re3-wiiu/src/Frontend.cpp

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#define DIRECTINPUT_VERSION 0x0800
#include <dinput.h>
#include "common.h"
#include "patcher.h"
#include "win.h"
#include "Frontend.h"
#include "Font.h"
#include "Pad.h"
#include "Text.h"
#include "main.h"
#include "Timer.h"
#include "Game.h"
#include "DMAudio.h"
#include "MusicManager.h"
#include "FileMgr.h"
#include "Streaming.h"
#include "TxdStore.h"
#include "General.h"
#include "PCSave.h"
#include "Script.h"
#include "Camera.h"
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#include "MenuScreens.h"
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int32 &CMenuManager::OS_Language = *(int32*)0x5F2F78;
int8 &CMenuManager::m_PrefsUseVibration = *(int8*)0x95CD92;
int8 &CMenuManager::m_DisplayControllerOnFoot = *(int8*)0x95CD8D;
int8 &CMenuManager::m_PrefsVsync = *(int8*)0x5F2E58;
int8 &CMenuManager::m_PrefsVsyncDisp = *(int8*)0x5F2E5C;
int8 &CMenuManager::m_PrefsFrameLimiter = *(int8*)0x5F2E60;
int8 &CMenuManager::BlurOn = *(int8*)0x95CDAD;
int8 &CMenuManager::m_PrefsShowSubtitles = *(int8*)0x5F2E54;
int8 &CMenuManager::m_PrefsSpeakers = *(int8*)0x95CD7E;
int8 &CMenuManager::m_ControlMethod = *(int8*)0x8F5F7C;
int8 &CMenuManager::m_PrefsDMA = *(int8*)0x5F2F74;
int8 &CMenuManager::m_PrefsLanguage = *(int8*)0x941238;
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bool &CMenuManager::m_PrefsAllowNastyGame = *(bool*)0x5F2E64;
bool &CMenuManager::m_bStartUpFrontEndRequested = *(bool*)0x95CCF4;
bool &CMenuManager::m_bShutDownFrontEndRequested = *(bool*)0x95CD6A;
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int8 &CMenuManager::m_PrefsUseWideScreen = *(int8*)0x95CD23;
int8 &CMenuManager::m_PrefsRadioStation = *(int8*)0x95CDA4;
int8 &CMenuManager::m_bDisableMouseSteering = *(int8*)0x60252C;
int32 &CMenuManager::m_PrefsBrightness = *(int32*)0x5F2E50;
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float &CMenuManager::m_PrefsLOD = *(float*)0x8F42C4;
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int8 &CMenuManager::m_bFrontEnd_ReloadObrTxtGxt = *(int8*)0x628CFC;
int32 &CMenuManager::m_PrefsMusicVolume = *(int32*)0x5F2E4C;
int32 &CMenuManager::m_PrefsSfxVolume = *(int32*)0x5F2E48;
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CMenuManager &FrontEndMenuManager = *(CMenuManager*)0x8F59D8;
char *FrontendFilenames[] = {
"fe2_mainpanel_ul",
"fe2_mainpanel_ur",
"fe2_mainpanel_dl",
"fe2_mainpanel_dr",
"fe2_mainpanel_dr2",
"fe2_tabactive",
"fe_iconbrief",
"fe_iconstats",
"fe_iconcontrols",
"fe_iconsave",
"fe_iconaudio",
"fe_icondisplay",
"fe_iconlanguage",
"fe_controller",
"fe_controllersh",
"fe_arrows1",
"fe_arrows2",
"fe_arrows3",
"fe_arrows4",
"fe_radio1", // HEAD_RADIO
"fe_radio2", // DOUBLE_CLEF
"fe_radio5", // JAH_RADIO
"fe_radio7", // RISE_FM
"fe_radio8", // LIPS_106
"fe_radio3", // GAME_FM
"fe_radio4", // MSX_FM
"fe_radio6", // FLASHBACK
"fe_radio9", // CHATTERBOX
};
char *MenuFilenames[] = {
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"connection24", "",
"findgame24", "",
"hostgame24", "",
"mainmenu24", "",
"Playersetup24", "",
"singleplayer24", "",
"multiplayer24", "",
"dmalogo128", "dmalogo128m",
"gtaLogo128", "gtaLogo128",
"rockstarLogo128", "rockstarlogo128m",
"gamespy256", "gamespy256a",
"mouse", "mousetimera",
"mousetimer", "mousetimera",
"mp3logo", "mp3logoA",
"downOFF", "buttonA",
"downON", "buttonA",
"upOFF", "buttonA",
"upON", "buttonA",
"gta3logo256", "gta3logo256m",
nil, nil
};
#if 1
WRAPPER void CMenuManager::BuildStatLine(char *, void *, uint16, void *) { EAXJMP(0x483870); }
#else
void CMenuManager::BuildStatLine(char *, void *, uint16, void *)
{
}
#endif
#if 0
WRAPPER void CMenuManager::CentreMousePointer() { EAXJMP(0x48ACE0); }
#else
void CMenuManager::CentreMousePointer()
{
tagPOINT Point;
if (SCREENW * 0.5f == 0.0f && 0.0f == SCREENH * 0.5f) {
Point.x = SCREEN_WIDTH / 2;
Point.y = SCREEN_HEIGHT / 2;
ClientToScreen(PSGLOBAL(window), &Point);
SetCursorPos(Point.x, Point.y);
PSGLOBAL(lastMousePos.x) = SCREEN_WIDTH / 2;
PSGLOBAL(lastMousePos.y) = SCREEN_HEIGHT / 2;
}
}
#endif
#if 1
