mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-26 19:14:15 +01:00
221 lines
7.5 KiB
C
221 lines
7.5 KiB
C
|
///////////////////////////////////////////////////////////////////////////
|
||
|
//
|
||
|
// Copyright (C) Microsoft Corporation. All Rights Reserved.
|
||
|
//
|
||
|
// File: d3dx8shapes.h
|
||
|
// Content: D3DX simple shapes
|
||
|
//
|
||
|
///////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#include "d3dx8.h"
|
||
|
|
||
|
#ifndef __D3DX8SHAPES_H__
|
||
|
#define __D3DX8SHAPES_H__
|
||
|
|
||
|
///////////////////////////////////////////////////////////////////////////
|
||
|
// Functions:
|
||
|
///////////////////////////////////////////////////////////////////////////
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
extern "C" {
|
||
|
#endif //__cplusplus
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
// D3DXCreatePolygon:
|
||
|
// ------------------
|
||
|
// Creates a mesh containing an n-sided polygon. The polygon is centered
|
||
|
// at the origin.
|
||
|
//
|
||
|
// Parameters:
|
||
|
//
|
||
|
// pDevice The D3D device with which the mesh is going to be used.
|
||
|
// Length Length of each side.
|
||
|
// Sides Number of sides the polygon has. (Must be >= 3)
|
||
|
// ppMesh The mesh object which will be created
|
||
|
// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
|
||
|
//-------------------------------------------------------------------------
|
||
|
HRESULT WINAPI
|
||
|
D3DXCreatePolygon(
|
||
|
LPDIRECT3DDEVICE8 pDevice,
|
||
|
FLOAT Length,
|
||
|
UINT Sides,
|
||
|
LPD3DXMESH* ppMesh,
|
||
|
LPD3DXBUFFER* ppAdjacency);
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
// D3DXCreateBox:
|
||
|
// --------------
|
||
|
// Creates a mesh containing an axis-aligned box. The box is centered at
|
||
|
// the origin.
|
||
|
//
|
||
|
// Parameters:
|
||
|
//
|
||
|
// pDevice The D3D device with which the mesh is going to be used.
|
||
|
// Width Width of box (along X-axis)
|
||
|
// Height Height of box (along Y-axis)
|
||
|
// Depth Depth of box (along Z-axis)
|
||
|
// ppMesh The mesh object which will be created
|
||
|
// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
|
||
|
//-------------------------------------------------------------------------
|
||
|
HRESULT WINAPI
|
||
|
D3DXCreateBox(
|
||
|
LPDIRECT3DDEVICE8 pDevice,
|
||
|
FLOAT Width,
|
||
|
FLOAT Height,
|
||
|
FLOAT Depth,
|
||
|
LPD3DXMESH* ppMesh,
|
||
|
LPD3DXBUFFER* ppAdjacency);
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
// D3DXCreateCylinder:
|
||
|
// -------------------
|
||
|
// Creates a mesh containing a cylinder. The generated cylinder is
|
||
|
// centered at the origin, and its axis is aligned with the Z-axis.
|
||
|
//
|
||
|
// Parameters:
|
||
|
//
|
||
|
// pDevice The D3D device with which the mesh is going to be used.
|
||
|
// Radius1 Radius at -Z end (should be >= 0.0f)
|
||
|
// Radius2 Radius at +Z end (should be >= 0.0f)
|
||
|
// Length Length of cylinder (along Z-axis)
|
||
|
// Slices Number of slices about the main axis
|
||
|
// Stacks Number of stacks along the main axis
|
||
|
// ppMesh The mesh object which will be created
|
||
|
// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
|
||
|
//-------------------------------------------------------------------------
|
||
|
HRESULT WINAPI
|
||
|
D3DXCreateCylinder(
|
||
|
LPDIRECT3DDEVICE8 pDevice,
|
||
|
FLOAT Radius1,
|
||
|
FLOAT Radius2,
|
||
|
FLOAT Length,
|
||
|
UINT Slices,
|
||
|
UINT Stacks,
|
||
|
LPD3DXMESH* ppMesh,
|
||
|
LPD3DXBUFFER* ppAdjacency);
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
// D3DXCreateSphere:
|
||
|
// -----------------
|
||
|
// Creates a mesh containing a sphere. The sphere is centered at the
|
||
|
// origin.
|
||
|
//
|
||
|
// Parameters:
|
||
|
//
|
||
|
// pDevice The D3D device with which the mesh is going to be used.
