re3-wiiu/rwsdk/include/d3d8/rtworld.h

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2019-05-18 12:39:39 +02:00
/*
* World toolkit.
*/
/***************************************************************************
* *
* Module : rtworld.h *
* *
* Purpose : World tool helper functions header *
* *
**************************************************************************/
#ifndef RTWORLD_H
#define RTWORLD_H
/**
* \defgroup rtworld RtWorld
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* \ingroup basicgeometry
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*
* World Import Toolkit for RenderWare.
*/
/****************************************************************************
Includes
*/
#include "rpworld.h"
#include "rtworld.rpe" /* automatically generated header file */
/****************************************************************************
Defines
*/
/* RWPUBLIC */
/****************************************************************************
Global Types
*/
/* RWPUBLICEND */
/****************************************************************************
Exported globals
*/
/* RWPUBLIC */
/****************************************************************************
Function prototypes
*/
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
/* Get the number of various things in the world */
extern RwInt32 RtWorldGetNumWorldSectors(RpWorld *world);
extern RwInt32 RtWorldGetNumVertices(RpWorld *world);
extern RwInt32 RtWorldGetNumPolygons(RpWorld *world);
/* Find things out about materials in the world */
extern RwInt32 RtWorldFindMaterialNum(RpWorld *world, RpMaterial *material);
extern RpMaterial *RtWorldFindMaterialWithTextureName(RpWorld *world, RwChar *name);
/* Optimisation functions in optimise.c */
extern RpClump *RtClumpOptimize(RpClump *clump, RwReal dist);
extern RpAtomic *RtAtomicOptimize(RpAtomic *atomic, RwReal dist);
/*
* This function has been removed, however it still exists as a stealth
* function, _rtGeometryOptimize.
*/
#define RtGeometryOptimize(geometry, dist) (geometry)
extern RpGeometry *_rtGeometryOptimize(RpGeometry *geometry, RwReal dist);
/* Import utility functions from imputil.c */
extern RpGeometry *RtGeometryCalculateVertexNormals(RpGeometry *geometry);
#ifdef __cplusplus
}
#endif /* __cplusplus */
/* RWPUBLICEND */
#endif /* RWTLWRLD_H */