re3-wiiu/src/core/Range3D.h

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2020-06-03 03:45:25 +02:00
#pragma once
class CRange3D
{
CVector min, max;
public:
CRange3D(CVector _min, CVector _max);
bool IsInRange(CVector vec);
void DebugShowRange(float, int);
CVector GetRandomPointInRange();
};