re3-wiiu/src/peds/PedRoutes.cpp

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#include "common.h"
#include "patcher.h"
#include "main.h"
#include "PedRoutes.h"
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CRouteNode gaRoutes[NUMPEDROUTES];
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void
CRouteNode::Initialise()
{
for (int i = 0; i < NUMPEDROUTES; i++) {
gaRoutes[i].m_route = -1;
gaRoutes[i].m_pos = CVector(0.0f, 0.0f, 0.0f);
}
}
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int16
CRouteNode::GetRouteThisPointIsOn(int16 point)
{
return gaRoutes[point].m_route;
}
// Actually GetFirstPointOfRoute
int16
CRouteNode::GetRouteStart(int16 route)
{
for (int i = 0; i < NUMPEDROUTES; i++) {
if (route == gaRoutes[i].m_route)
return i;
}
return -1;
}
CVector
CRouteNode::GetPointPosition(int16 point)
{
return gaRoutes[point].m_pos;
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}
void
CRouteNode::AddRoutePoint(int16 route, CVector pos)
{
uint16 point;
for (point = 0; point < NUMPEDROUTES; point++) {
if (gaRoutes[point].m_route == -1)
break;
}
#ifdef FIX_BUGS
if (point == NUMPEDROUTES)
return;
#endif
gaRoutes[point].m_route = route;
gaRoutes[point].m_pos = pos;
}
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void
CRouteNode::RemoveRoute(int16 route)
{
uint16 first_point, last_point, i;
for (first_point = 0; first_point < NUMPEDROUTES; first_point++) {
if (gaRoutes[first_point].m_route == route)
break;
}
if (first_point == NUMPEDROUTES)
return;
for (last_point = first_point; last_point < NUMPEDROUTES; last_point++)
if (gaRoutes[last_point].m_route != route)
break;
uint16 diff = last_point - first_point;
#ifdef FIX_BUGS
for (i = first_point; i < NUMPEDROUTES - diff; i++)
gaRoutes[i] = gaRoutes[i + diff];
#else
for (i = 0; i < diff; i++)
gaRoutes[first_point + i] = gaRoutes[last_point + i];
#endif
for (i = NUMPEDROUTES - diff; i < NUMPEDROUTES; i++)
gaRoutes[i].m_route = -1;
}