|
||
|
// Radius Radius of the sphere (should be >= 0.0f)
|
||
|
// Slices Number of slices about the main axis
|
||
|
// Stacks Number of stacks along the main axis
|
||
|
// ppMesh The mesh object which will be created
|
||
|
// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
|
||
|
//-------------------------------------------------------------------------
|
||
|
HRESULT WINAPI
|
||
|
D3DXCreateSphere(
|
||
|
LPDIRECT3DDEVICE8 pDevice,
|
||
|
FLOAT Radius,
|
||
|
UINT Slices,
|
||
|
UINT Stacks,
|
||
|
LPD3DXMESH* ppMesh,
|
||
|
LPD3DXBUFFER* ppAdjacency);
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
// D3DXCreateTorus:
|
||
|
// ----------------
|
||
|
// Creates a mesh containing a torus. The generated torus is centered at
|
||
|
// the origin, and its axis is aligned with the Z-axis.
|
||
|
//
|
||
|
// Parameters:
|
||
|
//
|
||
|
// pDevice The D3D device with which the mesh is going to be used.
|
||
|
// InnerRadius Inner radius of the torus (should be >= 0.0f)
|
||
|
// OuterRadius Outer radius of the torue (should be >= 0.0f)
|
||
|
// Sides Number of sides in a cross-section (must be >= 3)
|
||
|
// Rings Number of rings making up the torus (must be >= 3)
|
||
|
// ppMesh The mesh object which will be created
|
||
|
// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
|
||
|
//-------------------------------------------------------------------------
|
||
|
HRESULT WINAPI
|
||
|
D3DXCreateTorus(
|
||
|
LPDIRECT3DDEVICE8 pDevice,
|
||
|
FLOAT InnerRadius,
|
||
|
FLOAT OuterRadius,
|
||
|
UINT Sides,
|
||
|
UINT Rings,
|
||
|
LPD3DXMESH* ppMesh,
|
||
|
LPD3DXBUFFER* ppAdjacency);
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
// D3DXCreateTeapot:
|
||
|
// -----------------
|
||
|
// Creates a mesh containing a teapot.
|
||
|
//
|
||
|
// Parameters:
|
||
|
//
|
||
|
// pDevice The D3D device with which the mesh is going to be used.
|
||
|
// ppMesh The mesh object which will be created
|
||
|
// ppAdjacency Returns a buffer containing adjacency info. Can be NULL.
|
||
|
//-------------------------------------------------------------------------
|
||
|
HRESULT WINAPI
|
||
|
D3DXCreateTeapot(
|
||
|
LPDIRECT3DDEVICE8 pDevice,
|
||
|
LPD3DXMESH* ppMesh,
|
||
|
LPD3DXBUFFER* ppAdjacency);
|
||
|
|
||
|
|
||
|
//-------------------------------------------------------------------------
|
||
|
// D3DXCreateText:
|
||
|
// ---------------
|
||
|
// Creates a mesh containing the specified text using the font associated
|
||
|
// with the device context.
|
||
|
//
|
||
|
// Parameters:
|
||
|
//
|
||
|
// pDevice The D3D device with which the mesh is going to be used.
|
||
|
// hDC Device context, with desired font selected
|
||
|
// pText Text to generate
|
||
|
// Deviation Maximum chordal deviation from true font outlines
|
||
|
// Extrusion Amount to extrude text in -Z direction
|
||
|
// ppMesh The mesh object which will be created
|
||
|
// pGlyphMetrics Address of buffer to receive glyph metric data (or NULL)
|
||
|
//-------------------------------------------------------------------------
|
||
|
HRESULT WINAPI
|
||
|
D3DXCreateTextA(
|
||
|
LPDIRECT3DDEVICE8 pDevice,
|
||
|
HDC hDC,
|
||
|
LPCSTR pText,
|
||
|
FLOAT Deviation,
|
||
|
FLOAT Extrusion,
|
||
|
LPD3DXMESH* ppMesh,
|
||
|
LPD3DXBUFFER* ppAdjacency,
|
||
|
LPGLYPHMETRICSFLOAT pGlyphMetrics);
|
||
|
|
||
|
HRESULT WINAPI
|
||
|
D3DXCreateTextW(
|
||
|
LPDIRECT3DDEVICE8 pDevice,
|
||
|
HDC hDC,
|
||
|
LPCWSTR pText,
|
||
|
FLOAT Deviation,
|
||
|
FLOAT Extrusion,
|
||
|
LPD3DXMESH* ppMesh,
|
||
|
LPD3DXBUFFER* ppAdjacency,
|
||
|
LPGLYPHMETRICSFLOAT pGlyphMetrics);
|
||
|
|
||
|
#ifdef UNICODE
|
||
|
#define D3DXCreateText D3DXCreateTextW
|
||
|
#else
|
||
|
#define D3DXCreateText D3DXCreateTextA
|
||
|
#endif
|
||
|
|
||
|
|
||
|
#ifdef __cplusplus
|
||
|
}
|
||
|
#endif //__cplusplus
|
||
|
|
||
|
#endif //__D3DX8SHAPES_H__
|