Some wait states

This commit is contained in:
eray orçunus 2020-06-06 22:16:59 +03:00
parent fc0498b3a8
commit 096ecc1d14
5 changed files with 186 additions and 35 deletions

View File

@ -159,6 +159,12 @@ enum
MI_TAXI_D = 28, // HMOCA
MI_BMYBB = 47,
MI_WMOST = 52,
MI_WMYBE = 58,
MI_WFOBE,
MI_WMOBE,
MI_WFOGO = 63,
MI_WMOGO = 64,

View File

@ -5683,6 +5683,7 @@ CPed::SetFlee(CVector2D const &from, int time)
}
}
// --MIAMI: Only some part is done
void
CPed::SetWaitState(eWaitState state, void *time)
{
@ -5857,13 +5858,20 @@ CPed::SetWaitState(eWaitState state, void *time)
else
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 100000;
break;
case WAITSTATE_FAST_FALL:
SetFall(-1, ANIM_KO_SKID_FRONT, true);
break;
case WAITSTATE_BOMBER:
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_STD, ANIM_BOMBER, 4.0f);
m_nWaitTimer = CTimer::GetTimeInMilliseconds() + *(int*)time;
break;
case WAITSTATE_LANCESITTING:
CAnimManager::BlendAnimation(GetClump(), ASSOCGRP_LANCE, ANIM_SUNBATHE, 4.0f);
break;
case WAITSTATE_SUN_BATHE_PRE:
case WAITSTATE_SUN_BATHE_DOWN:
case WAITSTATE_SUN_BATHE_IDLE:
case WAITSTATE_FAST_FALL:
case WAITSTATE_BOMBER:
case WAITSTATE_GROUND_ATTACK:
case WAITSTATE_LANCESITTING:
case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
default:
ClearWaitState();
@ -7650,6 +7658,7 @@ CPed::FinishLaunchCB(CAnimBlendAssociation *animAssoc, void *arg)
}
}
// --MIAMI: Done
void
CPed::FinishedWaitCB(CAnimBlendAssociation *animAssoc, void *arg)
{
@ -7660,6 +7669,7 @@ CPed::FinishedWaitCB(CAnimBlendAssociation *animAssoc, void *arg)
ped->Wait();
}
// --MIAMI: Some part is done
void
CPed::Wait(void)
{
@ -7988,13 +7998,39 @@ CPed::Wait(void)
ClearWaitState();
}
break;
case WAITSTATE_RIOT:
if (m_nPedState == PED_FLEE_ENTITY || m_nPedState == PED_ATTACK) {
ClearWaitState();
break;
}
PlayRandomAnimationsFromAnimBlock(this, ASSOCGRP_RIOT, ANIM_RIOT_ANGRY, ANIM_RIOT_FUKU - ANIM_RIOT_ANGRY + 1);
if (IsPedInControl() && CGeneral::GetRandomNumberInRange(0.f,1.f) < 0.25f
&& CPopulation::CanJeerAtStripper(m_modelIndex)) {
for (int i = 0; i < m_numNearPeds; ++i) {
CPed *nearPed = m_nearPeds[i];
if (nearPed) {
if ((GetPosition() - nearPed->GetPosition()).MagnitudeSqr() < sq(10.f)) {
for (int anim = ANIM_STRIP_A; anim <= ANIM_STRIP_G; anim++) {
if (RpAnimBlendClumpGetAssociation(nearPed->GetClump(), anim))
Say(SOUND_PED_149);
}
}
}
}
}
break;
case WAITSTATE_BOMBER:
if (CTimer::GetTimeInMilliseconds() > m_nWaitTimer)
ClearWaitState();
break;
case WAITSTATE_STRIPPER:
PlayRandomAnimationsFromAnimBlock(this, ASSOCGRP_STRIP, ANIM_STRIP_A, ANIM_STRIP_G - ANIM_STRIP_A + 1);
break;
case WAITSTATE_SUN_BATHE_PRE:
case WAITSTATE_SUN_BATHE_DOWN:
case WAITSTATE_SUN_BATHE_IDLE:
case WAITSTATE_RIOT:
case WAITSTATE_FAST_FALL:
case WAITSTATE_BOMBER:
case WAITSTATE_STRIPPER:
case WAITSTATE_GROUND_ATTACK:
case WAITSTATE_LANCESITTING:
case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
@ -18325,9 +18361,11 @@ CPed::SetNewAttraction(CPedAttractor* pAttractor, const CVector& pos, float head
m_positionInQueue = qid;
}
// --MIAMI: Done
void
CPed::ClearWaitState(void)
{
CAnimBlendAssociation *assoc;
switch (m_nWaitState) {
case WAITSTATE_PLAYANIM_CHAT:
case WAITSTATE_SIT_DOWN:
@ -18336,30 +18374,93 @@ CPed::ClearWaitState(void)
case WAITSTATE_SIT_IDLE:
case WAITSTATE_USE_ATM:
if (CTimer::GetTimeInMilliseconds() <= m_nWaitTimer) {
AnimationId id;
switch (m_nWaitState) { // TODO(MIAMI): actual!
case WAITSTATE_PLAYANIM_CHAT: id = ANIM_IDLE_CHAT; break;
case WAITSTATE_SIT_DOWN: id = ANIM_SEAT_DOWN; break;
case WAITSTATE_SIT_DOWN_RVRS: id = ANIM_SEAT_DOWN2; break;
case WAITSTATE_SIT_UP: id = ANIM_SEAT_UP; break;
case WAITSTATE_SIT_IDLE: id = ANIM_SEAT_IDLE; break;
case WAITSTATE_USE_ATM: id = ANIM_ATM; break;
if (m_nWaitState == WAITSTATE_USE_ATM) {
assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_ATM);
if (assoc)
assoc->blendDelta = -8.0f;
if (m_attractor)
