re3-wiiu/src/vehicles/Heli.h

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2019-05-31 11:44:43 +02:00
#pragma once
#include "Vehicle.h"
class CHeli : public CVehicle
{
public:
// 0x288
uint8 stuff[180];
CHeli(int, uint8);
CHeli* ctor(int, uint8);
2019-05-31 11:44:43 +02:00
static void SpecialHeliPreRender(void);
};
static_assert(sizeof(CHeli) == 0x33C, "CHeli: error");