||
|
|
||
|
{=================================== MISSION TABLE BANKJ3 ===================================}
|
||
|
|
||
|
[BJM3_A:BANKJ3]
|
||
|
Things are starting to come together nicely here.
|
||
|
|
||
|
[BJM3_B:BANKJ3]
|
||
|
What's the plan, Tommy? Que pasa, amigo?
|
||
|
|
||
|
[BJM3_C:BANKJ3]
|
||
|
The plan is you keep doing that like a moron. Anyhow, we need a driver.
|
||
|
|
||
|
[BJM3_D:BANKJ3]
|
||
|
Tommy, I'll do it. I can drive.
|
||
|
|
||
|
[BJM3_E:BANKJ3]
|
||
|
You want Hilary, mister. Not some smart-talking law school chump.
|
||
|
|
||
|
[BJM3_F:BANKJ3]
|
||
|
Hilary's the real deal. You ain't never seen anyone drive so fast. I'll give him a call here.
|
||
|
|
||
|
[BJM3_G:BANKJ3]
|
||
|
Hey Hil, it's Phil. How's it going? No. don't talk. We'll reminisce later. You want to do me a favor?
|
||
|
|
||
|
[BJM3_H:BANKJ3]
|
||
|
I got me a guy from up north. No, no, I don't think he was in the service, but he wants a driver.
|
||
|
|
||
|
[BJM3_I:BANKJ3]
|
||
|
For a bit of action. Okay, I understand.
|
||
|
|
||
|
[BJM3_J:BANKJ3]
|
||
|
What'd he say?
|
||
|
|
||
|
[BJM3_K:BANKJ3]
|
||
|
Well, he'll do it, no problem. Well, there might be a little problem - see, he has abandonment issues.
|
||
|
|
||
|
[BJM3_L:BANKJ3]
|
||
|
Seems he won't work for anyone who can't beat him. Something to do with his momma.
|
||
|
|
||
|
[BJM3_M:BANKJ3]
|
||
|
Anyway, he wants to race you first, said he'd meet you outside..
|
||
|
|
||
|
[BJM3_2A:BANKJ3]
|
||
|
You Tommy? Of course you're Tommy, I mean,
|
||
|
|
||
|
[BJM3_2B:BANKJ3]
|
||
|
Why else would anyone want to speak to me?
|
||
|
|
||
|
[BJM3_2C:BANKJ3]
|
||
|
OK. Consider it this way -
|
||
|
|
||
|
[BJM3_2D:BANKJ3]
|
||
|
I'll drive for you IF, and only IF, you can drive properly.
|
||
|
|
||
|
[BJM3_2E:BANKJ3]
|
||
|
Leave me alone - and I'll never forgive you.
|
||
|
|
||
|
[BJM3_2:BANKJ3]
|
||
|
~r~Hilary is dead!
|
||
|
|
||
|
[BJM3_4:BANKJ3]
|
||
|
~g~You need a car to take part!
|
||
|
|
||
|
[BNK3_1:BANKJ3]
|
||
|
Ok. I'll drive for you, but please, treat me bad.
|
||
|
|
||
|
[BNK3_3A:BANKJ3]
|
||
|
Illegal street race in progress at Vice Point.
|
||
|
|
||
|
[BNK3_3B:BANKJ3]
|
||
|
Calling all officers.
|
||
|
|
||
|
[BNK3_3C:BANKJ3]
|
||
|
Street racers, this is illegal and forbidden!
|
||
|
|
||
|
{=================================== MISSION TABLE BANKJ4 ===================================}
|
||
|
|
||
|
[BNK4_A:BANKJ4]
|
||
|
~w~As you can see, gentlemen, this is going to be the easiest buck we ever made.
|
||
|
|
||
|
[BNK4_B:BANKJ4]
|
||
|
~w~Tommy, seriously, you gotta consider going into law.
|
||
|
|
||
|
[BNK4_C:BANKJ4]
|
||
|
~w~What the hell are you smoking, man? This ain't no simple plan!
|
||
|
|
||
|
[BNK4_D:BANKJ4]
|
||
|
~w~Well, who needs a simple plan anyway?
|
||
|
|
||
|
[BNK4_E:BANKJ4]
|
||
|
~w~Take communism, now that was a simple plan. Didn't do Russia any favors, huh?
|
||
|
|
||
|
[BNK4_F:BANKJ4]
|
||
|
~w~Calm down, all right? With a team like this it's going to be no problem.
|
||
|
|
||
|
[BNK4_G:BANKJ4]
|
||
|
~w~We got Cam on safe. Phil? You and me will handle security, and Hilary'll drive the getaway car.
|
||
|
|
||
|
[BNK4_H:BANKJ4]
|
||
|
~w~Uh, heh heh, aren't you forgetting somebody? Somebody who helped you to no end in this town? Somebody who...
|
||
|
|
||
|
[BNK4_I:BANKJ4]
|
||
|
~w~Ken... Ken, that's right. Ken here, he washes the money for us and he keeps the drinks on ice.
|
||
|
|
||
|
[BNK4_J:BANKJ4]
|
||
|
~w~I don't understand what I am supposed to be doing here.
|
||
|
|
||
|
[BNK4_K:BANKJ4]
|
||
|
~w~Look, it's easy. Haven't you ever seen a movie?
|
||
|
|
||
|
[BNK4_L:BANKJ4]
|
||
|
~w~We walk into the bank, we wave the gun around, and leave very rich men.
|
||
|
|
||
|
[P_DEAD:BANKJ4]
|
||
|
~r~Phil's dead!!
|
||
|
|
||
|
[C_DEAD:BANKJ4]
|
||
|
~r~Cam's dead!!
|
||
|
|
||
|
[H_DEAD:BANKJ4]
|
||
|
~r~Hilary's dead!!
|
||
|
|
||
|
[P_HIND:BANKJ4]
|
||
|
~r~You've lost Phil!
|
||
|
|
||
|
[C_HIND:BANKJ4]
|
||
|
~r~Cam's been left behind!
|
||
|
|
||
|
[H_HIND:BANKJ4]
|
||
|
~r~Hilary's been abandoned!
|
||
|
|
||
|
[GETCAR:BANKJ4]
|
||
|
~g~Get in the getaway car to do the bank job!
|
||
|
|
||
|
[TRASHED:BANKJ4]
|
||
|
~r~YOU TRASHED THE GETAWAY CAR!!
|
||
|
|
||
|
[BNK4_1:BANKJ4]
|
||
|
I'll drive.
|
||
|
|
||
|
[BNK4_2:BANKJ4]
|
||
|
Great. A passenger. Wait 'til I tell the group about this.
|
||
|
|
||
|
[BNK4_3A:BANKJ4]
|
||
|
Hey, watch the wheels, Tommy!
|
||
|
|
||
|
[BNK4_3B:BANKJ4]
|
||
|
Tommy, Hilary's taking up too much room!
|
||
|
|
||
|
[BNK4_3C:BANKJ4]
|
||
|
I am not!
|
||
|
|
||
|
[BNK4_3D:BANKJ4]
|
||
|
Are too!
|
||
|
|
||
|
[BNK4_3E:BANKJ4]
|
||
|
Hey, shut up you two, or you can get out and walk.
|
||
|
|
||
|
[BNK4_3F:BANKJ4]
|
||
|
Yeah - HILARY.
|
||
|
|
||
|
[BNK4_3I:BANKJ4]
|
||
|
For god's sake, Phil, stop waving that thing around!
|
||
|
|
||
|
[BNK4_3J:BANKJ4]
|
||
|
Yeah, you'll have somebody's eye out!
|
||
|
|
||
|
[BNK4_3M:BANKJ4]
|
||
|
The car's ruined. RUINED!
|
||
|
|
||
|
[BNK4_3O:BANKJ4]
|
||
|
You cling to an illusion of permanence.
|
||
|
|
||
|
[BNK4_3P:BANKJ4]
|
||
|
What?
|
||
|
|
||
|
[BNK4_3Q:BANKJ4]
|
||
|
You think all things will last.
|
||
|
|
||
|
[BNK4_3R:BANKJ4]
|
||
|
Youth, loved ones, pizza,
|
||
|
|
||
|
[BNK4_3S:BANKJ4]
|
||
|
All will pass or end and you must accept that.
|
||
|
|
||
|
[BNK4_3T:BANKJ4]
|
||
|
You're right. Thanks, Cam.
|
||
|
|
||
|
[BNK4_3U:BANKJ4]
|
||
|
Don't mention it.
|
||
|
|
||
|
[BNK4_3V:BANKJ4]
|
||
|
Hey Tommy, why have we stopped?
|
||
|
|
||
|
[BNK4_4A:BANKJ4]
|
||
|
~w~Keep driving around the block, OK?
|
||
|
|
||
|
[BNK4_5:BANKJ4]
|
||
|
~w~Okay, Tommy, Okay.
|
||
|
|
||
|
[BNK4_6:BANKJ4]
|
||
|
~w~THIS IS A RAID!
|
||
|
|
||
|
[BNK4_7:BANKJ4]
|
||
|
~w~NOBODY MOVE!
|
||
|
|
||
|
[BNK4_8:BANKJ4]
|
||
|
~w~EVERYBODY UP AGAINST THAT WALL!
|
||
|
|
||
|
[BNK4_9:BANKJ4]
|
||
|
Phil, hold down the fort!
|
||
|
|
||
|
[BNK4_10:BANKJ4]
|
||
|
Wilco roger that!
|
||
|
|
||
|
[BNK4_11:BANKJ4]
|
||
|
Come on Cam, the vault's upstairs...
|
||
|
|
||
|
[BK4_12A:BANKJ4]
|
||
|
Damn! It's a Flange 9000!
|
||
|
|
||
|
[BK4_12B:BANKJ4]
|
||
|
This could take hours to crack,
|
||
|
|
||
|
[BK4_12C:BANKJ4]
|
||
|
Or five minutes if you could find the manager.
|
||
|
|
||
|
[BNK4_13:BANKJ4]
|
||
|
I'll go find where he's holed up.
|
||
|
|
||
|
[BK4_14A:BANKJ4]
|
||
|
Phil, things still sweet?
|
||
|
|
||
|
[BNK4_15:BANKJ4]
|
||
|
Sure. Everything's reeaal quiet.
|
||
|
|
||
|
[BNK4_16:BANKJ4]
|
||
|
You - you're coming with me!
|
||
|
|
||
|
[BNK4_17:BANKJ4]
|
||
|
Ok! Ok! Just don't shoot!
|
||
|
|
||
|
[BNK4_18:BANKJ4]
|
||
|
I SAID NOBODY MOVE!
|
||
|
|
||
|
[BK4_19A:BANKJ4]
|
||
|
It's on a time lock,
|
||
|
|
||
|
[BK4_19B:BANKJ4]
|
||
|
You might as well give up now!
|
||
|
|
||
|
[BK4_20A:BANKJ4]
|
||
|
Hell, I can bypass the time lock,
|
||
|
|
||
|
[BK4_20B:BANKJ4]
|
||
|
Then we just need your key code and we're good!
|
||
|
|
||
|
[BNK4_21:BANKJ4]
|
||
|
Stay here. You try anything and you're dead.
|
||
|
|
||
|
[BNK422A:BANKJ4]
|
||
|
Cam, how long?
|
||
|
|
||
|
[BK4_23A:BANKJ4]
|
||
|
Give me 5 minutes!
|
||
|
|
||
|
[BK4_24A:BANKJ4]
|
||
|
I'm gonna check on Phil, I'll be right back.
|
||
|
|
||
|
[BK4_24B:BANKJ4]
|
||
|
I told you not to touch that alarm!
|
||
|
|
||
|
[BNK4_25:BANKJ4]
|
||
|
The SWAT team will be here any minute!
|
||
|
|
||
|
[BNK4_27:BANKJ4]
|
||
|
I could do with some help here, Tommy!
|
||
|
|
||
|
[BNK4_28:BANKJ4]
|
||
|
Vice City S.W.A.T! You are completely surrounded!
|
||
|
|
||
|
[BNK4_29:BANKJ4]
|
||
|
Surrounded? HA HA HA HAAAAAaaa!
|
||
|
|
||
|
[BNK4_30:BANKJ4]
|
||
|
They're crapping themselves, corrupt bastards!
|
||
|
|
||
|
[BK4_31A:BANKJ4]
|
||
|
Tommy! The vault's open!
|
||
|
|
||
|
[BK4_34A:BANKJ4]
|
||
|
Ok, we got the SWAT retirement fund. Let's get out of here!
|
||
|
|
||
|
[BK4_34B:BANKJ4]
|
||
|
Ok, you asked for it! You've had your last chance!
|
||
|
|
||
|
[BK4_35A:BANKJ4]
|
||
|
They're storming the place!
|
||
|
|
||
|
[BK4_35B:BANKJ4]
|
||
|
Take cover!
|
||
|
|
||
|
[BNK4_94:BANKJ4]
|
||
|
~w~Ok, guys. Nice an easy just as we planned.
|
||
|
|
||
|
[BM_DEAD:BANKJ4]
|
||
|
~r~You needed the bank manager alive!!
|
||
|
|
||
|
[ASSET_A:BANKJ4]
|
||
|
BANK HEIST ASSET COMPLETED!
|
||
|
|
||
|
[ASSET_B:BANKJ4]
|
||
|
~g~The Malibu Club will now generate revenue up to a maximum of $~1~ per day. Pick up your cash regularly!
|
||
|
|
||
|
[IDIOT:BANKJ4]
|
||
|
~r~ That's right, just wander about dressed like a lunatic and draw attention to yourself, IDIOT!
|
||
|
|
||
|
{=================================== MISSION TABLE BARON1 ===================================}
|
||
|
|
||
|
[COK1_A:BARON1]
|
||
|
Come on, baby, go! Yeah! Yeah! Arrrrr!
|
||
|
|
||
|
[COK1_B:BARON1]
|
||
|
Stupid horse! I'll chop your head off! Grrrrr...
|
||
|
|
||
|
[COK1_C:BARON1]
|
||
|
Who is this dickhead?
|
||
|
|
||
|
[COK1_D:BARON1]
|
||
|
Tommy Vercetti. You remember me.
|
||
|
|
||
|
[COK1_E:BARON1]
|
||
|
Excuse me. I'm a little anxious. Never trust a goddamn horse!
|
||
|
|
||
|
[COK1_F:BARON1]
|
||
|
You do a good job - you work for me now.
|
||
|
|
||
|
[COK1_H:BARON1]
|
||
|
As I said, amigo, you work for me now. Shut up. Some Judas has betrayed me.
|
||
|
|
||
|
[COK1_I:BARON1]
|
||
|
He thinks I don't know how much money I should be making, but stealing 3% is as good as stealing 100%.
|
||
|
|
||
|
[COK1_J:BARON1]
|
||
|
No one does this to me. NO ONE!!
|
||
|
|
||
|
[COK1_K:BARON1]
|
||
|
You follow him from his apartment and you see where he goes! Later, we will kill him.
|
||
|
|
||
|
[COK1_1:BARON1]
|
||
|
Ooh shit!
|
||
|
|
||
|
[COK1_2:BARON1]
|
||
|
Too slow grandad!
|
||
|
|
||
|
[COK1_4:BARON1]
|
||
|
Loser.
|
||
|
|
||
|
[COK1_5:BARON1]
|
||
|
You better keep on running, asshole!
|
||
|
|
||
|
[COK1_8:BARON1]
|
||
|
~g~Quick! Grab some wheels and follow him!
|
||
|
|
||
|
[COK1_9:BARON1]
|
||
|
~r~You're supposed to follow him, not kill him!
|
||
|
|
||
|
[COK1_10:BARON1]
|
||
|
~g~Go to the thief's house and find out where he's stashing the money.
|
||
|
|
||
|
[COK1_11:BARON1]
|
||
|
~g~Have a look through his window.
|
||
|
|
||
|
[COK1_7:BARON1]
|
||
|
~g~He's escaped to the roof, keep on his tail but don't kill him!
|
||
|
|
||
|
[COK1_G:BARON1]
|
||
|
I work for money.
|
||
|
|
||
|
{=================================== MISSION TABLE BARON2 ===================================}
|
||
|
|
||
|
[COK2_A:BARON2]
|
||
|
What kind of incompetent fool are you?
|
||
|
|
||
|
[COK2_B:BARON2]
|
||
|
FOOL! FOOL! FOOL! FOOL!
|
||
|
|
||
|
[COK2_C:BARON2]
|
||
|
Tommy!
|
||
|
|
||
|
[COK2_D:BARON2]
|
||
|
What, Ricardo?
|
||
|
|
||
|
[COK2_E:BARON2]
|
||
|
These idiots - they always trying to screw you.
|
||
|
|
||
|
[COK2_F:BARON2]
|
||
|
That's the problem with this business.
|
||
|
|
||
|
[COK2_G:BARON2]
|
||
|
What do you think you're doing?
|
||
|
|
||
|
[COK2_H:BARON2]
|
||
|
These pricks have failed me miserably,
|
||
|
|
||
|
[COK2_I:BARON2]
|
||
|
Soon any mom and pop will think they can sell gallo in Vice City.
|
||
|
|
||
|
[COK2_J:BARON2]
|
||
|
What next, huh? The stinking Mafia?!
|
||
|
|
||
|
[COK2_K:BARON2]
|
||
|
That gang place is a fortress at ground level,
|
||
|
|
||
|
[COK2_L:BARON2]
|
||
|
so Quentin here - Quentin! QUENTIN!
|
||
|
|
||
|
[COK2_M:BARON2]
|
||
|
He'll fly you over the area!
|
||
|
|
||
|
[COK2_N:BARON2]
|
||
|
Eradicate them!
|
||
|
|
||
|
[COK2_O:BARON2]
|
||
|
What do you think you're doing?
|
||
|
|
||
|
[COK2_P:BARON2]
|
||
|
What are you doing here?
|
||
|
|
||
|
[COK2_Q:BARON2]
|
||
|
Hey, I've been asking around and it's obvious
|
||
|
|
||
|
[COK2_R:BARON2]
|
||
|
that Diaz jumped the deal and iced my brother.
|
||
|
|
||
|
[COK2_S:BARON2]
|
||
|
And he'll kill you, too!
|
||
|
|
||
|
[COK2_T:BARON2]
|
||
|
I can take Diaz!
|
||
|
|
||
|
[COK2_U:BARON2]
|
||
|
No - listen to me! I'll handle Diaz -
|
||
|
|
||
|
[COK2_1:BARON2]
|
||
|
One thing puzzling me, What's with 'Quentin!?
|
||
|
|
||
|
[COK2_2:BARON2]
|
||
|
I dunno, I always kinda liked it...Quentin Vance...
|
||
|
|
||
|
[COK2_3:BARON2]
|
||
|
Vance? Your name's Lance Vance?
|
||
|
|
||
|
[COK2_4:BARON2]
|
||
|
Hey! I got enough of that at school!
|
||
|
|
||
|
[COK2_5:BARON2]
|
||
|
You ever fired one of those from a whirly?
|
||
|
|
||
|
[COK2_8:BARON2]
|
||
|
Where the hell are we headed anyway?
|
||
|
|
||
|
[COK2_9:BARON2]
|
||
|
Prawn Island.
|
||
|
|
||
|
[COK2_13:BARON2]
|
||
|
Lance Vance. Poor bastard.
|
||
|
|
||
|
[COK2_14:BARON2]
|
||
|
Ok, we're almost there.
|
||
|
|
||
|
[COK2_15:BARON2]
|
||
|
We'll make a couple of passes.
|
||
|
|
||
|
[COK2_16:BARON2]
|
||
|
So take out as many guns as you can.
|
||
|
|
||
|
[COK2_17:BARON2]
|
||
|
Then I'll set you down and you're on your way.
|
||
|
|
||
|
[COK2_20:BARON2]
|
||
|
Damn! This is a war zone! Take out some of those gunmen!
|
||
|
|
||
|
[COK2_21:BARON2]
|
||
|
We're taking hits here, man!
|
||
|
|
||
|
[COK2_22:BARON2]
|
||
|
This thing ain't cheap to fix! Take them out!
|
||
|
|
||
|
[COK2_23:BARON2]
|
||
|
Ok, you're on your own from here! Good luck, brother!
|
||
|
|
||
|
[COK2_24:BARON2]
|
||
|
Heli Health:
|
||
|
|
||
|
[COK2_25:BARON2]
|
||
|
~g~Go and collect the money on the roof.
|
||
|
|
||
|
[COK2_27:BARON2]
|
||
|
You're on MY turf asshole!
|
||
|
|
||
|
[COK2_28:BARON2]
|
||
|
You're going down!
|
||
|
|
||
|
[COK2_6:BARON2]
|
||
|
No. I'll get a bit of practice on the way though.
|
||
|
|
||
|
[OPEN_B:BARON2]
|
||
|
The road blocks to the mainland have now been removed
|
||
|
|
||
|
[COK2_V:BARON2]
|
||
|
- he's beginning to trust me.
|
||
|
|
||
|
{=================================== MISSION TABLE BARON3 ===================================}
|
||
|
|
||
|
[COK3_A:BARON3]
|
||
|
Not so pleased with your selves NOW, huh!
|
||
|
|
||
|
[COK3_B:BARON3]
|
||
|
Ahahahahaa, Ahahahahaa.
|
||
|
|
||
|
[COK3_C:BARON3]
|
||
|
Whoa! Watch where you're waving that thing!
|
||
|
|
||
|
[COK3_D:BARON3]
|
||
|
No more pigeon shit on MY car, eh Tommy!
|
||
|
|
||
|
[COK3_E:BARON3]
|
||
|
Guess not.
|
||
|
|
||
|
[COK3_F:BARON3]
|
||
|
You're damn right. Now listen,
|
||
|
|
||
|
[COK3_G:BARON3]
|
||
|
you know who owns the fastest boat on the east coast?
|
||
|
|
||
|
[COK3_H:BARON3]
|
||
|
Not off hand, no.
|
||
|
|
||
|
[COK3_I:BARON3]
|
||
|
ME. And I want it to stay that way.
|
||
|
|
||
|
[COK3_J:BARON3]
|
||
|
Every smuggler from here to Caracas has one dream, a faster boat.
|
||
|
|
||
|
[COK3_K:BARON3]
|
||
|
Rumor has it the boatyard has just completed such a vessel.
|
||
|
|
||
|
[COK3_L:BARON3]
|
||
|
for some Costa Rican dickhead.
|
||
|
|
||
|
[COK3_M:BARON3]
|
||
|
And Tommy...I WANT THAT BOAT!!!
|
||
|
|
||
|
[COK3_N:BARON3]
|
||
|
I think your pigeons are back.
|
||
|
|
||
|
[COK3_O:BARON3]
|
||
|
Ah! I thought I got you. Where'd you come from?
|
||
|
|
||
|
[COK3_P:BARON3]
|
||
|
Pigeons! Boom! Aaaaah!
|
||
|
|
||
|
[COK3_5:BARON3]
|
||
|
~g~Find the switch to lower the boat.
|
||
|
|
||
|
[COK3_6:BARON3]
|
||
|
~g~Get the boat to the mansion.
|
||
|
|
||
|
[COK3_7:BARON3]
|
||
|
~r~You destroyed the boat!
|
||
|
|
||
|
[COK3_8:BARON3]
|
||
|
~g~Go to the boatyard at the docks and steal the fastest boat.
|
||
|
|
||
|
[COK3_9:BARON3]
|
||
|
~g~Now get into the boat.
|
||
|
|
||
|
{=================================== MISSION TABLE BARON4 ===================================}
|
||
|
|
||
|
[COK4_A:BARON4]
|
||
|
Eject! PLASTIC CRAP!
|
||
|
|
||
|
[COK4_B:BARON4]
|
||
|
You doing this to me?
|
||
|
|
||
|
[COK4_C:BARON4]
|
||
|
Who do you think you are, you piece of plastic SHIT? Aaarrgh!
|
||
|
|
||
|
[COK4_D:BARON4]
|
||
|
SCREW YOU!
|
||
|
|
||
|
[COK4_E:BARON4]
|
||
|
It eats my favorite El burro movie, it die!
|
||
|
|
||
|
[COK4_F:BARON4]
|
||
|
What else could I do?
|
||
|
|
||
|
[COK4_G:BARON4]
|
||
|
It's probably not plugged in.
|
||
|
|
||
|
[COK4_H:BARON4]
|
||
|
What?
|
||
|
|
||
|
[COK4_I:BARON4]
|
||
|
Damn - no matter, I can buy a hundred more.
|
||
|
|
||
|
[COK4_J:BARON4]
|
||
|
Now Tommy,
|
||
|
|
||
|
[COK4_K:BARON4]
|
||
|
each month a freelancer sails into Vice City and moors his yacht.
|
||
|
|
||
|
[COK4_L:BARON4]
|
||
|
He sells his cargo to the first boat.
|
||
|
|
||
|
[COK4_M:BARON4]
|
||
|
I want you to take the speedboat
|
||
|
|
||
|
[COK4_N:BARON4]
|
||
|
and beat all the other shitheads to it,
|
||
|
|
||
|
[COK4_O:BARON4]
|
||
|
then you bring the cargo here, ok!?
|
||
|
|
||
|
[COK4_P:BARON4]
|
||
|
Let me guess, you thought I could use a guardian angel.
|
||
|
|
||
|
[COK4_Q:BARON4]
|
||
|
I'm just saying you need to let me in there, my man.
|
||
|
|
||
|
[COK4_T:BARON4]
|
||
|
and you're probably gonna wanna kiss me!
|
||
|
|
||
|
[COK4_U:BARON4]
|
||
|
Wacko.
|
||
|
|
||
|
[COK4_V:BARON4]
|
||
|
Hahahahahaha!
|
||
|
|
||
|
[COK4_1:BARON4]
|
||
|
So Tommy, we know it was Diaz busted our deal..
|
||
|
|
||
|
[COK4_3:BARON4]
|
||
|
So why the hell are we running errands for him?
|
||
|
|
||
|
[COK4_4:BARON4]
|
||
|
The more we learn now, the less we have to learn when we take this town over!
|
||
|
|
||
|
[COK4_5:BARON4]
|
||
|
I like your style, man. Real fresh.
|
||
|
|
||
|
[COK4_12:BARON4]
|
||
|
Watch yourself, they're coming from all over!
|
||
|
|
||
|
[COK4_13:BARON4]
|
||
|
Got 'em. Head for Diaz's as fast as you can!
|
||
|
|
||
|
[COK4_14:BARON4]
|
||
|
You want some of this?!
|
||
|
|
||
|
[COK4_15:BARON4]
|
||
|
Sleep with the fish!
|
||
|
|
||
|
[COK4_16:BARON4]
|
||
|
Eat it! EAT IT!
|
||
|
|
||
|
[COK4_19:BARON4]
|
||
|
More trouble up ahead!
|
||
|
|
||
|
[COK4_20:BARON4]
|
||
|
There are gunmen on that jetty!
|
||
|
|
||
|
[COK4_24:BARON4]
|
||
|
Good shooting, my friend. You're a real, proper, grade A lunatic.
|
||
|
|
||
|
[COK4_25:BARON4]
|
||
|
Well, thank you.
|
||
|
|
||
|
[COK4_26:BARON4]
|
||
|
See you around, Tommy.
|
||
|
|
||
|
[COK4_27:BARON4]
|
||
|
Okay, Mr. Lance Vance Dance.
|
||
|
|
||
|
[COK4_28:BARON4]
|
||
|
~g~Get to the yacht before the other boats do!
|
||
|
|
||
|
[COK4_31:BARON4]
|
||
|
~g~Go to the fastest boat at the jetty!
|
||
|
|
||
|
[COK4_32:BARON4]
|
||
|
~r~Too slow!
|
||
|
|
||
|
[COK4_33:BARON4]
|
||
|
~r~You destroyed the boat!
|
||
|
|
||
|
[COK4_34:BARON4]
|
||
|
~g~Take those boats out!
|
||
|
|
||
|
[COK4_35:BARON4]
|
||
|
Boat health:
|
||
|
|
||
|
[COK4_R:BARON4]
|
||
|
Now you can feed me all this 'lonely tough guy' crap,
|
||
|
|
||
|
[COK4_S:BARON4]
|
||
|
but I know one day I'm gonna save your ass,
|
||
|
|
||
|
{=================================== MISSION TABLE BARON5 ===================================}
|
||
|
|
||
|
[PROP_A:BARON5]
|
||
|
PROPERTY ACQUIRED!
|
||
|
|
||
|
[COK4_30:BARON5]
|
||
|
~r~Lance is dead!
|
||
|
|
||
|
[ASS1_A:BARON5]
|
||
|
I got us some cannons in the trunk.
|
||
|
|
||
|
[ASS1_B:BARON5]
|
||
|
Holy shit! Where'd you get all this stuff?
|
||
|
|
||
|
[ASS1_C:BARON5]
|
||
|
Been saving it for a rainy day.
|
||
|
|
||
|
[ASS1_D:BARON5]
|
||
|
You like?
|
||
|
|
||
|
[ASS1_E:BARON5]
|
||
|
Yeah, I like.
|
||
|
|
||
|
[ASS1_F:BARON5]
|
||
|
You stupid pricks...
|
||
|
|
||
|
[ASS1_G:BARON5]
|
||
|
my beautiful house
|
||
|
|
||
|
[ASS1_H:BARON5]
|
||
|
look what you've done to it!
|
||
|
|
||
|
[ASS1_I:BARON5]
|
||
|
This is for my brother!
|
||
|
|
||
|
[ASS1_J:BARON5]
|
||
|
I trusted you, Tommy.
|
||
|
|
||
|
[ASS1_K:BARON5]
|
||
|
I woulda had you made...
|
||
|
|
||
|
[ASS1_L:BARON5]
|
||
|
Say goodnight, Mr. Diaz.
|
||
|
|
||
|
[ASS1_1:BARON5]
|
||
|
This place is going to be crawling with assholes...be careful...
|
||
|
|
||
|
[ASS1_2:BARON5]
|
||
|
Don't worry Tommy, I'll cover you.
|
||
|
|
||
|
[ASS1_13:BARON5]
|
||
|
DIAZ?! I've come to take over your business!
|
||
|
|
||
|
[ASS1_15:BARON5]
|
||
|
~g~Storm the mansion and kill Diaz!
|
||
|
|
||
|
[ASS1_16:BARON5]
|
||
|
~g~Kill Diaz!
|
||
|
|
||
|
[ASS1_17:BARON5]
|
||
|
~g~There are multiple routes into the mansion.
|
||
|
|
||
|
[BUD1:BARON5]
|
||
|
Lances Health:
|
||
|
|
||
|
[ASS1_18:BARON5]
|
||
|
~g~The door is locked, try another route.
|
||
|
|
||
|
[ASS1_19:BARON5]
|
||
|
This way!
|
||
|
|
||
|
[ASS1_14:BARON5]
|
||
|
TOMMY! You betrayed me, you idiot! I'm gonna kill you real soon..
|
||
|
|
||
|
[ASS1_20:BARON5]
|
||
|
Tommy, my problem with Quentin, not wit you, man!
|
||
|
|
||
|
{=================================== MISSION TABLE BIKE1 ===================================}
|
||
|
|
||
|
[BM1_A:BIKE1]
|
||
|
Where's Baker?
|
||
|
|
||
|
[BM1_B:BIKE1]
|
||
|
I'm looking for Big Mitch Baker...
|
||
|
|
||
|
[BM1_C:BIKE1]
|
||
|
Who's lookin'?
|
||
|
|
||
|
[BM1_D:BIKE1]
|
||
|
Tommy Vercetti.
|
||
|
|
||
|
[BM1_E:BIKE1]
|
||
|
Vercetti
|
||
|
|
||
|
[BM1_F:BIKE1]
|
||
|
You don't look like the law, so that's bought you a minute.
|
||
|
|
||
|
[BM1_G:BIKE1]
|
||
|
You better talk fast.
|
||
|
|
||
|
[BM1_H:BIKE1]
|
||
|
Kent Paul said you might be interested in pulling security for a gig he's got set up.
|
||
|
|
||
|
[BM1_I:BIKE1]
|
||
|
Kent Paul? Sheesh! No wonder he sent ya.
|
||
|
|
||
|
[BM1_J:BIKE1]
|
||
|
The last time he was here he left through the window in nothing but his limey birthday suit.
|
||
|
|
||
|
[BM1_K:BIKE1]
|
||
|
Are you interested or not?
|
||
|
|
||
|
[BM1_L:BIKE1]
|
||
|
We only do favors for our own.
|
||
|
|
||
|
[BM1_M:BIKE1]
|
||
|
How do I join?
|
||
|
|
||
|
[BM1_N:BIKE1]
|
||
|
This ain't no country club, boy. Can you handle a bike?
|
||
|
|
||
|
[BM1_O:BIKE1]
|
||
|
Can you sit on a stool and drink?
|
||
|
|
||
|
[BM1_P:BIKE1]
|
||
|
Cougar, Zeppelin, go see how this girl handles a bike...
|
||
|
|
||
|
[BM1_3:BIKE1]
|
||
|
~r~The racers have been attacked!
|
||
|
|
||
|
[BIKE1_1:BIKE1]
|
||
|
All right, fancy clothes. Let's see what you can do.
|
||
|
|
||
|
[BM1_1:BIKE1]
|
||
|
~g~Get a Freeway or an Angel and get to the starting grid.
|
||
|
|
||
|
[BM1_2:BIKE1]
|
||
|
~g~You need a Freeway or an Angel to compete!
|
||
|
|
||
|
{=================================== MISSION TABLE BIKE2 ===================================}
|
||
|
|
||
|
[BM2_1:BIKE2]
|
||
|
CHAOSMETER:
|
||
|
|
||
|
[BM2_A:BIKE2]
|
||
|
Ah, got ya again.
|
||
|
|
||
|
[BM2_B:BIKE2]
|
||
|
Hey Vercetti.
|
||
|
|
||
|
[BM2_C:BIKE2]
|
||
|
Cougar says you can handle a bike pretty good.
|
||
|
|
||
|
[BM2_D:BIKE2]
|
||
|
Yeah, how many more errands am I gonna to have to run?
|
||
|
|
||
|
[BM2_E:BIKE2]
|
||
|
I'm a very busy man.
|
||
|
|
||
|
[BM2_F:BIKE2]
|
||
|
If it's a fight that's gonna settle this then bring it on.
|
||
|
|
||
|
[BM2_G:BIKE2]
|
||
|
Being one of us ain't just about brawlin'. It's about being part of a family.
