re3-wiiu/src/fakerw/rpanisot.h

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#pragma once
RwInt8 RpAnisotGetMaxSupportedMaxAnisotropy(void);
RwTexture *RpAnisotTextureSetMaxAnisotropy(RwTexture *tex, RwInt8 val);
RwInt8 RpAnisotTextureGetMaxAnisotropy(RwTexture *tex);
RwBool RpAnisotPluginAttach(void);