WRAPPER void CMenuManager::CheckCodesForControls(int, int) { EAXJMP(0x48A950); }
#else
void CMenuManager::CheckCodesForControls()
{
}
#endif
#if 0
WRAPPER bool CMenuManager::CheckHover(int, int, int, int) { EAXJMP(0x48ACA0); }
#else
bool CMenuManager::CheckHover(int x1, int x2, int y1, int y2)
{
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return m_nMousePosX > x1 && m_nMousePosX < x2 &&
m_nMousePosY > y1 && m_nMousePosY < y2;
}
#endif
#if 1
WRAPPER int CMenuManager::CostructStatLine(int) { EAXJMP(0x482800); }
#else
int CMenuManager::CostructStatLine(int)
{
}
#endif
#if 0
WRAPPER void CMenuManager::DisplayHelperText() { EAXJMP(0x48B490); }
#else
void CMenuManager::DisplayHelperText()
{
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wchar *str = nil;
switch (m_nHelperTextMsgId) {
case 0:
str = TheText.Get("FET_MIG");
break;
case 1:
str = TheText.Get("FET_APP");
break;
case 2:
str = TheText.Get("FET_HRD");
break;
case 3:
str = TheText.Get("FET_RSO");
break;
case 4:
str = TheText.Get("FET_RSC");
break;
default:
break;
};
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.4f), SCREEN_SCALE_Y(0.6f));
CFont::SetFontStyle(FONT_HEADING);
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CFont::SetDropColor(CRGBA(0, 0, 0, MENUDROP_COLOR_A));
CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
CFont::SetColor(CRGBA(255, 255, 255, 255));
CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_SCALE_FROM_BOTTOM(120.0f), str);
}
#endif
#if 0
WRAPPER float CMenuManager::DisplaySlider(float, float, float, float, float, float) { EAXJMP(0x488420); }
#else
float CMenuManager::DisplaySlider(float x, float y, float leftSize, float rightSize, float rectSize, float progress)
{
CRGBA color;
float sizeRange;
float input = 0.0f;
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for (int i = 0; i < 16; i++) {
input = i * rectSize/16.0f + x;
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if (i/16.0f + 1/32.0f < progress)
color = CRGBA(255, 217, 106, FadeIn(255));
else
color = CRGBA(185, 120, 0, FadeIn(255));
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sizeRange = max(leftSize, rightSize);
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float _x = i * rectSize/16.0f + x;
float _y = y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f;
float _w = SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x;
float _h = y + sizeRange;
float _s = SCREEN_SCALE_X(2.0f);
CSprite2d::DrawRect(CRect(_x + _s, _y + _s, _w + _s, _h + _s), CRGBA(0, 0, 0, FadeIn(255))); // Shadow
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CSprite2d::DrawRect(CRect(i * rectSize/16.0f + x, y + sizeRange - ((16 - i) * leftSize + i * rightSize)/16.0f, SCREEN_SCALE_X(10.0f) + i * rectSize/16.0f + x, y + sizeRange), color);
};
return input;
}
#endif
#if 1
WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame() { EAXJMP(0x48AB40); }
#else
WRAPPER void CMenuManager::DoSettingsBeforeStartingAGame()
{
}
#endif
#if 0
WRAPPER void CMenuManager::Draw() { EAXJMP(0x47AE00); }
#else
void CMenuManager::Draw()
{
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(40.0f));
CFont::SetRightJustifyWrap(0.0f);
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CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
switch (m_nCurrScreen) {
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case MENUPAGE_STATS:
PrintStats();
break;
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case MENUPAGE_BRIEFS:
PrintBriefs();
break;
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case MENUPAGE_CONTROLLER_DEBUG:
DrawControllerScreenExtraText(0, 350, 20);
break;
}
// Header.
if (aScreens[m_nCurrScreen].m_ScreenName[0]) {
CFont::SetDropShadowPosition(0);
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
CFont::SetRightJustifyOn();
CFont::SetFontStyle(FONT_HEADING);
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CFont::SetScale(SCREEN_SCALE_X(MENUHEADER_WIDTH), SCREEN_SCALE_Y(MENUHEADER_HEIGHT));
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(MENUHEADER_POS_X), SCREEN_SCALE_FROM_BOTTOM(MENUHEADER_POS_Y), TheText.Get(aScreens[m_nCurrScreen].m_ScreenName));
}
// Action text.
