mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-23 09:39:16 +01:00
General fixes
Signed-off-by: eray orçunus <erayorcunus@gmail.com>
This commit is contained in:
parent
2d08696190
commit
0eb8a5d53e
@ -77,7 +77,7 @@ public:
|
|||||||
void UpdateTime(float timeDelta, float relSpeed);
|
void UpdateTime(float timeDelta, float relSpeed);
|
||||||
bool UpdateBlend(float timeDelta);
|
bool UpdateBlend(float timeDelta);
|
||||||
|
|
||||||
float GetTimeLeft() { return hierarchy->totalLength - currentTime; }
|
inline float GetTimeLeft() { return hierarchy->totalLength - currentTime; }
|
||||||
|
|
||||||
static CAnimBlendAssociation *FromLink(CAnimBlendLink *l) {
|
static CAnimBlendAssociation *FromLink(CAnimBlendLink *l) {
|
||||||
return (CAnimBlendAssociation*)((uint8*)l - offsetof(CAnimBlendAssociation, link));
|
return (CAnimBlendAssociation*)((uint8*)l - offsetof(CAnimBlendAssociation, link));
|
||||||
|
@ -752,7 +752,7 @@ CAnimManager::LoadAnimFiles(void)
|
|||||||
AnimAssocDefinition *def = &CAnimManager::ms_aAnimAssocDefinitions[i];
|
AnimAssocDefinition *def = &CAnimManager::ms_aAnimAssocDefinitions[i];
|
||||||
group->CreateAssociations(def->blockName, clump, def->animNames, def->numAnims);
|
group->CreateAssociations(def->blockName, clump, def->animNames, def->numAnims);
|
||||||
for(j = 0; j < group->numAssociations; j++)
|
for(j = 0; j < group->numAssociations; j++)
|
||||||
group->GetAnimation(def->animDescs[j].animId)->flags |= def->animDescs[j].flags;
|
group->GetAnimation(j)->flags |= def->animDescs[j].flags;
|
||||||
RpClumpDestroy(clump);
|
RpClumpDestroy(clump);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -558,11 +558,11 @@ CheckForPedsOnGroundToAttack(CPlayerPed *player, CPed **pedOnGround)
|
|||||||
if (currentPedState == PED_DEAD) {
|
if (currentPedState == PED_DEAD) {
|
||||||
foundDead = 1;
|
foundDead = 1;
|
||||||
if (!deadPed)
|
if (!deadPed)
|
||||||
deadPed = (CPed*)currentPed;
|
deadPed = currentPed;
|
||||||
} else if (!currentPed->IsPedHeadAbovePos(-0.6f)) {
|
} else if (!currentPed->IsPedHeadAbovePos(-0.6f)) {
|
||||||
foundOnTheFloor = 1;
|
foundOnTheFloor = 1;
|
||||||
if (!pedOnTheFloor)
|
if (!pedOnTheFloor)
|
||||||
pedOnTheFloor = (CPed*)currentPed;
|
pedOnTheFloor = currentPed;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
} else if ((distance >= 0.8f || angleDiff >= DEGTORAD(75.0f))
|
} else if ((distance >= 0.8f || angleDiff >= DEGTORAD(75.0f))
|
||||||
@ -573,11 +573,11 @@ CheckForPedsOnGroundToAttack(CPlayerPed *player, CPed **pedOnGround)
|
|||||||
if (angleDiff < DEGTORAD(75.0f)) {
|
if (angleDiff < DEGTORAD(75.0f)) {
|
||||||
foundBelow = 1;
|
foundBelow = 1;
|
||||||
if (!pedBelow)
|
if (!pedBelow)
|
||||||
pedBelow = (CPed*)currentPed;
|
pedBelow = currentPed;
|
||||||
}
|
}
|
||||||
} else {
|
} else {
|
||||||
foundBelow = 1;
|
foundBelow = 1;
|
||||||
pedBelow = (CPed*)currentPed;
|
pedBelow = currentPed;
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -598,7 +598,7 @@ CheckForPedsOnGroundToAttack(CPlayerPed *player, CPed **pedOnGround)
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (pedOnGround)
|
if (pedOnGround)
|
||||||
