2019-06-15 01:34:19 +02:00
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#include "common.h"
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#include "patcher.h"
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2019-07-25 22:34:29 +02:00
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#include "PlayerPed.h"
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2019-06-15 01:34:19 +02:00
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#include "PlayerInfo.h"
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2019-07-10 09:57:08 +02:00
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#include "Frontend.h"
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2019-07-25 22:34:29 +02:00
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#include "Vehicle.h"
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2019-09-28 20:39:58 +02:00
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#include "PlayerSkin.h"
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2019-10-07 23:29:30 +02:00
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#include "Darkel.h"
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#include "Messages.h"
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#include "Text.h"
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#include "Stats.h"
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2019-07-04 00:16:24 +02:00
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2019-07-09 23:49:44 +02:00
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WRAPPER void CPlayerInfo::MakePlayerSafe(bool) { EAXJMP(0x4A1400); }
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WRAPPER void CPlayerInfo::AwardMoneyForExplosion(CVehicle *vehicle) { EAXJMP(0x4A15F0); }
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2019-09-12 02:43:18 +02:00
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WRAPPER void CPlayerInfo::Process(void) { EAXJMP(0x49FD30); }
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2019-07-10 09:57:08 +02:00
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2019-10-07 23:29:30 +02:00
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void
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CPlayerInfo::SetPlayerSkin(char *skin)
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2019-07-10 09:57:08 +02:00
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{
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strncpy(m_aSkinName, skin, 32);
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LoadPlayerSkin();
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}
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2019-07-25 22:34:29 +02:00
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2019-10-07 23:29:30 +02:00
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CVector&
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CPlayerInfo::GetPos()
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2019-07-25 22:34:29 +02:00
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{
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if (m_pPed->bInVehicle && m_pPed->m_pMyVehicle)
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return m_pPed->m_pMyVehicle->GetPosition();
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return m_pPed->GetPosition();
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}
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2019-09-28 20:39:58 +02:00
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2019-10-07 23:29:30 +02:00
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void
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CPlayerInfo::LoadPlayerSkin()
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2019-09-28 20:39:58 +02:00
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{
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DeletePlayerSkin();
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m_pSkinTexture = CPlayerSkin::GetSkinTexture(m_aSkinName);
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if (!m_pSkinTexture)
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m_pSkinTexture = CPlayerSkin::GetSkinTexture(DEFAULT_SKIN_NAME);
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}
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2019-10-07 23:29:30 +02:00
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void
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CPlayerInfo::DeletePlayerSkin()
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2019-09-28 20:39:58 +02:00
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{
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if (m_pSkinTexture) {
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RwTextureDestroy(m_pSkinTexture);
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m_pSkinTexture = NULL;
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}
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}
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2019-10-07 23:29:30 +02:00
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void
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CPlayerInfo::KillPlayer()
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{
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if (m_WBState != WBSTATE_PLAYING) return;
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m_WBState = WBSTATE_WASTED;
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m_nWBTime = CTimer::GetTimeInMilliseconds();
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CDarkel::ResetOnPlayerDeath();
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CMessages::AddBigMessage(TheText.Get("DEAD"), 4000, 2);
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CStats::TimesDied++;
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}
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void
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CPlayerInfo::ArrestPlayer()
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{
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if (m_WBState != WBSTATE_PLAYING) return;
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m_WBState = WBSTATE_BUSTED;
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m_nWBTime = CTimer::GetTimeInMilliseconds();
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CDarkel::ResetOnPlayerDeath();
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CMessages::AddBigMessage(TheText.Get("BUSTED"), 5000, 2);
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CStats::TimesArrested++;
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}
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2019-10-21 23:39:59 +02:00
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bool
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CPlayerInfo::IsPlayerInRemoteMode()
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{
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return m_pRemoteVehicle || m_bInRemoteMode;
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}
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void
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CPlayerInfo::PlayerFailedCriticalMission()
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{
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if (m_WBState != WBSTATE_PLAYING)
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return;
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m_WBState = WBSTATE_FAILED_CRITICAL_MISSION;
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m_nWBTime = CTimer::GetTimeInMilliseconds();
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CDarkel::ResetOnPlayerDeath();
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}
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2019-09-28 20:39:58 +02:00
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STARTPATCHES
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InjectHook(0x4A1700, &CPlayerInfo::LoadPlayerSkin, PATCH_JUMP);
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InjectHook(0x4A1750, &CPlayerInfo::DeletePlayerSkin, PATCH_JUMP);
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2019-10-07 23:29:30 +02:00
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InjectHook(0x4A12E0, &CPlayerInfo::KillPlayer, PATCH_JUMP);
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InjectHook(0x4A1330, &CPlayerInfo::ArrestPlayer, PATCH_JUMP);
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2019-09-28 20:39:58 +02:00
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ENDPATCHES
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