|
||
|
|
||
|
[BM2_H:BIKE2]
|
||
|
Yeah, I've been part of a family before alright. It didn't work out.
|
||
|
|
||
|
[BM2_I:BIKE2]
|
||
|
Yeah, right, but this family takes care of its own.
|
||
|
|
||
|
[BM2_J:BIKE2]
|
||
|
We don't ask a man to do the dirty work and then let him do fifteen years hard time.
|
||
|
|
||
|
[BM2_K:BIKE2]
|
||
|
Yeah, that's right. I've done my homework.
|
||
|
|
||
|
[BM2_L:BIKE2]
|
||
|
This here's the biggest family of misfits, outcasts and badasses.
|
||
|
|
||
|
[BM2_M:BIKE2]
|
||
|
Hell, some of us has even been betrayed by our own country.
|
||
|
|
||
|
[BM2_N:BIKE2]
|
||
|
I was locked up during 'Nam. Ugly business.
|
||
|
|
||
|
[BM2_O:BIKE2]
|
||
|
Which is why I'm gonna ask you to go mess with the man.
|
||
|
|
||
|
[BM2_Q:BIKE2]
|
||
|
So get out there, grab a bike and show this city how pissed you are!
|
||
|
|
||
|
[BM2_R:BIKE2]
|
||
|
Alright, alright.
|
||
|
|
||
|
[BM2_3:BIKE2]
|
||
|
~g~This sound indicates that you have filled a part of the meter, continue to do so.
|
||
|
|
||
|
[BM2_2:BIKE2]
|
||
|
~g~You must fill the Chaos Meter in the time given to show us how much of a badass you are!
|
||
|
|
||
|
[BM2_4:BIKE2]
|
||
|
~r~You failed to fill the Chaos Meter in time!
|
||
|
|
||
|
[BM2_P:BIKE2]
|
||
|
This whole damn country needs a kick in the ass, and we're the ones to deliver it.
|
||
|
|
||
|
{=================================== MISSION TABLE BIKE3 ===================================}
|
||
|
|
||
|
[BM3_A:BIKE3]
|
||
|
Hey there, Mitch.
|
||
|
|
||
|
[BM3_B:BIKE3]
|
||
|
Well, if it ain't 'bad ass' Vercetti.
|
||
|
|
||
|
[BM3_C:BIKE3]
|
||
|
Now I wanna see how good you can fight for your patch.
|
||
|
|
||
|
[BM3_D:BIKE3]
|
||
|
A local street gang made the mistake of stealing my hog...
|
||
|
|
||
|
[BM3_E:BIKE3]
|
||
|
probably because of some machismo thing or somethin'.
|
||
|
|
||
|
[BM3_F:BIKE3]
|
||
|
Me and the boys would go over there and teach them a lesson in respect an'all.
|
||
|
|
||
|
[BM3_G:BIKE3]
|
||
|
Anyways.
|
||
|
|
||
|
[BM3_H:BIKE3]
|
||
|
Then I got to thinking - this would make a good initiation for you.
|
||
|
|
||
|
[BM3_I:BIKE3]
|
||
|
You get my bike back, you can tell Paul he's got his security.
|
||
|
|
||
|
[BM3_2:BIKE3]
|
||
|
~r~You were supposed to bring the bike back, not destroy it!
|
||
|
|
||
|
[BM3_3:BIKE3]
|
||
|
~g~Get the bike back to the bar!
|
||
|
|
||
|
[BM3_4:BIKE3]
|
||
|
~g~Get on the bike!
|
||
|
|
||
|
[INTRUDE:BIKE3]
|
||
|
~g~You've been spotted!
|
||
|
|
||
|
[BM3_6:BIKE3]
|
||
|
~g~They are holed up behind Ammu-Nation in the Downtown area.
|
||
|
|
||
|
[BM3_7:BIKE3]
|
||
|
~g~You will need a fast bike to gain access to the roof.
|
||
|
|
||
|
[BM3_8:BIKE3]
|
||
|
~g~Use the bike to jump from these stairs to the roof on the far side of the road.
|
||
|
|
||
|
[BM3_1:BIKE3]
|
||
|
~g~A local gang has stolen Mitch Baker's Angel. Get it back!
|
||
|
|
||
|
[BM3_9:BIKE3]
|
||
|
~g~Get Mitch's Angel and get out of there!
|
||
|
|
||
|
{=================================== MISSION TABLE BMX_1 ===================================}
|
||
|
|
||
|
[GETBIK2:BMX_1]
|
||
|
~r~You have ~w~~1~ seconds ~g~to get on a Dirt Bike!
|
||
|
|
||
|
{=================================== MISSION TABLE BOATBUY ===================================}
|
||
|
|
||
|
[DRUG_2:BOATBUY]
|
||
|
Put it out. There's a dude here.
|
||
|
|
||
|
[DRUG_3:BOATBUY]
|
||
|
Hey suit dude! I guess you're the new owner?
|
||
|
|
||
|
[DRUG_4:BOATBUY]
|
||
|
Yeah. Which one of the boats is the fastest?
|
||
|
|
||
|
[DRUG_5:BOATBUY]
|
||
|
It's already in the water, dude,
|
||
|
|
||
|
[DRUG_6:BOATBUY]
|
||
|
I though you might want to try her out.
|
||
|
|
||
|
[DRUG_7:BOATBUY]
|
||
|
Dude, she's already running with a 300 horse power engine...
|
||
|
|
||
|
[DRUG_8:BOATBUY]
|
||
|
...and the fiberglass hull, she just shoots through the waves.!
|
||
|
|
||
|
[DRUG_9:BOATBUY]
|
||
|
She can do like zero to sixty in four seconds flat dude...
|
||
|
|
||
|
[DRUG_10:BOATBUY]
|
||
|
and she can hold like twenty bales of the best Jamaican smoke right in the hull!
|
||
|
|
||
|
[DRUG_11:BOATBUY]
|
||
|
So go ahead dude, she's ready to fly!
|
||
|
|
||
|
[DRUG_12:BOATBUY]
|
||
|
Yo yo, uh, suit dude, you gotta light?
|
||
|
|
||
|
[DRUG_1:BOATBUY]
|
||
|
Hello? Hel-lo?! Hello?
|
||
|
|
||
|
[DRUG_13:BOATBUY]
|
||
|
Dude?
|
||
|
|
||
|
{=================================== MISSION TABLE CAP_1 ===================================}
|
||
|
|
||
|
[CAP1_B1:CAP_1]
|
||
|
~g~The Mafia is taxing your businesses. Find them and kill them.
|
||
|
|
||
|
[CAP1_B2:CAP_1]
|
||
|
~g~The Mafia has taxed the Boatyard!
|
||
|
|
||
|
[CAP1_B3:CAP_1]
|
||
|
~g~The Mafia has taxed the Ice Cream Factory!
|
||
|
|
||
|
[CAP1_B4:CAP_1]
|
||
|
~g~The Mafia has taxed the Car Showroom!
|
||
|
|
||
|
[CAP1_B5:CAP_1]
|
||
|
~g~The Mafia has taxed the Taxi Firm!
|
||
|
|
||
|
[CAP_01:CAP_1]
|
||
|
Ok, what's the emergency?
|
||
|
|
||
|
[CAP_02:CAP_1]
|
||
|
WHO?
|
||
|
|
||
|
[CAP_03:CAP_1]
|
||
|
Tommy...some mob thugs ...said they'd come to take their cut...
|
||
|
|
||
|
[CAP_04:CAP_1]
|
||
|
...said it was a Mr. Forello's money...I feel like crap.
|
||
|
|
||
|
[CAP_05:CAP_1]
|
||
|
Forelli? SONNY Forelli?
|
||
|
|
||
|
[CAP_06:CAP_1]
|
||
|
Yeah, that's the guy...I think...they were very insistent...
|
||
|
|
||
|
[CAP_07:CAP_1]
|
||
|
Don't you worry, pop, I'm not angry with you.
|
||
|
|
||
|
[CAP_08:CAP_1]
|
||
|
Get him to the hospital.
|
||
|
|
||
|
[CAP_09:CAP_1]
|
||
|
Tommy...rip that guy a new asshole for me...
|
||
|
|
||
|
[CAP_10:CAP_1]
|
||
|
I'm gonna rip him two!
|
||
|
|
||
|
[CAP1_2:CAP_1]
|
||
|
You know the rules, Vercetti!
|
||
|
|
||
|
[CAP1_3:CAP_1]
|
||
|
Mr. Forelli sends his regards!
|
||
|
|
||
|
[CAP1_4:CAP_1]
|
||
|
It's the Harwood Butcher!
|
||
|
|
||
|
[CAP1_5:CAP_1]
|
||
|
You tell Sonny - stay away!
|
||
|
|
||
|
[CAP1_6:CAP_1]
|
||
|
Vice City is MINE now, NOT his.
|
||
|
|
||
|
[CAP1_7:CAP_1]
|
||
|
You think you can take me down, Vercetti?
|
||
|
|
||
|
[CAP1_8:CAP_1]
|
||
|
We'll keep coming after you until you die, Vercetti.
|
||
|
|
||
|
[CAP1_9:CAP_1]
|
||
|
You don't stand a chance, you psychotic prick.
|
||
|
|
||
|
[CAP1_10:CAP_1]
|
||
|
I'll murder you Vercetti.
|
||
|
|
||
|
[CAP1_11:CAP_1]
|
||
|
You always were a jerk.
|
||
|
|
||
|
[CAP1_12:CAP_1]
|
||
|
You're going to die, Vercetti.
|
||
|
|
||
|
[CAP1_B6:CAP_1]
|
||
|
~g~You have found the collector, kill him.
|
||
|
|
||
|
[CAP1_B7:CAP_1]
|
||
|
~g~You've lost the collector.
|
||
|
|
||
|
[CAP1_B8:CAP_1]
|
||
|
~r~The collector has taxed all of your businesses.
|
||
|
|
||
|
[CAP1_B9:CAP_1]
|
||
|
~g~The mafia has taxed The Malibu!
|
||
|
|
||
|
[CAP1_B0:CAP_1]
|
||
|
~g~The mafia has taxed the film studio!
|
||
|
|
||
|
[CAP1_C2:CAP_1]
|
||
|
~g~The Mafia has arrived at the Boatyard!
|
||
|
|
||
|
[CAP1_C3:CAP_1]
|
||
|
~g~The Mafia has arrived at the Ice Cream Factory!
|
||
|
|
||
|
[CAP1_C4:CAP_1]
|
||
|
~g~The Mafia has arrived at the Car Showroom!
|
||
|
|
||
|
[CAP1_C5:CAP_1]
|
||
|
~g~The Mafia has arrived at the Taxi Firm!
|
||
|
|
||
|
[CAP1_C9:CAP_1]
|
||
|
~g~The Mafia has arrived at The Malibu!
|
||
|
|
||
|
[CAP1_C0:CAP_1]
|
||
|
~g~The Mafia has arrived at the film studio!
|
||
|
|
||
|
[CAP1_D2:CAP_1]
|
||
|
~g~The Mafia is leaving the Boatyard!
|
||
|
|
||
|
[CAP1_D3:CAP_1]
|
||
|
~g~The Mafia is leaving the Ice Cream Factory!
|
||
|
|
||
|
[CAP1_D4:CAP_1]
|
||
|
~g~The Mafia is leaving the Car Showroom!
|
||
|
|
||
|
[CAP1_D5:CAP_1]
|
||
|
~g~The Mafia is leaving the Taxi Firm!
|
||
|
|
||
|
[CAP1_D9:CAP_1]
|
||
|
~g~The Mafia is leaving The Malibu!
|
||
|
|
||
|
[CAP1_D0:CAP_1]
|
||
|
~g~The Mafia is leaving the film studio!
|
||
|
|
||
|
[CAP1B10:CAP_1]
|
||
|
You've capped the Collectors. More are on their way.
|
||
|
|
||
|
{=================================== MISSION TABLE CARBUY ===================================}
|
||
|
|
||
|
[CAR1_1:CARBUY]
|
||
|
B.J. Smith. And you must be Mr. Vercetti.
|
||
|
|
||
|
[CAR1_2:CARBUY]
|
||
|
Would you like the tour?
|
||
|
|
||
|
[CAR1_3:CARBUY]
|
||
|
Might as well.
|
||
|
|
||
|
[CAR1_4:CARBUY]
|
||
|
Well, I'm very sad to be selling the dealership to y'all.
|
||
|
|
||
|
[CAR1_5:CARBUY]
|
||
|
This was my first investment after I turned pro.
|
||
|
|
||
|
[CAR1_6:CARBUY]
|
||
|
But now it's time for me to move on.
|
||
|
|
||
|
[CAR1_7:CARBUY]
|
||
|
You're leaving town?
|
||
|
|
||
|
[CAR1_8:CARBUY]
|
||
|
Not in too much of a hurry, I hope?
|
||
|
|
||
|
[CAR1_9:CARBUY]
|
||
|
No. I'm just coming out of retirement, and preparing for my future comeback.
|
||
|
|
||
|
[CAR1_10:CARBUY]
|
||
|
The business wasn't too strong,
|
||
|
|
||
|
[CAR1_11:CARBUY]
|
||
|
and my staff took it upon themselves to get a bit more
|
||
|
|
||
|
[CAR1_12:CARBUY]
|
||
|
creative with the generation of wealth.
|
||
|
|
||
|
[CAR1_13:CARBUY]
|
||
|
Obviously, I could wind down the business before I hand it over.
|
||
|
|
||
|
[CAR1_14:CARBUY]
|
||
|
Hell, I could burn the place down if I wanted to.
|
||
|
|
||
|
[CAR1_15:CARBUY]
|
||
|
This is prime development land.
|
||
|
|
||
|
[CAR1_16:CARBUY]
|
||
|
Oh, I wouldn't worry about any of that.
|
||
|
|
||
|
[CAR1_17:CARBUY]
|
||
|
This place seems perfect.
|
||
|
|
||
|
[CAR1_18:CARBUY]
|
||
|
Yeh it does, So I take it we have a deal?
|
||
|
|
||
|
{=================================== MISSION TABLE CARPAR1 ===================================}
|
||
|
|
||
|
[MM_1_A:CARPAR1]
|
||
|
~g~Collect ~y~5 checkpoints~r~ WITHOUT ~g~smashing any ~r~CONES! ~g~You may collect checkpoints in ~y~ANY ORDER.
|
||
|
|
||
|
[CONE_1:CARPAR1]
|
||
|
~r~You smashed a cone!!
|
||
|
|
||
|
[MM_1_C:CARPAR1]
|
||
|
~y~PASS THROUGH~g~ a checkpoint to start the timer. ~g~Each checkpoint will credit you with ~y~~1~ SECONDS~g~.
|
||
|
|
||
|
{=================================== MISSION TABLE COPCAR ===================================}
|
||
|
|
||
|
[KILLS:COPCAR]
|
||
|
KILLS:
|
||
|
|
||
|
[C_BREIF:COPCAR]
|
||
|
~g~Suspect last seen in the ~a~ area.
|
||
|
|
||
|
[COPCART:COPCAR]
|
||
|
~g~You have ~1~ seconds to return to a police vehicle before the mission ends.
|
||
|
|
||
|
[C_CANC:COPCAR]
|
||
|
~r~Vigilante mission cancelled!
|
||
|
|
||
|
[C_TIME:COPCAR]
|
||
|
~r~Your time as a law enforcer is over!
|
||
|
|
||
|
[C_COMP1:COPCAR]
|
||
|
Vigilante mission level 12 complete: Your max Body Armor increased to 150
|
||
|
|
||
|
[CLEVEL:COPCAR]
|
||
|
Vigilante Mission Level ~1~
|
||
|
|
||
|
[C_PASS:COPCAR]
|
||
|
THREAT ELIMINATED: $ ~1~
|
||
|
|
||
|
{=================================== MISSION TABLE COUNT1 ===================================}
|
||
|
|
||
|
[CM1_A:COUNT1]
|
||
|
Mr. Vercetti? Hey. You bought the old print works?
|
||
|
|
||
|
[CM1_B:COUNT1]
|
||
|
Yeah, my old man used to work on these.
|
||
|
|
||
|
[CM1_C:COUNT1]
|
||
|
I was going to follow him in his trade, but...I lived a different life.
|
||
|
|
||
|
[CM1_D:COUNT1]
|
||
|
You planning on selling the old machinery, breaking it down?
|
||
|
|
||
|
[CM1_E:COUNT1]
|
||
|
I'm thinking we might print something - a newspaper, a magazine...
|
||
|
|
||
|
[CM1_F:COUNT1]
|
||
|
Oh, crap, sonny, low grade crap. I've always fancied printing money. It ain't too hard.
|
||
|
|
||
|
[CM1_G:COUNT1]
|
||
|
You know, I've been doing it on a small scale for years.
|
||
|
|
||
|
[CM1_H:COUNT1]
|
||
|
Really?
|
||
|
|
||
|
[CM1_I:COUNT1]
|
||
|
Sure. But we'd need some good quality plates.
|
||
|
|
||
|
[CM1_J:COUNT1]
|
||
|
Of course! There's a counterfeiting syndicate already operating in Florida.
|
||
|
|
||
|
[CM1_K:COUNT1]
|
||
|
A syndicate?
|
||
|
|
||
|
[CM1_L:COUNT1]
|
||
|
Yeah. Just rumors is all I've heard.
|
||
|
|
||
|
[CM1_M:COUNT1]
|
||
|
I know a man who's good with rumors...
|
||
|
|
||
|
[CM1_N:COUNT1]
|
||
|
I used to spend the evenings with him, cleaning the rollers...
|
||
|
|
||
|
[CM1_2A:COUNT1]
|
||
|
Look at the arse on that!
|
||
|
|
||
|
[CM1_2B:COUNT1]
|
||
|
Awright girl, it's your loss mate init!
|
||
|
|
||
|
[CM1_2C:COUNT1]
|
||
|
Awright me ol'china, how's it hangin'?
|
||
|
|
||
|
[CM1_2D:COUNT1]
|
||
|
What do you know about counterfeiting?
|
||
|
|
||
|
[CM1_2E:COUNT1]
|
||
|
Oh I'm fine Paul, how 'bout you?
|
||
|
|
||
|
[CM1_2F:COUNT1]
|
||
|
Come 'ere!
|
||
|
|
||
|
[CM1_2G:COUNT1]
|
||
|
Awright! Awright! Awright!! You're obviously a busy man.
|
||
|
|
||
|
[CM1_2H:COUNT1]
|
||
|
All I know about dodgy readys is the Triads supply the plates.
|
||
|
|
||
|
[CM1_2I:COUNT1]
|
||
|
They've got a shipping company down the docks,
|
||
|
|
||
|
[CM1_2J:COUNT1]
|
||
|
the boss man would know when the plates are coming in next!
|
||
|
|
||
|
[CM1_2K:COUNT1]
|
||
|
Thanks Paul.
|
||
|
|
||
|
[CM1_2L:COUNT1]
|
||
|
What's the matter with you, you maniac!
|
||
|
|
||
|
[CM1_2M:COUNT1]
|
||
|
Give me another drink, lively!
|
||
|
|
||
|
[CM1_3:COUNT1]
|
||
|
~g~You've been spotted!
|
||
|
|
||
|
[CM1_5:COUNT1]
|
||
|
~g~Go and meet Kent Paul at the Malibu Club!
|
||
|
|
||
|
[CNT1_1:COUNT1]
|
||
|
Who are you? Oooof! Aaiieee! Not the face! Not the face!
|
||
|
|
||
|
[CM1_1:COUNT1]
|
||
|
~g~Go to the Chartered Libertine Lines boat at the docks.
|
||
|
|
||
|
[CM1_2:COUNT1]
|
||
|
~g~The Shipping Officer will have the information that is required.
|
||
|
|
||
|
[CNT1_2:COUNT1]
|
||
|
Ok, I talk! I talk!
|
||
|
|
||
|
[CM1_6:COUNT1]
|
||
|
~g~Get the information back to the Print Works!
|
||
|
|
||
|
{=================================== MISSION TABLE COUNT2 ===================================}
|
||
|
|
||
|
[CNT2_B1:COUNT2]
|
||
|
Alright, the courier's moving the plates from the docks today.
|
||
|
|
||
|
[CNT2_B2:COUNT2]
|
||
|
I'm gonna go intercept them, grab the plates, lose any heat, and make my way back here.
|
||
|
|
||
|
[CNT2_B3:COUNT2]
|
||
|
Now. Depending how well this goes,
|
||
|
|
||
|
[CNT2_B4:COUNT2]
|
||
|
we may have five minutes to print the money before the counterfeit syndicate finds us, or we may have all year.
|
||
|
|
||
|
[CNT2_B5:COUNT2]
|
||
|
Either way, I want green rolling off the presses five minutes after I get back. Got it?
|
||
|
|
||
|
[CNT2_B6:COUNT2]
|
||
|
Don't you worry Tommy. We'll be ready.
|
||
|
|
||
|
[CNT2_B7:COUNT2]
|
||
|
Me an'the boys will be around in the neighborhood case you need any heat taken care of.
|
||
|
|
||
|
[CNT2_B8:COUNT2]
|
||
|
All right, everybody cool? All right. I'll catch you later...
|
||
|
|
||
|
[CNT2_01:COUNT2]
|
||
|
~g~The counterfeit plates ~y~courier~g~ is arriving at the ~r~docks~g~ in a helicopter any second now.
|
||
|
|
||
|
[CNT2_02:COUNT2]
|
||
|
~r~The plates courier has fled in the helicopter.
|
||
|
|
||
|
[CNT2_03:COUNT2]
|
||
|
~r~The courier has arrived at his destination safely, you're too late!
|
||
|
|
||
|
[CNT2_04:COUNT2]
|
||
|
~r~You destroyed the plates in the explosion!
|
||
|
|
||
|
[CNT2_05:COUNT2]
|
||
|
~g~You have the counterfeit plates. Take them to the print works.
|
||
|
|
||
|
[CNT2_06:COUNT2]
|
||
|
~g~The courier has died and dropped the plates, get to them before anyone else.
|
||
|
|
||
|
[CNT2_07:COUNT2]
|
||
|
~g~One of the guards has picked up the plates, don't let 'em get away.
|
||
|
|
||
|
[CNT2_08:COUNT2]
|
||
|
~g~The ~r~courier~g~ with the plates has arrived at the docks.
|
||
|
|
||
|
[CNT2_4:COUNT2]
|
||
|
Private business. You're not welcome!
|
||
|
|
||
|
[CNT2_09:COUNT2]
|
||
|
PRINT WORKS ASSET COMPLETED
|
||
|
|
||
|
[CNT2_10:COUNT2]
|
||
|
~g~The print works will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly.
|
||
|
|
||
|
[CNT2_11:COUNT2]
|
||
|
~r~The plates are at the bottom of the sea!
|
||
|
|
||
|
{=================================== MISSION TABLE CUBAN1 ===================================}
|
||
|
|
||
|
[CUB1_A:CUBAN1]
|
||
|
Si, men?
|
||
|
|
||
|
[CUB1_B:CUBAN1]
|
||
|
Hey, easy Papi, this man's for me. You, you the boy?
|
||
|
|
||
|
[CUB1_C:CUBAN1]
|
||
|
Oh yeh. You the boy. I think so, you know?
|
||
|
|
||
|
[CUB1_D:CUBAN1]
|
||
|
No. I don't think I do.
|
||
|
|
||
|
[CUB1_E:CUBAN1]
|
||
|
Oh yeah? You come here, tough guy.
|
||
|
|
||
|
[CUB1_F:CUBAN1]
|
||
|
You think you can take me on?
|
||
|
|
||
|
[CUB1_G:CUBAN1]
|
||
|
You think you can play stupid with me?
|
||
|
|
||
|
[CUB1_H:CUBAN1]
|
||
|
No, I think you're playing plenty stupid enough for both of us.
|
||
|
|
||
|
[CUB1_I:CUBAN1]
|
||
|
Hey, he call you dumb, son.
|
||
|
|
||
|
[CUB1_J:CUBAN1]
|
||
|
And I call him a little girl, Papi.
|
||
|
|
||
|
[CUB1_K:CUBAN1]
|
||
|
Look at him, all dressed up like that.
|
||
|
|
||
|
[CUB1_L:CUBAN1]
|
||
|
What is this, ladies night?
|
||
|
|
||
|
[CUB1_M:CUBAN1]
|
||
|
You some kind of tough guy, you dress like a woman?
|
||
|
|
||
|
[CUB1_N:CUBAN1]
|
||
|
You got on panties like a woman too, huh?
|
||
|
|
||
|
[CUB1_O:CUBAN1]
|
||
|
What you got against women? You prefer men, big boy?
|
||
|
|
||
|
[CUB1_P:CUBAN1]
|
||
|
I like women! I like all women! I love my mother, chico!
|
||
|
|
||
|
[CUB1_Q:CUBAN1]
|
||
|
Alright, alright, I'll take your word for it. Relax.
|
||
|
|
||
|
[CUB1_R:CUBAN1]
|
||
|
Can you drive, amigo?
|
||
|
|
||
|
[CUB1_S:CUBAN1]
|
||
|
Yeah... like a woman.
|
||
|
|
||
|
[CUB1_T:CUBAN1]
|
||
|
Very funny. I like you, big boy. Maybe you can help.
|
||
|
|
||
|
[CUB1_U:CUBAN1]
|
||
|
Maybe you can prove you a man. Huh?
|
||
|
|
||
|
[CUB1_V:CUBAN1]
|
||
|
Take out the boat.
|
||
|
|
||
|
[CUB1_W:CUBAN1]
|
||
|
Show me you got some big cojones,
|
||
|
|
||
|
[CUB1_X:CUBAN1]
|
||
|
and not some little bitty chiquita ones.
|
||
|
|
||
|
[CUB1_02:CUBAN1]
|
||
|
Ok man, treat her like a woman.
|
||
|
|
||
|
[CUB1_03:CUBAN1]
|
||
|
Not bad, you're a real man.
|
||
|
|
||
|
[CUB1_04:CUBAN1]
|
||
|
You got real big cojones, amigo.
|
||
|
|
||
|
[CUB1_05:CUBAN1]
|
||
|
Amigo, you a man, man.
|
||
|
|
||
|
[CUB1_06:CUBAN1]
|
||
|
Call yourself a man, man?
|
||
|
|
||
|
[CUB1_07:CUBAN1]
|
||
|
You a little scaredy kitten, baby boy, go cry to your mommy!
|
||
|
|
||
|
[CUB1_09:CUBAN1]
|
||
|
Man, you the man, man. I like you, man. I like you a lot.
|
||
|
|
||
|
[CUB1_10:CUBAN1]
|
||
|
Any time, man. 'cause you got cojones. And all my friends have big cojones.
|
||
|
|
||
|
[CUB1_11:CUBAN1]
|
||
|
~r~You Killed Rico!
|
||
|
|
||
|
[CUB1_12:CUBAN1]
|
||
|
Go through the first checkpoint to begin the test.
|
||
|
|
||
|
[CUB1_14:CUBAN1]
|
||
|
Get back in the boat!
|
||
|
|
||
|
[CUB1_15:CUBAN1]
|
||
|
~r~You are too slow, man.
|
||
|
|
||
|
[CUB1_01:CUBAN1]
|
||
|
Hey, I'm Rico. You the man with the big cojones?
|
||
|
|
||
|
[CUB1_13:CUBAN1]
|
||
|
~g~You have three minutes to get round the course.
|
||
|
|
||
|
[CUB1_08:CUBAN1]
|
||
|
You a big waste of space. Walk like a man, talk like a man, but you drive like an idiot.
|
||
|
|
||
|
{=================================== MISSION TABLE CUBAN2 ===================================}
|
||
|
|
||
|
[CUB2_A:CUBAN2]
|
||
|
Un cafecito, por favor, Alberto..
|
||
|
|
||
|
[CUB2_N:CUBAN2]
|
||
|
No problema, Tommy.
|
||
|
|
||
|
[CUB2_B:CUBAN2]
|
||
|
Papi! Una grande problema!
|
||
|
|
||
|
[CUB2_O:CUBAN2]
|
||
|
Umberto my son, what happened?
|
||
|
|
||
|
[CUB2_C:CUBAN2]
|
||
|
The Haitians! I hate these Haitians!
|
||
|
|
||
|
[CUB2_D:CUBAN2]
|
||
|
They mess with me for the last time!
|
||
|
|
||
|
[CUB2_E:CUBAN2]
|
||
|
These Hai - these Haitians! We take 'em out!
|
||
|
|
||
|
[CUB2_F:CUBAN2]
|
||
|
Only we need some backup.
|
||
|
|
||
|
[CUB2_H:CUBAN2]
|
||
|
Amigo, you drive good!
|
||
|
|
||
|
[CUB2_I:CUBAN2]
|
||
|
For a woman. Right?
|
||
|
|
||
|
[CUB2_J:CUBAN2]
|
||
|
This is no time for joking!
|
||
|
|
||
|
[CUB2_K:CUBAN2]
|
||
|
Come on, drive for me again!
|
||
|
|
||
|
[CUB2_L:CUBAN2]
|
||
|
Take my boys over there, and then we'll take these Haitians down!
|
||
|
|
||
|
[CUB2_01:CUBAN2]
|
||
|
Not enough room, man, you need a bigger car.
|
||
|
|
||
|
[CUB2_02:CUBAN2]
|
||
|
We need reinforcements from the cafe!
|
||
|
|
||
|
[CUB2_03:CUBAN2]
|
||
|
~g~Get a car and pick up the Cubans from outside Robina's Cafe.
|
||
|
|
||
|
[CUB2_04:CUBAN2]
|
||
|
~g~Go and drop the Cubans off at the fight.
|
||
|
|
||
|
[CUB2_05:CUBAN2]
|
||
|
Take out that cowardly sniper!
|
||
|
|
||
|
[CUB2_07:CUBAN2]
|
||
|
They fight like girls! Take cover!
|
||
|
|
||
|
[CUB2_09:CUBAN2]
|
||
|
Sniper on the roof!
|
||
|
|
||
|
[CUB2_11:CUBAN2]
|
||
|
~r~You fool, we needed that car.
|
||
|
|
||
|
[CUB2_12:CUBAN2]
|
||
|
Hey amigo! Good to see you could make it!
|
||
|
|
||
|
[CUB2_13:CUBAN2]
|
||
|
Stinking nest of Haitians, we gonna kill 'em all!
|
||
|
|
||
|
[CUB2_14:CUBAN2]
|
||
|
CHAAAAAARGE!
|
||
|
|
||
|
[CUB2_15:CUBAN2]
|
||
|
Now, my brothers, CHAAARRRGGEE!!
|
||
|
|
||
|
[CUB2_16:CUBAN2]
|
||
|
Tommy, we have proved our manful bravery!
|
||
|
|
||
|
[CUB2_17:CUBAN2]
|
||
|
Let us steal the van full of drugs and make good our escape!
|
||
|
|
||
|
[CUB2_18:CUBAN2]
|
||
|
~g~Get a car and pick up the Cubans
|
||
|
|
||
|
[CUB2_19:CUBAN2]
|
||
|
We gonna fight like men!
|
||
|
|
||
|
[CUB2_21:CUBAN2]
|
||
|
Fight like men with huge cojones!
|
||
|
|
||
|
[CUB2_22:CUBAN2]
|
||
|
~g~ Finish off the rest of the Haitians so the Cubans can move forward.
|
||
|
|
||
|
[CUB2_23:CUBAN2]
|
||
|
~g~ Little Haiti will be swarming with Haitians trying to even the score with the Cubans. Watch your back.
|
||
|
|
||
|
[CUB2_24:CUBAN2]
|
||
|
~g~Return to Robina's Cafe with the Van and park it round the back.
|
||
|
|
||
|
[CUB2_25:CUBAN2]
|
||
|
KILL ALL THE HAITIANS!!
|
||
|
|
||
|
[CUB2_G:CUBAN2]
|
||
|
I lost a few hermanos already out there.
|
||
|
|
||
|
[CUB2_M:CUBAN2]
|
||
|
They mess with me, they mess with the biggest boy in town!
|
||
|
|
||
|
{=================================== MISSION TABLE CUBAN3 ===================================}
|
||
|
|
||
|
[CUB3_B:CUBAN3]
|
||
|
Poppa, don't serve this snake in the straw.
|
||
|
|
||
|
[CUB3_C:CUBAN3]
|
||
|
You're two-faced, Tommy!
|
||
|
|
||
|
[CUB3_E:CUBAN3]
|
||
|
The Haitians, man. They're laughing at me!
|
||
|
|
||
|
[CUB3_G:CUBAN3]
|
||
|
They're laughing at me, Tommy. At me!
|
||
|
|
||
|
[CUB3_I:CUBAN3]
|
||
|
Nobody does whatever they like, Umberto, they do what you let them do.
|
||
|
|
||
|
[CUB3_J:CUBAN3]
|
||
|
What?
|
||
|
|
||
|
[CUB3_K:CUBAN3]
|
||
|
You want somebody taken care of?
|
||
|
|
||
|
[CUB3_L:CUBAN3]
|
||
|
I can handle it, but it's gonna cost you.
|
||
|
|
||
|
[CUB3_M:CUBAN3]
|
||
|
I know we're brothers and all, but this is business.
|
||
|
|
||
|
[CUB3_N:CUBAN3]
|
||
|
Tommy. You a real man. Businessman, a gentleman.
|
||
|
|
||
|
[CUB3_O:CUBAN3]
|
||
|
These Haitians. They have a load of product coming in off shore, really good stuff.
|
||
|
|
||
|
[CUB3_P:CUBAN3]
|
||
|
We take it, and we finish them.
|
||
|
|
||
|
[CUB3_Q:CUBAN3]
|
||
|
You take it, and I look after you. Like my brother. Like my son.
|
||
|
|
||
|
[CUB3_R:CUBAN3]
|
||
|
I think I prefer the cash to being bounced on your knee, amigo.
|
||
|
|
||
|
[CUB3_01:CUBAN3]
|
||
|
Hey Rico. Nice boat, you ready?
|
||
|
|
||
|
[CUB3_03:CUBAN3]
|
||
|
~g~Collect all the briefcases filled with the drugs and cash.
|
||
|
|
||
|
[CUB3_04:CUBAN3]
|
||
|
~g~Get the drugs and cash back to Umberto.
