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https://gitlab.com/GaryOderNichts/re3-wiiu.git
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CAutomobile fixes
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@ -1363,7 +1363,7 @@ CAutomobile::PreRender(void)
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break;
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default:
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if(Abs(fwdSpeed) > 0.5f)
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if(Abs(fwdSpeed) > 5.0f)
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AddWheelDirtAndWater(&m_aWheelColPoints[i], drawParticles);
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if(m_aWheelSkidmarkBloody[i] && m_aWheelTimer[i] > 0.0f)
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CSkidmarks::RegisterOne((uintptr)this + i, m_aWheelColPoints[i].point,
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@ -1388,7 +1388,7 @@ CAutomobile::PreRender(void)
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CVector(0.0f, 0.0f, 0.0f));
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if(m_aWheelTimer[CARWHEEL_REAR_LEFT] > 0.0f)
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CSkidmarks::RegisterOne((uintptr)this + CARWHEEL_REAR_LEFT,
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CSkidmarks::RegisterOne((uintptr)this + 5,
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m_aWheelColPoints[CARWHEEL_REAR_LEFT].point + offset,
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GetForward().x, GetForward().y,
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&m_aWheelSkidmarkMuddy[CARWHEEL_REAR_LEFT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_LEFT]);
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@ -1406,7 +1406,7 @@ CAutomobile::PreRender(void)
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CVector(0.0f, 0.0f, 0.0f));
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if(m_aWheelTimer[CARWHEEL_REAR_RIGHT] > 0.0f)
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CSkidmarks::RegisterOne((uintptr)this + CARWHEEL_REAR_RIGHT,
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CSkidmarks::RegisterOne((uintptr)this + 6,
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m_aWheelColPoints[CARWHEEL_REAR_RIGHT].point + offset,
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GetForward().x, GetForward().y,
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&m_aWheelSkidmarkMuddy[CARWHEEL_REAR_RIGHT], &m_aWheelSkidmarkBloody[CARWHEEL_REAR_RIGHT]);
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@ -1539,7 +1539,7 @@ CAutomobile::PreRender(void)
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r *= f;
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g *= f;
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b *= f;
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}else if(t > 412){
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}else if(t > (512-100)){
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float f = (512-t)/100.0f;
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r *= f;
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g *= f;
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@ -1770,20 +1770,20 @@ CAutomobile::PreRender(void)
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// Taillight coronas
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if(behindness > 0.0f){
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// Behind car
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float intensity = 0.4f*behindness + 0.4f;
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float size = (behindness + 1.0f)/2.0f;
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float intensity = (behindness + 1.0f)*0.4f;
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float size = (behindness + 1.0f)*0.5f;
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if(m_fGasPedal < 0.0f){
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// reversing
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intensity += 0.4f;
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size += 0.3f;
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if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 2, 128*intensity, 128*intensity, 128*intensity, 255,
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CCoronas::RegisterCorona((uintptr)this + 14, 128*intensity, 128*intensity, 128*intensity, 255,
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lightL, size, 50.0f*TheCamera.LODDistMultiplier,
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CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
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if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 3, 128*intensity, 128*intensity, 128*intensity, 255,
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CCoronas::RegisterCorona((uintptr)this + 15, 128*intensity, 128*intensity, 128*intensity, 255,
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lightR, size, 50.0f*TheCamera.LODDistMultiplier,
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CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
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@ -1795,23 +1795,23 @@ CAutomobile::PreRender(void)
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if(alarmOff){
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if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 2, 0, 0, 0, 0,
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CCoronas::RegisterCorona((uintptr)this + 14, 0, 0, 0, 0,
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lightL, size, 0.0f,
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CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
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if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 3, 0, 0, 0, 0,
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CCoronas::RegisterCorona((uintptr)this + 15, 0, 0, 0, 0,
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lightR, size, 0.0f,
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CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
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}else{
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if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 2, 128*intensity, 0, 0, 255,
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CCoronas::RegisterCorona((uintptr)this + 14, 128*intensity, 0, 0, 255,
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lightL, size, 50.0f*TheCamera.LODDistMultiplier,