wchar *str;
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if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
switch (m_nCurrScreen) {
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case MENUPAGE_LOAD_SLOT_CONFIRM:
if (m_bGameNotLoaded)
str = TheText.Get("FES_LCG");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
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case MENUPAGE_SAVE_OVERWRITE_CONFIRM:
if (Slots[m_nCurrSaveSlot] == 1)
str = TheText.Get("FESZ_QZ");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
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case MENUPAGE_EXIT:
if (m_bGameNotLoaded)
str = TheText.Get("FEQ_SRW");
else
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
default:
str = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[0].m_EntryName);
break;
};
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CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
CFont::SetFontStyle(FONT_BANK);
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CFont::SetScale(SCREEN_SCALE_X(MENUACTION_WIDTH), SCREEN_SCALE_Y(MENUACTION_HEIGHT));
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
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CFont::PrintString(SCREEN_SCALE_X(MENUACTION_POS_X), SCREEN_SCALE_Y(MENUACTION_POS_Y), str);
}
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for (int i = 0; i < MENUROWS; ++i) {
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if (aScreens[m_nCurrScreen].m_aEntries[i].m_Action != MENUACTION_LABEL && aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName[0]) {
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wchar *textToPrint[MENUCOLUMNS] = { nil, nil };
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if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
textToPrint[MENUCOLUMN_LEFT] = GetNameOfSavedGame(i - 1);
textToPrint[MENUCOLUMN_RIGHT] = GetSavedGameDateAndTime(i - 1);
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if (!textToPrint[MENUCOLUMN_LEFT][0]) {
sprintf(gString, "FEM_SL%d", i);
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textToPrint[MENUCOLUMN_LEFT] = TheText.Get(gString);
}
}
else {
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textToPrint[MENUCOLUMN_LEFT] = TheText.Get(aScreens[m_nCurrScreen].m_aEntries[i].m_EntryName);
}
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
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case MENUACTION_CTRLVIBRATION:
break;
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case MENUACTION_CTRLCONFIG:
switch (CPad::GetPad(0)->Mode) {
case 0:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF1");
break;
case 1:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF2");
break;
case 2:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF3");
break;
case 3:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEC_CF4");
break;
};
break;
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case MENUACTION_CTRLDISPLAY:
break;
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case MENUACTION_FRAMESYNC:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsVsyncDisp ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_FRAMELIMIT:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsFrameLimiter ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_TRAILS:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(BlurOn ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_SUBTITLES:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsShowSubtitles ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_WIDESCREEN:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsUseWideScreen ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_RADIO:
sprintf(gString, "FEA_FM%d", m_PrefsRadioStation);
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(gString);
break;
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case MENUACTION_SETDBGFLAG:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_SWITCHBIGWHITEDEBUGLIGHT:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(CTheScripts::DbgFlag ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_INVVERT:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(MousePointerStateHelper.bInvertVertically ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_SCREENRES:
{
char *res = _psGetVideoModeList()[m_nDisplayVideoMode];
if (!res)
res = "";
AsciiToUnicode(res, gUString);
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textToPrint[MENUCOLUMN_RIGHT] = gUString;
}
break;
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case MENUACTION_AUDIOHW:
if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1)
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
else {
char *provider = MusicManager.Get3DProviderName(FrontEndMenuManager.m_nPrefsAudio3DProviderIndex);
AsciiToUnicode(provider, gUString);
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textToPrint[MENUCOLUMN_RIGHT] = gUString;
}
break;
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case MENUACTION_SPEAKERCONF:
if (FrontEndMenuManager.m_nPrefsAudio3DProviderIndex == -1)
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_NAH");
else {
switch (m_PrefsSpeakers) {
case 0:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_2SP");
break;
case 1:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_EAR");
break;
case 2:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get("FEA_4SP");
break;
};
}
break;
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case MENUACTION_CTRLMETHOD:
switch (m_ControlMethod) {
case 0:
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textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_SCN");
break;
case 1:
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textToPrint[MENUCOLUMN_LEFT] = TheText.Get("FET_CCN");
break;
};
break;
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case MENUACTION_DYNAMICACOUSTIC:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_PrefsDMA ? "FEM_ON" : "FEM_OFF");
break;
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case MENUACTION_MOUSESTEER:
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textToPrint[MENUCOLUMN_RIGHT] = TheText.Get(m_bDisableMouseSteering ? "FEM_ON" : "FEM_OFF");
break;
};
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CFont::SetDropShadowPosition(MENUDROP_COLOR_SIZE);
CFont::SetDropColor(CRGBA(0, 0, 0, FadeIn(MENUDROP_COLOR_A)));
CFont::SetCentreSize(SCREEN_WIDTH);
CFont::SetWrapx(SCREEN_WIDTH);
CFont::SetRightJustifyWrap(-SCREEN_WIDTH);
// Set alignment.