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
} else if (m_nWaitState == WAITSTATE_PLAYANIM_CHAT) {
assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_IDLE_CHAT);
if (assoc)
assoc->blendDelta = -8.0f;
if (m_attractor)
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
} else if (m_nWaitState == WAITSTATE_SIT_DOWN || m_nWaitState == WAITSTATE_SIT_DOWN_RVRS || m_nWaitState == WAITSTATE_SIT_IDLE || m_nWaitState == WAITSTATE_SIT_UP) {
switch (m_nWaitState) {
case WAITSTATE_SIT_DOWN:
assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_DOWN);
if (assoc)
assoc->blendDelta = -8.0f;
break;
case WAITSTATE_SIT_IDLE:
assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_IDLE);
if (assoc)
assoc->blendDelta = -8.0f;
break;
case WAITSTATE_SIT_UP:
assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SEAT_UP);
if (assoc)
assoc->blendDelta = -8.0f;
break;
default:
break;
}
CAnimBlendAssociation* pAssoc = RpAnimBlendClumpGetAssociation(GetClump(), id);
if (pAssoc)
pAssoc->blendDelta = -8.0f;
if (m_attractor)
GetPedAttractorManager()->DeRegisterPed(this, m_attractor);
}
}
break;
case WAITSTATE_RIOT:
{
CAnimBlock* riotAnimBlock = CAnimManager::GetAnimationBlock("riot");
for (assoc = RpAnimBlendClumpGetFirstAssociation(GetClump()); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) {
int first = riotAnimBlock->firstIndex;
int index = assoc->hierarchy - CAnimManager::GetAnimation(0);
if (index >= first && index < first + riotAnimBlock->numAnims) {
assoc->blendDelta = -1000.0f;
}
}
break;
}
case WAITSTATE_FAST_FALL:
if (RpAnimBlendClumpGetAssociation(GetClump(), ANIM_KO_SKID_FRONT))
SetGetUp();
break;
case WAITSTATE_BOMBER:
assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_BOMBER);
if (assoc)
assoc->blendDelta = -8.0f;
break;
case WAITSTATE_STRIPPER:
case WAITSTATE_GROUND_ATTACK:
{
CAnimBlock* stripAnimBlock = CAnimManager::GetAnimationBlock("strip");
for (assoc = RpAnimBlendClumpGetFirstAssociation(GetClump()); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) {
int first = stripAnimBlock->firstIndex;
int index = assoc->hierarchy - CAnimManager::GetAnimation(0);
if (index >= first && index < first + stripAnimBlock->numAnims) {
assoc->blendDelta = -1000.0f;
}
}
break;
}
case WAITSTATE_LANCESITTING:
assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_SUNBATHE);
if (assoc)
assoc->blendDelta = -8.0f;
break;
case WAITSTATE_PLAYANIM_HANDSUP_SIMPLE:
assert(0);
assoc = RpAnimBlendClumpGetAssociation(GetClump(), ANIM_HANDSUP);
if (assoc)
assoc->blendDelta = -8.0f;
break;
default:
break;
}
m_nWaitState = WAITSTATE_FALSE;
}
@ -19047,6 +19148,42 @@ CPed::DriveVehicle(void)
}
}
void
PlayRandomAnimationsFromAnimBlock(CPed* ped, AssocGroupId animGroup, uint32 first, uint32 amount)
{
if (!ped->IsPedInControl())
return;
const char *groupName = CAnimManager::GetAnimGroupName(animGroup);
CAnimBlock *animBlock = CAnimManager::GetAnimationBlock(groupName);
CAnimBlendAssociation *assoc;
for (assoc = RpAnimBlendClumpGetFirstAssociation(ped->GetClump()); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) {
int first = animBlock->firstIndex;
int index = assoc->hierarchy - CAnimManager::GetAnimation(0);
if (index >= first && index < first + animBlock->numAnims) {
break;
}
}
if (CTimer::GetTimeInMilliseconds() > ped->m_nWaitTimer && assoc)
assoc->flags &= ~ASSOC_REPEAT;
if (!assoc || assoc->blendDelta < 0.0f) {
int selectedAnimOffset;
do
selectedAnimOffset = CGeneral::GetRandomNumberInRange(0, amount);
while (assoc && first + selectedAnimOffset == assoc->animId);
assoc = CAnimManager::BlendAnimation(ped->GetClump(), animGroup, (AnimationId)(first + selectedAnimOffset), 3.0f);
assoc->SetFinishCallback(CPed::FinishedWaitCB, ped);
if (assoc->flags & ASSOC_REPEAT)
ped->m_nWaitTimer = CTimer::GetTimeInMilliseconds() + CGeneral::GetRandomNumberInRange(3000, 8000);
else
ped->m_nWaitTimer = CTimer::GetTimeInMilliseconds() + 8000;
}
}
bool
IsPedPointerValid_NotInWorld(CPed* pPed)
{