|
||
|
|
||
|
[CUB3_05:CUBAN3]
|
||
|
Si Tommy. Now you be a good shot today,
|
||
|
|
||
|
[CUB3_06:CUBAN3]
|
||
|
My boat, she no good full of holes, ok?
|
||
|
|
||
|
[CUB3_07:CUBAN3]
|
||
|
~g~ Go meet Rico. He'll drive you to the meet location.
|
||
|
|
||
|
[CUB3_02:CUBAN3]
|
||
|
~g~KILL ALL THE HAITIANS ON THE BOATS!!
|
||
|
|
||
|
[CUB3_08:CUBAN3]
|
||
|
Uh oh.. Pack of Cubans. We under attack!
|
||
|
|
||
|
[CUB3_A:CUBAN3]
|
||
|
Alberto. Una cafe, senor.
|
||
|
|
||
|
[CUB3_D:CUBAN3]
|
||
|
You're either two-faced, or you're a wimp, baby boy!
|
||
|
|
||
|
[CUB3_F:CUBAN3]
|
||
|
Easy, easy. What's your problem?
|
||
|
|
||
|
[CUB3_H:CUBAN3]
|
||
|
Umberto Robina! They're doing whatever they like!
|
||
|
|
||
|
{=================================== MISSION TABLE CUBAN4 ===================================}
|
||
|
|
||
|
[CUB4_A:CUBAN4]
|
||
|
Hey, ladies. You know what I'm gonna do?
|
||
|
|
||
|
[CUB4_B:CUBAN4]
|
||
|
I'm gonna kill me a Haitian. And then?
|
||
|
|
||
|
[CUB4_C:CUBAN4]
|
||
|
And then I'm going to make love like a man.
|
||
|
|
||
|
[CUB4_D:CUBAN4]
|
||
|
You know that, chica? Something like this.
|
||
|
|
||
|
[CUB4_E:CUBAN4]
|
||
|
Loser!
|
||
|
|
||
|
[CUB4_F:CUBAN4]
|
||
|
Prick.
|
||
|
|
||
|
[CUB4_G:CUBAN4]
|
||
|
Hey, baby, I wouldn't touch you with a ten foot pole!
|
||
|
|
||
|
[CUB4_H:CUBAN4]
|
||
|
Umberto Robina, he likes the ladies! Not some goat in a skirt!
|
||
|
|
||
|
[CUB4_I:CUBAN4]
|
||
|
Tommy!! Tommy, I love you, I love you! Let's go!
|
||
|
|
||
|
[CUB4_J:CUBAN4]
|
||
|
Go where? Can't I get a cup of coffee first?
|
||
|
|
||
|
[CUB4_K:CUBAN4]
|
||
|
No time for coffee! Besides, I just had one.
|
||
|
|
||
|
[CUB4_L:CUBAN4]
|
||
|
We gonna take out the Haitians.
|
||
|
|
||
|
[CUB4_M:CUBAN4]
|
||
|
Tommy, how do you take out a snake?
|
||
|
|
||
|
[CUB4_N:CUBAN4]
|
||
|
You bite him in the ass! Hahaha!
|
||
|
|
||
|
[CUB4_O:CUBAN4]
|
||
|
Whatever you say, Umberto.
|
||
|
|
||
|
[CUB4_P:CUBAN4]
|
||
|
Tommy, you go and get us a little Haitian car.
|
||
|
|
||
|
[CUB4_Q:CUBAN4]
|
||
|
When you get it, come back and pick up my boy.
|
||
|
|
||
|
[CUB4_R:CUBAN4]
|
||
|
Pepe, and take him out to the Haitians.
|
||
|
|
||
|
[CUB4_S:CUBAN4]
|
||
|
Then, you go around to the Haitians processing plant, and you use their solvent as an explosive.
|
||
|
|
||
|
[CUB4_T:CUBAN4]
|
||
|
Boom! Bye bye!
|
||
|
|
||
|
[CUB4_U:CUBAN4]
|
||
|
Umberto, what about you?
|
||
|
|
||
|
[CUB4_V:CUBAN4]
|
||
|
Uhh... I'm going to stay behind, and watch over the cafe with Poppa.
|
||
|
|
||
|
[CUB4_W:CUBAN4]
|
||
|
He not feeling so good. You know?
|
||
|
|
||
|
[CUB4_02:CUBAN4]
|
||
|
~g~The bombs will be set with a 45 second timer.
|
||
|
|
||
|
[CUB4_04:CUBAN4]
|
||
|
~r~You've alerted the base, there is no way we will get in now!
|
||
|
|
||
|
[CUB4_07:CUBAN4]
|
||
|
Oy - the solvent is round the back, amigo.
|
||
|
|
||
|
[CUB4_08:CUBAN4]
|
||
|
Hola, amigos.
|
||
|
|
||
|
[CUB4_09:CUBAN4]
|
||
|
Bueno. Haitian Putas. Muerte.
|
||
|
|
||
|
[CUB4_10:CUBAN4]
|
||
|
Vamos.
|
||
|
|
||
|
[CUB4_11:CUBAN4]
|
||
|
Vamos indeed.
|
||
|
|
||
|
[CUB4_12:CUBAN4]
|
||
|
Hey, we need a Haitian gang car!
|
||
|
|
||
|
[CUB4_13:CUBAN4]
|
||
|
Oye, let's go find our muchachos!
|
||
|
|
||
|
[CUB4_14:CUBAN4]
|
||
|
Follow my compadres.
|
||
|
|
||
|
[CUB4_15:CUBAN4]
|
||
|
Ok, in you go...
|
||
|
|
||
|
[CUB4_16:CUBAN4]
|
||
|
I'm going to plant the bomb, cover me!
|
||
|
|
||
|
[CUB4_17:CUBAN4]
|
||
|
RUN!!
|
||
|
|
||
|
[CUB4_18:CUBAN4]
|
||
|
Man, this a nice part of town...
|
||
|
|
||
|
[CUB4_19:CUBAN4]
|
||
|
This place is a dump, man.
|
||
|
|
||
|
[CUB4_20:CUBAN4]
|
||
|
I had a beautiful woman... lived around this neighborhood.
|
||
|
|
||
|
[CUB4_21:CUBAN4]
|
||
|
You know, they do nice pizzas here.
|
||
|
|
||
|
[CUB4_22:CUBAN4]
|
||
|
Whoah, man. You drive like a crazy bitch!
|
||
|
|
||
|
[CUB4_23:CUBAN4]
|
||
|
You lost, man?
|
||
|
|
||
|
[CUB4_24:CUBAN4]
|
||
|
You've left Pepe behind, go and get him.
|
||
|
|
||
|
[CUB4_03:CUBAN4]
|
||
|
~g~Stay in the car until safely parked inside the compound.
|
||
|
|
||
|
[CUB4_26:CUBAN4]
|
||
|
~g~Take Pepe, head North into Little Haiti and steal a Voodoo car.
|
||
|
|
||
|
[CUB4_27:CUBAN4]
|
||
|
~g~Go and meet up with Rico and the other Cubans.
|
||
|
|
||
|
[CUB4_28:CUBAN4]
|
||
|
~g~Join the other Cubans at the Haitian Drugs Factory.
|
||
|
|
||
|
[CUB4_29:CUBAN4]
|
||
|
~g~Walk into each of the markers to plant a bomb at that location.
|
||
|
|
||
|
[CUB4_30:CUBAN4]
|
||
|
~g~After all three bombs are planted, get clear of the factory before it blows.
|
||
|
|
||
|
[CUB4_31:CUBAN4]
|
||
|
~g~Get clear of the factory!!
|
||
|
|
||
|
[CUB4_32:CUBAN4]
|
||
|
~g~Park the car at the blip and get out.
|
||
|
|
||
|
[CUB4_06:CUBAN4]
|
||
|
~r~You did not get far enough away from the base and we had to abort the explosion!
|
||
|
|
||
|
{=================================== MISSION TABLE FINALE ===================================}
|
||
|
|
||
|
[FIN1_01:FINALE]
|
||
|
What's going on?
|
||
|
|
||
|
[FIN1_02:FINALE]
|
||
|
Tommy! Oh good, good. Listen, listen. Uh, listen,
|
||
|
|
||
|
[FIN1_03:FINALE]
|
||
|
I like fish. I love fish.
|
||
|
|
||
|
[FIN1_04:FINALE]
|
||
|
I love them as pets in bowls, or as food on a plate,
|
||
|
|
||
|
[FIN1_05:FINALE]
|
||
|
but as much as I love em, I don't want to sleep with them.
|
||
|
|
||
|
[FIN1_06:FINALE]
|
||
|
Okay, but right now your Italian brothers are coming from up there to fit me with some cement shoes, and I...
|
||
|
|
||
|
[FIN1_07:FINALE]
|
||
|
Shut up Ken. Sit down.
|
||
|
|
||
|
[FIN1_08:FINALE]
|
||
|
Lance, what the hell's going on?
|
||
|
|
||
|
[FIN1_09:FINALE]
|
||
|
It's your friends up north Tommy. They ain't too happy you capped their man.
|
||
|
|
||
|
[FIN1_10:FINALE]
|
||
|
They're coming down to see the business today.
|
||
|
|
||
|
[FIN1_11:FINALE]
|
||
|
They took longer than I thought...
|
||
|
|
||
|
[FIN1_12:FINALE]
|
||
|
Guys, we gotta make this final we gotta leave no doubt that this is my operation. Mine!
|
||
|
|
||
|
[FIN1_13:FINALE]
|
||
|
Ken, you get the first run of counterfeit cash and put three mil in briefcases.
|
||
|
|
||
|
[FIN1_14:FINALE]
|
||
|
Lance, you get the guys together...
|
||
|
|
||
|
[FIN2_01:FINALE]
|
||
|
Tommy!
|
||
|
|
||
|
[FIN2_02:FINALE]
|
||
|
What? No big hugs for your old buddy?
|
||
|
|
||
|
[FIN2_03:FINALE]
|
||
|
I've had fifteen years out of the loop,
|
||
|
|
||
|
[FIN2_04:FINALE]
|
||
|
I'm a bit rusty on family etiquette.
|
||
|
|
||
|
[FIN2_05:FINALE]
|
||
|
Always angry, eh Tommy.
|
||
|
|
||
|
[FIN2_06:FINALE]
|
||
|
Didn't I say your temper would get you into trouble, huh?
|
||
|
|
||
|
[FIN2_07:FINALE]
|
||
|
There's three mil in the cases...
|
||
|
|
||
|
[FIN2_08:FINALE]
|
||
|
How many was it? Ten? No, eleven men.
|
||
|
|
||
|
[FIN2_09:FINALE]
|
||
|
That's how you get to be called the Harwood Butcher! Heh-heh-heh!
|
||
|
|
||
|
[FIN2_10:FINALE]
|
||
|
You sent me to kill one man, ONE MAN. They knew I was coming Sonny...
|
||
|
|
||
|
[FIN2_11:FINALE]
|
||
|
Tommy, Tommy, watch your tone.
|
||
|
|
||
|
[FIN2_12:FINALE]
|
||
|
Anyone would think you blame me for that unfortunate set of circumstances.
|
||
|
|
||
|
[FIN2_13:FINALE]
|
||
|
Just take the money...
|
||
|
|
||
|
[FIN2_14:FINALE]
|
||
|
Get the damn cash.
|
||
|
|
||
|
[FIN2_15:FINALE]
|
||
|
You know, Tommy? I did what I could for you, I pulled strings, called in favors.
|
||
|
|
||
|
[FIN2_16:FINALE]
|
||
|
I was your friend, Tommy. I hoped you'd see sense, see what's good for business.
|
||
|
|
||
|
[FIN2_17:FINALE]
|
||
|
I trusted you, Tommy, and you disappointed me.
|
||
|
|
||
|
[FIN2_18:FINALE]
|
||
|
But at least someone in your chicken shit organization knows how to do business,
|
||
|
|
||
|
[FIN2_19:FINALE]
|
||
|
Isn't that right, Lance?
|
||
|
|
||
|
[FIN2_20:FINALE]
|
||
|
I'm sorry Tommy. This is Vice City. This is business.
|
||
|
|
||
|
[FIN2_21:FINALE]
|
||
|
You sold us out...
|
||
|
|
||
|
[FIN2_22:FINALE]
|
||
|
No. I sold YOU out, Tommy, I sold YOU out.
|
||
|
|
||
|
[FIN2_23:FINALE]
|
||
|
The real cash is upstairs in the safe.
|
||
|
|
||
|
[FIN2_24:FINALE]
|
||
|
Tommy, what was the big plan?
|
||
|
|
||
|
[FIN2_25:FINALE]
|
||
|
You think I'd just take the fake cash?
|
||
|
|
||
|
[FIN2_26:FINALE]
|
||
|
Save face and run away with my tail between my legs?!
|
||
|
|
||
|
[FIN2_27:FINALE]
|
||
|
No.
|
||
|
|
||
|
[FIN2_28:FINALE]
|
||
|
I just wanted to piss you off before I kill you.
|
||
|
|
||
|
[FIN3_01:FINALE]
|
||
|
Tommy?
|
||
|
|
||
|
[FIN3_02:FINALE]
|
||
|
Oh my god, Tommy! What happened?
|
||
|
|
||
|
[FIN3_03:FINALE]
|
||
|
What does it look like?
|
||
|
|
||
|
[FIN3_04:FINALE]
|
||
|
It looks like you ruined your suit!
|
||
|
|
||
|
[FIN3_05:FINALE]
|
||
|
and Tommy, that was a beautiful suit! Tommy, what on earth happened?
|
||
|
|
||
|
[FIN3_06:FINALE]
|
||
|
I had a disagreement with a business associate, you know how it is.
|
||
|
|
||
|
[FIN3_07:FINALE]
|
||
|
Tommy, I have a disagreement, I send them an angry letter.
|
||
|
|
||
|
[FIN3_08:FINALE]
|
||
|
Maybe I pee in their mailbox. I don't start World War III.
|
||
|
|
||
|
[FIN3_09:FINALE]
|
||
|
You know, maybe you should speak to my shrink...
|
||
|
|
||
|
[FIN3_10:FINALE]
|
||
|
That stupid prick, Lance...
|
||
|
|
||
|
[FIN3_11:FINALE]
|
||
|
Tommy. I never liked that guy, okay?
|
||
|
|
||
|
[FIN3_12:FINALE]
|
||
|
He's neurotic, he's insecure, he's self-centered - the guy's an asshole!
|
||
|
|
||
|
[FIN3_13:FINALE]
|
||
|
I'm glad you took him out!
|
||
|
|
||
|
[FIN3_14:FINALE]
|
||
|
I don't think we're gonna be getting any more heat from up north either...
|
||
|
|
||
|
[FIN3_15:FINALE]
|
||
|
...'cause there ain't no 'up north', anymore.
|
||
|
|
||
|
[FIN3_16:FINALE]
|
||
|
It's all down south now.
|
||
|
|
||
|
[FIN3_17:FINALE]
|
||
|
Wait, does that mean what I think it means..? Tommy, baby!
|
||
|
|
||
|
[FIN3_18:FINALE]
|
||
|
What do you think it means?
|
||
|
|
||
|
[FIN3_19:FINALE]
|
||
|
That we're in charge... I mean, that you're in charge. Oh, Tommy!
|
||
|
|
||
|
[FIN3_20:FINALE]
|
||
|
You know, Ken. I think this could be the beginning of a beautiful business relationship....
|
||
|
|
||
|
[FIN3_21:FINALE]
|
||
|
After all, you're a conniving, backstabbing, two-bit thief
|
||
|
|
||
|
[FIN3_22:FINALE]
|
||
|
and I'm a convicted psychotic killer and drug dealer.
|
||
|
|
||
|
[FIN3_23:FINALE]
|
||
|
I know. Ain't it just beautiful?
|
||
|
|
||
|
[FIN_B1:FINALE]
|
||
|
~g~Go and kill ~y~Lance Vance~g~ the backstabber.
|
||
|
|
||
|
[FIN_B2:FINALE]
|
||
|
~g~Kill ~p~Sonny~g~ and finish this once and for all.
|
||
|
|
||
|
[FIN_B3:FINALE]
|
||
|
~g~The Mafia are trying to steal your money. Defend the safe.
|
||
|
|
||
|
[FIN_B4:FINALE]
|
||
|
~g~You are close to death, get some ~w~health~g~ from downstairs.
|
||
|
|
||
|
[FIN_B5:FINALE]
|
||
|
~g~The Mafia is stealing your money, defend the ~c~safe
|
||
|
|
||
|
[FIN_B7:FINALE]
|
||
|
~r~The mafia has stolen all your money.
|
||
|
|
||
|
[DEFSAFE:FINALE]
|
||
|
~g~Get back to the safe and defend it.
|
||
|
|
||
|
{=================================== MISSION TABLE FIRETRK ===================================}
|
||
|
|
||
|
[F_PASS1:FIRETRK]
|
||
|
Fire extinguished!
|
||
|
|
||
|
[F_FAIL2:FIRETRK]
|
||
|
~r~You're too late!
|
||
|
|
||
|
[F_CANC:FIRETRK]
|
||
|
~r~Fire Fighter mission cancelled!
|
||
|
|
||
|
[F_EXTIN:FIRETRK]
|
||
|
FIRES:
|
||
|
|
||
|
[F_START:FIRETRK]
|
||
|
~g~Burning vehicle reported in the ~a~ area. Go and extinguish the fire.
|
||
|
|
||
|
[SIREN_1:FIRETRK]
|
||
|
To turn on this vehicle's sirens tap the ~h~~k~~VEHICLE_HORN~ ~w~button.
|
||
|
|
||
|
[SIREN_2:FIRETRK]
|
||
|
To turn on this vehicle's sirens tap the ~h~~k~~VEHICLE_HORN~ ~w~button.
|
||
|
|
||
|
[FIREPRO:FIRETRK]
|
||
|
Fire Truck Mission level 12 complete. You are now completely fireproof!!
|
||
|
|
||
|
[F_FAIL1:FIRETRK]
|
||
|
Fire Fighter mission ended.
|
||
|
|
||
|
[F_STAR1:FIRETRK]
|
||
|
~g~Burning vehicles reported in the ~a~ area. Go and extinguish the fire.
|
||
|
|
||
|
[SPRAY_4:FIRETRK]
|
||
|
Use the ~h~~k~~PED_FIREWEAPON~ ~w~button to fire the water cannon. Aim using ~h~~k~~VEHICLE_TURRETLEFT~~w~ and ~h~~k~~VEHICLE_TURRETRIGHT~~w~.
|
||
|
|
||
|
[SPRAY_1:FIRETRK]
|
||
|
Use the ~h~~k~~PED_FIREWEAPON~ ~w~button to fire the water cannon. Aim using ~h~~k~~VEHICLE_TURRETLEFT~~w~ and ~h~~k~~VEHICLE_TURRETRIGHT~~w~.
|
||
|
|
||
|
{=================================== MISSION TABLE GENERA1 ===================================}
|
||
|
|
||
|
[GEN1_A:GENERA1]
|
||
|
Mr. Vercetti!
|
||
|
|
||
|
[GEN1_B:GENERA1]
|
||
|
Colonel.
|
||
|
|
||
|
[GEN1_D:GENERA1]
|
||
|
No - thanks.
|
||
|
|
||
|
[GEN1_E:GENERA1]
|
||
|
I'm ashamed to admit that one of the causes of our mutual problem appears to have been the loose tongue of a man I used to trust.
|
||
|
|
||
|
[GEN1_F:GENERA1]
|
||
|
I've been carrying Gonzalez for years, but now his incompetence reaches new heights!
|
||
|
|
||
|
[GEN1_G:GENERA1]
|
||
|
It is only right that you kill Gonzalez...
|
||
|
|
||
|
[GEN1_H:GENERA1]
|
||
|
Did he do it? It's the money that's important to me.
|
||
|
|
||
|
[GEN1_J:GENERA1]
|
||
|
He will be at his Penthouse, half drunk probably. Use this...
|
||
|
|
||
|
[GEN1_06:GENERA1]
|
||
|
Eh! He's got a blade!
|
||
|
|
||
|
[GEN1_07:GENERA1]
|
||
|
Go away from me, you cheap bastard!
|
||
|
|
||
|
[GEN1_08:GENERA1]
|
||
|
Oh sweet Jesus, I've wasted my life and my looks!
|
||
|
|
||
|
[GEN1_10:GENERA1]
|
||
|
I'm going to shut that big mouth of yours!
|
||
|
|
||
|
[GEN1_11:GENERA1]
|
||
|
Stop running you fat slimeball!
|
||
|
|
||
|
[GEN1_12:GENERA1]
|
||
|
Stand still and I'll make it quick!
|
||
|
|
||
|
[GEN1_13:GENERA1]
|
||
|
Quit your squealing, no one cares, fatso!
|
||
|
|
||
|
[GEN1_C:GENERA1]
|
||
|
Thank you for coming. Please sit. Lobster?
|
||
|
|
||
|
[GEN1_05:GENERA1]
|
||
|
~g~Go and kill Gonzalez!
|
||
|
|
||
|
[GEN1_09:GENERA1]
|
||
|
I pay you double, Tommy, DOUBLE!
|
||
|
|
||
|
[GEN1_18:GENERA1]
|
||
|
~r~Gonzalez has made it safely to the Police Station!
|
||
|
|
||
|
[GEN1_19:GENERA1]
|
||
|
~g~The Vice City Police are on to you!
|
||
|
|
||
|
[GEN1_20:GENERA1]
|
||
|
~g~Get into a vehicle.
|
||
|
|
||
|
[GEN1_21:GENERA1]
|
||
|
~g~Get to the~h~ Pay 'N' Spray~g~ in~h~ Vice Point~g~.
|
||
|
|
||
|
[GEN1_22:GENERA1]
|
||
|
Drive your vehicle into the spray shop to lose your ~h~wanted level, ~h~repair and ~h~respray your vehicle. Cost - ~h~$100. This time it's free.
|
||
|
|
||
|
[GEN1_01:GENERA1]
|
||
|
When jogging, press and hold the~h~ ~k~~PED_FIREWEAPON~ ~w~button to prepare a melee attack.
|
||
|
|
||
|
[GEN1_02:GENERA1]
|
||
|
When jogging, press and hold the~h~ ~k~~PED_FIREWEAPON~ ~w~button to prepare a melee attack.
|
||
|
|
||
|
[GEN1_03:GENERA1]
|
||
|
When jogging, press and hold the~h~ ~k~~PED_FIREWEAPON~ ~w~button to prepare a melee attack.
|
||
|
|
||
|
[GEN1_14:GENERA1]
|
||
|
Release the~h~ ~k~~PED_FIREWEAPON~ ~w~button to make the attack.
|
||
|
|
||
|
[GEN1_15:GENERA1]
|
||
|
Release the~h~ ~k~~PED_FIREWEAPON~ ~w~button to make the attack.
|
||
|
|
||
|
[GEN1_16:GENERA1]
|
||
|
Release the~h~ ~k~~PED_FIREWEAPON~ ~w~button to make the attack.
|
||
|
|
||
|
[GEN1_I:GENERA1]
|
||
|
For this kindness I'll reward you, and then we will find your money together.
|
||
|
|
||
|
[GEN1_23:GENERA1]
|
||
|
~g~Go back through the doors to return to the ground floor.
|
||
|
|
||
|
{=================================== MISSION TABLE GENERA2 ===================================}
|
||
|
|
||
|
[COL2_B:GENERA2]
|
||
|
This looks delicious, huh? Tapir snout?
|
||
|
|
||
|
[COL2_C:GENERA2]
|
||
|
Uhhh... no, no. No, thanks.
|
||
|
|
||
|
[COL2_D:GENERA2]
|
||
|
Tommy, you are like a pampas breeze that has freed me from the stench of corruption,
|
||
|
|
||
|
[COL2_E:GENERA2]
|
||
|
although, I must appear to mourn his passing and carry on with business as usual.
|
||
|
|
||
|
[COL2_F:GENERA2]
|
||
|
This isn't getting me any closer to my money...
|
||
|
|
||
|
[COL2_G:GENERA2]
|
||
|
Tommy, my friend, you are not in Liberty now. Here we do things differently.
|
||
|
|
||
|
[COL2_H:GENERA2]
|
||
|
I will continue with my enquiries but in the meantime I have a valuable deal to close.
|
||
|
|
||
|
[COL2_I:GENERA2]
|
||
|
A favor for a friend, Cortez?
|
||
|
|
||
|
[COL2_J:GENERA2]
|
||
|
You're a good friend, Tommy. I knew you would not let me down.
|
||
|
|
||
|
[COL2_K:GENERA2]
|
||
|
I need you to meet a courier who has obtained some valuable technology for me...
|
||
|
|
||
|
[COL2_1:GENERA2]
|
||
|
Ze rain, she is tres wet zis time of the year...
|
||
|
|
||
|
[COL2_2:GENERA2]
|
||
|
What?
|
||
|
|
||
|
[COL2_3:GENERA2]
|
||
|
Ah, comment?
|
||
|
|
||
|
[COL2_4:GENERA2]
|
||
|
Look, Cortez sent me. Just give me the damn chips.
|
||
|
|
||
|
[COL2_5:GENERA2]
|
||
|
Oh...d'accord.
|
||
|
|
||
|
[COL2_B1:GENERA2]
|
||
|
~g~Meet the courier at the mall.
|
||
|
|
||
|
[COL2_B2:GENERA2]
|
||
|
~g~The courier is fleeing with the guidance chips! Don't let him get away!
|
||
|
|
||
|
[COL2_B3:GENERA2]
|
||
|
~g~Take the guidance chips back to the Colonel.
|
||
|
|
||
|
[COL2_F1:GENERA2]
|
||
|
~r~You killed the contact!
|
||
|
|
||
|
[COL2_F2:GENERA2]
|
||
|
~g~The courier is dead. Grab the guidance chips.
|
||
|
|
||
|
[COL2_6A:GENERA2]
|
||
|
Freeze, imperialist American pig! Zat iz propertay of ze government Francais. 'And eet over!
|
||
|
|
||
|
[BLIPHLP:GENERA2]
|
||
|
The blip on the radar is a triangle pointing up, this shows that the target is higher than the player.
|
||
|
|
||
|
[COL2_F3:GENERA2]
|
||
|
~r~The guidance chips are at the bottom of the sea.
|
||
|
|
||
|
[COL2_F4:GENERA2]
|
||
|
~r~The courier has escaped! You failed to get the guidance chips.
|
||
|
|
||
|
[COL2_A:GENERA2]
|
||
|
Tommy! Come, join me.
|
||
|
|
||
|
{=================================== MISSION TABLE GENERA3 ===================================}
|
||
|
|
||
|
[GEN3_A:GENERA3]
|
||
|
Thomas, I appreciate your coming.
|
||
|
|
||
|
[GEN3_B:GENERA3]
|
||
|
Forgive me for getting straight to business.
|
||
|
|
||
|
[GEN3_C:GENERA3]
|
||
|
Diaz has asked me to oversee a minor business transaction.
|
||
|
|
||
|
[GEN3_D:GENERA3]
|
||
|
Let's hope it goes better than last time, huh?
|
||
|
|
||
|
[GEN3_E:GENERA3]
|
||
|
Which is why I thought of you, my friend.
|
||
|
|
||
|
[GEN3_F:GENERA3]
|
||
|
I've dropped some protection at the multistory carpark.
|
||
|
|
||
|
[GEN3_G:GENERA3]
|
||
|
Pick it up - then go and watch over Diaz's men at the drop off.
|
||
|
|
||
|
[GEN3_H:GENERA3]
|
||
|
Gracias, amigo.
|
||
|
|
||
|
[GEN3_1:GENERA3]
|
||
|
Hogging all the action, I see...
|
||
|
|
||
|
[GEN3_2:GENERA3]
|
||
|
Look, you wanna do something other than just shadowing me everywhere? Why don't you come along and show me if you're any use.
|
||
|
|
||
|
[GEN3_3:GENERA3]
|
||
|
I might just do that. The name's Lance, by the way.
|
||
|
|
||
|
[GEN3_5:GENERA3]
|
||
|
You must be Cortez's new gun.
|
||
|
|
||
|
[GEN3_6:GENERA3]
|
||
|
Until more gainful opportunities arise.
|
||
|
|
||
|
[GEN3_7:GENERA3]
|
||
|
They'll be here any minute - we both better get a good vantage point...
|
||
|
|
||
|
[GEN3_8:GENERA3]
|
||
|
OK! I'll take the balcony, you get the roof across the yard.
|
||
|
|
||
|
[GEN3_9:GENERA3]
|
||
|
I live! Dickheads! And it's all down to you! What is your name?
|
||
|
|
||
|
[GEN3_10:GENERA3]
|
||
|
Tommy.
|
||
|
|
||
|
[GEN3_11:GENERA3]
|
||
|
I see you soon, amigo, I think!
|
||
|
|
||
|
[GEN3_12:GENERA3]
|
||
|
Shit. Where's that guy Lance?
|
||
|
|
||
|
[GEN3_14:GENERA3]
|
||
|
Tommy! I need some help here!
|
||
|
|
||
|
[GEN3_15:GENERA3]
|
||
|
Don't worry, I got you covered!
|
||
|
|
||
|
[GEN3_16:GENERA3]
|
||
|
Diaz's men are getting cut down!
|
||
|
|
||
|
[GEN3_19:GENERA3]
|
||
|
~g~Haitians! They're busting the deal! Protect Diaz!
|
||
|
|
||
|
[GEN3_20:GENERA3]
|
||
|
~g~The Colonel has arranged some firepower for you at the multistory carpark.
|
||
|
|
||
|
[GEN3_22:GENERA3]
|
||
|
Diaz's Health:
|
||
|
|
||
|
[GEN3_23:GENERA3]
|
||
|
~g~You've left Lance behind! Go and get him!
|
||
|
|
||
|
[GEN3_25:GENERA3]
|
||
|
~r~Lance died!
|
||
|
|
||
|
[GEN3_28:GENERA3]
|
||
|
~g~Take the briefcase back to Diaz.
|
||
|
|
||
|
[GEN3_29:GENERA3]
|
||
|
~g~Collect the briefcase and take it back to Diaz.
|
||
|
|
||
|
[GEN3_30:GENERA3]
|
||
|
~r~He got away with the money! Diaz will have your balls for this!
|
||
|
|
||
|
[GEN3_33:GENERA3]
|
||
|
~r~Check your fire!! You're supposed to be watching over Diaz and his men, not shooting them!
|
||
|
|
||
|
[GEN3_34:GENERA3]
|
||
|
~r~There ain't gonna be a deal if you shoot the Cubans!
|
||
|
|
||
|
[GEN3_35:GENERA3]
|
||
|
~g~He's stolen Diaz's money!
|
||
|
|
||
|
[GEN3_36:GENERA3]
|
||
|
~g~Grab the bike, chase him down and get Diaz's money back!
|
||
|
|
||
|
[GEN3_37:GENERA3]
|
||
|
~g~Here come the Cubans. Watch over the deal making sure Diaz and Lance are safe.
|
||
|
|
||
|
[GEN3_38:GENERA3]
|
||
|
~r~Diaz died! You failed to protect him!
|
||
|
|
||
|
[GEN3_39:GENERA3]
|
||
|
~g~Get to your vantage point up the stairs.
|
||
|
|
||
|
[GEN3_44:GENERA3]
|
||
|
~g~Go with Lance to the drop off and watch over Diaz.
|
||
|
|
||
|
[GEN3_45:GENERA3]
|
||
|
They'll be here any minute, we both better get a good vantage point.
|
||
|
|
||
|
[GEN3_40:GENERA3]
|
||
|
To ~h~shoot straight ahead ~w~on a ~h~motorbike ~w~press the ~h~~k~~PED_FIREWEAPON~ ~w~button.
|
||
|
|
||
|
[GEN3_41:GENERA3]
|
||
|
To ~h~shoot straight ahead ~w~on a ~h~motorbike ~w~press the ~h~~k~~PED_FIREWEAPON~ ~w~button.
|
||
|
|
||
|
[GEN3_46:GENERA3]
|
||
|
Sheeit!
|
||
|
|
||
|
[GEN3_47:GENERA3]
|
||
|
Tommy!
|
||
|
|
||
|
[GEN3_48:GENERA3]
|
||
|
Damn!
|
||
|
|
||
|
[GEN3_49:GENERA3]
|
||
|
lance's health:
|
||
|
|
||
|
[GEN3_50:GENERA3]
|
||
|
~r~You lost Diaz's money! Next time try not to reduce the money to ashes!
|
||
|
|
||
|
[GEN3_51:GENERA3]
|
||
|
More damned Haitians in a shitty van!
|
||
|
|
||
|
[GEN3_54:GENERA3]
|
||
|
Don't just stand there, you pricks, chase that Haitian dickhead down!
|
||
|
|
||
|
[GEN3_55:GENERA3]
|
||
|
Tommy! I'll stay here and watch over Diaz!
|
||
|
|
||
|
[GEN3_18:GENERA3]
|
||
|
~g~Here come the Cubans, keep close to Diaz. Watch over the deal making Diaz and Lance are safe.
|
||
|
|
||
|
[GEN3_56:GENERA3]
|
||
|
~r~Diaz was ambushed and died! Next time keep him in your sights!
|
||
|
|
||
|
[GEN3_57:GENERA3]
|
||
|
The Kruger is an assault rifle, which allows you to manually aim in 1st person.
|
||
|
|
||
|
[GEN3_58:GENERA3]
|
||
|
Press and hold the~h~ ~k~~PED_LOCK_TARGET~~w~ button to ~h~aim~w~ with an assault rifle.
|
||
|
|
||
|
[GEN3_59:GENERA3]
|
||
|
Press and hold the~h~ ~k~~PED_LOCK_TARGET~~w~ button to ~h~aim~w~ with an assault rifle.
|
||
|
|
||
|
[GEN3_60:GENERA3]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~~w~ button to ~h~fire~w~ an assault rifle.
|
||
|
|
||
|
[GEN3_61:GENERA3]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~~w~ button to ~h~fire~w~ an assault rifle.
|
||
|
|
||
|
[GEN3_62:GENERA3]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~~w~ button to ~h~fire~w~ an assault rifle.
|
||
|
|
||
|
[GEN3_63:GENERA3]
|
||
|
As well as performing drive-by's,~h~ motorbikes ~w~allow you to ~h~shoot forwards~w~.
|
||
|
|
||
|
[GEN3_64:GENERA3]
|
||
|
To shoot forwards while on a bike press the ~h~~k~~PED_FIREWEAPON~~w~ button.
