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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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Fix sampman_null
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@ -466,7 +466,8 @@ cAudioManager::CheckForAnAudioFileOnCD()
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char
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char
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cAudioManager::GetCDAudioDriveLetter()
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cAudioManager::GetCDAudioDriveLetter()
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{
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{
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if(m_bIsInitialised) return SampleManager.GetCDAudioDriveLetter();
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if (m_bIsInitialised)
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return SampleManager.GetCDAudioDriveLetter();
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return '\0';
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return '\0';
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}
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}
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@ -912,7 +913,7 @@ cAudioManager::ProcessActiveQueues()
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}
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}
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for (int32 i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) {
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for (int32 i = 0; i < m_SampleRequestQueuesStatus[m_nActiveSampleQueue]; i++) {
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tSound& sample = m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]];
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tSound &sample = m_asSamples[m_nActiveSampleQueue][m_abSampleQueueIndexTable[m_nActiveSampleQueue][i]];
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if (sample.m_nSampleIndex != NO_SAMPLE) {
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if (sample.m_nSampleIndex != NO_SAMPLE) {
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for (int32 j = 0; j < m_nActiveSamples; j++) {
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for (int32 j = 0; j < m_nActiveSamples; j++) {
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if (sample.m_nEntityIndex == m_asActiveSamples[j].m_nEntityIndex && sample.m_nCounter == m_asActiveSamples[j].m_nCounter &&
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if (sample.m_nEntityIndex == m_asActiveSamples[j].m_nEntityIndex && sample.m_nCounter == m_asActiveSamples[j].m_nCounter &&
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@ -19,6 +19,7 @@ cSampleManager::~cSampleManager(void)
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}
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}
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#ifdef EXTERNAL_3D_SOUND
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void cSampleManager::SetSpeakerConfig(int32 nConfig)
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void cSampleManager::SetSpeakerConfig(int32 nConfig)
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{
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{
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@ -59,6 +60,7 @@ int8 cSampleManager::SetCurrent3DProvider(uint8 nProvider)
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{
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{
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return 0;
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return 0;
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}
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}
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#endif
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bool8
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bool8
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cSampleManager::IsMP3RadioChannelAvailable(void)
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cSampleManager::IsMP3RadioChannelAvailable(void)
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@ -228,6 +230,7 @@ cSampleManager::InitialiseChannel(uint32 nChannel, uint32 nSfx, uint8 nBank)
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return FALSE;
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return FALSE;
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}
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}
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#ifdef EXTERNAL_3D_SOUND
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void
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void
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cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
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cSampleManager::SetChannelEmittingVolume(uint32 nChannel, uint32 nVolume)
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{
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{
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@ -248,6 +251,7 @@ cSampleManager::SetChannel3DDistances(uint32 nChannel, float fMax, float fMin)
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ASSERT( nChannel < MAXCHANNELS );
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ASSERT( nChannel < MAXCHANNELS );
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ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
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ASSERT( nChannel < MAXCHANNELS+MAX2DCHANNELS );
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}
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}
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#endif
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void
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void
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cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
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cSampleManager::SetChannelVolume(uint32 nChannel, uint32 nVolume)
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