mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
Remove ifndef GTA_PS2 around replays
This commit is contained in:
parent
9461998304
commit
0b20fd7e77
@ -581,9 +581,7 @@ bool CGame::Initialise(const char* datFile)
|
|||||||
CPlane::InitPlanes();
|
CPlane::InitPlanes();
|
||||||
CCredits::Init();
|
CCredits::Init();
|
||||||
CRecordDataForChase::Init();
|
CRecordDataForChase::Init();
|
||||||
#ifndef GTA_PS2 // TODO: define for that
|
|
||||||
CReplay::Init();
|
CReplay::Init();
|
||||||
#endif
|
|
||||||
|
|
||||||
#ifdef PS2_MENU
|
#ifdef PS2_MENU
|
||||||
if ( !TheMemoryCard.m_bWantToLoad )
|
if ( !TheMemoryCard.m_bWantToLoad )
|
||||||
@ -773,10 +771,8 @@ void CGame::ReloadIPLs(void)
|
|||||||
|
|
||||||
void CGame::ShutDownForRestart(void)
|
void CGame::ShutDownForRestart(void)
|
||||||
{
|
{
|
||||||
#ifndef GTA_PS2 // TODO: right define
|
|
||||||
CReplay::FinishPlayback();
|
CReplay::FinishPlayback();
|
||||||
CReplay::EmptyReplayBuffer();
|
CReplay::EmptyReplayBuffer();
|
||||||
#endif
|
|
||||||
DMAudio.DestroyAllGameCreatedEntities();
|
DMAudio.DestroyAllGameCreatedEntities();
|
||||||
|
|
||||||
for (int i = 0; i < NUMPLAYERS; i++)
|
for (int i = 0; i < NUMPLAYERS; i++)
|
||||||
@ -996,9 +992,7 @@ void CGame::Process(void)
|
|||||||
CMovingThings::Update();
|
CMovingThings::Update();
|
||||||
CWaterCannons::Update();
|
CWaterCannons::Update();
|
||||||
CUserDisplay::Process();
|
CUserDisplay::Process();
|
||||||
#ifndef GTA_PS2 // TODO: define
|
|
||||||
CReplay::Update();
|
CReplay::Update();
|
||||||
#endif
|
|
||||||
|
|
||||||
PUSH_MEMID(MEMID_WORLD);
|
PUSH_MEMID(MEMID_WORLD);
|
||||||
CWorld::Process();
|
CWorld::Process();
|
||||||
@ -1011,14 +1005,10 @@ void CGame::Process(void)
|
|||||||
CRubbish::Update();
|
CRubbish::Update();
|
||||||
CSpecialFX::Update();
|
CSpecialFX::Update();
|
||||||
CTimeCycle::Update();
|
CTimeCycle::Update();
|
||||||
#ifndef GTA_PS2 // TODO: define
|
|
||||||
if (CReplay::ShouldStandardCameraBeProcessed())
|
if (CReplay::ShouldStandardCameraBeProcessed())
|
||||||
#endif
|
|
||||||
TheCamera.Process();
|
TheCamera.Process();
|
||||||
CCullZones::Update();
|
CCullZones::Update();
|
||||||
#ifndef GTA_PS2 // TODO: define
|
|
||||||
if (!CReplay::IsPlayingBack())
|
if (!CReplay::IsPlayingBack())
|
||||||
#endif
|
|
||||||
CGameLogic::Update();
|
CGameLogic::Update();
|
||||||
CBridge::Update();
|
CBridge::Update();
|
||||||
CCoronas::DoSunAndMoon();
|
CCoronas::DoSunAndMoon();
|
||||||
@ -1026,9 +1016,7 @@ void CGame::Process(void)
|
|||||||
CShadows::UpdateStaticShadows();
|
CShadows::UpdateStaticShadows();
|
||||||
CShadows::UpdatePermanentShadows();
|
CShadows::UpdatePermanentShadows();
|
||||||
gPhoneInfo.Update();
|
gPhoneInfo.Update();
|
||||||
#ifndef GTA_PS2 // TODO: define
|
|
||||||
if (!CReplay::IsPlayingBack())
|
if (!CReplay::IsPlayingBack())
|
||||||
#endif
|
|
||||||
{
|
{
|
||||||
PUSH_MEMID(MEMID_CARS);
|
PUSH_MEMID(MEMID_CARS);
|
||||||
CCarCtrl::GenerateRandomCars();
|
CCarCtrl::GenerateRandomCars();
|
||||||
|
Loading…
Reference in New Issue
Block a user