|
||
|
|
||
|
[GEN3_65:GENERA3]
|
||
|
To shoot forwards while on a bike press the ~h~~k~~PED_FIREWEAPON~~w~ button.
|
||
|
|
||
|
[GEN3_66:GENERA3]
|
||
|
To shoot forwards while on a bike press the ~h~~k~~PED_FIREWEAPON~~w~ button.
|
||
|
|
||
|
[GEN3_67:GENERA3]
|
||
|
You must have a sub machine gun to shoot forwards on a motorbike.
|
||
|
|
||
|
[GEN3_53:GENERA3]
|
||
|
MY MONEY!
|
||
|
|
||
|
[GEN3_52:GENERA3]
|
||
|
These Haitians think they can take RICARDO DIAZ!?!
|
||
|
|
||
|
{=================================== MISSION TABLE GENERA4 ===================================}
|
||
|
|
||
|
[DETON:GENERA4]
|
||
|
DETONATION:
|
||
|
|
||
|
[COL4_3:GENERA4]
|
||
|
CONVOY HALT!
|
||
|
|
||
|
[COL4_6:GENERA4]
|
||
|
WE'RE TAKING ENEMY FIRE!
|
||
|
|
||
|
[COL4_7:GENERA4]
|
||
|
Civilian, move away from the tank!
|
||
|
|
||
|
[COL4_8:GENERA4]
|
||
|
I SAID, move away, IMMEDIATELY!
|
||
|
|
||
|
[COL4_9:GENERA4]
|
||
|
DEFENSIVE POSITIONS!
|
||
|
|
||
|
[COL4_11:GENERA4]
|
||
|
Get that civilian out of our way soldier! - Sir, Yes Sir!
|
||
|
|
||
|
[COL4_12:GENERA4]
|
||
|
Civilian in the TANK! STOP HIM!
|
||
|
|
||
|
[COL4_13:GENERA4]
|
||
|
This is a military convoy, do not obstruct our route.
|
||
|
|
||
|
[COL4_14:GENERA4]
|
||
|
Drop him soldier.
|
||
|
|
||
|
[COL4_15:GENERA4]
|
||
|
Get that civilian vehicle out of our way! - Sir! Moving vehicle Sir!
|
||
|
|
||
|
[COL4_17:GENERA4]
|
||
|
Ok, PLATOON MOVE IT OUT!
|
||
|
|
||
|
[COL4_18:GENERA4]
|
||
|
Someone's on the tank Sir!
|
||
|
|
||
|
[COL4_19:GENERA4]
|
||
|
Go get some doughnuts, soldier! - Sir, Yes Sir!
|
||
|
|
||
|
[COL4_20:GENERA4]
|
||
|
Target acquired, Sir
|
||
|
|
||
|
[COL4_21:GENERA4]
|
||
|
SNIPER!
|
||
|
|
||
|
[COL4_22:GENERA4]
|
||
|
I'm getting out of here.
|
||
|
|
||
|
[COL4_23:GENERA4]
|
||
|
Objective completed! Platoon dismissed! - Lets go eat some doughnuts.
|
||
|
|
||
|
[COL4_24:GENERA4]
|
||
|
Security protocol Delta India Echo triggered! Vehicle self destruct initiated!
|
||
|
|
||
|
[COL4_26:GENERA4]
|
||
|
Prepare to die Communist scum!
|
||
|
|
||
|
[COL4_B2:GENERA4]
|
||
|
~r~The tank arrived at its destination safely!
|
||
|
|
||
|
[COL4_B5:GENERA4]
|
||
|
~r~The tank has been destroyed!
|
||
|
|
||
|
[COL4_01:GENERA4]
|
||
|
Diaz was pleased, and would like to meet you again.
|
||
|
|
||
|
[COL4_02:GENERA4]
|
||
|
Is that a good thing?
|
||
|
|
||
|
[COL4_03:GENERA4]
|
||
|
Of course! Although I'm starting to think that Diaz was responsible for our unfortunate loss...
|
||
|
|
||
|
[COL4_04:GENERA4]
|
||
|
What makes you say that?
|
||
|
|
||
|
[COL4_05:GENERA4]
|
||
|
One does not wave accusations at a man like Diaz - I'm merely thinking out loud...
|
||
|
|
||
|
[COL4_06:GENERA4]
|
||
|
No matter. I have a proposal that you could profit from...
|
||
|
|
||
|
[COL4_07:GENERA4]
|
||
|
I don't have time to run more errands, Cortez.
|
||
|
|
||
|
[COL4_08:GENERA4]
|
||
|
I would have thought a man with such dangerous debts would be hungry for opportunities. Please, Tommy, at least hear me out.
|
||
|
|
||
|
[COL4_09:GENERA4]
|
||
|
Go on...
|
||
|
|
||
|
[COL410:GENERA4]
|
||
|
I have a buyer for a piece of military hardware that is being taken through town. Pick it up for me...
|
||
|
|
||
|
[COL411:GENERA4]
|
||
|
and once you get it, I want you to call me immediately, then...
|
||
|
|
||
|
[COL4_B4:GENERA4]
|
||
|
~g~The tank is locked. Find a way to lure out the occupants.
|
||
|
|
||
|
[COL4_1:GENERA4]
|
||
|
What's up with the Gunner? - Don't know Sir!
|
||
|
|
||
|
[COL4_4:GENERA4]
|
||
|
Get topside soldier. - Sir, Yes Sir!
|
||
|
|
||
|
[COL4_B1:GENERA4]
|
||
|
~g~Go and acquire the piece of military hardware that is being taken through town.
|
||
|
|
||
|
[COL4_B3:GENERA4]
|
||
|
~g~Drop the tank off in the Colonels lockup before it self destructs.
|
||
|
|
||
|
[COL4_B6:GENERA4]
|
||
|
~g~Find a way to steal the tank!
|
||
|
|
||
|
[COL4_B7:GENERA4]
|
||
|
~g~Drive the tank into the garage.
|
||
|
|
||
|
[COL4_B8:GENERA4]
|
||
|
~g~Get out of the tank and walk out of the garage.
|
||
|
|
||
|
{=================================== MISSION TABLE GENERA5 ===================================}
|
||
|
|
||
|
[COL5A_1:GENERA5]
|
||
|
Circumstances force a hasty departure, amigo.
|
||
|
|
||
|
[COL5A_2:GENERA5]
|
||
|
What's the problem?
|
||
|
|
||
|
[COL5A_3:GENERA5]
|
||
|
Ehh, the French want their missile technology back and after that last incident,
|
||
|
|
||
|
[COL5A_4:GENERA5]
|
||
|
I feel it is time to find safer harbors.
|
||
|
|
||
|
[COL5A_5:GENERA5]
|
||
|
Wouldn't it be safer to fly?
|
||
|
|
||
|
[COL5A_6:GENERA5]
|
||
|
I'd be dead before I reached check-in. Besides, I need to get my merchandise out of the country.
|
||
|
|
||
|
[COL5A_7:GENERA5]
|
||
|
Need another gun?
|
||
|
|
||
|
[COL5A_8:GENERA5]
|
||
|
You, my friend, are worth ten guns...
|
||
|
|
||
|
[COL5B_1:GENERA5]
|
||
|
Thomas, you have protected and served me well.
|
||
|
|
||
|
[COL5B_2:GENERA5]
|
||
|
But now you must leave us before we reach the open seas.
|
||
|
|
||
|
[COL5B_4:GENERA5]
|
||
|
Thank you, Colonel.
|
||
|
|
||
|
[COL5B_5:GENERA5]
|
||
|
One more request. While I'm away, could you keep an eye on Mercedes for me?
|
||
|
|
||
|
[COL5B_6:GENERA5]
|
||
|
I think she could look after herself, but sure, I'll keep an eye out.
|
||
|
|
||
|
[COL5B_7:GENERA5]
|
||
|
Gracias, amigo. Hasta luego.
|
||
|
|
||
|
[COL5B_8:GENERA5]
|
||
|
Adios, amigo.
|
||
|
|
||
|
[COL5_7:GENERA5]
|
||
|
Stop shooting at me!
|
||
|
|
||
|
[COL5_9:GENERA5]
|
||
|
Tommy, stop them shooting at me!
|
||
|
|
||
|
[COL5_10:GENERA5]
|
||
|
I have diplomatic immunity!
|
||
|
|
||
|
[COL5_11:GENERA5]
|
||
|
Don't shoot, I am a Colonel!
|
||
|
|
||
|
[COL5_12:GENERA5]
|
||
|
Thomas, kill them, my country will love you.
|
||
|
|
||
|
[COL5_13:GENERA5]
|
||
|
Tommy, we are being overrun by the French!
|
||
|
|
||
|
[COL5_14:GENERA5]
|
||
|
Tommy, everywhere I look, there are French men, I hate it!
|
||
|
|
||
|
[COL5_15:GENERA5]
|
||
|
Tommy, how are you?
|
||
|
|
||
|
[COL5_16:GENERA5]
|
||
|
This is for Piaf and Gainesbourg and your stupid french bread!
|
||
|
|
||
|
[COL5_1:GENERA5]
|
||
|
Port side! Port side!
|
||
|
|
||
|
[COL5_2:GENERA5]
|
||
|
They're attacking from starboard!
|
||
|
|
||
|
[COL5_3:GENERA5]
|
||
|
The bridge up ahead!
|
||
|
|
||
|
[COL5_4:GENERA5]
|
||
|
They've got a helicopter!
|
||
|
|
||
|
[COL5_B1:GENERA5]
|
||
|
~g~Defend the Colonel and his yacht at all costs.
|
||
|
|
||
|
[COL5_B2:GENERA5]
|
||
|
~g~Get up front and clear the route for the Colonel's yacht.
|
||
|
|
||
|
[COL5_B3:GENERA5]
|
||
|
~r~The Colonel is dead!
|
||
|
|
||
|
[COL5_B4:GENERA5]
|
||
|
~g~Shoot the attacking helicopter out of the sky.
|
||
|
|
||
|
[COL5B_3:GENERA5]
|
||
|
I will lower my personal launch. Keep it, my friend, a token of my gratitude.
|
||
|
|
||
|
[COL5_B5:GENERA5]
|
||
|
~g~Shoot down the helicopters, do not endanger the yacht.
|
||
|
|
||
|
[COL5_B6:GENERA5]
|
||
|
~g~You have run out of ammo, get more from the stairs on the top deck.
|
||
|
|
||
|
[COL5_B7:GENERA5]
|
||
|
~g~You are running low on health, get more from the stairs on the top deck.
|
||
|
|
||
|
{=================================== MISSION TABLE HAIT1 ===================================}
|
||
|
|
||
|
[HAM1_A:HAIT1]
|
||
|
Hello? Hello?
|
||
|
|
||
|
[HAM1_C:HAIT1]
|
||
|
You must be the big bad man me grandaddy been chattin' 'bout.
|
||
|
|
||
|
[HAM1_D:HAIT1]
|
||
|
Tells me tings about you, you know, when he visits,
|
||
|
|
||
|
[HAM1_E:HAIT1]
|
||
|
and about the others who wait for you.
|
||
|
|
||
|
[HAM1_F:HAIT1]
|
||
|
Now, we all dead for long time, but you,
|
||
|
|
||
|
[HAM1_G:HAIT1]
|
||
|
I wouldn't want to be in your shoes, ha ha ha ha ha!
|
||
|
|
||
|
[HAM1_H:HAIT1]
|
||
|
I got a message to come here.
|
||
|
|
||
|
[HAM1_I:HAIT1]
|
||
|
Can you hear dem?
|
||
|
|
||
|
[HAM1_J:HAIT1]
|
||
|
Dem callin' your name, boy, must want you pretty bad, don't ya tink?
|
||
|
|
||
|
[HAM1_K:HAIT1]
|
||
|
Now you do old Auntie Poulet a turn, huh, maybe she help you.
|
||
|
|
||
|
[HAM1_L:HAIT1]
|
||
|
Maybe she can give you a little juju after all of dis.
|
||
|
|
||
|
[HAM1_M:HAIT1]
|
||
|
Give you some magic to give the law man the stink eye, hmmmmm?
|
||
|
|
||
|
[HAM1_N:HAIT1]
|
||
|
Look, this is all very, um... give me what?
|
||
|
|
||
|
[HAM1_O:HAIT1]
|
||
|
I,I, I think I've got the wrong address...
|
||
|
|
||
|
[HAM1_P:HAIT1]
|
||
|
Do me these tings, Tommy......
|
||
|
|
||
|
[HAM1_Q:HAIT1]
|
||
|
The Cubans, nasty proud foofoos, mmm,
|
||
|
|
||
|
[HAM1_R:HAIT1]
|
||
|
been making my lovely Haitian boys shake de heads.
|
||
|
|
||
|
[HAM1_S:HAIT1]
|
||
|
Now they told the policeman where me been stashing my powders.
|
||
|
|
||
|
[HAM1_T:HAIT1]
|
||
|
Dey tink it drugs, them stupid.
|
||
|
|
||
|
[HAM1_U:HAIT1]
|
||
|
Now be a good boy Tommy and go and get the powders for Auntie Poulet.
|
||
|
|
||
|
[HAM1_V:HAIT1]
|
||
|
Yeah, yeah, sure, sure.
|
||
|
|
||
|
[HAM1_1:HAIT1]
|
||
|
~g~The cops are closing in on our stashes. BE quick, and beat dem to it!
|
||
|
|
||
|
[HAM1_2:HAIT1]
|
||
|
~r~The cops got to the stash first!
|
||
|
|
||
|
[HAM1_3:HAIT1]
|
||
|
~g~Get this stuff back to the hideout!
|
||
|
|
||
|
[HAM1_4:HAIT1]
|
||
|
~g~Good! Now get the next one!
|
||
|
|
||
|
[HAM1_6:HAIT1]
|
||
|
~r~The Stash was destroyed, you idiot!
|
||
|
|
||
|
[HAM1_7:HAIT1]
|
||
|
~g~The cops have got our stash! Retrieve it before they get away!
|
||
|
|
||
|
[HAM1_8:HAIT1]
|
||
|
~g~The cops are on the way to pick up the stash, get a move on!
|
||
|
|
||
|
[HAT_1A:HAIT1]
|
||
|
~g~Don't move a muscle, chump!
|
||
|
|
||
|
[HAM1_B:HAIT1]
|
||
|
Come in, my dear, and rest your soul.
|
||
|
|
||
|
{=================================== MISSION TABLE HAIT2 ===================================}
|
||
|
|
||
|
[HAT2_B1:HAIT2]
|
||
|
~g~Get to the van that contains the flying bombs.
|
||
|
|
||
|
[HAT2_B2:HAIT2]
|
||
|
Kill the Cubans...
|
||
|
|
||
|
[HAT2_B4:HAIT2]
|
||
|
...and destroy their boats!
|
||
|
|
||
|
[HAT2_B5:HAIT2]
|
||
|
~g~The Cubans are making a run for it. Don't let them get away!
|
||
|
|
||
|
[HAT2_B6:HAIT2]
|
||
|
~r~The RC plane is getting too far out of range!
|
||
|
|
||
|
[HAT2_B7:HAIT2]
|
||
|
~g~One of the Cubans in escaping in a car. Don't leave any witnesses!
|
||
|
|
||
|
[HAT2_B8:HAIT2]
|
||
|
~r~You have no RC planes left!
|
||
|
|
||
|
[HAT2_B9:HAIT2]
|
||
|
RC Planes:
|
||
|
|
||
|
[HAT2_1:HAIT2]
|
||
|
Oh, sorry, I - I must have the wrong address...
|
||
|
|
||
|
[HAT2_2:HAIT2]
|
||
|
Well, you might as well come in and rest your soles and have some tea.
|
||
|
|
||
|
[HAT2_3:HAIT2]
|
||
|
Do you have something there for me, Tommy?
|
||
|
|
||
|
[HAT2_4:HAIT2]
|
||
|
Yeah...
|
||
|
|
||
|
[HAT2_5:HAIT2]
|
||
|
This place feels familiar to me, uh - it's - a smell from childhood - a deja vu...
|
||
|
|
||
|
[HAT2_6:HAIT2]
|
||
|
Now Tommy, I'm going to whisper a lickle errand for you. Hear me well, aye?
|
||
|
|
||
|
[HAT2_7:HAIT2]
|
||
|
You look like someone I, I...
|
||
|
|
||
|
[HAT2_8:HAIT2]
|
||
|
The Cubans have fast boats they use to cross the seas with drugs.
|
||
|
|
||
|
[HAT2_9:HAIT2]
|
||
|
It is their livelihood.
|
||
|
|
||
|
[HAT2_10:HAIT2]
|
||
|
Me nephew bin making lickle flying bombs to take dem out.
|
||
|
|
||
|
[HAT2_11:HAIT2]
|
||
|
Blow de boats to coffin wood.
|
||
|
|
||
|
[HAT2_12:HAIT2]
|
||
|
Thanks for the tea.
|
||
|
|
||
|
[HAT2_B3:HAIT2]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~ ~w~button to drop a bomb. Press the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button to cancel.
|
||
|
|
||
|
{=================================== MISSION TABLE HAIT3 ===================================}
|
||
|
|
||
|
[HAM3_A:HAIT3]
|
||
|
Hello? Hello - uh..I'm looking for somebody around here...
|
||
|
|
||
|
[HAM3_B:HAIT3]
|
||
|
You looking hungry, Tommy.
|
||
|
|
||
|
[HAM3_C:HAIT3]
|
||
|
Do I know you?
|
||
|
|
||
|
[HAM3_D:HAIT3]
|
||
|
Hush now.
|
||
|
|
||
|
[HAM3_E:HAIT3]
|
||
|
One more ting an I can let you go, Tommy.
|
||
|
|
||
|
[HAM3_F:HAIT3]
|
||
|
My boys gone war wit dem Cuban boys.
|
||
|
|
||
|
[HAM3_G:HAIT3]
|
||
|
But no guns.
|
||
|
|
||
|
[HAM3_H:HAIT3]
|
||
|
Hmm, but de Cubans have a surprise comin'.
|
||
|
|
||
|
[HAM3_I:HAIT3]
|
||
|
While they fight in de streets, you take this rifle and kill dem in de hubbub.
|
||
|
|
||
|
[HAM3_J:HAIT3]
|
||
|
No one sees you, no one hear you.
|
||
|
|
||
|
[HAM3_K:HAIT3]
|
||
|
Now, Tommy, you do this for me, and you no longer tied to my apron strings.
|
||
|
|
||
|
[HAM3_1:HAIT3]
|
||
|
~g~We must win this battle. If all the Haitians die we lose.
|
||
|
|
||
|
[HAM3_3:HAIT3]
|
||
|
~g~I expect the Cubans to cheat so be on your guard.
|
||
|
|
||
|
[HAM3_4:HAIT3]
|
||
|
~r~You have been spotted! The mission is a failure!
|
||
|
|
||
|
[HAM3_5:HAIT3]
|
||
|
~g~You must kill the Cubans from a distance. You must not be seen.
|
||
|
|
||
|
[HAM3_8:HAIT3]
|
||
|
~g~Haitians are dying! Improve your aim.
|
||
|
|
||
|
[HAM3_7:HAIT3]
|
||
|
~g~Look Out! The Cubans have brought reinforcements. Kill them all!!
|
||
|
|
||
|
[HAM3_2:HAIT3]
|
||
|
~r~The Haitians have died!
|
||
|
|
||
|
[HAM3_L:HAIT3]
|
||
|
Kay auntie..
|
||
|
|
||
|
{=================================== MISSION TABLE HOTEL ===================================}
|
||
|
|
||
|
[INTB_A:HOTEL]
|
||
|
Tommy! Tommy, it's been too long.
|
||
|
|
||
|
[INTB_B:HOTEL]
|
||
|
Hello Sonny.
|
||
|
|
||
|
[INTB_C:HOTEL]
|
||
|
I know, I know. You're just overwhelmed with emotion.
|
||
|
|
||
|
[INTB_D:HOTEL]
|
||
|
Fifteen years - seems like only yesterday.
|
||
|
|
||
|
[INTB_E:HOTEL]
|
||
|
I guess that's a perspective thing.
|
||
|
|
||
|
[INTB_F:HOTEL]
|
||
|
Hey, doing time for the family is no piece of cake,
|
||
|
|
||
|
[INTB_G:HOTEL]
|
||
|
but the family looks after its own, ok?
|
||
|
|
||
|
[INTB_H:HOTEL]
|
||
|
So, how'd the deal go down - you sitting on some white gold?
|
||
|
|
||
|
[INTB_I:HOTEL]
|
||
|
Look Sonny, we were set up. The deal was an ambush. Harry and Lee are dead.
|
||
|
|
||
|
[INTB_J:HOTEL]
|
||
|
You better be kidding me Tommy. Tell me you still got the money.
|
||
|
|
||
|
[INTB_K:HOTEL]
|
||
|
...no Sonny...I don't have the money.
|
||
|
|
||
|
[INTB_L:HOTEL]
|
||
|
That was my money, Tommy, MY MONEY!
|
||
|
|
||
|
[INTB_M:HOTEL]
|
||
|
You better not be screwing me Tommy because you know I'm not a man to be screwed with!
|
||
|
|
||
|
[INTB_N:HOTEL]
|
||
|
Wait Sonny.
|
||
|
|
||
|
[INTB_O:HOTEL]
|
||
|
You have my personal assurance that I'm going to get your money back and the drugs.
|
||
|
|
||
|
[INTB_P:HOTEL]
|
||
|
And I'm gonna mail you the dicks of those responsible.
|
||
|
|
||
|
[INTB_Q:HOTEL]
|
||
|
Hey, I already know that. You're not a fool Tommy, but I warn you, neither am I.
|
||
|
|
||
|
[INTB_R:HOTEL]
|
||
|
If it was anybody else you'd be DEAD already.
|
||
|
|
||
|
[INTB_S:HOTEL]
|
||
|
But because it's you, because we got history, I'm gonna let you handle this.
|
||
|
|
||
|
[INTB_T:HOTEL]
|
||
|
Look, Sonny, you got my word.
|
||
|
|
||
|
[INTB_U:HOTEL]
|
||
|
I'll be in touch.
|
||
|
|
||
|
{=================================== MISSION TABLE ICECRE1 ===================================}
|
||
|
|
||
|
[ICC1_1:ICECRE1]
|
||
|
~g~Use your Ice Cream van distribute drugs around Vice City.
|
||
|
|
||
|
[ICC1_3:ICECRE1]
|
||
|
~g~You receive money for each transaction you make, but the more transactions you make the more police attention you get.
|
||
|
|
||
|
[ICC1_4:ICECRE1]
|
||
|
~g~There aren't any customers in this area try another one.
|
||
|
|
||
|
[ICC1_5:ICECRE1]
|
||
|
Deals done:
|
||
|
|
||
|
[ICC1_6:ICECRE1]
|
||
|
~g~Use the Mr. Whoopee van to distribute Cherry Poppers product around Vice City.
|
||
|
|
||
|
[ICC1_7:ICECRE1]
|
||
|
~g~You receive money for each transaction you make, but the more transactions you make the more police attention you get.
|
||
|
|
||
|
[ICC1_9:ICECRE1]
|
||
|
~g~Local gangs will not appreciate you doing business on their turf so expect hostility if you do so.
|
||
|
|
||
|
[ICC1_10:ICECRE1]
|
||
|
~g~You made ~1~ deals!
|
||
|
|
||
|
[ICC1_11:ICECRE1]
|
||
|
~g~You made ~1~ deal!
|
||
|
|
||
|
[ICC1_12:ICECRE1]
|
||
|
PROPERTY ACQUIRED!
|
||
|
|
||
|
[ICC1_13:ICECRE1]
|
||
|
~r~You didn't make any deals!
|
||
|
|
||
|
[ICC1_14:ICECRE1]
|
||
|
ICECREAM ASSET COMPLETED
|
||
|
|
||
|
[ICC1_15:ICECRE1]
|
||
|
~g~The icecream factory will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly.
|
||
|
|
||
|
[ICC1_2:ICECRE1]
|
||
|
~g~Park your van and press the ~h~~k~~VEHICLE_HORN~~w~ to play your ice cream jingle to notify customers that your ready for business.
|
||
|
|
||
|
[ICC1_16:ICECRE1]
|
||
|
~g~Use your Mr. Whoopee van to distribute Cherry Poppers product around Vice City.
|
||
|
|
||
|
[ICC1_8:ICECRE1]
|
||
|
~g~To make a transaction, ~h~park your van ~g~and press the ~h~~k~~VEHICLE_HORN~ ~g~button to play the ice cream jingle to attract customers.
|
||
|
|
||
|
[ICE_AT1:ICECRE1]
|
||
|
ICECREAM FACTORY ASSET COMPLETED
|
||
|
|
||
|
[ICE_AT2:ICECRE1]
|
||
|
~g~The Cherry Popper factory will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly.
|
||
|
|
||
|
[ICC1_17:ICECRE1]
|
||
|
Distribution mission over
|
||
|
|
||
|
[ICC1_18:ICECRE1]
|
||
|
Total ice cream sales: $~1~
|
||
|
|
||
|
[ICC1_19:ICECRE1]
|
||
|
Total deals done: ~1~
|
||
|
|
||
|
{=================================== MISSION TABLE ICECUT ===================================}
|
||
|
|
||
|
[ICC1_A:ICECUT]
|
||
|
Who are you?
|
||
|
|
||
|
[ICC1_B:ICECUT]
|
||
|
Your new owner.
|
||
|
|
||
|
[ICC1_C:ICECUT]
|
||
|
Were you now, or at any time, a child?
|
||
|
|
||
|
[ICC1_D:ICECUT]
|
||
|
What are you talking about?
|
||
|
|
||
|
[ICC1_E:ICECUT]
|
||
|
Were you a child?
|
||
|
|
||
|
[ICC1_F:ICECUT]
|
||
|
Yes! Calm down! What's wrong with you?
|
||
|
|
||
|
[ICC1_G:ICECUT]
|
||
|
I knew it. A child.
|
||
|
|
||
|
[ICC1_H:ICECUT]
|
||
|
A dirty, stinking, sniveling, snotting, vile, puking, crying little baby!
|
||
|
|
||
|
[ICC1_K:ICECUT]
|
||
|
Ow! Calm down.
|
||
|
|
||
|
[ICC1_L:ICECUT]
|
||
|
I HATE babies, and I hate children.
|
||
|
|
||
|
[ICC1_N:ICECUT]
|
||
|
Enough already!
|
||
|
|
||
|
[ICC1_P:ICECUT]
|
||
|
You make soft ice cream, okay? It's purely for kids.
|
||
|
|
||
|
[ICC1_Q:ICECUT]
|
||
|
What kind of psycho are you?
|
||
|
|
||
|
[ICC1_R:ICECUT]
|
||
|
Just so I understand this, why make children happy if you hate them?
|
||
|
|
||
|
[ICC1_S:ICECUT]
|
||
|
Oh, you stupid, sniveling, snotty-
|
||
|
|
||
|
[ICC1_T:ICECUT]
|
||
|
Shut up!
|
||
|
|
||
|
[ICC1_U:ICECUT]
|
||
|
- Brat!
|
||
|
|
||
|
[ICC1_V:ICECUT]
|
||
|
The ice cream is a front.
|
||
|
|
||
|
[ICC1_W:ICECUT]
|
||
|
We distribute other, non-dairy products.
|
||
|
|
||
|
[ICC1_X:ICECUT]
|
||
|
And if I see a kid, I put him to good use.
|
||
|
|
||
|
[ICC1_Y:ICECUT]
|
||
|
Don't I, kiddies? Yes - yes, I do. Mummy doesn't love you.
|
||
|
|
||
|
[ICC1_Z:ICECUT]
|
||
|
She HATES you!
|
||
|
|
||
|
[ICC1_ZA:ICECUT]
|
||
|
PROPERTY ACQUIRED!
|
||
|
|
||
|
[ICC1_M:ICECUT]
|
||
|
They're dirty, sniveling, snotting, vile, puking little..
|
||
|
|
||
|
[ICC1_I:ICECUT]
|
||
|
A baby.. an awful, horrible, disgusting little boo hoo.
|
||
|
|
||
|
[ICC1_J:ICECUT]
|
||
|
Mommy doesn't love you. You little shit!
|
||
|
|
||
|
{=================================== MISSION TABLE INTRO ===================================}
|
||
|
|
||
|
[INT1_A:INTRO]
|
||
|
Tommy Vercetti...Huh! shit.
|
||
|
|
||
|
[INT1_B:INTRO]
|
||
|
Didn't think they'd ever let him out.
|
||
|
|
||
|
[INT1_C:INTRO]
|
||
|
He kept his head down, helps people forget.
|
||
|
|
||
|
[INT1_D:INTRO]
|
||
|
People will remember soon enough.
|
||
|
|
||
|
[INT1_E:INTRO]
|
||
|
When they see him walking down the streets of their neighborhoods.
|
||
|
|
||
|
[INT1_F:INTRO]
|
||
|
It will be bad for business.
|
||
|
|
||
|
[INT1_G:INTRO]
|
||
|
Well, what are we gonna do, Sonny?
|
||
|
|
||
|
[INT1_H:INTRO]
|
||
|
We treat him like an old friend and keep him busy out of town. OK?
|
||
|
|
||
|
[INT1_I:INTRO]
|
||
|
We been talking about expanding down South, right?
|
||
|
|
||
|
[INT1_J:INTRO]
|
||
|
Vice City is twenty-four carat gold these days.
|
||
|
|
||
|
[INT1_K:INTRO]
|
||
|
The Colombians, the Mexicans, hell,
|
||
|
|
||
|
[INT1_L:INTRO]
|
||
|
even those Cuban refugees are cutting themselves a piece of some nice action.
|
||
|
|
||
|
[INT1_M:INTRO]
|
||
|
But it's all drugs, Sonny,
|
||
|
|
||
|
[INT1_N:INTRO]
|
||
|
None of the families will touch that shit!
|
||
|
|
||
|
[INT1_O:INTRO]
|
||
|
Times are changing.
|
||
|
|
||
|
[INT1_P:INTRO]
|
||
|
The families can't keep their backs turned while our enemies reap the rewards.
|
||
|
|
||
|
[INT1_Q:INTRO]
|
||
|
So, we send someone down to do the dirty work for us...
|
||
|
|
||
|
[INT1_R:INTRO]
|
||
|
and cut ourselves a nice quiet slice. OK?
|
||
|
|
||
|
[INT1_S:INTRO]
|
||
|
Who's our contact down there?
|
||
|
|
||
|
[INT1_T:INTRO]
|
||
|
Ken Rosenberg, schmuck of a lawyer.
|
||
|
|
||
|
[INT1_U:INTRO]
|
||
|
How's he gonna hold Vercetti's leash?
|
||
|
|
||
|
[INT1_V:INTRO]
|
||
|
We don't need him to.
|
||
|
|
||
|
[INT1_W:INTRO]
|
||
|
We just set him loose in Vice City,
|
||
|
|
||
|
[INT1_X:INTRO]
|
||
|
we give him a little cash to get started. OK?
|
||
|
|
||
|
[INT1_Y:INTRO]
|
||
|
Give it a few months.
|
||
|
|
||
|
[INT1_Z:INTRO]
|
||
|
Then we go down,
|
||
|
|
||
|
[INT1_A1:INTRO]
|
||
|
pay him a little visit, right?
|
||
|
|
||
|
[INT1_A2:INTRO]
|
||
|
see how he's doing.
|
||
|
|
||
|
[INT2_A:INTRO]
|
||
|
Hey, hey, guys! It's, uh, Ken Rosenberg here! Hey! Heh, heh, hey, great, hey!
|
||
|
|
||
|
[INT2_B:INTRO]
|
||
|
Well, uh, I'm gonna drive you guys to the meet, okay?
|
||
|
|
||
|
[INT2_C:INTRO]
|
||
|
Now, I've talked to the suppliers and they are very, huh-ha,
|
||
|
|
||
|
[INT2_D:INTRO]
|
||
|
keen to start a business relationship, so, uh,
|
||
|
|
||
|
[INT2_E:INTRO]
|
||
|
if all goes well, we should, uh,
|
||
|
|
||
|
[INT2_F:INTRO]
|
||
|
be doing very nicely for ourselves, which is, y'know...
|
||
|
|
||
|
[INT2_G:INTRO]
|
||
|
good..
|
||
|
|
||
|
[INT2_H:INTRO]
|
||
|
Okay, so. They're brothers, okay.
|
||
|
|
||
|
[INT2_I:INTRO]
|
||
|
One operates the uh, the business,
|
||
|
|
||
|
[INT2_J:INTRO]
|
||
|
and the other one does the flying.
|
||
|
|
||
|
[INT2_K:INTRO]
|
||
|
Now they operate out of Mexico,
|
||
|
|
||
|
[INT2_M:INTRO]
|
||
|
They own a farm in Panama.
|
||
|
|
||
|
[INT2_N:INTRO]
|
||
|
Okay, all right, listen -
|
||
|
|
||
|
[INT2_O:INTRO]
|
||
|
you guys, when we get there should I stay in the car,
|
||
|
|
||
|
[INT2_P:INTRO]
|
||
|
or do you guys want me to come in with you guys?
|
||
|
|
||
|
[INT2_Q:INTRO]
|
||
|
No. Stay in the car.
|
||
|
|
||
|
[INT2_R:INTRO]
|
||
|
You know what, I thought about it,
|
||
|
|
||
|
[INT2_S:INTRO]
|
||
|
I'm gonna watch the car.
|
||
|
|
||
|
[INT3_A:INTRO]
|
||
|
Ok, that's them in the chopper.
|
||
|
|
||
|
[INT3_B:INTRO]
|
||
|
All right, here's the deal.
|
||
|
|
||
|
[INT3_C:INTRO]
|
||
|
They want a straight exchange on open ground.
|
||
|
|
||
|
[INT3_D:INTRO]
|
||
|
All right? Ok. Stay tight, let's go.
|
||
|
|
||
|
[INT3_E:INTRO]
|
||
|
All right. Take it easy, now.
|
||
|
|
||
|
[INT3_F:INTRO]
|
||
|
I'm right here. The cars running, baby!
|
||
|
|
||
|
[INT3_G:INTRO]
|
||
|
Got it?
|
||
|
|
||
|
[INT3_H:INTRO]
|
||
|
100% pure grade-A Colombian, my friend.