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CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
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if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 3, 128*intensity, 0, 0, 255,
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CCoronas::RegisterCorona((uintptr)this + 15, 128*intensity, 0, 0, 255,
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lightR, size, 50.0f*TheCamera.LODDistMultiplier,
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CCoronas::TYPE_STREAK, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, angle);
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@ -1819,10 +1819,11 @@ CAutomobile::PreRender(void)
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}
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}else{
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// In front of car
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// missing LODDistMultiplier probably a BUG
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if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
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CCoronas::UpdateCoronaCoors((uintptr)this + 2, lightL, 50.0f*TheCamera.LODDistMultiplier, angle);
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CCoronas::UpdateCoronaCoors((uintptr)this + 14, lightL, 50.0f, angle);
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if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
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CCoronas::UpdateCoronaCoors((uintptr)this + 3, lightR, 50.0f*TheCamera.LODDistMultiplier, angle);
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CCoronas::UpdateCoronaCoors((uintptr)this + 15, lightR, 50.0f, angle);
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}
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// bright lights
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@ -1888,12 +1889,12 @@ CAutomobile::PreRender(void)
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if(m_fGasPedal < 0.0f){
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// reversing
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if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 2, 120, 120, 120, 255,
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CCoronas::RegisterCorona((uintptr)this + 14, 120, 120, 120, 255,
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lightL, 1.2f, 50.0f*TheCamera.LODDistMultiplier,
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CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
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if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 3, 120, 120, 120, 255,
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CCoronas::RegisterCorona((uintptr)this + 15, 120, 120, 120, 255,
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lightR, 1.2f, 50.0f*TheCamera.LODDistMultiplier,
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CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
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@ -1904,12 +1905,12 @@ CAutomobile::PreRender(void)
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}else{
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// braking
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if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 2, 120, 0, 0, 255,
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CCoronas::RegisterCorona((uintptr)this + 14, 120, 0, 0, 255,
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lightL, 1.2f, 50.0f*TheCamera.LODDistMultiplier,
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CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
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if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
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CCoronas::RegisterCorona((uintptr)this + 3, 120, 0, 0, 255,
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CCoronas::RegisterCorona((uintptr)this + 15, 120, 0, 0, 255,
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lightR, 1.2f, 50.0f*TheCamera.LODDistMultiplier,
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CCoronas::TYPE_STAR, CCoronas::FLARE_NONE, CCoronas::REFLECTION_ON,
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CCoronas::LOSCHECK_OFF, CCoronas::STREAK_ON, 0.0f);
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@ -1920,15 +1921,15 @@ CAutomobile::PreRender(void)
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}
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}else{
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if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
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CCoronas::UpdateCoronaCoors((uintptr)this + 2, lightL, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
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CCoronas::UpdateCoronaCoors((uintptr)this + 14, lightL, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
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if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
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CCoronas::UpdateCoronaCoors((uintptr)this + 3, lightR, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
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CCoronas::UpdateCoronaCoors((uintptr)this + 15, lightR, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
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}
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}else{
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if(Damage.GetLightStatus(VEHLIGHT_REAR_LEFT) == LIGHT_STATUS_OK)
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CCoronas::UpdateCoronaCoors((uintptr)this + 2, lightL, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
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CCoronas::UpdateCoronaCoors((uintptr)this + 14, lightL, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
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if(Damage.GetLightStatus(VEHLIGHT_REAR_RIGHT) == LIGHT_STATUS_OK)
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CCoronas::UpdateCoronaCoors((uintptr)this + 3, lightR, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
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CCoronas::UpdateCoronaCoors((uintptr)this + 15, lightR, 50.0f*TheCamera.LODDistMultiplier, 0.0f);
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}
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}
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// end of lights
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