* pedOnGround = (CPed*)currentPed;
|
* pedOnGround = currentPed;
|
||||||
|
|
||||||
return stateToReturn;
|
return stateToReturn;
|
||||||
}
|
}
|
||||||
@ -1370,7 +1370,7 @@ CPed::RestartNonPartialAnims(void)
|
|||||||
{
|
{
|
||||||
CAnimBlendAssociation *assoc;
|
CAnimBlendAssociation *assoc;
|
||||||
|
|
||||||
for (assoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)m_rwObject); !assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) {
|
for (assoc = RpAnimBlendClumpGetFirstAssociation((RpClump*)m_rwObject); assoc; assoc = RpAnimBlendGetNextAssociation(assoc)) {
|
||||||
if (!assoc->IsPartial())
|
if (!assoc->IsPartial())
|
||||||
assoc->flags |= ASSOC_RUNNING;
|
assoc->flags |= ASSOC_RUNNING;
|
||||||
}
|
}
|
||||||
@ -1680,7 +1680,7 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
|||||||
float pedZSpeedOnExit = m_vecMoveSpeed.z - 0.008f * CTimer::GetTimeStep();
|
float pedZSpeedOnExit = m_vecMoveSpeed.z - 0.008f * CTimer::GetTimeStep();
|
||||||
|
|
||||||
// If we're not in ground at next step, apply animation
|
// If we're not in ground at next step, apply animation
|
||||||
if (neededPos.z + pedZSpeedOnExit > autoZPos.z) {
|
if (neededPos.z + pedZSpeedOnExit >= autoZPos.z) {
|
||||||
m_vecMoveSpeed.z = pedZSpeedOnExit;
|
m_vecMoveSpeed.z = pedZSpeedOnExit;
|
||||||
ApplyMoveSpeed();
|
ApplyMoveSpeed();
|
||||||
// Removing below line breaks the animation
|
// Removing below line breaks the animation
|
||||||
@ -1742,9 +1742,9 @@ CPed::LineUpPedWithCar(PedLineUpPhase phase)
|
|||||||
neededPos -= timeUntilStateChange * m_vecOffsetSeek;
|
neededPos -= timeUntilStateChange * m_vecOffsetSeek;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (limitedAngle >= PI + m_fRotationCur) {
|
if (limitedAngle > PI + m_fRotationCur) {
|
||||||
limitedAngle -= 2 * PI;
|
limitedAngle -= 2 * PI;
|
||||||
} else if (limitedAngle <= m_fRotationCur - PI) {
|
} else if (limitedAngle < m_fRotationCur - PI) {
|
||||||
limitedAngle += 2 * PI;
|
limitedAngle += 2 * PI;
|
||||||
}
|
}
|
||||||
m_fRotationCur -= (m_fRotationCur - limitedAngle) * (1.0f - timeUntilStateChange);
|
m_fRotationCur -= (m_fRotationCur - limitedAngle) * (1.0f - timeUntilStateChange);
|
||||||
@ -2376,7 +2376,7 @@ CPed::SetLeader(CEntity *leader)
|
|||||||
m_leader = (CPed*)leader;
|
m_leader = (CPed*)leader;
|
||||||
|
|
||||||
if(m_leader)
|
if(m_leader)
|
||||||
m_leader->RegisterReference((CEntity **)m_leader);
|
m_leader->RegisterReference((CEntity **)&m_leader);
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
@ -2458,9 +2458,9 @@ CPed::SetObjective(eObjective newObj, void *entity)
|
|||||||
m_ped_flagD20 = false;
|
m_ped_flagD20 = false;
|
||||||
m_vecSeekVehicle = CVector(0.0f, 0.0f, 0.0f);
|
m_vecSeekVehicle = CVector(0.0f, 0.0f, 0.0f);
|
||||||
m_pedInObjective = (CPed*)entity;
|
m_pedInObjective = (CPed*)entity;
|
||||||
m_pedInObjective->RegisterReference((CEntity**)m_pedInObjective);
|
m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
|
||||||
m_pLookTarget = (CEntity*)entity;
|
m_pLookTarget = (CEntity*)entity;
|
||||||
m_pLookTarget->RegisterReference((CEntity**)m_pLookTarget);
|
m_pLookTarget->RegisterReference((CEntity**)&m_pLookTarget);