|
||
|
|
||
|
[INT3_I:INTRO]
|
||
|
The greens?
|
||
|
|
||
|
[INT3_J:INTRO]
|
||
|
Tens and twenties...used.
|
||
|
|
||
|
[INT3_L:INTRO]
|
||
|
Go on, get out of here! Drive!
|
||
|
|
||
|
[INT4_A:INTRO]
|
||
|
Screwed! We're screwed!
|
||
|
|
||
|
[INT4_B:INTRO]
|
||
|
This is soo typical,
|
||
|
|
||
|
[INT4_C:INTRO]
|
||
|
I poke my head out of the gutter for one freakin' second,
|
||
|
|
||
|
[INT4_D:INTRO]
|
||
|
and fate shovels shit in my face!
|
||
|
|
||
|
[INT4_E:INTRO]
|
||
|
Well, screw you!
|
||
|
|
||
|
[INT4_F:INTRO]
|
||
|
Shut your face and quit complaining! You're alive, aren't ya'?
|
||
|
|
||
|
[INT4_G:INTRO]
|
||
|
Drop me right up here.
|
||
|
|
||
|
[INT4_H:INTRO]
|
||
|
Go dump the car, then go get some sleep.
|
||
|
|
||
|
[INT4_I:INTRO]
|
||
|
I'll drop by your office tomorrow and we can start sorting this mess out.
|
||
|
|
||
|
[INT4_J:INTRO]
|
||
|
OK, that's a good idea, I'll get some sleep.
|
||
|
|
||
|
[INT4_K:INTRO]
|
||
|
What are you gonna do?
|
||
|
|
||
|
[INT4_L:INTRO]
|
||
|
Make my way back to my hotel,
|
||
|
|
||
|
[INT4_M:INTRO]
|
||
|
clear my head, and figure this crap out.
|
||
|
|
||
|
[INT4_N:INTRO]
|
||
|
OK.
|
||
|
|
||
|
[INTRO1:INTRO]
|
||
|
I poke my head out of the gutter for one freakin' second and fate shovels shit in my face!
|
||
|
|
||
|
[INTRO2:INTRO]
|
||
|
Go get some sleep.
|
||
|
|
||
|
[INTRO3:INTRO]
|
||
|
What are you gonna do?
|
||
|
|
||
|
[INTRO4:INTRO]
|
||
|
I'll drop by your office tomorrow and we can start sorting this mess out.
|
||
|
|
||
|
[INT3_K:INTRO]
|
||
|
I think we have a deal, my friend. HA HA!
|
||
|
|
||
|
[INT3_M:INTRO]
|
||
|
Let me see it.
|
||
|
|
||
|
[INT2_L:INTRO]
|
||
|
no, no, no, wait...
|
||
|
|
||
|
[INT3_N:INTRO]
|
||
|
Oh Shit!
|
||
|
|
||
|
{=================================== MISSION TABLE KENT1 ===================================}
|
||
|
|
||
|
[KPM1_A:KENT1]
|
||
|
Awright mush, I'm gonna save your Vera, mate.
|
||
|
|
||
|
[KPM1_B:KENT1]
|
||
|
What the hell are you talking about?
|
||
|
|
||
|
[KPM1_C:KENT1]
|
||
|
You know that wanker Diaz, the Bugle Master.
|
||
|
|
||
|
[KPM1_D:KENT1]
|
||
|
He's got your boy, Lance. Word is your mate tried to jump him...
|
||
|
|
||
|
[KPM1_E:KENT1]
|
||
|
didn't jump high enough if you know what I mean.
|
||
|
|
||
|
[KPM1_F:KENT1]
|
||
|
Where did he take him? In plain English?
|
||
|
|
||
|
[KPM1_G:KENT1]
|
||
|
Keep your barnet on! They got him across town at the junkyard.
|
||
|
|
||
|
[KPM1_H:KENT1]
|
||
|
Bloody hell....you nutter!
|
||
|
|
||
|
[KPM1_2:KENT1]
|
||
|
~r~You were supposed to get Lance out alive!
|
||
|
|
||
|
[KPM1_3:KENT1]
|
||
|
LANCE'S HEALTH:
|
||
|
|
||
|
[RESC_1:KENT1]
|
||
|
You ok to use a gun?
|
||
|
|
||
|
[RESC_2:KENT1]
|
||
|
Sure...I guess...nice to see you, too.
|
||
|
|
||
|
[RESC_3:KENT1]
|
||
|
Let's get out of here.
|
||
|
|
||
|
[RESC_4:KENT1]
|
||
|
There goes my careful planning blown to shit, thanks to you. You screwed up real good, Lance!
|
||
|
|
||
|
[RESC_5:KENT1]
|
||
|
He killed my brother. What do you expect me to do, mow his lawns?
|
||
|
|
||
|
[RESC_6:KENT1]
|
||
|
We're gonna have to take out that prick Diaz before he takes us out.
|
||
|
|
||
|
[RESC_7:KENT1]
|
||
|
Get patched up and meet me on the bridge to Star Island, ok?
|
||
|
|
||
|
[RESC_8:KENT1]
|
||
|
Ok, I got you.
|
||
|
|
||
|
[KPM1_1:KENT1]
|
||
|
~g~Lance is being held at the junk yard, Go and rescue him!
|
||
|
|
||
|
[KPM1_4:KENT1]
|
||
|
~g~Get Lance to the hospital!
|
||
|
|
||
|
[M_PASSN:KENT1]
|
||
|
MISSION PASSED!
|
||
|
|
||
|
[KPM1_5:KENT1]
|
||
|
~g~Diaz's guys are after you! Get Lance to the hospital.
|
||
|
|
||
|
{=================================== MISSION TABLE KICKSTT ===================================}
|
||
|
|
||
|
[KICK1_2:KICKSTT]
|
||
|
~r~You did not get back to the bike quickly enough!
|
||
|
|
||
|
[KICK1_7:KICKSTT]
|
||
|
~r~You have wrecked the bike!
|
||
|
|
||
|
[KICK1_8:KICKSTT]
|
||
|
~g~Get on the bike!
|
||
|
|
||
|
[KICK1_T:KICKSTT]
|
||
|
TIME TAKEN:
|
||
|
|
||
|
[KICKTM:KICKSTT]
|
||
|
~b~EVENT TIME: ~1~:~1~
|
||
|
|
||
|
[KICKTM2:KICKSTT]
|
||
|
~b~EVENT TIME: ~1~:0~1~
|
||
|
|
||
|
[GETBIKE:KICKSTT]
|
||
|
~g~You have ~1~ seconds to return to a dirtbike before the mission ends.
|
||
|
|
||
|
[KICK1_1:KICKSTT]
|
||
|
~g~Complete the course as quickly as possible.
|
||
|
|
||
|
[KICK1_6:KICKSTT]
|
||
|
~g~Well done!
|
||
|
|
||
|
[KICK_10:KICKSTT]
|
||
|
~g~Use the Sanchez to complete the course by passing through all of the checkpoints.
|
||
|
|
||
|
[KICK_12:KICKSTT]
|
||
|
~r~You bottled it!
|
||
|
|
||
|
[KICK_13:KICKSTT]
|
||
|
~r~You have taken too long!
|
||
|
|
||
|
[KICK_11:KICKSTT]
|
||
|
~g~To leave the mission stand in the ~q~pink marker~g~ on foot.
|
||
|
|
||
|
{=================================== MISSION TABLE LAWYER1 ===================================}
|
||
|
|
||
|
[LAW1_A:LAWYER1]
|
||
|
Go get some sleep, he says -
|
||
|
|
||
|
[LAW1_B:LAWYER1]
|
||
|
- I have been sitting in this chair all night with the lights off drinking coffee!
|
||
|
|
||
|
[LAW1_C:LAWYER1]
|
||
|
This is a disaster. We are so screwed, man!
|
||
|
|
||
|
[LAW1_D:LAWYER1]
|
||
|
These gorillas, listen to me, are gonna come down here and rip my head off. It's ridiculous!
|
||
|
|
||
|
[LAW1_E:LAWYER1]
|
||
|
I did NOT go to law school for this! Ok, now what the hell are we gonna do?
|
||
|
|
||
|
[LAW1_F:LAWYER1]
|
||
|
Shut up, sit down, relax. I'll tell you what we're gonna do.
|
||
|
|
||
|
[LAW1_G:LAWYER1]
|
||
|
You're gonna find out who took our cocaine - and then, I'm gonna kill them.
|
||
|
|
||
|
[LAW1_H:LAWYER1]
|
||
|
That's a good idea. That's a GREAT idea. Let me think, let me think, let me think.
|
||
|
|
||
|
[LAW1_I:LAWYER1]
|
||
|
- OH! There's this retired Colonel, Colonel Juan Garcia Cortez.
|
||
|
|
||
|
[LAW1_J:LAWYER1]
|
||
|
He's the one that helped me set up this deal
|
||
|
|
||
|
[LAW1_K:LAWYER1]
|
||
|
well away from Vice City's established thugs. Ok?
|
||
|
|
||
|
[LAW1_L:LAWYER1]
|
||
|
Now, listen. He's holding his party out in the bay on his expensive yacht
|
||
|
|
||
|
[LAW1_M:LAWYER1]
|
||
|
and all of Vice City's big players are gonna be there. OK?
|
||
|
|
||
|
[LAW1_N:LAWYER1]
|
||
|
I have an invite, of course I have an invite,
|
||
|
|
||
|
[LAW1_O:LAWYER1]
|
||
|
but there's no way that I'm going out there, sticking my head out the door - no way! Not gonna happen.
|
||
|
|
||
|
[LAW1_P:LAWYER1]
|
||
|
I told you, shut up! I'll go myself...
|
||
|
|
||
|
[LAW1_Q:LAWYER1]
|
||
|
Ho - whoa, whoa! Hey, I like 1978 too, but, y'know, this isn't gonna be a beer and strippers do.
|
||
|
|
||
|
[LAW1_R:LAWYER1]
|
||
|
I mean, no offense, but I think that you might turn heads on the runway for the wrong reasons.
|
||
|
|
||
|
[LAW1_S:LAWYER1]
|
||
|
What's wrong with the way I'm dressed?
|
||
|
|
||
|
[LAW1_T:LAWYER1]
|
||
|
Ok, look, here. Stop by Rafael's, tell him I sent 'ya. He'll make you look respectable.
|
||
|
|
||
|
[LAW1_U:LAWYER1]
|
||
|
OK, go, c'mon...
|
||
|
|
||
|
[LAWP_1:LAWYER1]
|
||
|
Buenas noches.
|
||
|
|
||
|
[LAWP_2:LAWYER1]
|
||
|
I understand you are here on the behalf of Mr. Rosenberg,
|
||
|
|
||
|
[LAWP_3:LAWYER1]
|
||
|
I hope any recent problems have not affected his health, or uh,
|
||
|
|
||
|
[LAWP_4:LAWYER1]
|
||
|
mental well being, Mr...uh?
|
||
|
|
||
|
[LAWP_5:LAWYER1]
|
||
|
Vercetti. He's just got a touch of...agoraphobia.
|
||
|
|
||
|
[LAWP_6:LAWYER1]
|
||
|
Excellent, excellent. And you?
|
||
|
|
||
|
[LAWP_7:LAWYER1]
|
||
|
I just want my merchandise.
|
||
|
|
||
|
[LAWP_8:LAWYER1]
|
||
|
Ah. It's an unfortunate set of circumstances for all involved.
|
||
|
|
||
|
[LAWP_9:LAWYER1]
|
||
|
Of course I have initiated my own lines of inquiry,
|
||
|
|
||
|
[LAWP_10:LAWYER1]
|
||
|
but such a delicate matter will take time.
|
||
|
|
||
|
[LAWP_11:LAWYER1]
|
||
|
Perhaps we will talk later.
|
||
|
|
||
|
[LAWP_12:LAWYER1]
|
||
|
Meanwhile, let me introduce you to my daughter,
|
||
|
|
||
|
[LAWP_13:LAWYER1]
|
||
|
Mercedes!
|
||
|
|
||
|
[LAWP_14:LAWYER1]
|
||
|
Caramia, could you look after our guest while I attend to my necessary obligations?
|
||
|
|
||
|
[LAWP_15:LAWYER1]
|
||
|
Of course, daddy.
|
||
|
|
||
|
[LAWP_16:LAWYER1]
|
||
|
Please excuse me.
|
||
|
|
||
|
[LAWP_17:LAWYER1]
|
||
|
Mercedes!?
|
||
|
|
||
|
[LAWP_18:LAWYER1]
|
||
|
You try living with it.
|
||
|
|
||
|
[LAWP_19:LAWYER1]
|
||
|
Anyway, let me point out some of our more distinguished guests...
|
||
|
|
||
|
[LAWP_20:LAWYER1]
|
||
|
That's our congressman Alex Shrub with rising silicone star Candy Suxxx...
|
||
|
|
||
|
[LAWP_21:LAWYER1]
|
||
|
And have you met my lovely wife Laura? No?
|
||
|
|
||
|
[LAWP_22:LAWYER1]
|
||
|
Well, unfortunately she's in Alabama. This is Candy.
|
||
|
|
||
|
[LAWP_23:LAWYER1]
|
||
|
And over there we have the Vice City Mambas' star tight end, BJ -
|
||
|
|
||
|
[LAWP_24:LAWYER1]
|
||
|
always the charmer.
|
||
|
|
||
|
[LAWP_25:LAWYER1]
|
||
|
I blocked down on him and then I put him in a wheelchair!
|
||
|
|
||
|
[LAWP_26:LAWYER1]
|
||
|
Haha, that is good!
|
||
|
|
||
|
[LAWP_27:LAWYER1]
|
||
|
Well now, I'm looking at some prime real estate property.
|
||
|
|
||
|
[LAWP_28:LAWYER1]
|
||
|
And that poolside amphibian is Jezz Torrent,
|
||
|
|
||
|
[LAWP_29:LAWYER1]
|
||
|
lead singer with Love Fist.
|
||
|
|
||
|
[LAWP_30:LAWYER1]
|
||
|
Can I tell yous - do you know how they play ping-pong in Thailand?
|
||
|
|
||
|
[LAWP_31:LAWYER1]
|
||
|
Let me tell you's,
|
||
|
|
||
|
[LAWP_32:LAWYER1]
|
||
|
it does not involve a paddle, if you know what I mean!
|
||
|
|
||
|
[LAWP_33:LAWYER1]
|
||
|
Impotent.
|
||
|
|
||
|
[LAWP_34:LAWYER1]
|
||
|
And the chatty trio.
|
||
|
|
||
|
[LAWP_35:LAWYER1]
|
||
|
That sleeping sweat gland is Papa's right hand gimp, Gonzalez
|
||
|
|
||
|
[LAWP_36:LAWYER1]
|
||
|
and the other two are Pastor Richards
|
||
|
|
||
|
[LAWP_37:LAWYER1]
|
||
|
and pseudo intellectual film director, Steve Scott.
|
||
|
|
||
|
[LAWP_38:LAWYER1]
|
||
|
...passion with the nympho invaders,
|
||
|
|
||
|
[LAWP_39:LAWYER1]
|
||
|
when the giant shark comes in and
|
||
|
|
||
|
[LAWP_40:LAWYER1]
|
||
|
just bites their dicks off!
|
||
|
|
||
|
[LAWP_41:LAWYER1]
|
||
|
Ha now, you never saw anything like that before, have you?
|
||
|
|
||
|
[LAWP_42:LAWYER1]
|
||
|
Colonel!
|
||
|
|
||
|
[LAWP_43:LAWYER1]
|
||
|
your parties as ever are a triumph, hahahaha!
|
||
|
|
||
|
[LAWP_44:LAWYER1]
|
||
|
I can only apologize for my late arrival.
|
||
|
|
||
|
[LAWP_45:LAWYER1]
|
||
|
Ah, de nada amigo. How do we find you?
|
||
|
|
||
|
[LAWP_46:LAWYER1]
|
||
|
Our business is very trying - barbarians at the gates.
|
||
|
|
||
|
[LAWP_47:LAWYER1]
|
||
|
A time for rewarding one's friends and liquidating one's enemies, amigo.
|
||
|
|
||
|
[LAWP_48:LAWYER1]
|
||
|
Who's the loudmouth?
|
||
|
|
||
|
[LAWP_49:LAWYER1]
|
||
|
Ricardo Diaz. He's Mr. Coke.
|
||
|
|
||
|
[LAWP_50:LAWYER1]
|
||
|
Mercedes!
|
||
|
|
||
|
[LAWP_51:LAWYER1]
|
||
|
Oh, I was just taking my friend back into town.
|
||
|
|
||
|
[LAWP_52:LAWYER1]
|
||
|
Another time, Ricardo!
|
||
|
|
||
|
[LAWP_53:LAWYER1]
|
||
|
Let's get out of here.
|
||
|
|
||
|
[LAWP_54:LAWYER1]
|
||
|
Actually, take me to the Pole Position club.
|
||
|
|
||
|
[LAW1_2:LAWYER1]
|
||
|
~g~Get to the Colonel's boat.
|
||
|
|
||
|
[LAW1_4:LAWYER1]
|
||
|
~r~You killed the Colonel's daughter!
|
||
|
|
||
|
[LAW1_5:LAWYER1]
|
||
|
Will you be working for my father?
|
||
|
|
||
|
[LAW1_6:LAWYER1]
|
||
|
Maybe.
|
||
|
|
||
|
[LAW1_7:LAWYER1]
|
||
|
Do you mind me resting my hand in your lap?
|
||
|
|
||
|
[LAW1_8:LAWYER1]
|
||
|
Maybe...
|
||
|
|
||
|
[LAW1_9:LAWYER1]
|
||
|
It's so difficult having a rich and powerful father. Vamos.
|
||
|
|
||
|
[LAW1_10:LAWYER1]
|
||
|
See you around, handsome!
|
||
|
|
||
|
[LAW1_11:LAWYER1]
|
||
|
I'm sure you will.
|
||
|
|
||
|
[LAW1_12:LAWYER1]
|
||
|
Hmmmm...nice bike.
|
||
|
|
||
|
[LAW1_13:LAWYER1]
|
||
|
No! My Bike!
|
||
|
|
||
|
[LAW1_3:LAWYER1]
|
||
|
~g~Take the Colonel's daughter to the Pole Position club.
|
||
|
|
||
|
[HELP20:LAWYER1]
|
||
|
Follow the ~h~T-shirt~w~ blip on the radar to find Rafael's.
|
||
|
|
||
|
[LAW1_14:LAWYER1]
|
||
|
Wow, I like, really dig your motorcycle.
|
||
|
|
||
|
[LAW1_15:LAWYER1]
|
||
|
Yeah babe, just picked it up from Howlin' Pete's
|
||
|
|
||
|
{=================================== MISSION TABLE LAWYER2 ===================================}
|
||
|
|
||
|
[LAW2_A:LAWYER2]
|
||
|
Ah! Well, I hope you're having a good time. Because I'm going out of my mind with worry here. What did you find out?
|
||
|
|
||
|
[LAW2_B:LAWYER2]
|
||
|
That there are more criminals in this town than in prison. We need a lead from the streets...
|
||
|
|
||
|
[LAW2_C:LAWYER2]
|
||
|
Ok, let me think, let me think, let me think -
|
||
|
|
||
|
[LAW2_D:LAWYER2]
|
||
|
- AH! I've got it!
|
||
|
|
||
|
[LAW2_E:LAWYER2]
|
||
|
Ok, There's this limey, some music industry slimeball,
|
||
|
|
||
|
[LAW2_F:LAWYER2]
|
||
|
goes by the name of Kent Paul.
|
||
|
|
||
|
[LAW2_G:LAWYER2]
|
||
|
Anyway, he's got his nose so far up most of Vice City's ass
|
||
|
|
||
|
[LAW2_I:LAWYER2]
|
||
|
it's this guy, all right? He's always at The Malibu.
|
||
|
|
||
|
[LAW2_J:LAWYER2]
|
||
|
I'll go pay him a visit.
|
||
|
|
||
|
[LAW2B_A:LAWYER2]
|
||
|
Where'd you pop up from?
|
||
|
|
||
|
[LAW2B_B:LAWYER2]
|
||
|
I've been looking for a bird like you for ages, mate...
|
||
|
|
||
|
[LAW2B_C:LAWYER2]
|
||
|
Kent Paul, mate. Yeah, I'm the guvnor 'round here.
|
||
|
|
||
|
[LAW2B_D:LAWYER2]
|
||
|
I'm looking for some English guy...
|
||
|
|
||
|
[LAW2B_E:LAWYER2]
|
||
|
I sort things out, you know what I mean?
|
||
|
|
||
|
[LAW2B_F:LAWYER2]
|
||
|
I'll treat you. Whatever you want, I'll get you, girl.
|
||
|
|
||
|
[LAW2B_G:LAWYER2]
|
||
|
Don't you worry about a thing, mate.
|
||
|
|
||
|
[LAW2B_H:LAWYER2]
|
||
|
Get lost, honey.
|
||
|
|
||
|
[LAW2B_I:LAWYER2]
|
||
|
Oi oi oi oi oi!
|
||
|
|
||
|
[LAW2B_J:LAWYER2]
|
||
|
You Kent Paul? I'm a friend of Rosenberg's...
|
||
|
|
||
|
[LAW2B_K:LAWYER2]
|
||
|
Rosenberg...Rosenberg...Oh, that bonkers ambulance chaser!
|
||
|
|
||
|
[LAW2B_L:LAWYER2]
|
||
|
That guy could defend an innocent man all the way to death row!
|
||
|
|
||
|
[LAW2B_M:LAWYER2]
|
||
|
Give us another drink, bruv.
|
||
|
|
||
|
[LAW2B_N:LAWYER2]
|
||
|
Everybody's a comedian.
|
||
|
|
||
|
[LAW2B_O:LAWYER2]
|
||
|
Listen to me, I'm missing twenty keys and a lot of cash...
|
||
|
|
||
|
[LAW2B_P:LAWYER2]
|
||
|
Drugs, mate? It's a mug's game.
|
||
|
|
||
|
[LAW2B_Q:LAWYER2]
|
||
|
What do you know about it?
|
||
|
|
||
|
[LAW2B_R:LAWYER2]
|
||
|
Oi oi! What I was coming to was,
|
||
|
|
||
|
[LAW2B_S:LAWYER2]
|
||
|
there's some chef-cum-trumpetshifter who deals out kitchen of a hotel on Ocean Drive.
|
||
|
|
||
|
[LAW2B_T:LAWYER2]
|
||
|
He's been looking real pleased with himself lately. You could go and check him out...?!
|
||
|
|
||
|
[LAW2B_U:LAWYER2]
|
||
|
I will - and I'll be seeing you around.
|
||
|
|
||
|
[LAW2B_V:LAWYER2]
|
||
|
Yeah, that's right. Go on - walk away, you mug. I'll knock you spark out!
|
||
|
|
||
|
[LAW2B_W:LAWYER2]
|
||
|
Give me a drink - and where's that slut!
|
||
|
|
||
|
[LAW2C_A:LAWYER2]
|
||
|
Oh, way to go, tough guy. Beat him to a pulp. That should make him real chatty.
|
||
|
|
||
|
[LAW2C_B:LAWYER2]
|
||
|
You want some, too?
|
||
|
|
||
|
[LAW2C_C:LAWYER2]
|
||
|
Hey, chill. I want what you want, brother.
|
||
|
|
||
|
[LAW2C_D:LAWYER2]
|
||
|
Oh, yeah? And what's that?
|
||
|
|
||
|
[LAW2C_E:LAWYER2]
|
||
|
Your green - and my dead brother's white lady. Unfortunately, you just silenced our lead.
|
||
|
|
||
|
[LAW2C_F:LAWYER2]
|
||
|
Accidents happen. Get lost.
|
||
|
|
||
|
[LAW2C_G:LAWYER2]
|
||
|
Hey, hey, whoa. No need to go all 'Lone Ranger' on my ass.
|
||
|
|
||
|
[LAW2C_H:LAWYER2]
|
||
|
The way I see it - we two hombres in a strange town. We need to watch each other's back.
|
||
|
|
||
|
[LAW2C_I:LAWYER2]
|
||
|
My back's just fine, brother...
|
||
|
|
||
|
[LAW2C_J:LAWYER2]
|
||
|
You sure about that? Here, take this.
|
||
|
|
||
|
[LAW2C_K:LAWYER2]
|
||
|
Follow me!
|
||
|
|
||
|
[LAW2_1:LAWYER2]
|
||
|
Hey, whatchoo lookin' at?
|
||
|
|
||
|
[LAW2_2:LAWYER2]
|
||
|
You better start talking..
|
||
|
|
||
|
[LAW2_3:LAWYER2]
|
||
|
Hey, make me, you prick!
|
||
|
|
||
|
[LAW2_4:LAWYER2]
|
||
|
This way!
|
||
|
|
||
|
[LAW2_5:LAWYER2]
|
||
|
I'm going to go see what I can dig up. I'll be watching you, Tommy.
|
||
|
|
||
|
[LAW2_6:LAWYER2]
|
||
|
~g~Go to the Malibu Club and find Kent Paul.
|
||
|
|
||
|
[LAW2_7:LAWYER2]
|
||
|
~g~Go and find the chef on Ocean Drive.
|
||
|
|
||
|
[LAW2_10:LAWYER2]
|
||
|
~g~Drive back to the hotel.
|
||
|
|
||
|
[LAW2_11:LAWYER2]
|
||
|
~g~Pick up his cell phone.
|
||
|
|
||
|
[LAW2_12:LAWYER2]
|
||
|
Cell phone acquired! You can now receive phone calls.
|
||
|
|
||
|
[LAW2_13:LAWYER2]
|
||
|
~g~You've left Lance behind! Go and get him!
|
||
|
|
||
|
[LAW2_14:LAWYER2]
|
||
|
We gotta get the hell outta here!
|
||
|
|
||
|
[GUN_2A:LAWYER2]
|
||
|
Hold the ~h~~k~~PED_LOCK_TARGET~ ~w~button to ~h~auto-target~w~, press the ~h~~k~~PED_FIREWEAPON~ ~w~button to ~h~fire!
|
||
|
|
||
|
[GUN_2C:LAWYER2]
|
||
|
Hold the ~h~~k~~PED_LOCK_TARGET~ ~w~button to ~h~auto-target~w~, press the ~h~~k~~PED_FIREWEAPON~ ~w~button to ~h~fire!
|
||
|
|
||
|
[GUN_2D:LAWYER2]
|
||
|
Hold the ~h~~k~~PED_LOCK_TARGET~ ~w~button to ~h~auto-target~w~, press the ~h~~k~~PED_FIREWEAPON~ ~w~button to ~h~fire!
|
||
|
|
||
|
[HELP17:LAWYER2]
|
||
|
Press the ~h~~k~~PED_FIREWEAPON~ ~w~button to attack the chef.
|
||
|
|
||
|
[HELP18:LAWYER2]
|
||
|
Press the~h~ ~k~~PED_FIREWEAPON~ ~w~button to attack the chef.
|
||
|
|
||
|
[LAW3_11:LAWYER2]
|
||
|
Stand in the ~q~pink marker~w~ to view the weapons on offer.
|
||
|
|
||
|
[LAW3_12:LAWYER2]
|
||
|
You can select weapons by pressing ~h~left~w~ or ~h~right~w~ on the ~h~directional button.
|
||
|
|
||
|
[LAW3_13:LAWYER2]
|
||
|
If you have enough cash you can buy weapons by pressing the ~h~~k~~PED_SPRINT~ ~w~button.
|
||
|
|
||
|
[LAW3_14:LAWYER2]
|
||
|
You can exit the shop by pressing the ~h~~k~~VEHICLE_ENTER_EXIT~ ~w~button.
|
||
|
|
||
|
[LAW3_15:LAWYER2]
|
||
|
Follow the ~h~Gun blip~w~ on the radar to find ~h~Ammu-Nation.
|
||
|
|
||
|
[LAW2_15:LAWYER2]
|
||
|
~g~Go to Ammu-Nation.
|
||
|
|
||
|
[LAW2_H:LAWYER2]
|
||
|
that if anybody knows the whereabouts of 20 k's of coke,
|
||
|
|
||
|
[LAW2_K:LAWYER2]
|
||
|
Take it easy now.
|
||
|
|
||
|
[LAW2_16:LAWYER2]
|
||
|
One thing you gotta realize about this town. You gotta pack some heat.
|
||
|
|
||
|
[LAW2_17:LAWYER2]
|
||
|
C'mon, the local gun shop's a couple of blocks away.
|
||
|
|
||
|
[LAW2_18:LAWYER2]
|
||
|
Tommy, every man needs a little R&R once in a while.
|
||
|
|
||
|
[LAW2_19:LAWYER2]
|
||
|
This here's the Pole Position Strip Club. You might want to drop in some time.
|
||
|
|
||
|
{=================================== MISSION TABLE LAWYER3 ===================================}
|
||
|
|
||
|
[LAW3_A:LAWYER3]
|
||
|
Aaah! Oh, for god's sake, it's you! Oh, Jeez - I'm gonna need new pants!
|
||
|
|
||
|
[LAW3_B:LAWYER3]
|
||
|
Hey, those psychos from up north - they've been on the horn, and they're coming down here soon.
|
||
|
|
||
|
[LAW3_C:LAWYER3]
|
||
|
Now where is the goddamn money?!
|
||
|
|
||
|
[LAW3_D:LAWYER3]
|
||
|
Relax, relax. We're not at that part yet.
|
||
|
|
||
|
[LAW3_E:LAWYER3]
|
||
|
Ohhh... I thought that you were taking care of this, I really did!
|
||
|
|
||
|
[LAW3_F:LAWYER3]
|
||
|
And now those guidos say we gotta do them a favor.
|
||
|
|
||
|
[LAW3_G:LAWYER3]
|
||
|
You mean I gotta do 'em a favor.
|
||
|
|
||
|
[LAW3_H:LAWYER3]
|
||
|
Oh, of course that's what I mean. Do I look like I can intimidate a jury?
|
||
|
|
||
|
[LAW3_I:LAWYER3]
|
||
|
I couldn't intimidate a child - and believe me, I've tried.
|
||
|
|
||
|
[LAW3_J:LAWYER3]
|
||
|
Now, look. It's either that, or Forelli's cousin, Giorgio, gets five years for fraud.
|
||
|
|
||
|
[LAW3_K:LAWYER3]
|
||
|
You gotta take these guys OUT!
|
||
|
|
||
|
[LAW3_L:LAWYER3]
|
||
|
I understand. Help the jury change their minds. Don't worry about it.
|
||
|
|
||
|
[LAW3_M:LAWYER3]
|
||
|
No no no no no - NO! I tried that. The jury case didn't go so well,
|
||
|
|
||
|
[LAW3_N:LAWYER3]
|
||
|
so MAKE them change their minds.
|
||
|
|
||
|
[LAW3_1:LAWYER3]
|
||
|
Giorgio sends his regards.
|
||
|
|
||
|
[LAW3_2:LAWYER3]
|
||
|
Remember, guilty is a dirty word.
|
||
|
|
||
|
[LAW3_3:LAWYER3]
|
||
|
Innocent until I say otherwise.
|
||
|
|
||
|
[LAW3_4:LAWYER3]
|
||
|
You know he's not guilty.
|
||
|
|
||
|
[LAW3_5:LAWYER3]
|
||
|
You remember Giorgio? You remember he's innocent.
|
||
|
|
||
|
[LAW3_6:LAWYER3]
|
||
|
Not guilty, understand? Good.
|
||
|
|
||
|
[LAW3_8:LAWYER3]
|
||
|
~r~You killed a Juror!
|
||
|
|
||
|
[LAW3_9:LAWYER3]
|
||
|
~g~Smash up the Juror's car to get him out!
|
||
|
|
||
|
[HELP40:LAWYER3]
|
||
|
You can smash cars up by using the hammer or a similar weapon.
|
||
|
|
||
|
[HELP41:LAWYER3]
|
||
|
or you can ram them with a vehicle
|
||
|
|
||
|
[LAW3_20:LAWYER3]
|
||
|
~g~Smash up the Juror's car!
|
||
|
|
||
|
[LAW3_21:LAWYER3]
|
||
|
I can't believe this is happening!
|
||
|
|
||
|
[LAW3_22:LAWYER3]
|
||
|
Unbelievable!
|
||
|
|
||
|
[LAW3_23:LAWYER3]
|
||
|
Ok! Ok, man! I get the message!
|
||
|
|
||
|
[LAW3_24:LAWYER3]
|
||
|
~g~That hammer would be useful.
|
||
|
|
||
|
[LAW3_7:LAWYER3]
|
||
|
~g~Go and intimidate the two jurors, but DON'T kill them!
|
||
|
|
||
|
[HELP23:LAWYER3]
|
||
|
You can follow the ~h~hammer blip~w~ on the radar if you want to buy melee weapons from the hardware store.
|
||
|
|
||
|
[LAW3_16:LAWYER3]
|
||
|
Dumb Florida Moron.
|
||
|
|
||
|
[LAW3_17:LAWYER3]
|
||
|
Get out of the way!
|
||
|
|
||
|
{=================================== MISSION TABLE LAWYER4 ===================================}
|
||
|
|
||
|
[LAW4_A:LAWYER4]
|
||
|
Avery, it goes without saying... Tommy! Tommy! Any progress? No, no, no - tell me later, tell me later.
|
||
|
|
||
|
[LAW4_B:LAWYER4]
|
||
|
Tommy, this is Avery Carrington - I believe you met at the party?
|
||
|
|
||
|
[LAW4_C:LAWYER4]
|
||
|
Not in person.
|
||
|
|
||
|
[LAW4_D:LAWYER4]
|
||
|
Howdy.
|
||
|
|
||
|
[LAW4_E:LAWYER4]
|
||
|
Avery here has a proposition.
|
||
|
|
||
|
[LAW4_F:LAWYER4]
|
||
|
Haven't we got other things on our mind?
|
||
|
|
||
|
[LAW4_G:LAWYER4]
|
||
|
I'm trying to keep the wolves from the door, so could you please cut me some slack?
|
||
|
|
||
|
[LAW4_H:LAWYER4]
|
||
|
I'm stretched like a wire and even if I'm dead by the end of the week, I'd like to think that I didn't die poor.
|
||
|
|
||
|
[LAW4_I:LAWYER4]
|
||
|
Now just calm down, both of you.
