mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 09:39:16 +01:00
More CCarCtrl
This commit is contained in:
parent
1fa2fe566c
commit
0303955de3
@ -16,6 +16,7 @@
|
||||
#include "PlayerInfo.h"
|
||||
#include "PlayerPed.h"
|
||||
#include "Timer.h"
|
||||
#include "Streaming.h"
|
||||
#include "VisibilityPlugins.h"
|
||||
#include "Vehicle.h"
|
||||
#include "Wanted.h"
|
||||
@ -36,11 +37,13 @@ int32 &CCarCtrl::NumParkedCars = *(int32*)0x8F29E0;
|
||||
int8 &CCarCtrl::CountDownToCarsAtStart = *(int8*)0x95CD63;
|
||||
int32 &CCarCtrl::MaxNumberOfCarsInUse = *(int32*)0x5EC8B8;
|
||||
uint32 &CCarCtrl::LastTimeLawEnforcerCreated = *(uint32*)0x8F5FF0;
|
||||
int32 (&CCarCtrl::TotalNumOfCarsOfRating)[7] = *(int32(*)[7])*(uintptr*)0x8F1A60;
|
||||
int32 (&CCarCtrl::NextCarOfRating)[7] = *(int32(*)[7])*(uintptr*)0x9412AC;
|
||||
int32 (&CCarCtrl::CarArrays)[7][256] = *(int32(*)[7][256])*(uintptr*)0x6EB860;
|
||||
|
||||
WRAPPER void CCarCtrl::SwitchVehicleToRealPhysics(CVehicle*) { EAXJMP(0x41F7F0); }
|
||||
WRAPPER void CCarCtrl::AddToCarArray(int32 id, int32 vehclass) { EAXJMP(0x4182F0); }
|
||||
WRAPPER void CCarCtrl::UpdateCarCount(CVehicle*, bool) { EAXJMP(0x4202E0); }
|
||||
WRAPPER int32 CCarCtrl::ChooseCarModel(int32 vehclass) { EAXJMP(0x418110); }
|
||||
WRAPPER bool CCarCtrl::JoinCarWithRoadSystemGotoCoors(CVehicle*, CVector, bool) { EAXJMP(0x41FA00); }
|
||||
WRAPPER void CCarCtrl::JoinCarWithRoadSystem(CVehicle*) { EAXJMP(0x41F820); }
|
||||
WRAPPER void CCarCtrl::SteerAICarWithPhysics(CVehicle*) { EAXJMP(0x41DA60); }
|
||||
@ -48,8 +51,8 @@ WRAPPER void CCarCtrl::UpdateCarOnRails(CVehicle*) { EAXJMP(0x418880); }
|
||||
WRAPPER void CCarCtrl::ScanForPedDanger(CVehicle *veh) { EAXJMP(0x418F40); }
|
||||
WRAPPER void CCarCtrl::RemoveFromInterestingVehicleList(CVehicle* v) { EAXJMP(0x41F7A0); }
|
||||
WRAPPER void CCarCtrl::GenerateEmergencyServicesCar(void) { EAXJMP(0x41FC50); }
|
||||
WRAPPER int32 CCarCtrl::ChooseModel(CZoneInfo*, CVector*, int*) { EAXJMP(0x417EC0); }
|
||||
WRAPPER int32 CCarCtrl::ChoosePoliceCarModel(void) { EAXJMP(0x4181F0); }
|
||||
WRAPPER int32 CCarCtrl::ChooseGangCarModel(int32 gang) { EAXJMP(0x4182C0); }
|
||||
|
||||
void
|
||||
CCarCtrl::GenerateRandomCars()
|
||||
@ -512,6 +515,78 @@ CCarCtrl::GenerateOneRandomCar()
|
||||
LastTimeLawEnforcerCreated = CTimer::GetTimeInMilliseconds();
|
||||
}
|
||||
|
||||
int32
|
||||
CCarCtrl::ChooseModel(CZoneInfo* pZone, CVector* pPos, int* pClass) {
|
||||
int32 model = -1;;
|
||||
while (model == -1 || !CStreaming::HasModelLoaded(model)){
|
||||
int rnd = CGeneral::GetRandomNumberInRange(0, 1000);
|
||||
if (rnd < pZone->carThreshold[0])
|
||||
model = CCarCtrl::ChooseCarModel((*pClass = POOR));
|
||||
else if (rnd < pZone->carThreshold[1])
|
||||
model = CCarCtrl::ChooseCarModel((*pClass = RICH));
|
||||
else if (rnd < pZone->carThreshold[2])
|
||||
model = CCarCtrl::ChooseCarModel((*pClass = EXEC));
|
||||
else if (rnd < pZone->carThreshold[3])
|
||||
model = CCarCtrl::ChooseCarModel((*pClass = WORKER));
|
||||
else if (rnd < pZone->carThreshold[4])
|
||||
model = CCarCtrl::ChooseCarModel((*pClass = SPECIAL));
|
||||
else if (rnd < pZone->carThreshold[5])
|
||||
model = CCarCtrl::ChooseCarModel((*pClass = BIG));
|
||||
else if (rnd < pZone->copThreshold)
|
||||
*pClass = COPS, model = CCarCtrl::ChoosePoliceCarModel();
|
||||
else if (rnd < pZone->gangThreshold[0])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = MAFIA) - MAFIA);