CVector2D vecPositions = { 0.0f, 0.0f };
float fVerticalSpacing;
float fBarSize;
int SavePageSlot =
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m_nCurrScreen == MENUPAGE_CHOOSE_LOAD_SLOT ||
m_nCurrScreen == MENUPAGE_CHOOSE_DELETE_SLOT ||
m_nCurrScreen == MENUPAGE_CHOOSE_SAVE_SLOT;
if (SavePageSlot) {
CFont::SetFontStyle(FONT_BANK);
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetScale(SCREEN_SCALE_X(0.45f), SCREEN_SCALE_Y(0.7f));
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fVerticalSpacing = MENUCOLUMN_SPACING_MIN;
fBarSize = MENUSELECT_BOX_MIN;
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vecPositions.x = SCREEN_SCALE_X(MENUCOLUMN_SAVE_X);
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_SAVE_Y);
}
else {
CFont::SetFontStyle(FONT_HEADING);
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int LeftMenuColumn =
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m_nCurrScreen == MENUPAGE_SOUND_SETTINGS ||
m_nCurrScreen == MENUPAGE_GRAPHICS_SETTINGS ||
m_nCurrScreen == MENUPAGE_MOUSE_CONTROLS;
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if (LeftMenuColumn) {
CFont::SetAlignment(ALIGN_LEFT);
CFont::SetScale(SCREEN_SCALE_X(0.55f), SCREEN_SCALE_Y(0.8f));
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fVerticalSpacing = MENUCOLUMN_SPACING_MIN;
fBarSize = MENUSELECT_BOX_MIN;
}
else {
CFont::SetAlignment(ALIGN_CENTER);
CFont::SetScale(SCREEN_SCALE_X(0.75f), SCREEN_SCALE_Y(0.9f));
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fVerticalSpacing = MENUCOLUMN_SPACING_MAX;
fBarSize = MENUSELECT_BOX_MAX;
}
// Set positions.
if (CFont::GetDetails().centre)
vecPositions.x = SCREEN_WIDTH / 2;
else
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vecPositions.x = SCREEN_SCALE_X(MENUCOLUMN_POS_X);
switch (m_nCurrScreen) {
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case MENUPAGE_BRIEFS:
case MENUPAGE_STATS:
vecPositions.y = SCREEN_SCALE_FROM_BOTTOM(MENUCOLUMN_FEDS);
break;
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case MENUPAGE_SOUND_SETTINGS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y);
if (i > 5)
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vecPositions.y += SCREEN_SCALE_Y(MENURADIO_ICON_H * 1.16f);
break;
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case MENUPAGE_LANGUAGE_SETTINGS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MIN_Y);
break;
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case MENUPAGE_GRAPHICS_SETTINGS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MAX_Y);
break;
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case MENUPAGE_OPTIONS:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y);
break;
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case MENUPAGE_PAUSE_MENU:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_PAUSE_Y);
break;
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case MENUPAGE_NEW_GAME:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y);
break;
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case MENUPAGE_START_MENU:
vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_START_Y);
break;
default:
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vecPositions.y = (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENUCOLUMN_MID_Y);
break;
};
}
if (i > 0)
vecPositions.y += SCREEN_SCALE_Y(fVerticalSpacing * i);
// Set color and draw selection bar.
if (i == m_nCurrOption && m_nMenuFadeAlpha >= 255) {
CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
CSprite2d::DrawRect(CRect(SCREEN_STRETCH_X(11.0f), vecPositions.y - SCREEN_STRETCH_Y(fBarSize * 0.13f), SCREEN_STRETCH_FROM_RIGHT(11.0f), vecPositions.y + SCREEN_STRETCH_Y(fBarSize)), CRGBA(100, 200, 50, 50));
}
else
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
// Draw
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if (textToPrint[MENUCOLUMN_LEFT])
CFont::PrintString(vecPositions.x, vecPositions.y, textToPrint[MENUCOLUMN_LEFT]);
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if (textToPrint[MENUCOLUMN_RIGHT]) {
CFont::SetAlignment(ALIGN_RIGHT);
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CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(SavePageSlot ? MENUCOLUMN_SAVE_X : MENUCOLUMN_POS_X), vecPositions.y, textToPrint[MENUCOLUMN_RIGHT]);
}
// Mouse support.
bool bIsMouseInPosition = false;
if (m_nMenuFadeAlpha >= 255) {
CVector2D vecInputSize = { SCREEN_SCALE_X(20.0f), SCREEN_SCALE_FROM_RIGHT(20.0f) };
if (m_bShowMouse &&
((CheckHover(vecInputSize.x, vecInputSize.y, vecPositions.y, vecPositions.y + SCREEN_STRETCH_Y(20.0f)))))
bIsMouseInPosition = true;
else
bIsMouseInPosition = false;
if (bIsMouseInPosition) {
if (m_nCurrOption != i) {
m_nCurrOption = i;
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_DENIED, 0);
}
m_nCurrentInput = m_nCurrOption;
if (CPad::GetPad(0)->NewMouseControllerState.LMB && !CPad::GetPad(0)->OldMouseControllerState.LMB)
m_nHoverOption = IGNORE_OPTION;
else
m_nHoverOption = ACTIVATE_OPTION;
}
}
// Sliders
// TODO: CheckHover
switch (aScreens[m_nCurrScreen].m_aEntries[i].m_Action) {
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case MENUACTION_BRIGHTNESS:
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DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsBrightness/512.0f);
break;
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case MENUACTION_DRAWDIST:
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DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), (m_PrefsLOD - 0.8f) * 1.0f);
break;
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case MENUACTION_MUSICVOLUME:
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DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsMusicVolume/128.0f);
break;
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case MENUACTION_SFXVOLUME:
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DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), m_PrefsSfxVolume/128.0f);
break;
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case MENUACTION_MOUSESENS:
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DisplaySlider(SCREEN_SCALE_FROM_RIGHT(MENUSLIDER_X), vecPositions.y - SCREEN_SCALE_Y(3.0f), SCREEN_SCALE_Y(2.0f), SCREEN_SCALE_Y(18.0f), SCREEN_SCALE_X(256.0f), TheCamera.m_fMouseAccelHorzntl * 200.0f);
break;
};
// Radio icons.