|
||
|
|
||
|
[LAW4_J:LAWYER4]
|
||
|
Son, you help me and any greaseballs giving you a hard time, I'll see to it they take a long dirt nap.
|
||
|
|
||
|
[LAW4_K:LAWYER4]
|
||
|
Ok. What could I do for ya'?
|
||
|
|
||
|
[LAW4_L:LAWYER4]
|
||
|
This delivery company's got its depot on some prime land. They won't sell.
|
||
|
|
||
|
[LAW4_M:LAWYER4]
|
||
|
They're hanging on like a big old prairie rat, so we gotta go in there and smoke that vermin out.
|
||
|
|
||
|
[LAW4_N:LAWYER4]
|
||
|
Head on down there and stir up a hornet's nest
|
||
|
|
||
|
[LAW4_O:LAWYER4]
|
||
|
- the security will have their hands full and then you can sneak in and put 'em out of business.
|
||
|
|
||
|
[LAW4_P:LAWYER4]
|
||
|
And you could drop by Rafael's for a change of clothes. You might be there a while, but yeah, go for it.
|
||
|
|
||
|
[LAW4_Q:LAWYER4]
|
||
|
Should be a riot.
|
||
|
|
||
|
[LAW4_R:LAWYER4]
|
||
|
If the balls drop like they should, stop by my office sometime...
|
||
|
|
||
|
[LAW4_1:LAWYER4]
|
||
|
Please disperse. The management will discuss any grievances in the appropriate manner!
|
||
|
|
||
|
[LAW4_2:LAWYER4]
|
||
|
Please disperse. Go back to your homes!
|
||
|
|
||
|
[LAW4_3:LAWYER4]
|
||
|
Please disperse! This is inappropriate!
|
||
|
|
||
|
[LAW4_4:LAWYER4]
|
||
|
Please disperse. You will all end up on the streets.
|
||
|
|
||
|
[LAW4_5:LAWYER4]
|
||
|
Sticks out, boys! Let's crack some commie skulls!
|
||
|
|
||
|
[LAW4_13:LAWYER4]
|
||
|
~g~Start fighting with at least 4 workers to get a riot started.
|
||
|
|
||
|
[LAW4_14:LAWYER4]
|
||
|
~g~Destroy the vans in the compound!
|
||
|
|
||
|
[HELP38:LAWYER4]
|
||
|
If you take out someone who's holding a weapon, they will drop it.
|
||
|
|
||
|
[HELP39:LAWYER4]
|
||
|
You can target and shoot explosive barrels but keep your distance.
|
||
|
|
||
|
{=================================== MISSION TABLE MIAMI_1 ===================================}
|
||
|
|
||
|
[T4X4_1A:MIAMI_1]
|
||
|
~g~You have ~1~ seconds to collect ~y~24~g~ checkpoints. ~g~You may collect them in ~y~ANY ORDER.
|
||
|
|
||
|
[T4X4_1B:MIAMI_1]
|
||
|
~y~PASS THROUGH~g~ the first checkpoint to start the ~r~TIMER.
|
||
|
|
||
|
[T4X4_1C:MIAMI_1]
|
||
|
~1~ of 24!
|
||
|
|
||
|
[GETBIK1:MIAMI_1]
|
||
|
You have ~1~ seconds to get on a PCJ 600!
|
||
|
|
||
|
[GETBIK3:MIAMI_1]
|
||
|
~r~You need a PCJ 600 to attempt this mission!
|
||
|
|
||
|
{=================================== MISSION TABLE MM ===================================}
|
||
|
|
||
|
[BLOD_04:MM]
|
||
|
CAR HEALTH:
|
||
|
|
||
|
[BLOD_05:MM]
|
||
|
~g~TARGET TIME: ~1~ Minute
|
||
|
|
||
|
[BLOD_06:MM]
|
||
|
~g~TARGET TIME: ~1~ Minutes
|
||
|
|
||
|
[BLOD_07:MM]
|
||
|
NEW Best Time: ~1~ Seconds
|
||
|
|
||
|
[BLOD_08:MM]
|
||
|
Cars Destroyed: ~1~
|
||
|
|
||
|
[BLOD_09:MM]
|
||
|
$~1~
|
||
|
|
||
|
[BLOD_10:MM]
|
||
|
WINNER!!
|
||
|
|
||
|
[BLOD_01:MM]
|
||
|
Drive through the checkpoints to increase your overall time.
|
||
|
|
||
|
[BLOD_02:MM]
|
||
|
You will fail if your overall time reaches zero.
|
||
|
|
||
|
[BLOD_03:MM]
|
||
|
Get your overall time above the Target Time to win!
|
||
|
|
||
|
{=================================== MISSION TABLE OVALRIG ===================================}
|
||
|
|
||
|
[HOTR_01:OVALRIG]
|
||
|
~g~The Race lasts for 12 laps. Only 1st, 2nd and 3rd places qualify for winnings.
|
||
|
|
||
|
[HOTR_02:OVALRIG]
|
||
|
~g~If your car is destroyed you will be disqualified.
|
||
|
|
||
|
[HOTR_03:OVALRIG]
|
||
|
~g~When your car is damaged you can get it repaired at the pitstop.
|
||
|
|
||
|
[HOTR_04:OVALRIG]
|
||
|
~g~This is the way to leave the stadium.
|
||
|
|
||
|
[HOTR_05:OVALRIG]
|
||
|
Car Health:
|
||
|
|
||
|
[HOTR_06:OVALRIG]
|
||
|
Laps:
|
||
|
|
||
|
[HOTR_07:OVALRIG]
|
||
|
New best time: ~1~:0~1~
|
||
|
|
||
|
[HOTR_08:OVALRIG]
|
||
|
Time: ~1~:~1~
|
||
|
|
||
|
[HOTR_10:OVALRIG]
|
||
|
Race Time:
|
||
|
|
||
|
[HOTR_09:OVALRIG]
|
||
|
Position:
|
||
|
|
||
|
[HOTR_12:OVALRIG]
|
||
|
~r~Your car has been destroyed!
|
||
|
|
||
|
[HOTR_13:OVALRIG]
|
||
|
~r~You didn't win the race!
|
||
|
|
||
|
[HOTR_14:OVALRIG]
|
||
|
~r~You have been disqualified!
|
||
|
|
||
|
[HOTR_15:OVALRIG]
|
||
|
Time: ~1~:~1~
|
||
|
|
||
|
[HOTR_16:OVALRIG]
|
||
|
Time: ~1~:0~1~
|
||
|
|
||
|
[HOTR_17:OVALRIG]
|
||
|
Best Time: ~1~:~1~
|
||
|
|
||
|
[HOTR_18:OVALRIG]
|
||
|
Best Time: ~1~:0~1~
|
||
|
|
||
|
[HOTR_19:OVALRIG]
|
||
|
Best Time: NA
|
||
|
|
||
|
[HOTR_20:OVALRIG]
|
||
|
New Best Time: ~1~:~1~
|
||
|
|
||
|
[HOTR_21:OVALRIG]
|
||
|
New Best Time: ~1~:0~1~
|
||
|
|
||
|
[HOTR_22:OVALRIG]
|
||
|
Best Result: NA
|
||
|
|
||
|
[HOTR_23:OVALRIG]
|
||
|
Best Result: 1st
|
||
|
|
||
|
[HOTR_24:OVALRIG]
|
||
|
Best Result: 2nd
|
||
|
|
||
|
[HOTR_25:OVALRIG]
|
||
|
Best Result: 3rd
|
||
|
|
||
|
[HOTR_26:OVALRIG]
|
||
|
Best Result: ~1~th
|
||
|
|
||
|
[HOTR_27:OVALRIG]
|
||
|
Best Lap Time: ~1~.~1~ seconds
|
||
|
|
||
|
[HOTR_28:OVALRIG]
|
||
|
Best Lap Time: ~1~.0~1~ seconds
|
||
|
|
||
|
[HOTR_29:OVALRIG]
|
||
|
$~1~
|
||
|
|
||
|
[HOTR_30:OVALRIG]
|
||
|
1ST PLACE
|
||
|
|
||
|
[HOTR_31:OVALRIG]
|
||
|
2ND PLACE
|
||
|
|
||
|
[HOTR_32:OVALRIG]
|
||
|
3RD PLACE
|
||
|
|
||
|
[HOTR_33:OVALRIG]
|
||
|
Best Lap Time: NA
|
||
|
|
||
|
[HOTR_11:OVALRIG]
|
||
|
New best lap time: ~1~.~1~ seconds
|
||
|
|
||
|
[HOTR_34:OVALRIG]
|
||
|
New best lap time: ~1~.0~1~ seconds
|
||
|
|
||
|
{=================================== MISSION TABLE PHIL1 ===================================}
|
||
|
|
||
|
[PHIL1_A:PHIL1]
|
||
|
Phil?
|
||
|
|
||
|
[PHIL1_B:PHIL1]
|
||
|
RUN!
|
||
|
|
||
|
[PHIL1_C:PHIL1]
|
||
|
Run
|
||
|
|
||
|
[PHIL1_E:PHIL1]
|
||
|
Shit Phil, you drink that stuff?
|
||
|
|
||
|
[PHIL1_F:PHIL1]
|
||
|
Hell, you don't have to drink it
|
||
|
|
||
|
[PHIL1_G:PHIL1]
|
||
|
- just a good whiff will set you off. Hoowwee!
|
||
|
|
||
|
[PHIL1_H:PHIL1]
|
||
|
Listen Phil, you said you could fix me up with some firepower...
|
||
|
|
||
|
[PHIL1_I:PHIL1]
|
||
|
Sure thing.
|
||
|
|
||
|
[PHIL1_J:PHIL1]
|
||
|
There's some Mexican gun-runner been doing me for business of late.
|
||
|
|
||
|
[PHIL1_K:PHIL1]
|
||
|
He does his weekly run about now.
|
||
|
|
||
|
[PHIL1_L:PHIL1]
|
||
|
Ram his hardware off the back of his trucks before he goes to ground.
|
||
|
|
||
|
[PHIL1_M:PHIL1]
|
||
|
And you'd be doing me a favor while you're at it.
|
||
|
|
||
|
[PHIL1_N:PHIL1]
|
||
|
Then finish him off.
|
||
|
|
||
|
[PHI1_01:PHIL1]
|
||
|
~g~Go and knock the arms off the back of the dealers' trucks.
|
||
|
|
||
|
[PHI1_02:PHIL1]
|
||
|
~g~The arms dealer dropped his load. Smash the crate and pick up the weapon.
|
||
|
|
||
|
[PHI1_03:PHIL1]
|
||
|
~g~Looks like they have called for back up.
|
||
|
|
||
|
[PHI1_04:PHIL1]
|
||
|
~g~Now go and finish off the remaining arms dealers.
|
||
|
|
||
|
[PHI1_HP:PHIL1]
|
||
|
When using Detonator Grenades, throw a grenade then trigger the explosion at any time.
|
||
|
|
||
|
[PHIL1_O:PHIL1]
|
||
|
Hoooooweeeeee!
|
||
|
|
||
|
[PHIL1_D:PHIL1]
|
||
|
Never get a naked flame too close to one of Phil Cassidy's Boomshine stills!
|
||
|
|
||
|
{=================================== MISSION TABLE PHIL2 ===================================}
|
||
|
|
||
|
[PHIL2_A:PHIL2]
|
||
|
Hey Phil, how's it goin?
|
||
|
|
||
|
[PHIL2_B:PHIL2]
|
||
|
Heeyyyy, Tommy. Howyadoin'? Ish been too long...
|
||
|
|
||
|
[PHIL2_C:PHIL2]
|
||
|
I swear you should lay off that boomshine, man -
|
||
|
|
||
|
[PHIL2_D:PHIL2]
|
||
|
smells like paint stripper. Making my eyes burn...
|
||
|
|
||
|
[PHIL2_E:PHIL2]
|
||
|
Shshs shhh youshelf Tommy,
|
||
|
|
||
|
[PHIL2_F:PHIL2]
|
||
|
and come over here because there's someshin' I wanna show you.. someshin.
|
||
|
|
||
|
[PHIL2_G:PHIL2]
|
||
|
Woof! God! Should I be able to smell that from way over here? I'm feeling woozy.
|
||
|
|
||
|
[PHIL2_H:PHIL2]
|
||
|
Don'tchaworry about the shmell Tommy, you jush wash thish.
|
||
|
|
||
|
[PHIL2_I:PHIL2]
|
||
|
Shittycheapbatteriesh or shumin'. There'sh shum more on the bench.
|
||
|
|
||
|
[PHIL2_J:PHIL2]
|
||
|
TA-DAAA!
|
||
|
|
||
|
[PHIL2_K:PHIL2]
|
||
|
Aww Damn!
|
||
|
|
||
|
[PHI2_01:PHIL2]
|
||
|
~g~Quick, get Phil to the hospital.
|
||
|
|
||
|
[PHI2_03:PHIL2]
|
||
|
~r~Phil Cassidy is dead!!! Now who's gonna supply arms in Vice City?
|
||
|
|
||
|
[PHI2_05:PHIL2]
|
||
|
Not the hospital, man! Too many cops and Viet Cong!
|
||
|
|
||
|
[PHI2_06:PHIL2]
|
||
|
There's an ex-army surgeon owes me a few favors and a lawnmower.
|
||
|
|
||
|
[PHI2_07:PHIL2]
|
||
|
He's got a place down Little Havana - ooo look, a giant fish.
|
||
|
|
||
|
[PHI2_08:PHIL2]
|
||
|
Watch out! Charlie in the tree line!
|
||
|
|
||
|
[PHI2_09:PHIL2]
|
||
|
Is it me or are the roads made of jelly?
|
||
|
|
||
|
[PHI2_10:PHIL2]
|
||
|
Broken Spoon to Mother Hen, you copy?
|
||
|
|
||
|
[PHI2_11:PHIL2]
|
||
|
Spooney Wooney Woo Woo Woooo!
|
||
|
|
||
|
[PHI2_12:PHIL2]
|
||
|
He's come for me boy!
|
||
|
|
||
|
[PHI2_13:PHIL2]
|
||
|
Black feathered wings beating all around...
|
||
|
|
||
|
[PHI2_14:PHIL2]
|
||
|
It's beautiful, man ... it's beautiful ... but so cold ...
|
||
|
|
||
|
[PHI2_15:PHIL2]
|
||
|
10-4 we've got a drunk driver.
|
||
|
|
||
|
[PHI2_04:PHIL2]
|
||
|
PHIL'S HEALTH:
|
||
|
|
||
|
[PHI_AS1:PHIL2]
|
||
|
PHILS PLACE ASSET COMPLETED
|
||
|
|
||
|
[PHI_AS2:PHIL2]
|
||
|
~g~New Weapons available to purchase from Phils Place.
|
||
|
|
||
|
{=================================== MISSION TABLE PIZZA ===================================}
|
||
|
|
||
|
[PIZ1_01:PIZZA]
|
||
|
~g~Go deliver these pizzas, you must throw the pizza to the customers. Do a drive-by to throw the pizzas.
|
||
|
|
||
|
[PIZ1_02:PIZZA]
|
||
|
~g~You have thrown all your pizzas, go back and get some more.
|
||
|
|
||
|
[PIZ1_05:PIZZA]
|
||
|
~g~You have five minutes to deliver the orders before the customers phone another pizza shop.
|
||
|
|
||
|
[PIZ1_07:PIZZA]
|
||
|
~r~You killed the customer! You're fired.
|
||
|
|
||
|
[PIZ1_08:PIZZA]
|
||
|
~r~You are out of time. You're fired.
|
||
|
|
||
|
[PIZ1_09:PIZZA]
|
||
|
~r~You destroyed our bike! You're fired.
|
||
|
|
||
|
[PIZ1_11:PIZZA]
|
||
|
Hey! Get back on the bike!
|
||
|
|
||
|
[PIZ1_12:PIZZA]
|
||
|
Pizzas left:
|
||
|
|
||
|
[PIZ1_06:PIZZA]
|
||
|
Press the~h~ ~k~~TOGGLE_SUBMISSIONS~~w~ when on the bike to cancel the mission.
|
||
|
|
||
|
[PIZ1_13:PIZZA]
|
||
|
Get these delivered nice and hot.
|
||
|
|
||
|
[PIZ1_14:PIZZA]
|
||
|
Pal, pizza's for you.
|
||
|
|
||
|
[PIZ1_15:PIZZA]
|
||
|
Hey, come on Mister, deliver these quick.
|
||
|
|
||
|
[PIZ1_16:PIZZA]
|
||
|
What are you waiting around for Mister? You got pizza to deliver.
|
||
|
|
||
|
[PIZ1_17:PIZZA]
|
||
|
I know you didn't want to be a pizza boy, well I don't give a damn.
|
||
|
|
||
|
[PIZ1_18:PIZZA]
|
||
|
Deliver these.
|
||
|
|
||
|
[PIZ1_19:PIZZA]
|
||
|
These need delivering.
|
||
|
|
||
|
[PIZ1_20:PIZZA]
|
||
|
Come on Mister, deliver these things or you're sacked.
|
||
|
|
||
|
[PIZ1_21:PIZZA]
|
||
|
We got people waiting pal.
|
||
|
|
||
|
[PIZ1_22:PIZZA]
|
||
|
What are you waiting around for? These need delivering!
|
||
|
|
||
|
[PIZ1_23:PIZZA]
|
||
|
Deliver the damn food Mister.
|
||
|
|
||
|
[PIZ1_24:PIZZA]
|
||
|
These need delivering pal.
|
||
|
|
||
|
[PIZ1_25:PIZZA]
|
||
|
Man, can you take these?
|
||
|
|
||
|
[PIZ1_26:PIZZA]
|
||
|
Mister, deliver these pronto, avamos amigo.
|
||
|
|
||
|
[PIZ1_27:PIZZA]
|
||
|
Come on, we're in a rush, deliver these.
|
||
|
|
||
|
[PIZ1_28:PIZZA]
|
||
|
You again? well deliver these quick pal.
|
||
|
|
||
|
[PIZ1_29:PIZZA]
|
||
|
No wasting time this time pal.
|
||
|
|
||
|
[PIZ1_30:PIZZA]
|
||
|
Come on you lazy bastard, deliver this crap on time.
|
||
|
|
||
|
[PIZ1_31:PIZZA]
|
||
|
You'll never get a promotion unless you move faster this time.
|
||
|
|
||
|
[PIZ1_32:PIZZA]
|
||
|
~r~Pizza's too hot to handle?
|
||
|
|
||
|
[PIZ1_33:PIZZA]
|
||
|
~g~Return to the restaurant for more orders.
|
||
|
|
||
|
[PIZ1_34:PIZZA]
|
||
|
~g~Pizza delivered, here's your cash.
|
||
|
|
||
|
[PIZ_WON:PIZZA]
|
||
|
Pizza Mission Complete. Your max Health increased to 150.
|
||
|
|
||
|
{=================================== MISSION TABLE PORN1 ===================================}
|
||
|
|
||
|
[POR1_A:PORN1]
|
||
|
Action.
|
||
|
|
||
|
[POR1_B:PORN1]
|
||
|
Whoa! Now that's big.
|
||
|
|
||
|
[POR1_C:PORN1]
|
||
|
12 inches. That is regulation baby.
|
||
|
|
||
|
[POR1_D:PORN1]
|
||
|
CUT!! Who IS this idiot? You! YOU! Why are you in my space? WHY?
|
||
|
|
||
|
[POR1_E:PORN1]
|
||
|
What is all this crap?
|
||
|
|
||
|
[POR1_F:PORN1]
|
||
|
Aliens? Fishing poles?
|
||
|
|
||
|
[POR1_G:PORN1]
|
||
|
Who's ever seen a shark that big?
|
||
|
|
||
|
[POR1_H:PORN1]
|
||
|
All this stuff's gotta go.
|
||
|
|
||
|
[POR1_I:PORN1]
|
||
|
Why'd you get in this business, ya prick?
|
||
|
|
||
|
[POR1_J:PORN1]
|
||
|
Huh?
|
||
|
|
||
|
[POR1_K:PORN1]
|
||
|
For the pussy, that's why! What is this??
|
||
|
|
||
|
[POR1_L:PORN1]
|
||
|
This is my art - SECURITY!
|
||
|
|
||
|
[POR1_M:PORN1]
|
||
|
Look, you pompous asshole, I own you now. I own all of this.
|
||
|
|
||
|
[POR1_N:PORN1]
|
||
|
We're gonna turn this place around...
|
||
|
|
||
|
[POR1_O:PORN1]
|
||
|
I'm gonna make you rich.
|
||
|
|
||
|
[POR1_P:PORN1]
|
||
|
Uh. You're - You - you're Tommy Vercetti? But I thought that you were...
|
||
|
|
||
|
[POR1_Q:PORN1]
|
||
|
That's right.
|
||
|
|
||
|
[POR1_R:PORN1]
|
||
|
We're gonna be making some changes around here and start making some real money.
|
||
|
|
||
|
[POR1_S:PORN1]
|
||
|
Actually, have you ever thought about, umm...
|
||
|
|
||
|
[POR1_T:PORN1]
|
||
|
But first we're going to need some good-looking broads.
|
||
|
|
||
|
[POR1_U:PORN1]
|
||
|
Yeh, girls are fine but you... whew!
|
||
|
|
||
|
[POR1_02:PORN1]
|
||
|
~g~ Go and take out Candy's pimp, then return and pick up Candy.
|
||
|
|
||
|
[POR1_04:PORN1]
|
||
|
Yo, Candy. I'm looking for movie talent - you interested?
|
||
|
|
||
|
[POR1_05:PORN1]
|
||
|
Sure! But, you'd have to talk to my agent...
|
||
|
|
||
|
[POR1_06:PORN1]
|
||
|
The HELL are you doin'?
|
||
|
|
||
|
[POR1_07:PORN1]
|
||
|
You should have stayed at home today!
|
||
|
|
||
|
[POR1_7B:PORN1]
|
||
|
Can you believe this asshole?
|
||
|
|
||
|
[POR1_08:PORN1]
|
||
|
Hey Mercedes!
|
||
|
|
||
|
[POR1_09:PORN1]
|
||
|
Hey Tommy! You wanna party?
|
||
|
|
||
|
[POR1_10:PORN1]
|
||
|
Not now sweets. You interested in doing some movies?
|
||
|
|
||
|
[POR1_11:PORN1]
|
||
|
Of course. As long as it's cheap and sleazy.
|
||
|
|
||
|
[POR1_13:PORN1]
|
||
|
~g~Take the girls back to the Studio to meet Steve.
|
||
|
|
||
|
[POR1_17:PORN1]
|
||
|
Whoa, cool shark!
|
||
|
|
||
|
[POR1_18:PORN1]
|
||
|
~r~Mercedes is dead!
|
||
|
|
||
|
[POR1_20:PORN1]
|
||
|
Tommy where are you going? Get back here!
|
||
|
|
||
|
[POR1_21:PORN1]
|
||
|
Where are you going?
|
||
|
|
||
|
[POR1_22:PORN1]
|
||
|
Tommy, when are we going to spend some time alone together?
|
||
|
|
||
|
[POR1_01:PORN1]
|
||
|
~g~Candy Suxxx would be perfect for a starring role!
|
||
|
|
||
|
[POR1_12:PORN1]
|
||
|
~g~Take Candy with you to meet up with Mercedes.
|
||
|
|
||
|
[POR1_16:PORN1]
|
||
|
Maybe later, babe...
|
||
|
|
||
|
[POR1_24:PORN1]
|
||
|
~g~Go back and collect Candy.
|
||
|
|
||
|
[POR1_25:PORN1]
|
||
|
~g~You have left Candy behind, go and get her.
|
||
|
|
||
|
[POR1_23:PORN1]
|
||
|
~g~Candy will be taking care of business ~h~Downtown~g~.
|
||
|
|
||
|
[POR1_26:PORN1]
|
||
|
~g~Here's Candy, looks like she has been with Congressman Shrub again.
|
||
|
|
||
|
[POR1_15:PORN1]
|
||
|
Tommy, you coming in for a warm-up?
|
||
|
|
||
|
[POR1_14:PORN1]
|
||
|
Heh heh - you're hired!
|
||
|
|
||
|
[POR1_27:PORN1]
|
||
|
Come on, let's go.
|
||
|
|
||
|
[POR1_28:PORN1]
|
||
|
Tommy be careful! My implants aren't insured yet!
|
||
|
|
||
|
[POR1_29:PORN1]
|
||
|
You call that driving?
|
||
|
|
||
|
[POR1_30:PORN1]
|
||
|
I can't do porno after this!
|
||
|
|
||
|
[POR1_31:PORN1]
|
||
|
What? Are you trying to kill me? I thought I was the star!
|
||
|
|
||
|
{=================================== MISSION TABLE PORN2 ===================================}
|
||
|
|
||
|
[POR2_A:PORN2]
|
||
|
How's filming going, Steve?
|
||
|
|
||
|
[POR2_B:PORN2]
|
||
|
Well, Candy is a natural and that new girl - she's insatiable!
|
||
|
|
||
|
[POR2_C:PORN2]
|
||
|
She went through half the cast and crew before I even took a light reading.
|
||
|
|
||
|
[POR2_D:PORN2]
|
||
|
Anyway, hey, tomorrow we're going on location to shoot the boat scenes -
|
||
|
|
||
|
[POR2_E:PORN2]
|
||
|
Boat scenes?! What boat scenes?
|
||
|
|
||
|
[POR2_F:PORN2]
|
||
|
The fishermen are in the throes of passion when this giant shark comes in -
|
||
|
|
||
|
[POR2_G:PORN2]
|
||
|
What'd I say about the giant shark?
|
||
|
|
||
|
[POR2_H:PORN2]
|
||
|
I said, 'NO GIANT SHARK', alright?
|
||
|
|
||
|
[POR2_I:PORN2]
|
||
|
Just keep the cameras pointed at the poontang!
|
||
|
|
||
|
[POR2_J:PORN2]
|
||
|
Ok ok, hey Tommy, a guy's gotta try, right?
|
||
|
|
||
|
[POR2_K:PORN2]
|
||
|
Get those flyers printed up?
|
||
|
|
||
|
[POR2_L:PORN2]
|
||
|
Yeah, but nobody's gonna let us distribute those things, I mean
|
||
|
|
||
|
[POR2_M:PORN2]
|
||
|
They're just too, uh, they're unimaginative.
|
||
|
|
||
|
[POR2_N:PORN2]
|
||
|
You don't worry about that.
|
||
|
|
||
|
[POR2_O:PORN2]
|
||
|
I've got my own ideas for distribution.
|
||
|
|
||
|
[POR2_P:PORN2]
|
||
|
O.K. Hey, Candy, uh - in my trailer.
|
||
|
|
||
|
[POR2_01:PORN2]
|
||
|
~g~There is a seaplane that was used as a prop in some old indie film round the back of the studios.
|
||
|
|
||
|
[POR2_02:PORN2]
|
||
|
~g~Pick one of the checkpoints to start dropping the flyers from.
|
||
|
|
||
|
[POR2_03:PORN2]
|
||
|
~g~Drop the flyers all the way to the end checkpoint.
|
||
|
|
||
|
[POR2_04:PORN2]
|
||
|
~r~LOW FUEL!!!
|
||
|
|
||
|
[POR2_05:PORN2]
|
||
|
~g~Use it to distribute the flyers around town.
|
||
|
|
||
|
[DILDO:PORN2]
|
||
|
Skimmer Fuel:
|
||
|
|
||
|
[POR2_Q:PORN2]
|
||
|
Oh, boy.
|
||
|
|
||
|
[PORN2_9:PORN2]
|
||
|
~g~You have ~1~ seconds to return to a Skimmer before the mission ends.
|
||
|
|
||
|
{=================================== MISSION TABLE PORN3 ===================================}
|
||
|
|
||
|
[POR3_A:PORN3]
|
||
|
Ok, what's the problem now?
|
||
|
|
||
|
[POR3_B:PORN3]
|
||
|
SSShhhh!
|
||
|
|
||
|
[POR3_C:PORN3]
|
||
|
Well, after his close encounter with the nympho-invaders,
|
||
|
|
||
|
[POR3_D:PORN3]
|
||
|
our hero finds himself unable to think of anything but this huge phallic mountain -
|
||
|
|
||
|
[POR3_E:PORN3]
|
||
|
and that's when I want to do the scene with the vat of mashed potatoes, but then we, uh -
|
||
|
|
||
|
[POR3_F:PORN3]
|
||
|
I don't give a crap about that!
|
||
|
|
||
|
[POR3_G:PORN3]
|
||
|
J - Just keep going, keep going!
|
||
|
|
||
|
[POR3_H:PORN3]
|
||
|
Hey Tommy...
|
||
|
|
||
|
[POR3_I:PORN3]
|
||
|
You mentioned something about some legal problem on the phone?
|
||
|
|
||
|
[POR3_J:PORN3]
|
||
|
Congressman Alex Shrub has jumped on the pre-election bandwagon, he's going after the puritan vote.
|
||
|
|
||
|
[POR3_K:PORN3]
|
||
|
Rumors are he's gonna support measures to restrict, shall we say,
|
||
|
|
||
|
[POR3_L:PORN3]
|
||
|
the more fleshy aspects of this nation's great entertainment industry.
|
||
|
|
||
|
[POR3_M:PORN3]
|
||
|
Great.
|
||
|
|
||
|
[POR3_N:PORN3]
|
||
|
Candy! You know Shrub,
|
||
|
|
||
|
[POR3_O:PORN3]
|
||
|
you guys get up to anything kinky?
|
||
|
|
||
|
[POR3_P:PORN3]
|
||
|
Oh yeah, oh yeah, oh yeah! Yes yes yes YES OOOoooh!
|
||
|
|
||
|
[POR3_Q:PORN3]
|
||
|
Please - tell me you got that.
|
||
|
|
||
|
[POR3_R:PORN3]
|
||
|
Was that part of the, uh... or was she talking to..?
|
||
|
|
||
|
[POR3_S:PORN3]
|
||
|
Hey, I can never tell. Anyway...
|
||
|
|
||
|
[POR3_T:PORN3]
|
||
|
You're probably best following her after the shoot,
|
||
|
|
||
|
[POR3_U:PORN3]
|
||
|
see if she'll lead you to their new love nest.
|
||
|
|
||
|
[POR3_V:PORN3]
|
||
|
You got a camera?
|
||
|
|
||
|
[POR3_X:PORN3]
|
||
|
Yeah. Get him a camera.
|
||
|
|
||
|
[POR3_02:PORN3]
|
||
|
~r~You've killed the Congressman! There's no way you can blackmail him now.
|
||
|
|
||
|
[POR3_03:PORN3]
|
||
|
~r~You've alerted the Congressman's protection, they will get him out of there immediately.
|
||
|
|
||
|
[POR3_04:PORN3]
|
||
|
Uh, Candy, could you call me Martha?
|
||
|
|
||
|
[POR3_05:PORN3]
|
||
|
Oh Alex - I mean Martha. Whatever you say...
|
||
|
|
||
|
[POR3_06:PORN3]
|
||
|
Martha, someone's watching.. how kinky.
|
||
|
|
||
|
[POR3_07:PORN3]
|
||
|
You! Give me that camera!
|
||
|
|
||
|
[POR3_01:PORN3]
|
||
|
~g~Follow Candy's ~h~Stretch~g~.
|
||
|
|
||
|
[POR3_15:PORN3]
|
||
|
~r~You trashed Candy's Stretch!
|
||
|
|
||
|
[POR3_17:PORN3]
|
||
|
~g~Get back to the Porn Studios with the film.
|
||
|
|
||
|
[POR3_19:PORN3]
|
||
|
~r~You ran out of film!
|
||
|
|
||
|
[POR3_21:PORN3]
|
||
|
~g~You lost Candy's Stretch!
|
||
|
|
||
|
[POR3_22:PORN3]
|
||
|
~g~The WK Chariot Hotel across from his balcony should provide an ideal photo-grabbing location.
|
||
|
|
||
|
[POR3_23:PORN3]
|
||
|
~g~There is a side door that will allow you access to the hotel.
|
||
|
|
||
|
[POR3_08:PORN3]
|
||
|
Press and hold the~h~ ~k~~PED_LOCK_TARGET~ ~w~button to ~h~target~w~ with the camera.
|
||
|
|
||
|
[POR3_09:PORN3]
|
||
|
Press and hold the~h~ ~k~~PED_LOCK_TARGET~ ~w~button to ~h~target ~w~with the camera.
|
||
|
|
||
|
[POR3_10:PORN3]
|
||
|
Press the~h~ ~k~~PED_SNIPER_ZOOM_IN~ ~w~button to ~h~zoom in ~w~with the camera and the~h~ ~k~~PED_SNIPER_ZOOM_OUT~ ~w~button to ~h~zoom out ~w~again.
|
||
|
|
||
|
[POR3_11:PORN3]
|
||
|
Press the~h~ ~k~~PED_SNIPER_ZOOM_IN~ ~w~button to ~h~zoom in ~w~with the camera and the~h~ ~k~~PED_SNIPER_ZOOM_OUT~ ~w~button to ~h~zoom out ~w~again.
|
||
|
|
||
|
[POR3_12:PORN3]
|
||
|
Press the~h~ ~k~~PED_FIREWEAPON~ ~w~button to take a picture.
|
||
|
|
||
|
[POR3_13:PORN3]
|
||
|
Press the~h~ ~k~~PED_FIREWEAPON~ ~w~button to take a picture.
|
||
|
|
||
|
[POR3_14:PORN3]
|
||
|
Press the~h~ ~k~~PED_FIREWEAPON~ ~w~button to take a picture.
|
||
|
|
||
|
[POR3_20:PORN3]
|
||
|
~g~If you need transport, use the ~h~Sparrow~g~ round the back.
|
||
|
|
||
|
[POR3_16:PORN3]
|
||
|
~g~You need three good blackmail photographs of Alex Shrub with Candy.
|
||
|
|
||
|
[POR3_24:PORN3]
|
||
|
PHOTOS TAKEN:
|
||
|
|
||
|
{=================================== MISSION TABLE PORN4 ===================================}
|
||
|
|
||
|
[POR4_A:PORN4]
|
||
|
I'm sorry, but I just can't swallow this right now.
|
||
|
|
||
|
[POR4_B:PORN4]
|
||
|
Oh COME ON darling!
|
||
|
|
||
|
[POR4_C:PORN4]
|
||
|
He's hung like a sperm whale for pity's sake,
|
||
|
|
||
|
[POR4_D:PORN4]
|
||
|
how can you not feel the part?!
