re3-wiiu/src/core/Crime.h

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#pragma once
enum eCrimeType {
CRIME_NONE,
CRIME_POSSESSION_GUN,
CRIME_HIT_PED,
CRIME_HIT_COP,
CRIME_SHOOT_PED,
CRIME_SHOOT_COP,
CRIME_STEAL_CAR,
CRIME_RUN_REDLIGHT,
CRIME_RECKLESS_DRIVING,
CRIME_SPEEDING,
CRIME_RUNOVER_PED,
CRIME_RUNOVER_COP,
CRIME_SHOOT_HELI,
CRIME_PED_BURNED,
CRIME_COP_BURNED,
CRIME_VEHICLE_BURNED,
CRIME_DESTROYED_CESSNA,
NUM_CRIME_TYPES
};
class CCrimeBeingQd
{
public:
eCrimeType m_nType;
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int32 m_nId;
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uint32 m_nTime;
CVector m_vecPosn;
bool m_bReported;
bool m_bPoliceDoesntCare;
CCrimeBeingQd() { };
~CCrimeBeingQd() { };
};