float fIconSpacing = 59.52f;
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if (m_nCurrScreen == MENUPAGE_SOUND_SETTINGS) {
for (int i = 0; i < POLICE_RADIO; i++) {
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if (i == MSX_FM)
fIconSpacing -= 1.5f;
if (i < USERTRACK)
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m_aFrontEndSprites[i + FE_RADIO1].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, 170));
if (i > CHATTERBOX)
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m_aMenuSprites[MENUSPRITE_MP3LOGO].Draw(SCREEN_STRETCH_X(MENURADIO_ICON_X + fIconSpacing * i), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(MENURADIO_ICON_Y), SCREEN_SCALE_X(MENURADIO_ICON_W), SCREEN_SCALE_Y(MENURADIO_ICON_H), i == m_PrefsRadioStation ? CRGBA(255, 255, 255, 255) : CRGBA(225, 0, 0, DMAudio.IsMP3RadioChannelAvailable() ? 170 : 25));
}
}
// Helpers
if (!strcmp(aScreens[m_nCurrScreen].m_aEntries[m_nCurrOption].m_EntryName, "FED_RES")) {
if (m_nDisplayVideoMode == m_nPrefsVideoMode) {
if (m_nHelperTextMsgId == 1)
ResetHelperText();
}
else
SetHelperText(1);
}
else {
if (m_nDisplayVideoMode != m_nPrefsVideoMode) {
m_nDisplayVideoMode = m_nPrefsVideoMode;
SetHelperText(3);
}
}
switch (m_nCurrScreen) {
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case MENUPAGE_CONTROLLER_SETTINGS:
case MENUPAGE_SOUND_SETTINGS:
case MENUPAGE_GRAPHICS_SETTINGS:
case MENUPAGE_SKIN_SELECT:
case MENUPAGE_CONTROLLER_PC:
case MENUPAGE_MOUSE_CONTROLS:
DisplayHelperText();
break;
};
}
};
}
#endif
#if 1
WRAPPER void CMenuManager::DrawControllerBound(int, int, int, uint8) { EAXJMP(0x489710); }
#else
void CMenuManager::DrawControllerBound(int, int, int, uint8)
{
}
#endif
#if 1
WRAPPER void CMenuManager::DrawControllerScreenExtraText(int, int, int) { EAXJMP(0x4892F0); }
#else
void CMenuManager::DrawControllerScreenExtraText(int, int, int)
{
}
#endif
#if 1
WRAPPER void CMenuManager::DrawControllerSetupScreen() { EAXJMP(0x481210); }
#else
void CMenuManager::DrawControllerSetupScreen()
{
}
#endif
#if 0
WRAPPER void CMenuManager::DrawFrontEnd(void) { EAXJMP(0x47A540); }
#else
void CMenuManager::DrawFrontEnd()
{
CFont::SetAlphaFade(255.0f);
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if (m_nCurrScreen == MENUPAGE_NONE) {
m_nMenuFadeAlpha = 0;
if (m_bGameNotLoaded)
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m_nCurrScreen = MENUPAGE_START_MENU;
else
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m_nCurrScreen = MENUPAGE_PAUSE_MENU;
}
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if (!m_nCurrOption && aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL)
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m_nCurrOption = MENUROW_1;
CMenuManager::DrawFrontEndNormal();
CMenuManager::PrintErrorMessage();
}
#endif
#if 0
WRAPPER void CMenuManager::DrawFrontEndNormal(void) { EAXJMP(0x47A5B0); }
#else
void CMenuManager::DrawFrontEndNormal()
{
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, (void *)TRUE);
RwRenderStateSet(rwRENDERSTATETEXTUREFILTER, (void*)rwFILTERLINEAR);
RwRenderStateSet(rwRENDERSTATEZTESTENABLE, (void *)FALSE);
RwRenderStateSet(rwRENDERSTATEZWRITEENABLE, (void *)FALSE);
RwRenderStateSet(rwRENDERSTATESRCBLEND, (void *)rwBLENDSRCALPHA);
RwRenderStateSet(rwRENDERSTATEDESTBLEND, (void *)rwBLENDINVSRCALPHA);
RwRenderStateSet(rwRENDERSTATETEXTUREADDRESS, (void *)rwTEXTUREADDRESSCLAMP);
CSprite2d::InitPerFrame();
CFont::InitPerFrame();
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eMenuSprites previousSprite = MENUSPRITE_MAINMENU;
if (m_nMenuFadeAlpha < 255) {
switch (m_nPrevScreen) {
case MENUPAGE_STATS:
case MENUPAGE_START_MENU:
case MENUPAGE_PAUSE_MENU:
previousSprite = MENUSPRITE_MAINMENU;
break;
case MENUPAGE_NEW_GAME:
case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT:
case MENUPAGE_NEW_GAME_RELOAD:
case MENUPAGE_LOAD_SLOT_CONFIRM:
case MENUPAGE_DELETE_SLOT_CONFIRM:
case MENUPAGE_EXIT:
previousSprite = MENUSPRITE_SINGLEPLAYER;
break;
case MENUPAGE_MULTIPLAYER_MAIN:
previousSprite = MENUSPRITE_MULTIPLAYER;
break;
case MENUPAGE_MULTIPLAYER_MAP:
