re3-wiiu/src/control/OnscreenTimer.h

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#pragma once
enum
{
COUNTER_DISPLAY_NUMBER,
COUNTER_DISPLAY_BAR,
};
class COnscreenTimerEntry
{
public:
uint32 m_nTimerOffset;
uint32 m_nCounterOffset;
char m_aTimerText[10];
char m_aCounterText[10];
uint16 m_nType;
char m_bCounterBuffer[42];
char m_bTimerBuffer[42];
bool m_bTimerProcessed;
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bool m_bTimerGoingDown;
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bool m_bCounterProcessed;
void Process();
bool ProcessForDisplay();
void ProcessForDisplayClock();
void ProcessForDisplayCounter();
};
VALIDATE_SIZE(COnscreenTimerEntry, 0x74);
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class COnscreenTimer
{
public:
COnscreenTimerEntry m_sEntries[NUMONSCREENTIMERENTRIES];
bool m_bProcessed;
bool m_bDisabled;
void Init();
void Process();
void ProcessForDisplay();
void ClearCounter(uint32 offset);
void ClearClock(uint32 offset);
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void AddCounter(uint32 offset, uint16 type, char* text, uint16 pos);
void AddClock(uint32 offset, char* text, bool bGoingDown);
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};
VALIDATE_SIZE(COnscreenTimer, 0x78);