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Update Fire.h
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@ -14,7 +14,7 @@ public:
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CEntity *m_pSource;
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uint32 m_nExtinguishTime;
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uint32 m_nStartTime;
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int field_20;
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int32 field_20;
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uint32 field_24;
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uint32 m_nFiremenPuttingOut;
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float m_fStrength;
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