case MENUPAGE_MULTIPLAYER_FIND_GAME:
case MENUPAGE_SKIN_SELECT:
case MENUPAGE_KEYBOARD_CONTROLS:
case MENUPAGE_MOUSE_CONTROLS:
previousSprite = MENUSPRITE_FINDGAME;
break;
case MENUPAGE_MULTIPLAYER_CONNECTION:
case MENUPAGE_MULTIPLAYER_MODE:
previousSprite = MENUSPRITE_CONNECTION;
break;
case MENUPAGE_MULTIPLAYER_CREATE:
previousSprite = MENUSPRITE_HOSTGAME;
break;
case MENUPAGE_SKIN_SELECT_OLD:
case MENUPAGE_OPTIONS:
previousSprite = MENUSPRITE_PLAYERSET;
break;
};
if (m_nPrevScreen == MENUPAGE_NONE)
CSprite2d::DrawRect(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(0, 0, 0, 255));
else
m_aMenuSprites[previousSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255));
}
eMenuSprites currentSprite = MENUSPRITE_MAINMENU;
switch (m_nCurrScreen) {
case MENUPAGE_STATS:
case MENUPAGE_START_MENU:
case MENUPAGE_PAUSE_MENU:
currentSprite = MENUSPRITE_MAINMENU;
break;
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case MENUPAGE_NEW_GAME:
case MENUPAGE_CHOOSE_LOAD_SLOT:
case MENUPAGE_CHOOSE_DELETE_SLOT:
case MENUPAGE_NEW_GAME_RELOAD:
case MENUPAGE_LOAD_SLOT_CONFIRM:
case MENUPAGE_DELETE_SLOT_CONFIRM:
case MENUPAGE_EXIT:
currentSprite = MENUSPRITE_SINGLEPLAYER;
break;
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case MENUPAGE_MULTIPLAYER_MAIN:
currentSprite = MENUSPRITE_MULTIPLAYER;
break;
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case MENUPAGE_MULTIPLAYER_MAP:
case MENUPAGE_MULTIPLAYER_FIND_GAME:
case MENUPAGE_SKIN_SELECT:
case MENUPAGE_KEYBOARD_CONTROLS:
case MENUPAGE_MOUSE_CONTROLS:
currentSprite = MENUSPRITE_FINDGAME;
break;
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case MENUPAGE_MULTIPLAYER_CONNECTION:
case MENUPAGE_MULTIPLAYER_MODE:
currentSprite = MENUSPRITE_CONNECTION;
break;
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case MENUPAGE_MULTIPLAYER_CREATE:
currentSprite = MENUSPRITE_HOSTGAME;
break;
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case MENUPAGE_SKIN_SELECT_OLD:
case MENUPAGE_OPTIONS:
currentSprite = MENUSPRITE_PLAYERSET;
break;
};
uint32 savedShade;
uint32 savedAlpha;
RwRenderStateGet(rwRENDERSTATESHADEMODE, &savedShade);
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(rwSHADEMODEGOURAUD));
RwRenderStateGet(rwRENDERSTATEVERTEXALPHAENABLE, &savedAlpha);
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(TRUE));
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if (m_nMenuFadeAlpha >= 255) {
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255));
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}
else {
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if (m_nMenuFadeAlpha < 255) {
m_nMenuFadeAlpha += 0.1f * 255.0f;
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if (m_nMenuFadeAlpha >= 255)
m_nMenuFadeAlpha = 255;
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, m_nMenuFadeAlpha));
}
else
m_aMenuSprites[currentSprite].Draw(CRect(0.0f, 0.0f, SCREENW, SCREENH), CRGBA(255, 255, 255, 255));
}
// GTA LOGO
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if (m_nCurrScreen == MENUPAGE_START_MENU || m_nCurrScreen == MENUPAGE_PAUSE_MENU) {
if (CGame::frenchGame || CGame::germanGame || !CGame::nastyGame)
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m_aMenuSprites[MENUSPRITE_GTA3LOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(70.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(115.0f), SCREEN_SCALE_Y(180.0f)), CRGBA(255, 255, 255, FadeIn(255)));
else
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m_aMenuSprites[MENUSPRITE_GTALOGO].Draw(CRect((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(40.0f), (SCREEN_WIDTH / 2) + SCREEN_SCALE_X(95.0f), SCREEN_SCALE_Y(210.0f)), CRGBA(255, 255, 255, FadeIn(255)));
}
RwRenderStateSet(rwRENDERSTATESHADEMODE, reinterpret_cast<void *>(savedShade));
RwRenderStateSet(rwRENDERSTATEVERTEXALPHAENABLE, reinterpret_cast<void *>(savedAlpha));
switch (m_nCurrScreen) {
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case MENUPAGE_SKIN_SELECT:
CMenuManager::DrawPlayerSetupScreen();
break;
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case MENUPAGE_KEYBOARD_CONTROLS:
