re3-wiiu/src/core/TempColModels.cpp

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2019-05-28 08:39:36 +02:00
#include "common.h"
#include "patcher.h"
#include "TempColModels.h"
CColModel &CTempColModels::ms_colModelPed1 = *(CColModel*)0x726CB0;
CColModel &CTempColModels::ms_colModelPed2 = *(CColModel*)0x726D08;
CColModel &CTempColModels::ms_colModelBBox = *(CColModel*)0x727FE0;
CColModel &CTempColModels::ms_colModelBumper1 = *(CColModel*)0x86BE88;
CColModel &CTempColModels::ms_colModelWheel1 = *(CColModel*)0x878C40;
CColModel &CTempColModels::ms_colModelPanel1 = *(CColModel*)0x87BDD8;
CColModel &CTempColModels::ms_colModelBodyPart2 = *(CColModel*)0x87BE30;
CColModel &CTempColModels::ms_colModelBodyPart1 = *(CColModel*)0x87BE88;
CColModel &CTempColModels::ms_colModelCutObj = *(CColModel*)0x87C960;
CColModel &CTempColModels::ms_colModelPedGroundHit = *(CColModel*)0x880480;
CColModel &CTempColModels::ms_colModelBoot1 = *(CColModel*)0x880670;
CColModel &CTempColModels::ms_colModelDoor1 = *(CColModel*)0x880850;
CColModel &CTempColModels::ms_colModelBonnet1 = *(CColModel*)0x8808A8;
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WRAPPER void CTempColModels::Initialise(void) { EAXJMP(0x412160); }