|
||||
else if (rnd < pZone->gangThreshold[1])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = TRIAD) - MAFIA);
|
||||
else if (rnd < pZone->gangThreshold[2])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = DIABLO) - MAFIA);
|
||||
else if (rnd < pZone->gangThreshold[3])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = YAKUZA) - MAFIA);
|
||||
else if (rnd < pZone->gangThreshold[4])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = YARDIE) - MAFIA);
|
||||
else if (rnd < pZone->gangThreshold[5])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = COLOMB) - MAFIA);
|
||||
else if (rnd < pZone->gangThreshold[6])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = NINES) - MAFIA);
|
||||
else if (rnd < pZone->gangThreshold[7])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = GANG8) - MAFIA);
|
||||
else if (rnd < pZone->gangThreshold[8])
|
||||
model = CCarCtrl::ChooseGangCarModel((*pClass = GANG9) - MAFIA);
|
||||
else
|
||||
model = CCarCtrl::ChooseCarModel((*pClass = TAXI));
|
||||
}
|
||||
return model;
|
||||
}
|
||||
|
||||
int32
|
||||
CCarCtrl::ChooseCarModel(int32 vehclass)
|
||||
{
|
||||
int32 model = -1;
|
||||
switch (vehclass) {
|
||||
case POOR:
|
||||
case RICH:
|
||||
case EXEC:
|
||||
case WORKER:
|
||||
case SPECIAL:
|
||||
case BIG:
|
||||
case TAXI:
|
||||
{
|
||||
if (TotalNumOfCarsOfRating[vehclass] == 0)
|
||||
debug("ChooseCarModel : No cars of type %d have been declared\n");
|
||||
model = CarArrays[vehclass][NextCarOfRating[vehclass]];
|
||||
int32 total = TotalNumOfCarsOfRating[vehclass];
|
||||
NextCarOfRating[vehclass] += 1 + CGeneral::GetRandomNumberInRange(0, total - 1);
|
||||
while (NextCarOfRating[vehclass] >= total)
|
||||
NextCarOfRating[vehclass] -= total;
|
||||
//NextCarOfRating[vehclass] %= total;
|
||||
TotalNumOfCarsOfRating[vehclass] = total; /* why... */
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
return model;
|
||||
}
|
||||
|
||||
bool
|
||||
CCarCtrl::MapCouldMoveInThisArea(float x, float y)
|
||||
{
|
||||
@ -522,4 +597,5 @@ CCarCtrl::MapCouldMoveInThisArea(float x, float y)
|
||||
|
||||
STARTPATCHES
|
||||
InjectHook(0x416580, &CCarCtrl::GenerateRandomCars, PATCH_JUMP);
|
||||
InjectHook(0x417EC0, &CCarCtrl::ChooseModel, PATCH_JUMP);
|
||||
ENDPATCHES
|
@ -42,6 +42,7 @@ public:
|
||||
static void GenerateEmergencyServicesCar(void);
|
||||
static int32 ChooseModel(CZoneInfo*, CVector*, int*);
|
||||
static int32 ChoosePoliceCarModel(void);
|
||||
static int32 ChooseGangCarModel(int32 gang);
|
||||
|
||||
static int32 &NumLawEnforcerCars;
|
||||
static int32 &NumAmbulancesOnDuty;
|
||||
@ -54,4 +55,7 @@ public:
|
||||
static int8 &CountDownToCarsAtStart;
|
||||
static int32 &MaxNumberOfCarsInUse;
|
||||
static uint32 &LastTimeLawEnforcerCreated;
|
||||
static int32 (&TotalNumOfCarsOfRating)[7];
|
||||
static int32 (&NextCarOfRating)[7];
|
||||
static int32 (&CarArrays)[7][256];
|
||||
};
|
||||
|
@ -98,6 +98,8 @@ public:
|
||||
// not too sure about all these...
|
||||
static uint16 GetRandomNumber(void)
|
||||
{ return myrand() & MYRAND_MAX; }
|
||||
static bool GetRandomTrueFalse(void)
|
||||
{ return GetRandomNumber() < MYRAND_MAX / 2; }
|
||||
// Probably don't want to ever reach high
|
||||
static float GetRandomNumberInRange(float low, float high)
|
||||
{ return low + (high - low)*(GetRandomNumber()/float(MYRAND_MAX + 1)); }
|
||||
|
Loading…
Reference in New Issue
Block a user