CMenuManager::DrawControllerSetupScreen();
break;
default:
CMenuManager::Draw();
break;
};
CFont::DrawFonts();
// Draw mouse
if (m_bShowMouse)
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m_aMenuSprites[MENUSPRITE_MOUSE].Draw(m_nMousePosX, m_nMousePosY, SCREEN_SCALE_X(60.0f), SCREEN_SCALE_Y(60.0f), CRGBA(255, 255, 255, 255));
}
#endif
#if 1
WRAPPER void CMenuManager::DrawPlayerSetupScreen() { EAXJMP(0x47F2B0); }
#else
void CMenuManager::DrawPlayerSetupScreen()
{
}
#endif
#if 0
WRAPPER int CMenuManager::FadeIn(int alpha) { EAXJMP(0x48AC60); }
#else
int CMenuManager::FadeIn(int alpha)
{
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if (m_nCurrScreen == MENUPAGE_LOADING_IN_PROGRESS ||
m_nCurrScreen == MENUPAGE_SAVING_IN_PROGRESS ||
m_nCurrScreen == MENUPAGE_DELETING)
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return alpha;
if (m_nMenuFadeAlpha >= alpha)
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return alpha;
return m_nMenuFadeAlpha;
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}
#endif
#if 1
WRAPPER void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &) { EAXJMP(0x4889C0); }
#else
void CMenuManager::FilterOutColorMarkersFromString(uint16, CRGBA &)
{
}
#endif
#if 1
WRAPPER int CMenuManager::GetStartOptionsCntrlConfigScreens() { EAXJMP(0x489270); }
#else
int CMenuManager::GetStartOptionsCntrlConfigScreens()
{
}
#endif
#if 1
WRAPPER void CMenuManager::InitialiseChangedLanguageSettings() { EAXJMP(0x47A4D0); }
#else
void CMenuManager::InitialiseChangedLanguageSettings()
{
}
#endif
#if 0
WRAPPER void CMenuManager::LoadAllTextures() { EAXJMP(0x47A230); }
#else
void CMenuManager::LoadAllTextures()
{
if (!m_bSpritesLoaded) {
CMenuManager::CentreMousePointer();
DMAudio.ChangeMusicMode(0);
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_STARTING, 0);
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m_nCurrOption = MENUROW_0;
m_PrefsRadioStation = DMAudio.GetRadioInCar();
if (DMAudio.IsMP3RadioChannelAvailable()) {
if (CMenuManager::m_PrefsRadioStation > USERTRACK)
CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 10;
}
else if (CMenuManager::m_PrefsRadioStation > CHATTERBOX)
CMenuManager::m_PrefsRadioStation = CGeneral::GetRandomNumber() % 9;
CFileMgr::SetDir("");
CTimer::Stop();
CStreaming::MakeSpaceFor(716800);
CStreaming::ImGonnaUseStreamingMemory();
CTxdStore::PushCurrentTxd();
int frontend = CTxdStore::AddTxdSlot("frontend");
CTxdStore::LoadTxd(frontend, "MODELS/FRONTEND.TXD");
CTxdStore::AddRef(frontend);
CTxdStore::SetCurrentTxd(frontend);
CStreaming::IHaveUsedStreamingMemory();
CTimer::Update();
debug("LOAD frontend\n");
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); i++) {
m_aFrontEndSprites[i].SetTexture(FrontendFilenames[i]);
m_aFrontEndSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
};
CTxdStore::PopCurrentTxd();
int menu = CTxdStore::AddTxdSlot("menu");
CTxdStore::LoadTxd(menu, "MODELS/MENU.TXD");
CTxdStore::AddRef(menu);
CTxdStore::SetCurrentTxd(menu);
debug("LOAD sprite\n");
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for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; i++) {
m_aMenuSprites[i].SetTexture(MenuFilenames[i*2], MenuFilenames[i*2+1]);
m_aMenuSprites[i].SetAddressing(rwTEXTUREADDRESSBORDER);
};
CTxdStore::PopCurrentTxd();
m_bSpritesLoaded = true;
}
}
#endif
#if 1
WRAPPER void CMenuManager::LoadSettings() { EAXJMP(0x488EE0); }
#else
void CMenuManager::LoadSettings()
{
}
#endif
#if 1
WRAPPER void CMenuManager::MessageScreen(char *) { EAXJMP(0x48B7E0); }
#else
void CMenuManager::MessageScreen(char *)
{
}
#endif
#if 1
WRAPPER void CMenuManager::PickNewPlayerColour() { EAXJMP(0x488C40); }
#else
void CMenuManager::PickNewPlayerColour()
{
}
#endif
#if 1
WRAPPER void CMenuManager::PrintBriefs() { EAXJMP(0x484D60); }
#else
void CMenuManager::PrintBriefs()
{
}
#endif
#if 0
WRAPPER void CMenuManager::PrintErrorMessage() { EAXJMP(0x484F70); }
#else
void CMenuManager::PrintErrorMessage()
{
if (!CPad::bDisplayNoControllerMessage && !CPad::bObsoleteControllerMessage)