|
||
|
|
||
|
[POR4_E:PORN4]
|
||
|
But Stevie...
|
||
|
|
||
|
[POR4_F:PORN4]
|
||
|
How's my star director?
|
||
|
|
||
|
[POR4_G:PORN4]
|
||
|
Oh, man. The struggle between the artistic integrity and
|
||
|
|
||
|
[POR4_H:PORN4]
|
||
|
the humping, pumping action continues unabated.
|
||
|
|
||
|
[POR4_I:PORN4]
|
||
|
And before you ask, yes, all four videos will be released by their...
|
||
|
|
||
|
[POR4_J:PORN4]
|
||
|
Honey, can you PLEASE keep the anaconda in the shot,
|
||
|
|
||
|
[POR4_K:PORN4]
|
||
|
he costs more per hour than you do!
|
||
|
|
||
|
[POR4_L:PORN4]
|
||
|
Oh, sorry Steve.
|
||
|
|
||
|
[POR4_M:PORN4]
|
||
|
I was thinking, we need some kind of big stunt to really promote the launch.
|
||
|
|
||
|
[POR4_N:PORN4]
|
||
|
Something that will make a real impact on the City - you got any ideas?
|
||
|
|
||
|
[POR4_O:PORN4]
|
||
|
Well, in the old days they used to have gala events,
|
||
|
|
||
|
[POR4_P:PORN4]
|
||
|
stars, limos, the night sky crisscrossed with searchlights...
|
||
|
|
||
|
[POR4_Q:PORN4]
|
||
|
Searchlights! I've got an idea...
|
||
|
|
||
|
[POR4_R:PORN4]
|
||
|
...yeah, yeah, yeah. The little sequined numbers, and the limos, oh, premieres
|
||
|
|
||
|
[POR4_S:PORN4]
|
||
|
Oh, yes ma'am, of course ma'am,
|
||
|
|
||
|
[POR4_T:PORN4]
|
||
|
and the press, and the barrage of lights...
|
||
|
|
||
|
[POR4_01:PORN4]
|
||
|
~g~Go ~y~Downtown~g~ and adjust the spotlight on top of the building.
|
||
|
|
||
|
[POR4_02:PORN4]
|
||
|
~g~A fast bike will be needed to jump from roof to roof. The Security Guard usually drives a ~y~PCJ 600~g~ to work...
|
||
|
|
||
|
[POR4_03:PORN4]
|
||
|
~g~You will need to get onto the roofs of the buildings. There should be a lift into one of the upper offices...
|
||
|
|
||
|
[POR4_06:PORN4]
|
||
|
~g~Return to the lower office if you need access to the rooftops again.
|
||
|
|
||
|
[POR4_07:PORN4]
|
||
|
~g~You will need a bike so you can jump from building to building.
|
||
|
|
||
|
[POR4_08:PORN4]
|
||
|
~g~Smash through the window to start the course. You have until 07:00 before it gets too light to get up there unseen.
|
||
|
|
||
|
[POR4_09:PORN4]
|
||
|
~g~The pickups will show you which building to jump to next.
|
||
|
|
||
|
[POR4_10:PORN4]
|
||
|
~r~It's too light to get up there unseen.
|
||
|
|
||
|
[POR4_11:PORN4]
|
||
|
~g~Return to the ladder if you need access to the rooftops again.
|
||
|
|
||
|
[POR4_05:PORN4]
|
||
|
~g~These stairs will lead round to a lower office.
|
||
|
|
||
|
[POR_AS1:PORN4]
|
||
|
FILM STUDIO ASSET COMPLETED
|
||
|
|
||
|
[POR_AS2:PORN4]
|
||
|
~g~Inter Global Films will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly.
|
||
|
|
||
|
{=================================== MISSION TABLE PROT1 ===================================}
|
||
|
|
||
|
[PRO1_B:PROT1]
|
||
|
I can't stand this look. Tommy, whadaya say? Whadaya say we put a bar in...
|
||
|
|
||
|
[PRO1_D:PROT1]
|
||
|
Listen to me,
|
||
|
|
||
|
[PRO1_E:PROT1]
|
||
|
The time to take over this town is now. It's all out there waiting for us.
|
||
|
|
||
|
[PRO1_F:PROT1]
|
||
|
We need to start seizing territory,
|
||
|
|
||
|
[PRO1_G:PROT1]
|
||
|
let Vice City know we're the new players in town, know what I'm saying?
|
||
|
|
||
|
[PRO1_I:PROT1]
|
||
|
What you need is a legitimate front Tommy, real estate. It's never done me no harm.
|
||
|
|
||
|
[PRO1_J:PROT1]
|
||
|
We need to start using some muscle or we can kiss all that hard work goodbye.
|
||
|
|
||
|
[PRO1_K:PROT1]
|
||
|
Local businesses know Diaz is dead, and they're refusing to pay protection!
|
||
|
|
||
|
[PRO1_L:PROT1]
|
||
|
Ooh! We could try bribery...
|
||
|
|
||
|
[PRO1_M:PROT1]
|
||
|
Bribery? Screw bribery! I'll show you how to make 'em scared!
|
||
|
|
||
|
[PRO1_01:PROT1]
|
||
|
~g~Do a hit and run on the shop fronts and the owners will be begging for protection.
|
||
|
|
||
|
[PRO1_03:PROT1]
|
||
|
~r~This was supposed to be a hit and run, not a 'hit and have coffee'.
|
||
|
|
||
|
[PRO1_04:PROT1]
|
||
|
My livelihood, destroyed!
|
||
|
|
||
|
[PRO1_05:PROT1]
|
||
|
Ruined...RUINED!!
|
||
|
|
||
|
[PRO1_06:PROT1]
|
||
|
I pay through the ass for protection!
|
||
|
|
||
|
[PRO1_07:PROT1]
|
||
|
My beautiful window display!
|
||
|
|
||
|
[PRO1_08:PROT1]
|
||
|
My store. My wonderful store.
|
||
|
|
||
|
[PRO1_09:PROT1]
|
||
|
Vercetti. Remember the name.
|
||
|
|
||
|
[PRO1_10:PROT1]
|
||
|
I run this town now. ME!
|
||
|
|
||
|
[BUYP1:PROT1]
|
||
|
You can now buy property in certain areas of the map.
|
||
|
|
||
|
[BUYP2:PROT1]
|
||
|
If you see a green house pickup, you can buy that property.
|
||
|
|
||
|
[PRO1_N:PROT1]
|
||
|
I'll be back here in five minutes...
|
||
|
|
||
|
[PRO1_11:PROT1]
|
||
|
~g~Get to ~y~The North Point Mall~g~ in ~y~Vice Point~g~.
|
||
|
|
||
|
[PRO1_12:PROT1]
|
||
|
~g~Smash the panes of glass in each shop front and the owners will be begging for new protection.
|
||
|
|
||
|
[PRO1_A:PROT1]
|
||
|
Oh, we gotta redecorate this place. We gotta make it look older.
|
||
|
|
||
|
[PRO1_C:PROT1]
|
||
|
You're my lawyer, Rosenberg, not my interior decorator. Got it?
|
||
|
|
||
|
[BUYP3:PROT1]
|
||
|
Stand inside the pickup, then press the ~h~~k~~PED_ANSWER_PHONE~~w~ button to purchase that property.
|
||
|
|
||
|
[PRO1_13:PROT1]
|
||
|
~g~You have five minutes to smash them all.
|
||
|
|
||
|
{=================================== MISSION TABLE PROT2 ===================================}
|
||
|
|
||
|
[PRO2_A:PROT2]
|
||
|
What's the problem?
|
||
|
|
||
|
[PRO2_B:PROT2]
|
||
|
Some bar is refusing to pay.
|
||
|
|
||
|
[PRO2_C:PROT2]
|
||
|
They reckon they're protected by a local gang of thugs.
|
||
|
|
||
|
[PRO2_D:PROT2]
|
||
|
But don't worry Tommy, I can handle it.
|
||
|
|
||
|
[PRO2_E:PROT2]
|
||
|
You call this handling it?
|
||
|
|
||
|
[PRO2_F:PROT2]
|
||
|
You two, off your asses...
|
||
|
|
||
|
[PRO2_G:PROT2]
|
||
|
Let's go.
|
||
|
|
||
|
[PRO2_10:PROT2]
|
||
|
~g~Two more have made a run for it. Track them down and finish this.
|
||
|
|
||
|
[PRO2_11:PROT2]
|
||
|
Get in the car, useless.
|
||
|
|
||
|
[PRO2_02:PROT2]
|
||
|
Your protection needs a little more protection.
|
||
|
|
||
|
[PRO2_03:PROT2]
|
||
|
Aw hell, not again! I don't need this crap!
|
||
|
|
||
|
[PRO2_04:PROT2]
|
||
|
These idiots operate out of DBP Security around the block.
|
||
|
|
||
|
[PRO2_05:PROT2]
|
||
|
You guys just sort it out amongst yourselves.
|
||
|
|
||
|
[PRO2_06:PROT2]
|
||
|
I'll be seeing you later.
|
||
|
|
||
|
[PRO2_07:PROT2]
|
||
|
Yeah, yeah, whatever.
|
||
|
|
||
|
[PRO2_09:PROT2]
|
||
|
~g~Go and speak to the Front Page Bar Owner.
|
||
|
|
||
|
[PRO2_01:PROT2]
|
||
|
~g~Take out the guards protecting the Front Page Bar and find out who supplied them.
|
||
|
|
||
|
[PRO2_08:PROT2]
|
||
|
~g~DBP Security will know you are on your way, go and get them before they clear out.
|
||
|
|
||
|
{=================================== MISSION TABLE PROT3 ===================================}
|
||
|
|
||
|
[PRO3_A:PROT3]
|
||
|
You moron! What were you thinking?!
|
||
|
|
||
|
[PRO3_B:PROT3]
|
||
|
Do you realize what this means?!
|
||
|
|
||
|
[PRO3_C:PROT3]
|
||
|
We could all be sunk!
|
||
|
|
||
|
[PRO3_D:PROT3]
|
||
|
The timer must have got screwed.
|
||
|
|
||
|
[PRO3_E:PROT3]
|
||
|
That place was wired to go up like a firework factory.
|
||
|
|
||
|
[PRO3_F:PROT3]
|
||
|
Then somebody tipped off the cops...
|
||
|
|
||
|
[PRO3_G:PROT3]
|
||
|
What's the problem, fellas?
|
||
|
|
||
|
[PRO3_H:PROT3]
|
||
|
Mike was supposed to torch some place in the mall,
|
||
|
|
||
|
[PRO3_I:PROT3]
|
||
|
but he screwed the fuses and now the cops are crawling all over it.
|
||
|
|
||
|
[PRO3_J:PROT3]
|
||
|
We gotta get our stuff and get out of here!
|
||
|
|
||
|
[PRO3_K:PROT3]
|
||
|
Relax, both of you, let me think for a second!
|
||
|
|
||
|
[PRO3_L:PROT3]
|
||
|
Tommy Vercetti just doesn't cut and run.
|
||
|
|
||
|
[PRO3_M:PROT3]
|
||
|
The cops are gonna be going over that building with a fine toothed comb, right?
|
||
|
|
||
|
[PRO3_N:PROT3]
|
||
|
But that takes time.
|
||
|
|
||
|
[PRO3_O:PROT3]
|
||
|
We gotta go in and torch that place ourselves.
|
||
|
|
||
|
[PRO3_P:PROT3]
|
||
|
Yeah, but...
|
||
|
|
||
|
[PRO3_Q:PROT3]
|
||
|
No one but a cop could get within a mile of that place!
|
||
|
|
||
|
[PRO3_R:PROT3]
|
||
|
So we go as cops.
|
||
|
|
||
|
[PRO3_S:PROT3]
|
||
|
We gotta get uniforms - and we're gonna need a squad car.
|
||
|
|
||
|
[PRO3_T:PROT3]
|
||
|
All thanks to you Mike.
|
||
|
|
||
|
[PRO3_U:PROT3]
|
||
|
I'm sorry.
|
||
|
|
||
|
[PRO3_V:PROT3]
|
||
|
I got it.
|
||
|
|
||
|
[PRO3_W:PROT3]
|
||
|
What we got to do is lure the cops in with the finger,
|
||
|
|
||
|
[PRO3_X:PROT3]
|
||
|
put them in a lock-up
|
||
|
|
||
|
[PRO3_Y:PROT3]
|
||
|
and jump 'em.
|
||
|
|
||
|
[PRO3_Z:PROT3]
|
||
|
Good plan. Let's go!
|
||
|
|
||
|
[PRO3_A1:PROT3]
|
||
|
Alright.
|
||
|
|
||
|
[PRO3_01:PROT3]
|
||
|
Ok Lance, let's get the cops' attention!
|
||
|
|
||
|
[PRO3_02:PROT3]
|
||
|
~g~ Take a cop car and go and plant the bomb at the Tarbrush Coffee Shop in the Mall.
|
||
|
|
||
|
[PRO3_03:PROT3]
|
||
|
~g~ You've left Lance behind, go and get him.
|
||
|
|
||
|
[PRO3_04:PROT3]
|
||
|
~g~ Let's go.
|
||
|
|
||
|
[PRO3_05:PROT3]
|
||
|
~r~You killed Lance!
|
||
|
|
||
|
[PRO3_07:PROT3]
|
||
|
~g~ You have blown your cover. Hurry up and plant the bomb!
|
||
|
|
||
|
[PRO3_09:PROT3]
|
||
|
Tie 'em up and gag 'em!
|
||
|
|
||
|
[PRO3_10:PROT3]
|
||
|
Ooo. Fits perfectly!
|
||
|
|
||
|
[PRO3_11:PROT3]
|
||
|
Bit tight around the crotch though...
|
||
|
|
||
|
[PRO3_12:PROT3]
|
||
|
Oh yeah yeah, mine too. Mine too.
|
||
|
|
||
|
[PRO3_13:PROT3]
|
||
|
Easy brother! No cop drives this bad!
|
||
|
|
||
|
[PRO3_14:PROT3]
|
||
|
Remember - smile at the other cops
|
||
|
|
||
|
[PRO3_15:PROT3]
|
||
|
Hey there officer. Nice badge, nice badge.
|
||
|
|
||
|
[PRO3_16:PROT3]
|
||
|
Real smooth, Lance.
|
||
|
|
||
|
[PRO3_17:PROT3]
|
||
|
Ok, timers are set, 5 seconds and ticking.
|
||
|
|
||
|
[PRO3_18:PROT3]
|
||
|
5 seconds?!! We got to get the hell out of here!
|
||
|
|
||
|
[PRO3_19:PROT3]
|
||
|
Now that got them really irritated.
|
||
|
|
||
|
[PRO3_20:PROT3]
|
||
|
~g~ Get two cops to follow you into the garage.
|
||
|
|
||
|
[PRO3_21:PROT3]
|
||
|
~g~Get a wanted level so the cops will follow you into the lock-up.
|
||
|
|
||
|
[PRO3_22:PROT3]
|
||
|
~g~The lock-up door is blocked! You need to clear the door so it can close.
|
||
|
|
||
|
[PRO3_23:PROT3]
|
||
|
~g~Walk into the marker to plant the bomb.
|
||
|
|
||
|
[PRO3_24:PROT3]
|
||
|
~g~Get clear of the Cafe!
|
||
|
|
||
|
[PRO_AS1:PROT3]
|
||
|
PROTECTION RING ASSET COMPLETED
|
||
|
|
||
|
[PRO_AS2:PROT3]
|
||
|
~g~Vercetti Estate will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly.
|
||
|
|
||
|
[PRO3_08:PROT3]
|
||
|
~g~ Get back to ~h~Vercetti Estate~g~ on ~h~Starfish Island~g~.
|
||
|
|
||
|
{=================================== MISSION TABLE RACES ===================================}
|
||
|
|
||
|
[RACES_2:RACES]
|
||
|
~g~You need a vehicle to race, this is not a foot race!
|
||
|
|
||
|
[RACES_3:RACES]
|
||
|
3..2..1.. GO GO GO!
|
||
|
|
||
|
[RACES_8:RACES]
|
||
|
~r~You didn't win the race!
|
||
|
|
||
|
[RACES00:RACES]
|
||
|
Race ~1~:
|
||
|
|
||
|
[RACES01:RACES]
|
||
|
Terminal Velocity
|
||
|
|
||
|
[RACES02:RACES]
|
||
|
Ocean Drive
|
||
|
|
||
|
[RACES03:RACES]
|
||
|
Border Run
|
||
|
|
||
|
[RACES04:RACES]
|
||
|
Capital Cruise
|
||
|
|
||
|
[RACES05:RACES]
|
||
|
Tour!
|
||
|
|
||
|
[RACES06:RACES]
|
||
|
V.C. Endurance
|
||
|
|
||
|
[RACES07:RACES]
|
||
|
Entrance Fee: $~1~
|
||
|
|
||
|
[RACES08:RACES]
|
||
|
Best Time: ~1~:~1~
|
||
|
|
||
|
[RACES09:RACES]
|
||
|
Best Result: 1st
|
||
|
|
||
|
[RACES10:RACES]
|
||
|
Best Result: 2nd
|
||
|
|
||
|
[RACES11:RACES]
|
||
|
Best Result: 3rd
|
||
|
|
||
|
[RACES12:RACES]
|
||
|
Best Result: 4th
|
||
|
|
||
|
[RACES13:RACES]
|
||
|
Track Length: ~1~.~1~ km
|
||
|
|
||
|
[RACES15:RACES]
|
||
|
Best Time: NA
|
||
|
|
||
|
[RACES16:RACES]
|
||
|
Best Result: NA
|
||
|
|
||
|
[RACES19:RACES]
|
||
|
You cannot afford to enter this race.
|
||
|
|
||
|
[RACES22:RACES]
|
||
|
Best Time: ~1~:0~1~
|
||
|
|
||
|
[RACES23:RACES]
|
||
|
Track Length: ~1~.~1~ miles
|
||
|
|
||
|
[RACES_1:RACES]
|
||
|
~g~Get a fast vehicle and get to the starting grid.
|
||
|
|
||
|
[RACEHLP:RACES]
|
||
|
~w~Press the~h~ ~k~~PED_SPRINT~ ~w~button to start the selected race. Press the~h~ ~k~~VEHICLE_ENTER_EXIT~ ~w~button to exit.
|
||
|
|
||
|
{=================================== MISSION TABLE RCHELI1 ===================================}
|
||
|
|
||
|
[WRECKED:RCHELI1]
|
||
|
~r~The vehicle is wrecked!
|
||
|
|
||
|
[RCH1_4:RCHELI1]
|
||
|
Checkpoints:
|
||
|
|
||
|
[RCH1_7:RCHELI1]
|
||
|
~g~There are 20 checkpoints in total.
|
||
|
|
||
|
[RCH1_12:RCHELI1]
|
||
|
~g~The RC helicopter is getting too far out of range!
|
||
|
|
||
|
[RCH1_13:RCHELI1]
|
||
|
~r~The RC helicopter went out of range!
|
||
|
|
||
|
[RCH1_8:RCHELI1]
|
||
|
~g~If you wish to quit this mission press the ~h~~k~~PED_FIREWEAPON~ ~g~button to detonate your RC Helicopter.
|
||
|
|
||
|
{=================================== MISSION TABLE RCPLNE1 ===================================}
|
||
|
|
||
|
[RCPL1_4:RCPLNE1]
|
||
|
~g~Compete in a CHECKPOINT RACE with 3 other RC Plane's
|
||
|
|
||
|
[RCPL1_5:RCPLNE1]
|
||
|
~g~Fly through the checkpoints scattered throughout Vice City.
|
||
|
|
||
|
[RCPL1_6:RCPLNE1]
|
||
|
~g~If you wish to quit this mission press the ~h~~k~~PED_FIREWEAPON~ ~g~button to detonate your RC Plane.
|
||
|
|
||
|
[RCPL1_8:RCPLNE1]
|
||
|
~g~Your RC Plane is going out of range!
|
||
|
|
||
|
[RCPL1_9:RCPLNE1]
|
||
|
~r~Your RC Plane went out of range!
|
||
|
|
||
|
{=================================== MISSION TABLE RCRACE1 ===================================}
|
||
|
|
||
|
[RCRC1_1:RCRACE1]
|
||
|
~g~Compete in a CHECKPOINT RACE with 3 other RC Bandits over 2 LAPS
|
||
|
|
||
|
[RCRC1_3:RCRACE1]
|
||
|
~g~Final lap!
|
||
|
|
||
|
[RCR1_4:RCRACE1]
|
||
|
laps left:
|
||
|
|
||
|
[RCR1_1:RCRACE1]
|
||
|
~g~Compete in a checkpoint race with 3 other RC Cars.
|
||
|
|
||
|
[RCR1_2:RCRACE1]
|
||
|
~g~Be the first to complete two laps of the track to win!
|
||
|
|
||
|
[RCR1_6:RCRACE1]
|
||
|
~g~Your RC Car is going out of range!
|
||
|
|
||
|
[RCR1_7:RCRACE1]
|
||
|
~r~Your RC Car went out of range!
|
||
|
|
||
|
{=================================== MISSION TABLE ROCK1 ===================================}
|
||
|
|
||
|
[RBM1_A:ROCK1]
|
||
|
AllllllllRrrighttt!
|
||
|
|
||
|
[RBM1_B:ROCK1]
|
||
|
Yessss! Brilliant, bloody brilliant!
|
||
|
|
||
|
[RBM1_D:ROCK1]
|
||
|
Hey, you ever met Love Fist before?
|
||
|
|
||
|
[RBM1_E:ROCK1]
|
||
|
No, I haven't but I've always loved your music.
|
||
|
|
||
|
[RBM1_F:ROCK1]
|
||
|
Let me introduce you to the band.
|
||
|
|
||
|
[RBM1_G:ROCK1]
|
||
|
This is Percy, Dick, and Willy's in the kaze, and that was Jezz in the booth earlier,
|
||
|
|
||
|
[RBM1_H:ROCK1]
|
||
|
and guys, I want you to meet a good friend of mine.
|
||
|
|
||
|
[RBM1_I:ROCK1]
|
||
|
This is Tommy. We go way back.
|
||
|
|
||
|
[RBM1_J:ROCK1]
|
||
|
All right, pal.
|
||
|
|
||
|
[RBM1_K:ROCK1]
|
||
|
And eh, what was your name again?
|
||
|
|
||
|
[RBM1_L:ROCK1]
|
||
|
Leave it out, Jezz you, remember -
|
||
|
|
||
|
[RBM1_M:ROCK1]
|
||
|
don't be playing them games with me, mate,
|
||
|
|
||
|
[RBM1_N:ROCK1]
|
||
|
I'm too crafty for that, sunshine!
|
||
|
|
||
|
[RBM1_O:ROCK1]
|
||
|
You see, the thing is, Tom, the boys need some help.
|
||
|
|
||
|
[RBM1_P:ROCK1]
|
||
|
They ain't too connected here, they don't have the old 'how's your father?'
|
||
|
|
||
|
[RBM1_Q:ROCK1]
|
||
|
We need some drugs, pal!
|
||
|
|
||
|
[RBM1_R:ROCK1]
|
||
|
Gonna get on the old Love Fist fury, you know?!
|
||
|
|
||
|
[RBM1_S:ROCK1]
|
||
|
Well, this is Vice City, man. What's the problem?
|
||
|
|
||
|
[RBM1_U:ROCK1]
|
||
|
Love Juice, man!
|
||
|
|
||
|
[RBM1_V:ROCK1]
|
||
|
Love Juice?
|
||
|
|
||
|
[RBM1_W:ROCK1]
|
||
|
Aye, two parts boomshine, 1 part trumpet, 5 fizz bombs and a liter of petrol.
|
||
|
|
||
|
[RBM1_X:ROCK1]
|
||
|
Can you help us out, pal?
|
||
|
|
||
|
[RBM1_Y:ROCK1]
|
||
|
Aw, it would really mean a lot to the boys.
|
||
|
|
||
|
[RBM1_Z:ROCK1]
|
||
|
You can do that for the boys, right?
|
||
|
|
||
|
[RBM1_7:ROCK1]
|
||
|
~r~You did not get the Love Juice in time!
|
||
|
|
||
|
[RBM1_8:ROCK1]
|
||
|
~r~Mercedes is dead!
|
||
|
|
||
|
[RBM1_10:ROCK1]
|
||
|
~r~You idiot! You have destroyed the merchandise!
|
||
|
|
||
|
[RBM1_13:ROCK1]
|
||
|
~g~Get the 'Love Juice' and Mercedes to the band before they are needed on stage.
|
||
|
|
||
|
[RBM1_15:ROCK1]
|
||
|
~r~You have lost the dealer, our cash and the drugs!
|
||
|
|
||
|
[RBM1_17:ROCK1]
|
||
|
~g~Kill the dealer and get the drugs!
|
||
|
|
||
|
[MOB_07A:ROCK1]
|
||
|
Hey mate, the guys could do with some company, if you know what I mean...
|
||
|
|
||
|
[MOB_07B:ROCK1]
|
||
|
I know just the girl.
|
||
|
|
||
|
[ROK1_5:ROCK1]
|
||
|
Hey, Mercedes!
|
||
|
|
||
|
[ROK1_6:ROCK1]
|
||
|
Hiya, Tommy. And how are you?
|
||
|
|
||
|
[ROK1_7:ROCK1]
|
||
|
Just fine. Listen, you fancy having Love Fist?
|
||
|
|
||
|
[ROK1_8:ROCK1]
|
||
|
Ok, but just as a favor I expect returned..
|
||
|
|
||
|
[RBM1_14:ROCK1]
|
||
|
~g~You need a car or a motorcycle!
|
||
|
|
||
|
[RBM1_1:ROCK1]
|
||
|
~g~Go and collect Mercedes from her apartment.
|
||
|
|
||
|
[RBM1_12:ROCK1]
|
||
|
~g~Go and collect the 'Love Juice' ingredients from the dealer.
|
||
|
|
||
|
[ROK1_2:ROCK1]
|
||
|
NO LONGER NEEDED
|
||
|
|
||
|
[ROK1_3:ROCK1]
|
||
|
NO LONGER NEEDED
|
||
|
|
||
|
[MERC_39:ROCK1]
|
||
|
I'll see you later, big boy.
|
||
|
|
||
|
[RBM1_C:ROCK1]
|
||
|
Hey, Tommy! Glad you could make it.
|
||
|
|
||
|
[RBM1_9:ROCK1]
|
||
|
~g~Go and collect some love juice from the dealer for Love Fist!
|
||
|
|
||
|
[ROK1_1A:ROCK1]
|
||
|
Looking for something special? I got what you need!
|
||
|
|
||
|
[ROK1_9:ROCK1]
|
||
|
Thanks for the money, sucker!
|
||
|
|
||
|
[RBM1_T:ROCK1]
|
||
|
We need Love Juice, man, you know?
|
||
|
|
||
|
{=================================== MISSION TABLE ROCK2 ===================================}
|
||
|
|
||
|
[RBM2_A:ROCK2]
|
||
|
Tommy, man. Am I glad to see you!
|
||
|
|
||
|
[RBM2_B:ROCK2]
|
||
|
What's going on?
|
||
|
|
||
|
[RBM2_C:ROCK2]
|
||
|
Bad vibes, Tommy....
|
||
|
|
||
|
[RBM2_E:ROCK2]
|
||
|
There's this cat, we hardly know him, but he knows us.
|
||
|
|
||
|
[RBM2_F:ROCK2]
|
||
|
Like this cat. Knows all about us.
|
||
|
|
||
|
[RBM2_G:ROCK2]
|
||
|
Knows that Willy likes his ladies' underwear, eh!
|
||
|
|
||
|
[RBM2_H:ROCK2]
|
||
|
Or that Percy likes Duran Duran!
|
||
|
|
||
|
[RBM2_K:ROCK2]
|
||
|
Yeah, the love rocket thing, right. But listen, this cat...
|
||
|
|
||
|
[RBM2_L:ROCK2]
|
||
|
yeh, yeh, the guy, he wants Love Fist dead.
|
||
|
|
||
|
[RBM2_M:ROCK2]
|
||
|
Dead Tommy.
|
||
|
|
||
|
[RBM2_N:ROCK2]
|
||
|
Love Fist gone. You know what they say, the good die young.
|
||
|
|
||
|
[RBM2_O:ROCK2]
|
||
|
but Tommy, you gotta save Love Fist!
|
||
|
|
||
|
[RBM2_P:ROCK2]
|
||
|
We got a signing in two hours and I think...
|
||
|
|
||
|
[RBM2_Q:ROCK2]
|
||
|
And the boys think the stalker's gonna try some monkey business there.
|
||
|
|
||
|
[RBM2_1:ROCK2]
|
||
|
~g~Drive the limo to the signing event and try to draw the psycho out.
|
||
|
|
||
|
[RBM2_2:ROCK2]
|
||
|
~r~You've wrecked the band's car!
|
||
|
|
||
|
[RBM2_3:ROCK2]
|
||
|
~g~Get to the signing!
|
||
|
|
||
|
[RBM2_4:ROCK2]
|
||
|
~g~Get the Psycho! Don't let him escape!
|
||
|
|
||
|
[RBM2_5:ROCK2]
|
||
|
~r~You lost him, you idiot!
|
||
|
|
||
|
[RBM2_7:ROCK2]
|
||
|
~r~The fans have been attacked, the psycho won't show!
|
||
|
|
||
|
[RBM2_8:ROCK2]
|
||
|
~r~The security guards have been attacked, the psycho won't show!
|
||
|
|
||
|
[PSYCH_1:ROCK2]
|
||
|
I'll see Love Fist burn!
|
||
|
|
||
|
[PSYCH_2:ROCK2]
|
||
|
Love Fist ruined my life!
|
||
|
|
||
|
[RBM2_I:ROCK2]
|
||
|
Shut up ye fool. Just 'cause Jezz bangs sheep.
|
||
|
|
||
|
[RBM2_R:ROCK2]
|
||
|
Oi shut it!
|
||
|
|
||
|
[RBM2_D:ROCK2]
|
||
|
Aye, I'm not joking, it's heavy stuff man, heavy you know?
|
||
|
|
||
|
[RBM2_J:ROCK2]
|
||
|
It's a love rocket thing, you know?
|
||
|
|
||
|
{=================================== MISSION TABLE ROCK3 ===================================}
|
||
|
|
||
|
[RBM3_A:ROCK3]
|
||
|
Tommy! Tommy! Tommy, man, that psycho's back!
|
||
|
|
||
|
[RBM3_B:ROCK3]
|
||
|
What's going on?
|
||
|
|
||
|
[RBM3_C:ROCK3]
|
||
|
That psycho won't leave Love Fist alone!
|
||
|
|
||
|
[RBM3_D:ROCK3]
|
||
|
You didnae kill him man. And now he's back.
|
||
|
|
||
|
[RBM3_E:ROCK3]
|
||
|
Yeah, yeah, yeah, and the thing is...
|
||
|
|
||
|
[RBM3_F:ROCK3]
|
||
|
The thing is, we need someone to drive the limo we can trust,
|
||
|
|
||
|
[RBM3_G:ROCK3]
|
||
|
cause that nutter keeps making threats!
|
||
|
|
||
|
[RBM3_I:ROCK3]
|
||
|
We're all bricking ourselves, man.
|
||
|
|
||
|
[RBM3_J:ROCK3]
|
||
|
Okay guys, calm down, I'll handle this.
|
||
|
|
||
|
[RBM3_K:ROCK3]
|
||
|
Normally I wouldn't busy myself with driving around a bunch of drunken Scottish bisexuals,
|
||
|
|
||
|
[RBM3_L:ROCK3]
|
||
|
but, in your case I'll make an exception.
|
||
|
|
||
|
[RBM3_4:ROCK3]
|
||
|
~r~You've killed Love Fist!
|
||
|
|
||
|
[RBM3_6:ROCK3]
|
||
|
DETONATION:
|
||
|
|
||
|
[RBM3_1:ROCK3]
|
||
|
~g~Drive Love Fist to the venue.
|
||
|
|
||
|
[RBM3_2:ROCK3]
|
||
|
While the bomb is armed if you try to leave the car it will explode...
|
||
|
|
||
|
[RBM3_3:ROCK3]
|
||
|
If the detonation bar completely fills the bomb will explode.
|
||
|
|
||
|
[RBM3_8:ROCK3]
|
||
|
The faster you drive the lower the detonation bar will go.
|
||
|
|
||
|
[RBM3_7:ROCK3]
|
||
|
~g~BOMB DEFUSED!
|
||
|
|
||
|
[ROK3_62:ROCK3]
|
||
|
so we thought we'd show you our Temple of Rock -
|
||
|
|
||
|
[ROK3_63:ROCK3]
|
||
|
Get a feel for that Love Fist fury!
|
||
|
|
||
|
[ROK3_64:ROCK3]
|
||
|
Listen to yourself, man. It's papier-mache and gaffa tape.
|
||
|
|
||
|
[ROK3_65:ROCK3]
|
||
|
Hey, to the kids, it's a temple and we are the priests!
|
||
|
|
||
|
[ROK3_66:ROCK3]
|
||
|
Aye, well, if the kids like their priests half cut and tone deaf,
|
||
|
|
||
|
[ROK3_67:ROCK3]
|
||
|
who am I to argue?
|
||
|
|
||
|
[ROK3_68:ROCK3]
|
||
|
Oh geez, the tape's getting chewed again.
|
||
|
|
||
|
[ROK3_69:ROCK3]
|
||
|
At this rate, we'll never get to play live.
|
||
|
|
||
|
[ROK3_70:ROCK3]
|
||
|
Oohh shite! My bowels...
|
||
|
|
||
|
[ROK3_73:ROCK3]
|
||
|
Jezz is running the tape,
|
||
|
|
||
|
[RBM3_9:ROCK3]
|
||
|
If you are stopped or drive slowly the detonation bar will increase.
|
||
|
|
||
|
[RBM3_H:ROCK3]
|
||
|
I'm shitin' masel' man. I need ma ma!
|
||
|
|
||
|
[ROK3_71:ROCK3]
|
||
|
We gotta get on with it - thanks again Tommy, Know what I am saying, nice one, bye!
|
||
|
|
||
|
[ROK3_1:ROCK3]
|
||
|
At last man, time for a well earned drink. The venue's just a hundred yards down the road.
