mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 08:11:49 +01:00
Disable RANDOMSPLASH only if loading screen is disabled
This commit is contained in:
parent
4907c56231
commit
02ac7c309e
@ -203,7 +203,7 @@ enum Config {
|
|||||||
#elif defined GTA_PC
|
#elif defined GTA_PC
|
||||||
# ifdef GTA_PS2_STUFF
|
# ifdef GTA_PS2_STUFF
|
||||||
# define USE_PS2_RAND
|
# define USE_PS2_RAND
|
||||||
//# define RANDOMSPLASH // use random splash as on PS2
|
# define RANDOMSPLASH // use random splash as on PS2
|
||||||
# define PS2_MATFX
|
# define PS2_MATFX
|
||||||
# endif
|
# endif
|
||||||
# define PC_PLAYER_CONTROLS // mouse player/cam mode
|
# define PC_PLAYER_CONTROLS // mouse player/cam mode
|
||||||
@ -267,6 +267,10 @@ enum Config {
|
|||||||
#define PS2_ALPHA_TEST // emulate ps2 alpha test
|
#define PS2_ALPHA_TEST // emulate ps2 alpha test
|
||||||
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
|
#define IMPROVED_VIDEOMODE // save and load videomode parameters instead of a magic number
|
||||||
#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
|
#define DISABLE_LOADING_SCREEN // disable the loading screen which vastly improves the loading time
|
||||||
|
#ifdef DISABLE_LOADING_SCREEN
|
||||||
|
// enable the PC splash
|
||||||
|
#undef RANDOMSPLASH
|
||||||
|
#endif
|
||||||
#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
|
#define DISABLE_VSYNC_ON_TEXTURE_CONVERSION // make texture conversion work faster by disabling vsync
|
||||||
#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
|
#define ANISOTROPIC_FILTERING // set all textures to max anisotropic filtering
|
||||||
//#define USE_TEXTURE_POOL
|
//#define USE_TEXTURE_POOL
|
||||||
|
Loading…
Reference in New Issue
Block a user