re3-wiiu/rwsdk/include/d3d8/rttilerd.h

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/***************************************************************************
* *
* Module : rttilerd.h *
* *
* Purpose : Tile renderer *
* *
**************************************************************************/
#ifndef RTTILERD_H
#define RTTILERD_H
/**
* \defgroup rttilerender RtTileRender
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* \ingroup cameras
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*
* Tile renderer - e.g. grabbing screen shots - Toolkit for RenderWare.
*/
/****************************************************************************
Includes
*/
#include "rwcore.h"
#include "rpcriter.h"
/****************************************************************************
Defines
*/
/****************************************************************************
Global Types
*/
typedef RwCamera * (*RtTileRenderCallBack)(RwCamera *camera,
RwInt32 x, RwInt32 y,
void *pData);
typedef RwImage * (*RtTileArchiveCallBack)(RwImage *image,
RwInt32 x, RwInt32 y,
void *pData);
/****************************************************************************
Function prototypes
*/
#ifdef __cplusplus
extern "C"
{
#endif /* __cplusplus */
/* Tile renderer */
extern RwCamera *
RtTileRender(RwCamera *camera,
RwInt32 imageWidth, RwInt32 imageHeight,
RwInt32 tileWidth, RwInt32 tileHeight,
RtTileRenderCallBack renderCallBack,
RtTileArchiveCallBack archiveCallBack,
void *pData);
extern RwImage *
RtTileDefaultArchive(RwImage *image,
RwInt32 x, RwInt32 y, void *pData);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* RTTILERD_H */