|
||
|
|
||
|
[ROK3_2:ROCK3]
|
||
|
Better make it a large one then. Hey Tommy, change the tunes, man.
|
||
|
|
||
|
[ROK3_3:ROCK3]
|
||
|
I get confused if my head ain't banging. Ah look, what's this? Hey Tommy, stick this tape on.
|
||
|
|
||
|
[ROK3_4:ROCK3]
|
||
|
Love Fist. Your time polluting the airwaves is over. I gave you the chance to be friends.
|
||
|
|
||
|
[ROK3_5:ROCK3]
|
||
|
Now, I'm giving you the chance to die. Try to slow down and your limousine will explode, along with your BIG, HAIRY ARSES!
|
||
|
|
||
|
[ROK3_6:ROCK3]
|
||
|
Tommy pal, you gotta save the band! I'm getting bored of this. Just keep the pedal to the metal!!
|
||
|
|
||
|
[ROK3_7:ROCK3]
|
||
|
We gotta find the bomb! Can't we just drive around all day? Aye, we've got plenty to drink..
|
||
|
|
||
|
[ROK3_8:ROCK3]
|
||
|
Won't the bomb not be in the engine? We'll have to stop to get it. We're all going to die! I'm gonna get drunk!
|
||
|
|
||
|
[ROK3_9:ROCK3]
|
||
|
Hey, there's a queue here pal! The answer ain't in the drinks cabinet! Get out of my way!
|
||
|
|
||
|
[ROK3_10:ROCK3]
|
||
|
Hey, the vodka bottle's got wires coming out of it! That's not vodka, that's BOOMSHINE!
|
||
|
|
||
|
[ROK3_11:ROCK3]
|
||
|
WAAAAAAGGGHHHH!!!! And it's wired to blow!! WAAAAAAAAAAAAGGGHHHHHHHH!!!!
|
||
|
|
||
|
[ROK3_12:ROCK3]
|
||
|
They always said the drink would kill me. I've seen this on the telly. you gotta pull out one of the wires. Which wire? I don't know, man.
|
||
|
|
||
|
[ROK3_13:ROCK3]
|
||
|
I don't have a clue. Willy, say something. I'm gonna play bass in hell.
|
||
|
|
||
|
[ROK3_14:ROCK3]
|
||
|
Tommy man, keep driving fast, pal. Somebody do something. Aye, clever!
|
||
|
|
||
|
[ROK3_15:ROCK3]
|
||
|
'Somebody do something', what kind of crap is that, I've seen braver girls. Okay tough guy, you do something.
|
||
|
|
||
|
[ROK3_16:ROCK3]
|
||
|
Look, man, I play a musical instrument I don't have a clue about bomb disposal. Willy could just suck the boomshine out with a straw.
|
||
|
|
||
|
[ROK3_17:ROCK3]
|
||
|
Aye, I've heard that your good at that kind of thing. Hey, I was off my tits that night, as well you know!
|
||
|
|
||
|
[ROK3_18:ROCK3]
|
||
|
Just pass Willy a straw! A straw?!?! This is the Love Fist Tour Bus!
|
||
|
|
||
|
[ROK3_19:ROCK3]
|
||
|
Where am I gonna get a straw from, know wot I mean? Which wire, Tommy? The green one. There isn't a green one.
|
||
|
|
||
|
[ROK3_20:ROCK3]
|
||
|
Or is this one green? Any of these wires look green to you?
|
||
|
|
||
|
[ROK3_21:ROCK3]
|
||
|
Oh no! Death's on the cards! Everything looks green! I should have dumped you lot when I had the chance man.
|
||
|
|
||
|
[ROK3_22:ROCK3]
|
||
|
Glory seeker. Capitalist. I've been carrying you for years. Shut up. You're a muppit.
|
||
|
|
||
|
[ROK3_23:ROCK3]
|
||
|
A big screaming girl. Yeah. Shut up and pull a wire. Which wire? This one..
|
||
|
|
||
|
[ROK3_24:ROCK3]
|
||
|
NO! Man, we're okay. We ain't been blown up, pal.
|
||
|
|
||
|
[ROK3_25:ROCK3]
|
||
|
Tommy, man, nice one. Rock and roll, man. Ain't we got a gig to go to?
|
||
|
|
||
|
[ROK3_26:ROCK3]
|
||
|
A racket to make? Groupies to abuse? LOVE FIST!
|
||
|
|
||
|
[ROK3_27:ROCK3]
|
||
|
Have you finished with that bottle?
|
||
|
|
||
|
{=================================== MISSION TABLE SERG1 ===================================}
|
||
|
|
||
|
[TEX1_A:SERG1]
|
||
|
Come in and park yourself on the hide, son.
|
||
|
|
||
|
[TEX1_B:SERG1]
|
||
|
Hell, my daddy used to say, never look a gift horse in the mouth, and by golly, he never did.
|
||
|
|
||
|
[TEX1_C:SERG1]
|
||
|
Would you like a drop of the old Kentucky?
|
||
|
|
||
|
[TEX1_D:SERG1]
|
||
|
No thanks.
|
||
|
|
||
|
[TEX1_E:SERG1]
|
||
|
A clean thinker! I like that.
|
||
|
|
||
|
[TEX1_F:SERG1]
|
||
|
Now, the property business isn't all about high-falootin' paper pushing.
|
||
|
|
||
|
[TEX1_G:SERG1]
|
||
|
It's about dirt! And the will to claim that dirt! You with me, son?
|
||
|
|
||
|
[TEX1_H:SERG1]
|
||
|
Oh yeah.
|
||
|
|
||
|
[TEX1_K:SERG1]
|
||
|
Persuasion's my forte.
|
||
|
|
||
|
[TEX1_L:SERG1]
|
||
|
Yeh, he'll be down at the country club, down on the golf course.
|
||
|
|
||
|
[TEX1_M:SERG1]
|
||
|
They don't allow guns, so his bodyguards won't be packing lawgivers.
|
||
|
|
||
|
[TEX1_N:SERG1]
|
||
|
Go beat eight tons of crap out of him.
|
||
|
|
||
|
[TEX1_O:SERG1]
|
||
|
Here now - I got you a membership, and boy you're going to need more appropriate clothing.
|
||
|
|
||
|
[TEX1_2:SERG1]
|
||
|
~g~Now head to the Leaf Links Golf Club.
|
||
|
|
||
|
[TEX1_3:SERG1]
|
||
|
Who's this guy? Boys, deal with him.
|
||
|
|
||
|
[TEX1_6:SERG1]
|
||
|
Nice ass baby!
|
||
|
|
||
|
[TEX1_7:SERG1]
|
||
|
Is this me?
|
||
|
|
||
|
[TEX1_I:SERG1]
|
||
|
Well, I need some tenacious bastard to let go of some dirt,
|
||
|
|
||
|
[TEX1_J:SERG1]
|
||
|
and you look to me like the kind of guy to persuade him.
|
||
|
|
||
|
[TEX1_0:SERG1]
|
||
|
~g~The target is at the driving range enjoying a game of golf. Make sure it's his last.
|
||
|
|
||
|
[TEX1_8:SERG1]
|
||
|
Each time you enter a caddy you automatically receive a golf club, providing your melee weapon slot is empty.
|
||
|
|
||
|
[TEX1_9:SERG1]
|
||
|
Get him!
|
||
|
|
||
|
[TEX1_10:SERG1]
|
||
|
Kill that Psycho!
|
||
|
|
||
|
[TEX1_1:SERG1]
|
||
|
~g~Go and pick up some golfing clothes from Jocksports.
|
||
|
|
||
|
{=================================== MISSION TABLE SERG2 ===================================}
|
||
|
|
||
|
[TEX_2A:SERG2]
|
||
|
~g~Excellent! They've spotted you!
|
||
|
|
||
|
[TEX_2B:SERG2]
|
||
|
~r~Fool! People have to WITNESS a Cuban doing the hit!
|
||
|
|
||
|
[TEX_2C:SERG2]
|
||
|
~g~Go get yourself some Cuban gang colors in Little Havana!
|
||
|
|
||
|
[TEX_2D:SERG2]
|
||
|
~g~Take out the Haitian Gang Lord at Romero's Funeral Parlor!
|
||
|
|
||
|
[TEX2_A:SERG2]
|
||
|
Tommy, this is Donald Love. Donald, this here is Tommy Vercetti,
|
||
|
|
||
|
[TEX2_B:SERG2]
|
||
|
the latest gunslinger to come to these parts.
|
||
|
|
||
|
[TEX2_C:SERG2]
|
||
|
Yeh...uh...
|
||
|
|
||
|
[TEX2_D:SERG2]
|
||
|
Donald, you just shut up and listen, and you might learn something.
|
||
|
|
||
|
[TEX2_E:SERG2]
|
||
|
Now, nothing brings down real estate prices quicker than a good old-fashioned gang war -
|
||
|
|
||
|
[TEX2_F:SERG2]
|
||
|
'cept maybe a disaster, like a biblical plague or something,
|
||
|
|
||
|
[TEX2_G:SERG2]
|
||
|
but, that may be going too far in this case.
|
||
|
|
||
|
[TEX2_H:SERG2]
|
||
|
You getting this down, you four-eyed prick?
|
||
|
|
||
|
[TEX2_I:SERG2]
|
||
|
Now recently a Haitian gang lord died. Apparently the Cubans did it, nobody's certain.
|
||
|
|
||
|
[TEX2_J:SERG2]
|
||
|
But let's make them certain! You disguise yourself as a Cuban hombre,
|
||
|
|
||
|
[TEX2_K:SERG2]
|
||
|
and head on down to crash that funeral. Mix it up, and then high tail it.
|
||
|
|
||
|
[TEX2_L:SERG2]
|
||
|
You getting this down, Donald?
|
||
|
|
||
|
[TEX2_M:SERG2]
|
||
|
Well, that ought to put the coyote in the chicken coop, huh?
|
||
|
|
||
|
[TEX2_N:SERG2]
|
||
|
And then we'll just sit back, and watch the prices tumble.
|
||
|
|
||
|
[TEXEXIT:SERG2]
|
||
|
~g~Now get out of Little Haiti!
|
||
|
|
||
|
{=================================== MISSION TABLE SERG3 ===================================}
|
||
|
|
||
|
[TEX3_A:SERG3]
|
||
|
Now look here, son. I got a problem and I reckon you could help me with it.
|
||
|
|
||
|
[TEX3_B:SERG3]
|
||
|
I'm no builder.
|
||
|
|
||
|
[TEX3_C:SERG3]
|
||
|
No, I was thinking more of your demolition skills.
|
||
|
|
||
|
[TEX3_D:SERG3]
|
||
|
Now this here, this is the development as planned and this,
|
||
|
|
||
|
[TEX3_E:SERG3]
|
||
|
this is the property that we're looking at.
|
||
|
|
||
|
[TEX3_F:SERG3]
|
||
|
You're trying to say this new office block is kind of in the way.
|
||
|
|
||
|
[TEX3_G:SERG3]
|
||
|
You catch on quick.
|
||
|
|
||
|
[TEX3_H:SERG3]
|
||
|
Now I'm going to head out of town for a while
|
||
|
|
||
|
[TEX3_I:SERG3]
|
||
|
and if that office development were to face sudden and insurmountable structural problems, then I..
|
||
|
|
||
|
[TEX3_J:SERG3]
|
||
|
As a civil minded individual you'd feel obliged to step in and
|
||
|
|
||
|
[TEX3_K:SERG3]
|
||
|
save the rejuvenation of an important area of the city?
|
||
|
|
||
|
[TEX3_L:SERG3]
|
||
|
Where can I get more guys like you?
|
||
|
|
||
|
[TEX3_1:SERG3]
|
||
|
~g~Use the RC helicopter to transport bombs to four demolition points on the building site.
|
||
|
|
||
|
[TEX3_2:SERG3]
|
||
|
~g~You must place one bomb at each target. You can place bombs in any order.
|
||
|
|
||
|
[TEX3_3:SERG3]
|
||
|
~g~Maneuver the RC helicopter next to a bomb to pick it up. it can carry one bomb at a time..
|
||
|
|
||
|
[TEX3_5:SERG3]
|
||
|
~g~If you place a bomb unsuccessfully you can pick it up and try again.
|
||
|
|
||
|
[TEX3_7:SERG3]
|
||
|
~g~You must then place the remaining bombs in 7 minutes!
|
||
|
|
||
|
[TEX3_8:SERG3]
|
||
|
~g~You missed the target! Pick up a bomb and try again!
|
||
|
|
||
|
[TEX3_10:SERG3]
|
||
|
~g~Drop the bomb at a target.
|
||
|
|
||
|
[TEX3_11:SERG3]
|
||
|
targets left:
|
||
|
|
||
|
[TEX3_17:SERG3]
|
||
|
~r~You ran out of time!
|
||
|
|
||
|
[TEX3_18:SERG3]
|
||
|
~r~Your RC Helicopter has been destroyed!
|
||
|
|
||
|
[TEX3_19:SERG3]
|
||
|
~r~You dropped your bomb in the water! That ain't no way to fish!
|
||
|
|
||
|
[TEX3_20:SERG3]
|
||
|
~r~The RC Helicopter is nearly out of range!
|
||
|
|
||
|
[TEX3_21:SERG3]
|
||
|
~r~The RC Helicopter went out of range!
|
||
|
|
||
|
[TEX3_24:SERG3]
|
||
|
Press the ~h~~k~~VEHICLE_LOOKLEFT~ ~w~button to rotate the helicopter counter-clockwise.
|
||
|
|
||
|
[TEX3_25:SERG3]
|
||
|
Press the ~h~~k~~VEHICLE_LOOKRIGHT~ ~w~button to rotate the helicopter clockwise.
|
||
|
|
||
|
[TEX3_27:SERG3]
|
||
|
~g~A central stairway allows access to all the floors in the building.
|
||
|
|
||
|
[TEX3_31:SERG3]
|
||
|
~r~You destroyed the TOPFUN van that contained the bombs and RC helicopter!
|
||
|
|
||
|
[TEX3_32:SERG3]
|
||
|
You can ~h~look behind~w~ by simultaneously pressing the ~h~~k~~VEHICLE_LOOKLEFT~~w~ and the ~h~~k~~VEHICLE_LOOKRIGHT~~w~ buttons.
|
||
|
|
||
|
[TEX3_4:SERG3]
|
||
|
~g~To drop a bomb press the~h~ ~k~~PED_FIREWEAPON~ ~g~button.
|
||
|
|
||
|
[TEX3_29:SERG3]
|
||
|
To drop a bomb press the~h~ ~k~~PED_FIREWEAPON~ ~w~button.
|
||
|
|
||
|
[TEX3_26:SERG3]
|
||
|
Pressing the ~h~~k~~VEHICLE_BRAKE~ ~w~button ~w~decreases the rotor speed, causing the helicopter to~h~ descend.
|
||
|
|
||
|
[TEX3_22:SERG3]
|
||
|
Pressing the ~h~~k~~VEHICLE_ACCELERATE~ ~w~button increases the rotor speed, causing the helicopter to ~h~ascend.
|
||
|
|
||
|
[TEX3_16:SERG3]
|
||
|
~g~Get to the ~w~TOPFUN ~g~van near the building site to be demolished.
|
||
|
|
||
|
[TEX3_33:SERG3]
|
||
|
Once you pick up a bomb the radar will show you the position of the target relative to the RC helicopter.
|
||
|
|
||
|
[TEX3_34:SERG3]
|
||
|
An ~h~upwards pointing triangular blip ~w~indicates the target is ~h~above ~w~the RC helicopter.
|
||
|
|
||
|
[TEX3_35:SERG3]
|
||
|
A ~h~downward pointing triangular blip ~w~indicates the target is ~h~below ~w~the RC helicopter.
|
||
|
|
||
|
[TEX3_36:SERG3]
|
||
|
A ~h~square blip ~w~indicates the target is on the ~h~same level ~w~as the RC helicopter
|
||
|
|
||
|
[TEX3_6:SERG3]
|
||
|
~g~Once you have picked up a bomb for the first time, the detonation timer will start.
|
||
|
|
||
|
[TEX3_28:SERG3]
|
||
|
To ~h~pick up a bomb~w~, simply maneuver the RC helicopter next to it. The RC Helicopter can carry one bomb at a time.
|
||
|
|
||
|
[TEX3_30:SERG3]
|
||
|
~g~To pick up a bomb, simply maneuver the RC helicopter next to it. The RC Helicopter can carry one bomb at a time.
|
||
|
|
||
|
[TEX3_12:SERG3]
|
||
|
~g~Bomb planted! Only 3 more targets to go! Go back and get another bomb.
|
||
|
|
||
|
[TEX3_13:SERG3]
|
||
|
~g~Bomb planted! Only 2 more targets to go! Go back and get another bomb.
|
||
|
|
||
|
[TEX3_14:SERG3]
|
||
|
~g~Bomb planted! Only 1 more target to go! Go back and get another bomb.
|
||
|
|
||
|
[TEX3_15:SERG3]
|
||
|
~r~Detonation timer initiated! ~g~You must plant the ~w~4 bombs ~g~in the remaining time!
|
||
|
|
||
|
[TEX3_37:SERG3]
|
||
|
Pushing ~h~back on the analog stick ~w~decreases the rotor speed, causing the helicopter to~h~ descend.
|
||
|
|
||
|
[TEX3_38:SERG3]
|
||
|
Pressing the ~h~~k~~VEHICLE_ACCELERATE~ ~w~button increases the rotor speed, causing the helicopter to ~h~ascend.
|
||
|
|
||
|
[TEX3_39:SERG3]
|
||
|
~g~To drop a bomb press the ~h~~k~~VEHICLE_HANDBRAKE~ ~g~button.
|
||
|
|
||
|
[TEX3_40:SERG3]
|
||
|
To drop a bomb press the ~h~~k~~VEHICLE_HANDBRAKE~ ~w~button.
|
||
|
|
||
|
[TEX3_23:SERG3]
|
||
|
Press the ~h~~k~~VEHICLE_TURRETUP~~w~ and ~h~~k~~VEHICLE_TURRETDOWN~~w~ buttons to tilt the helicopter in the direction you wish to maneuver it.
|
||
|
|
||
|
{=================================== MISSION TABLE TAXI1 ===================================}
|
||
|
|
||
|
[FARES:TAXI1]
|
||
|
FARES:
|
||
|
|
||
|
[TAXI1:TAXI1]
|
||
|
~g~Look for a fare.
|
||
|
|
||
|
[TSCORE2:TAXI1]
|
||
|
$~1~
|
||
|
|
||
|
[IN_ROW:TAXI1]
|
||
|
~1~ IN A ROW bonus! $~1~
|
||
|
|
||
|
[TAXI3:TAXI1]
|
||
|
~r~Your passenger fled in terror!
|
||
|
|
||
|
[TAXI7:TAXI1]
|
||
|
~r~Your car is trashed, get it repaired.
|
||
|
|
||
|
[TAXI4:TAXI1]
|
||
|
Fare complete!
|
||
|
|
||
|
[TAXI5:TAXI1]
|
||
|
SPEED BONUS!!
|
||
|
|
||
|
[TAXI6:TAXI1]
|
||
|
Taxi mission over
|
||
|
|
||
|
[TAXIH1:TAXI1]
|
||
|
Stop near a highlighted pedestrian to pick them up then drive them to their destination before the time runs out.
|
||
|
|
||
|
[FARE1:TAXI1]
|
||
|
~g~Destination ~w~'The Pole Position Club' ~g~in Ocean Beach.
|
||
|
|
||
|
[FARE3:TAXI1]
|
||
|
~g~Destination ~w~'The Marina' ~g~in Ocean Beach.
|
||
|
|
||
|
[FARE4:TAXI1]
|
||
|
~g~Destination ~w~'Ammu-Nation' ~g~in Ocean Beach.
|
||
|
|
||
|
[FARE5:TAXI1]
|
||
|
~g~Destination ~w~'The Hardware store' ~g~in Washington Beach.
|
||
|
|
||
|
[FARE6:TAXI1]
|
||
|
~g~Destination ~w~'The North Point Mall' ~g~in Vice Point.
|
||
|
|
||
|
[MFARE1:TAXI1]
|
||
|
~g~Destination ~w~'Ammu-Nation' ~g~in Downtown.
|
||
|
|
||
|
[MFARE2:TAXI1]
|
||
|
~g~Destination ~w~'the Terminal' ~g~at Escobar International Airport.
|
||
|
|
||
|
[WFARE3:TAXI1]
|
||
|
~g~Destination ~w~'Sunshine Autos' ~g~in Little Havana.
|
||
|
|
||
|
[WFARE4:TAXI1]
|
||
|
~g~Destination ~w~'Kaufman Cabs' ~g~in Little Haiti.
|
||
|
|
||
|
[WFARE5:TAXI1]
|
||
|
~g~Destination ~w~'The Hardware store' ~g~in Little Havana.
|
||
|
|
||
|
[WFARE6:TAXI1]
|
||
|
~g~Destination ~w~'Howlin Petes Bike Emporium' ~g~in Downtown.
|
||
|
|
||
|
[FARE7:TAXI1]
|
||
|
~g~Destination ~w~'The Jewelers' ~g~in Vice Point.
|
||
|
|
||
|
[FARE8:TAXI1]
|
||
|
~g~Destination ~w~'The Beach' ~g~in Ocean Beach.
|
||
|
|
||
|
[FARE9:TAXI1]
|
||
|
~g~Destination ~w~'The Beach' ~g~in Washington Beach.
|
||
|
|
||
|
[FARE10:TAXI1]
|
||
|
~g~Destination ~w~'The Beach' ~g~in Vice Point.
|
||
|
|
||
|
[FARE11:TAXI1]
|
||
|
~g~Destination ~w~'Hospital' ~g~in Ocean Beach.
|
||
|
|
||
|
[FARE12:TAXI1]
|
||
|
~g~Destination ~w~'Hospital' ~g~in Vice Point.
|
||
|
|
||
|
[FARE13:TAXI1]
|
||
|
~g~Destination ~w~'Police Station' ~g~in Washington Beach.
|
||
|
|
||
|
[FARE14:TAXI1]
|
||
|
~g~Destination ~w~'Police Station' ~g~in Vice Point.
|
||
|
|
||
|
[FARE15:TAXI1]
|
||
|
~g~Destination ~w~'Pizza Restaurant' ~g~in Vice Point.
|
||
|
|
||
|
[WFARE7:TAXI1]
|
||
|
~g~Destination ~w~'Police Station' ~g~in Little Havana.
|
||
|
|
||
|
[WFARE8:TAXI1]
|
||
|
~g~Destination ~w~'Police Station' ~g~in Downtown.
|
||
|
|
||
|
[WFARE9:TAXI1]
|
||
|
~g~Destination ~w~'Hospital' ~g~in Downtown.
|
||
|
|
||
|
[WFARE10:TAXI1]
|
||
|
~g~Destination ~w~'Hospital' ~g~in Little Havana.
|
||
|
|
||
|
[WFARE11:TAXI1]
|
||
|
~g~Destination ~w~'The Stadium' ~g~in Downtown.
|
||
|
|
||
|
[WFARE12:TAXI1]
|
||
|
~g~Destination ~w~'Pizza Restaurant' ~g~in Little Haiti.
|
||
|
|
||
|
[WFARE13:TAXI1]
|
||
|
~g~Destination ~w~'Pizza Restaurant' ~g~in Downtown.
|
||
|
|
||
|
[WFARE14:TAXI1]
|
||
|
~g~Destination ~w~'Docks' ~g~in Viceport.
|
||
|
|
||
|
[WFARE15:TAXI1]
|
||
|
~g~Destination ~w~'Chemist' ~g~in Little Haiti.
|
||
|
|
||
|
[FARE2:TAXI1]
|
||
|
~g~Destination ~w~'The Malibu club' ~g~in Vice Point.
|
||
|
|
||
|
{=================================== MISSION TABLE TAXICUT ===================================}
|
||
|
|
||
|
[TAXC_A:TAXICUT]
|
||
|
Guess you're the new owner.
|
||
|
|
||
|
[TAXC_B:TAXICUT]
|
||
|
What are you, mob? Cartel? You don't look Mexican...
|
||
|
|
||
|
[TAXC_C:TAXICUT]
|
||
|
Anyhoo, I guess you better get on with the 'things are gonna change around here' crap,
|
||
|
|
||
|
[TAXC_D:TAXICUT]
|
||
|
maybe threaten one of the drivers -
|
||
|
|
||
|
[TAXC_E:TAXICUT]
|
||
|
go steady on Ted over there, he's just had his hernia fixed.
|
||
|
|
||
|
[TAXC_F:TAXICUT]
|
||
|
Well, yeah. Things are going to change around here, lady.
|
||
|
|
||
|
[TAXC_G:TAXICUT]
|
||
|
Oh crap, sonny. Might as well leave this to me -
|
||
|
|
||
|
[TAXC_H:TAXICUT]
|
||
|
I've been doing this for years.
|
||
|
|
||
|
[TAXC_I:TAXICUT]
|
||
|
Now hear this.
|
||
|
|
||
|
[TAXC_J:TAXICUT]
|
||
|
We are now under new management and things are going to change around here again.
|
||
|
|
||
|
[TAXC_K:TAXICUT]
|
||
|
Our new management, the
|
||
|
|
||
|
[TAXC_L:TAXICUT]
|
||
|
- Which gang are you?
|
||
|
|
||
|
[TAXC_M:TAXICUT]
|
||
|
Well, I'm not part of any gang actually.
|
||
|
|
||
|
[TAXC_N:TAXICUT]
|
||
|
What's your goddamned name, kid?
|
||
|
|
||
|
[TAXC_O:TAXICUT]
|
||
|
Vercetti, Tommy Vercetti.
|
||
|
|
||
|
[TAXC_P:TAXICUT]
|
||
|
Our new management, the Vercetti Gang,
|
||
|
|
||
|
[TAXC_Q:TAXICUT]
|
||
|
is gonna make sure we get no trouble.
|
||
|
|
||
|
[TAXC_R:TAXICUT]
|
||
|
Capiche? Out!
|
||
|
|
||
|
[TAXC_S:TAXICUT]
|
||
|
Did you like the 'capiche'? I liked the 'capiche'.
|
||
|
|
||
|
[TAXC_T:TAXICUT]
|
||
|
So this is how it's worked in the past,
|
||
|
|
||
|
[TAXC_U:TAXICUT]
|
||
|
We run the firm as usual.
|
||
|
|
||
|
[TAXC_V:TAXICUT]
|
||
|
If we get any trouble from rival firms, you beat the crap out of them.
|
||
|
|
||
|
[TAXC_W:TAXICUT]
|
||
|
Then they beat the crap out of us,
|
||
|
|
||
|
[TAXC_X:TAXICUT]
|
||
|
then you beat the crap out of them,
|
||
|
|
||
|
[TAXC_Y:TAXICUT]
|
||
|
etcetera, etcetera. You got it?
|
||
|
|
||
|
[TAXC_Z:TAXICUT]
|
||
|
Uh, yeah, I guess...
|
||
|
|
||
|
[TAXC_A1:TAXICUT]
|
||
|
Just grab a taxi from the garage if you feel like jumping in.
|
||
|
|
||
|
{=================================== MISSION TABLE TAXIWA1 ===================================}
|
||
|
|
||
|
[OUTTIME:TAXIWA1]
|
||
|
~r~Too slow, man, too slow!
|
||
|
|
||
|
[TAX1_1:TAXIWA1]
|
||
|
Ok, we got a high class fare needs picking up from Starfish island - any takers?
|
||
|
|
||
|
[TAX1_2:TAXIWA1]
|
||
|
Tommy here, I'll take it!
|
||
|
|
||
|
[TAX1_3:TAXIWA1]
|
||
|
This is my fare, back off asshole!
|
||
|
|
||
|
[TAX1_4:TAXIWA1]
|
||
|
Come on come on, Get in, quick!
|
||
|
|
||
|
[TAX1_5:TAXIWA1]
|
||
|
Ok, ok! Just don't hurt me!
|
||
|
|
||
|
[TAXW1_1:TAXIWA1]
|
||
|
~g~Pick up the V.I.P. on Starfish Island.
|
||
|
|
||
|
[TAXW1_2:TAXIWA1]
|
||
|
~g~Get the V.I.P back! Take the other car out!
|
||
|
|
||
|
[TAXW1_3:TAXIWA1]
|
||
|
~r~The V.I.P. is dead!
|
||
|
|
||
|
[TAXW1_4:TAXIWA1]
|
||
|
~r~The V.I.P. has been dropped off!
|
||
|
|
||
|
[TAXW1_6:TAXIWA1]
|
||
|
~g~Take the V.I.P. to the airport!
|
||
|
|
||
|
{=================================== MISSION TABLE TAXIWA2 ===================================}
|
||
|
|
||
|
[TAX2_1:TAXIWA2]
|
||
|
Calling all cars, we're losing fares all over town. What's with you guys?
|
||
|
|
||
|
[TAX2_2:TAXIWA2]
|
||
|
VC Cabs keep beating us to it. They've just got too many cars - we can't compete!
|
||
|
|
||
|
[TAX2_3:TAXIWA2]
|
||
|
Mr. Vercetti, if you're out there listening in, you gotta put some VC Cabs out of action before we go bust!
|
||
|
|
||
|
[TAXW2_1:TAXIWA2]
|
||
|
~g~Destroy 3 of the rival taxis!
|
||
|
|
||
|
{=================================== MISSION TABLE TAXIWA3 ===================================}
|
||
|
|
||
|
[TAX3_1:TAXIWA3]
|
||
|
Car 13, We got a Miss Cortez, asked for you especially.
|
||
|
|
||
|
[TAX3_2:TAXIWA3]
|
||
|
Ok, I got it. Car 13 out!
|
||
|
|
||
|
[TAX3_3:TAXIWA3]
|
||
|
Hmmmm, no sign of Mercedes...
|
||
|
|
||
|
[TAXW3_3:TAXIWA3]
|
||
|
~g~Take out the leader cab!
|
||
|
|
||
|
[TAXW3_2:TAXIWA3]
|
||
|
~g~Stay alive until the timer runs out.
|
||
|
|
||
|
[TAX_AS1:TAXIWA3]
|
||
|
TAXI FIRM ASSET COMPLETED
|
||
|
|
||
|
[TAX_AS2:TAXIWA3]
|
||
|
~g~Kaufman Cabs will now generate revenue up to a maximum of $~1~. Make sure you collect it regularly.
|
||
|
|
||
|
[TAX3_4:TAXIWA3]
|
||
|
It's time for Kaufman Cab's guardian angel to eat some fender!
|
||
|
|
||
|
[TAX3_5:TAXIWA3]
|
||
|
Hey boy I'm gonna tan your hide!
|
||
|
|
||
|
{ reVC updates }
|
||
|
{ new languages }
|
||
|
[FEL_JAP]
|
||
|
JAPANESE
|
||
|
|
||
|
[FEL_POL]
|
||
|
POLISH
|
||
|
|
||
|
[FEL_RUS]
|
||
|
RUSSIAN
|
||
|
|
||
|
{ new display menus }
|
||
|
[FET_GRA]
|
||
|
GRAPHICS SETUP
|
||
|
|
||
|
[FED_MIP]
|
||
|
MIP MAPPING
|
||
|
|
||
|
[FED_AAS]
|
||
|
ANTI ALIASING
|
||
|
|
||
|
[FED_FIL]
|
||
|
TEXTURE FILTERING
|
||
|
|
||
|
[FED_BIL]
|
||
|
BILINEAR
|
||
|
|
||
|
[FED_TRL]
|
||
|
TRILINEAR
|
||
|
|
||
|
[FED_WND]
|
||
|
WINDOWED
|
||
|
|
||
|
[FED_FLS]
|
||
|
FULLSCREEN
|
||
|
|
||
|
[FEM_CSB]
|
||
|
CUTSCENE BORDERS
|
||
|
|
||
|
[FEM_SCF]
|
||
|
SCREEN FORMAT
|
||
|
|
||
|
[FEM_ISL]
|
||
|
MAP MEMORY USAGE
|
||
|
|
||
|
[FEM_LOW]
|
||
|
LOW
|
||
|
|
||
|
[FEM_MED]
|
||
|
MEDIUM
|
||
|
|
||
|
[FEM_HIG]
|
||
|
HIGH
|
||
|
|
||
|
[FEM_2PR]
|
||
|
PS2 ALPHA TEST
|
||
|
|
||
|
[FEC_FRC]
|
||
|
FREE CAM
|
||
|
|
||
|
{ Linux joy detection }
|
||
|
[FEC_JOD]
|
||
|
DETECT JOYSTICK
|
||
|
|
||
|
[FEC_JPR]
|
||
|
Press any key on the joystick of your choice that you want to use on the game, and it will be selected.
|
||
|
|
||
|
[FEC_JDE]
|
||
|
Detected joystick
|
||
|
|
||
|
{ mission restart }
|
||
|
[FET_RMS]
|
||
|
REPLAY MISSION
|
||
|
|
||
|
[FESZ_RM]
|
||
|
RETRY?
|
||
|
|
||
|
[FED_VPL]
|
||
|
VEHICLE PIPELINE
|
||
|
|
||
|
[FED_PRM]
|
||
|
PED RIM LIGHT
|
||
|
|
||
|
[FED_RGL]
|
||
|
ROAD GLOSS
|
||
|
|
||
|
[FED_CLF]
|
||
|
COLOUR FILTER
|
||
|
|
||
|
[FED_WLM]
|
||
|
WORLD LIGHTMAPS
|
||
|
|
||
|
[FED_MBL]
|
||
|
MOTION BLUR
|
||
|
|
||
|
[FEM_SIM]
|
||
|
SIMPLE
|
||
|
|
||
|
[FEM_NRM]
|
||
|
NORMAL
|
||
|
|
||
|
[FEM_MOB]
|
||
|
MOBILE
|
||
|
|
||
|
[FED_MFX]
|
||
|
MATFX
|
||
|
|
||
|
[FED_NEO]
|
||
|
NEO
|
||
|
|
||
|
[FEM_PS2]
|
||
|
PS2
|
||
|
|
||
|
[FEM_XBX]
|
||
|
XBOX
|
||
|
|
||
|
[FEC_IVP]
|
||
|
INVERT PAD VERTICALLY
|
||
|
|
||
|
{ end of file }
|
||
|
[DUMMY]
|
||
|
THIS LABEL NEEDS TO BE HERE !!!
|
||
|
AS THE LAST LABEL DOES NOT GET COMPILED
|