|
||||||
return;
|
return;
|
||||||
case OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE:
|
case OBJECTIVE_FLEE_CHAR_ON_FOOT_TILL_SAFE:
|
||||||
case OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS:
|
case OBJECTIVE_FLEE_CHAR_ON_FOOT_ALWAYS:
|
||||||
@ -2468,17 +2468,17 @@ CPed::SetObjective(eObjective newObj, void *entity)
|
|||||||
case OBJECTIVE_FIGHT_CHAR:
|
case OBJECTIVE_FIGHT_CHAR:
|
||||||
m_vecSeekVehicle = CVector(0.0f, 0.0f, 0.0f);
|
m_vecSeekVehicle = CVector(0.0f, 0.0f, 0.0f);
|
||||||
m_pedInObjective = (CPed*)entity;
|
m_pedInObjective = (CPed*)entity;
|
||||||
m_pedInObjective->RegisterReference((CEntity**)m_pedInObjective);
|
m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
|
||||||
return;
|
return;
|
||||||
case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
|
case OBJECTIVE_FOLLOW_PED_IN_FORMATION:
|
||||||
m_pedInObjective = (CPed*)entity;
|
m_pedInObjective = (CPed*)entity;
|
||||||
m_pedInObjective->RegisterReference((CEntity**)m_pedInObjective);
|
m_pedInObjective->RegisterReference((CEntity**)&m_pedInObjective);
|
||||||
m_pedFormation = 1;
|
m_pedFormation = 1;
|
||||||
return;
|
return;
|
||||||
case OBJECTIVE_LEAVE_VEHICLE:
|
case OBJECTIVE_LEAVE_VEHICLE:
|
||||||
case OBJECTIVE_FLEE_CAR:
|
case OBJECTIVE_FLEE_CAR:
|
||||||
m_carInObjective = (CVehicle*)entity;
|
m_carInObjective = (CVehicle*)entity;
|
||||||
m_carInObjective->RegisterReference((CEntity **)m_carInObjective);
|
m_carInObjective->RegisterReference((CEntity **)&m_carInObjective);
|
||||||
if (!m_carInObjective->bIsBus || m_leaveCarTimer)
|
if (!m_carInObjective->bIsBus || m_leaveCarTimer)
|
||||||
return;
|
return;
|
||||||
break;
|
break;
|
||||||
@ -2496,9 +2496,9 @@ CPed::SetObjective(eObjective newObj, void *entity)
|
|||||||
case OBJECTIVE_SOLICIT:
|
case OBJECTIVE_SOLICIT:
|
||||||
case OBJECTIVE_BUY_ICE_CREAM:
|
case OBJECTIVE_BUY_ICE_CREAM:
|
||||||
m_carInObjective = (CVehicle*)entity;
|
m_carInObjective = (CVehicle*)entity;
|
||||||
m_carInObjective->RegisterReference((CEntity**)m_carInObjective);
|
m_carInObjective->RegisterReference((CEntity**)&m_carInObjective);
|
||||||
m_pSeekTarget = m_carInObjective;
|
m_pSeekTarget = m_carInObjective;
|
||||||
m_pSeekTarget->RegisterReference((CEntity**)m_pSeekTarget);
|
m_pSeekTarget->RegisterReference((CEntity**)&m_pSeekTarget);
|
||||||
m_vecSeekVehicle = CVector(0.0f, 0.0f, 0.0f);
|
m_vecSeekVehicle = CVector(0.0f, 0.0f, 0.0f);
|
||||||
if (newObj == OBJECTIVE_SOLICIT) {
|
if (newObj == OBJECTIVE_SOLICIT) {
|
||||||
m_objectiveTimer = CTimer::GetTimeInMilliseconds() + 10000;
|
m_objectiveTimer = CTimer::GetTimeInMilliseconds() + 10000;
|
||||||
|
@ -14,14 +14,6 @@ enum {
|
|||||||
PERMANENT_VEHICLE = 4,
|
PERMANENT_VEHICLE = 4,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
enum {
|
|
||||||
GETTING_IN_OUT_FL = 1,
|
|
||||||
GETTING_IN_OUT_RL = 2,
|
|
||||||
GETTING_IN_OUT_FR = 4,
|
|
||||||
GETTING_IN_OUT_RR = 8
|
|
||||||
};
|
|
||||||
|
|
||||||
enum eCarLock {
|
enum eCarLock {
|
||||||
CARLOCK_NOT_USED,
|
CARLOCK_NOT_USED,
|
||||||
CARLOCK_UNLOCKED,
|
CARLOCK_UNLOCKED,
|
||||||
|
Loading…
Reference in New Issue
Block a user