return;
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_WIDTH - SCREEN_SCALE_X(20.0f), SCREEN_HEIGHT - SCREEN_SCALE_Y(140.0f)), CRGBA(64, 16, 16, 224));
CFont::SetFontStyle(FONT_BANK);
CFont::SetBackgroundOff();
CFont::SetPropOn();
CFont::SetCentreOff();
CFont::SetJustifyOn();
CFont::SetRightJustifyOff();
CFont::SetBackGroundOnlyTextOn();
CFont::SetWrapx(SCREEN_WIDTH - 40.0f);
CFont::SetColor(CRGBA(165, 165, 165, 255));
CFont::SetScale(SCREEN_SCALE_X(0.9f), SCREEN_SCALE_Y(0.9f));
CFont::PrintString(SCREEN_SCALE_X(40.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(60.0f), TheText.Get(CPad::bDisplayNoControllerMessage ? "NOCONT" : "WRCONT"));
CFont::DrawFonts();
}
#endif
#if 1
WRAPPER void CMenuManager::PrintStats() { EAXJMP(0x482100); }
#else
void CMenuManager::PrintStats()
{
}
#endif
#if 1
WRAPPER void CMenuManager::Process(void) { EAXJMP(0x485100); }
#else
void CMenuManager::Process(void)
{
}
#endif
#if 1
WRAPPER void CMenuManager::ProcessButtonPresses() { EAXJMP(0x4856F0); }
#else
void CMenuManager::ProcessButtonPresses()
{
}
#endif
#if 1
WRAPPER void CMenuManager::ProcessOnOffMenuOptions() { EAXJMP(0x48AE60); }
#else
void CMenuManager::ProcessOnOffMenuOptions()
{
}
#endif
#if 0
WRAPPER void CMenuManager::RequestFrontEndShutdown() { EAXJMP(0x488750); }
#else
void CMenuManager::RequestFrontEndShutdown()
{
m_bShutDownFrontEndRequested = true;
DMAudio.ChangeMusicMode(1);
}
#endif
#if 0
WRAPPER void CMenuManager::RequestFrontEndStartUp() { EAXJMP(0x488770); }
#else
void CMenuManager::RequestFrontEndStartUp()
{
m_bStartUpFrontEndRequested = 1;
}
#endif
#if 0
WRAPPER void CMenuManager::ResetHelperText() { EAXJMP(0x48B470); }
#else
void CMenuManager::ResetHelperText()
{
m_nHelperTextMsgId = 0;
m_nHelperTextAlpha = 300;
}
#endif
#if 1
WRAPPER void CMenuManager::SaveLoadFileError_SetUpErrorScreen() { EAXJMP(0x488930); }
#else
void CMenuManager::SaveLoadFileError_SetUpErrorScreen()
{
}
#endif
#if 0
WRAPPER void CMenuManager::SetHelperText() { EAXJMP(0x48B450); }
#else
void CMenuManager::SetHelperText(int text)
{
m_nHelperTextMsgId = text;
m_nHelperTextAlpha = 300;
}
#endif
#if 1
WRAPPER void CMenuManager::SaveSettings() { EAXJMP(0x488CC0); }
#else
void CMenuManager::SaveSettings()
{
}
#endif
#if 0
WRAPPER void CMenuManager::ShutdownJustMenu() { EAXJMP(0x488920); }
#else
void CMenuManager::ShutdownJustMenu()
{
m_bMenuActive = false;
CTimer::EndUserPause();
}
#endif
#if 0
WRAPPER float CMenuManager::StretchX(float) { EAXJMP(0x48ABE0); }
#else
float CMenuManager::StretchX(float x)
{
if (SCREENW == 640)
return x;
else
return SCREENW * x * 0.0015625f;
}
#endif
#if 0
WRAPPER float CMenuManager::StretchY(float) { EAXJMP(0x48AC20); }
#else
float CMenuManager::StretchY(float y)
{
if (SCREENH == 448)
return y;
else
return SCREENH * y * 0.002232143f;
}
#endif
#if 0
WRAPPER void CMenuManager::SwitchMenuOnAndOff() { EAXJMP(0x488790); }
#else
void CMenuManager::SwitchMenuOnAndOff()
{
}
#endif
#if 0
WRAPPER void CMenuManager::UnloadTextures() { EAXJMP(0x47A440); }
#else
void CMenuManager::UnloadTextures()
{
if (m_bSpritesLoaded) {
debug("Remove frontend\n");
for (int i = 0; i < ARRAY_SIZE(FrontendFilenames); ++i)
m_aFrontEndSprites[i].Delete();
int frontend = CTxdStore::FindTxdSlot("frontend");
CTxdStore::RemoveTxdSlot(frontend);
debug("Remove menu textures\n");
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for (int i = 0; i < ARRAY_SIZE(MenuFilenames)/2; ++i)
m_aMenuSprites[i].Delete();
int menu = CTxdStore::FindTxdSlot("menu");
CTxdStore::RemoveTxdSlot(menu);
m_bSpritesLoaded = false;
}
}
#endif
#if 1
WRAPPER void CMenuManager::WaitForUserCD(void) { EAXJMP(0x48ADD0); }
#else
void CMenuManager::WaitForUserCD()
{
}
#endif
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STARTPATCHES
InjectHook(0x47A230, &CMenuManager::LoadAllTextures, PATCH_JUMP);
InjectHook(0x47A440, &CMenuManager::UnloadTextures, PATCH_JUMP);
for (int i = 1; i < ARRAY_SIZE(aScreens); i++)
Patch(0x611930 + sizeof(CMenuScreen) * i, aScreens[i]);
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ENDPATCHES