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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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.ini for scaling, radar, sprites
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@ -1,5 +1,6 @@
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#pragma once
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#include "Sprite2d.h"
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#include "Draw.h"
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enum eBlipType
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{
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@ -95,9 +96,11 @@ VALIDATE_SIZE(sRadarTrace, 0x30);
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#ifdef FIX_RADAR
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/*
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The values are from an early screenshot taken before R* broke radar
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#define RADAR_WIDTH (82.0f)
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#define RADAR_HEIGHT (82.0f)
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*/
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#define RADAR_WIDTH (82.0f)
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#define RADAR_HEIGHT (82.0f)
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#define RADAR_WIDTH ((CDraw::ms_bFixRadar) ? (82.0f) : (94.0f))
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#define RADAR_HEIGHT ((CDraw::ms_bFixRadar) ? (82.0f) : (76.0f))
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#else
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/*
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broken since forever, someone tried to fix size for 640x512(PAL)
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@ -176,6 +176,12 @@ inline uint32 ldb(uint32 p, uint32 s, uint32 w)
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#ifdef ASPECT_RATIO_SCALE
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#define SCREEN_SCALE_AR(a) ((a) * DEFAULT_ASPECT_RATIO / SCREEN_ASPECT_RATIO)
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#define SCALE_AND_CENTER_X(x) ((SCREEN_WIDTH == DEFAULT_SCREEN_WIDTH) ? (x) : (SCREEN_WIDTH - SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH)) / 2 + SCREEN_SCALE_X((x)))
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#ifdef PROPER_SCALING
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#ifndef FORCE_PC_SCALING
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#undef SCREEN_SCALE_Y
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#define SCREEN_SCALE_Y(a) CDraw::ScaleY(SCREEN_STRETCH_Y(a))
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#endif
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#endif
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#else
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#define SCREEN_SCALE_AR(a) (a)
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#define SCALE_AND_CENTER_X(x) SCREEN_STRETCH_X(x)
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@ -214,6 +214,16 @@ void LoadINISettings()
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CustomPipes::LightmapMult = CheckAndReadIniFloat("CustomPipesValues", "LightmapMult", CustomPipes::LightmapMult);
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CustomPipes::GlossMult = CheckAndReadIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult);
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#endif
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#ifdef PROPER_SCALING
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CDraw::ms_bProperScaling = CheckAndReadIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling);
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#endif
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#ifdef FIX_SPRITES
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CDraw::ms_bFixRadar = CheckAndReadIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar);
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#endif
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#ifdef FIX_RADAR
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CDraw::ms_bFixSprites = CheckAndReadIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites);
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#endif
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}
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void SaveINISettings()
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@ -252,6 +262,16 @@ void SaveINISettings()
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CheckAndSaveIniFloat("CustomPipesValues", "GlossMult", CustomPipes::GlossMult, changed);
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#endif
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#ifdef PROPER_SCALING
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CheckAndSaveIniInt("Draw", "ProperScaling", CDraw::ms_bProperScaling, changed);
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#endif
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#ifdef FIX_SPRITES
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CheckAndSaveIniInt("Draw", "FixRadar", CDraw::ms_bFixRadar, changed);
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#endif
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#ifdef FIX_RADAR
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CheckAndSaveIniInt("Draw", "FixSprites", CDraw::ms_bFixSprites, changed);
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#endif
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if (changed)
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cfg.write_file("re3.ini");
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}
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@ -20,6 +20,16 @@ uint8 CDraw::FadeRed;
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uint8 CDraw::FadeGreen;
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uint8 CDraw::FadeBlue;
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#ifdef PROPER_SCALING
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int32 CDraw::ms_bProperScaling = true;
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#endif
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#ifdef FIX_SPRITES
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int32 CDraw::ms_bFixRadar = true;
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#endif
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#ifdef FIX_RADAR
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int32 CDraw::ms_bFixSprites = true;
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#endif
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float
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CDraw::FindAspectRatio(void)
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{
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@ -75,4 +85,11 @@ CDraw::SetFOV(float fov)
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ms_fScaledFOV = fov;
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#endif
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ms_fFOV = fov;
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}
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}
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#ifdef PROPER_SCALING
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float CDraw::ScaleY(float y)
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{
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return ms_bProperScaling ? y : y * ((float)DEFAULT_SCREEN_HEIGHT/SCREEN_HEIGHT_NTSC);
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}
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#endif
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@ -34,6 +34,16 @@ public:
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static uint8 FadeRed;
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static uint8 FadeGreen;
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static uint8 FadeBlue;
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#ifdef PROPER_SCALING
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static int32 ms_bProperScaling;
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#endif
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#ifdef FIX_SPRITES
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static int32 ms_bFixRadar;
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#endif
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#ifdef FIX_RADAR
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static int32 ms_bFixSprites;
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#endif
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static void SetNearClipZ(float nearclip) { ms_fNearClipZ = nearclip; }
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static float GetNearClipZ(void) { return ms_fNearClipZ; }
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@ -56,4 +66,8 @@ public:
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#else
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static float GetAspectRatio(void) { return FindAspectRatio(); }
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#endif
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#ifdef PROPER_SCALING
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static float ScaleY(float y);
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#endif
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};
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@ -38,7 +38,7 @@ CSprite::CalcScreenCoors(const RwV3d &in, RwV3d *out, float *outw, float *outh,
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float fovScale = fov / CDraw::GetFOV();
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#ifdef FIX_SPRITES
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*outw = fovScale * recip * SCREEN_HEIGHT;
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*outw = CDraw::ms_bFixSprites ? (fovScale * recip * SCREEN_HEIGHT) : (fovScale * SCREEN_SCALE_AR(recip) * SCREEN_WIDTH);
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#else
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*outw = fovScale * SCREEN_SCALE_AR(recip) * SCREEN_WIDTH;
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#endif
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