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@ -1092,6 +1092,7 @@ public:
void FinishTalkingOnMobileCB(CAnimBlendAssociation* assoc, void* arg);
void StartTalkingOnMobileCB(CAnimBlendAssociation* assoc, void* arg);
void FinishFuckUCB(CAnimBlendAssociation *assoc, void *arg);
void PlayRandomAnimationsFromAnimBlock(CPed* ped, AssocGroupId animGroup, uint32 first, uint32 amount);
// TODO(Miami): Change those when Ped struct is done
#ifndef PED_SKIN

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@ -1114,3 +1114,9 @@ CPopulation::IsSkateable(CVector const& pos)
return foundCol.surfaceB == SURFACE_TARMAC || foundCol.surfaceB == SURFACE_PAVEMENT;
}
bool
CPopulation::CanJeerAtStripper(int32 model)
{
return model == MI_WMOBE || model == MI_WMYBE || model == MI_WMOST || model == MI_BMYBB;
}

View File

@ -90,6 +90,7 @@ public:
static bool TestRoomForDummyObject(CObject*);
static bool TestSafeForRealObject(CDummyObject*);
static bool IsSkateable(CVector const&);
static bool CanJeerAtStripper(int32 model);
static CPed* AddDeadPedInFrontOfCar(const CVector& pos, CVehicle* pCulprit);
};