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https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-12-23 16:21:50 +01:00
Merge pull request #508 from Nick007J/master
Scripts compatible saving + CCarCtrl bug + crusher coach bug
This commit is contained in:
commit
131e8af174
@ -422,8 +422,11 @@ CCarCtrl::GenerateOneRandomCar()
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#ifdef FIX_BUGS
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/* Casting timer to float is very unwanted. In this case it's not awful */
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/* but in CAutoPilot::ModifySpeed it can even cause crashes (see SilentPatch). */
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/* Second fix: adding 0.5f is a mistake. It should be between 0 and 1. It was fixed in SA.*/
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/* It is also correct in CAutoPilot::ModifySpeed. */
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pCar->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
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(uint32)((0.5f + positionBetweenNodes) * pCar->AutoPilot.m_nTimeToSpendOnCurrentCurve);
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(uint32)(positionBetweenNodes * pCar->AutoPilot.m_nTimeToSpendOnCurrentCurve);
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#else
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pCar->AutoPilot.m_nTimeEnteredCurve = CTimer::GetTimeInMilliseconds() -
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(0.5f + positionBetweenNodes) * pCar->AutoPilot.m_nTimeToSpendOnCurrentCurve;
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@ -128,6 +128,14 @@ uint16 CTheScripts::CommandsExecuted;
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uint16 CTheScripts::ScriptsUpdated;
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int32 ScriptParams[32];
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const uint32 CRunningScript::nSaveStructSize =
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#ifdef COMPATIBLE_SAVES
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136;
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#else
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sizeof(CRunningScript);
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#endif
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CMissionCleanup::CMissionCleanup()
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{
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Init();
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@ -11192,7 +11200,7 @@ INITSAVEBUF
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uint32 runningScripts = 0;
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for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
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runningScripts++;
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*size = sizeof(CRunningScript) * runningScripts + varSpace + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32);
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*size = CRunningScript::nSaveStructSize * runningScripts + varSpace + SCRIPT_DATA_SIZE + SAVE_HEADER_SIZE + 3 * sizeof(uint32);
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WriteSaveHeader(buf, 'S', 'C', 'R', '\0', *size - SAVE_HEADER_SIZE);
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WriteSaveBuf(buf, varSpace);
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for (uint32 i = 0; i < varSpace; i++)
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@ -11264,7 +11272,7 @@ INITSAVEBUF
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WriteSaveBuf(buf, (uint16)0);
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WriteSaveBuf(buf, runningScripts);
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for (CRunningScript* pScript = pActiveScripts; pScript; pScript = pScript->GetNext())
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WriteSaveBuf(buf, *pScript);
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pScript->Save(buf);
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VALIDATESAVEBUF(*size)
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}
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@ -11340,7 +11348,7 @@ INITSAVEBUF
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ReadSaveBuf<uint16>(buf);
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uint32 runningScripts = ReadSaveBuf<uint32>(buf);
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for (uint32 i = 0; i < runningScripts; i++)
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StartNewScript(0)->BuildFromSaved(ReadSaveBuf<CRunningScript>(buf));
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StartNewScript(0)->Load(buf);
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VALIDATESAVEBUF(size)
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}
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@ -11615,3 +11623,69 @@ void CTheScripts::ReadMultiScriptFileOffsetsFromScript()
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MultiScriptArray[i] = Read4BytesFromScript(&ip);
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}
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}
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void CRunningScript::Save(uint8*& buf)
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{
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#ifdef COMPATIBLE_SAVES
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SkipSaveBuf(buf, 8);
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for (int i = 0; i < 8; i++)
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WriteSaveBuf<char>(buf, m_abScriptName[i]);
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WriteSaveBuf<uint32>(buf, m_nIp);
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static_assert(MAX_STACK_DEPTH == 6, "Compatibility loss: MAX_STACK_DEPTH != 6");
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for (int i = 0; i < MAX_STACK_DEPTH; i++)
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WriteSaveBuf<uint32>(buf, m_anStack[i]);
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WriteSaveBuf<uint16>(buf, m_nStackPointer);
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SkipSaveBuf(buf, 2);
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static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
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for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
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WriteSaveBuf<int32>(buf, m_anLocalVariables[i]);
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WriteSaveBuf<bool>(buf, m_bCondResult);
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WriteSaveBuf<bool>(buf, m_bIsMissionScript);
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WriteSaveBuf<bool>(buf, m_bSkipWakeTime);
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SkipSaveBuf(buf, 1);
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WriteSaveBuf<uint32>(buf, m_nWakeTime);
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WriteSaveBuf<uint16>(buf, m_nAndOrState);
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WriteSaveBuf<bool>(buf, m_bNotFlag);
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WriteSaveBuf<bool>(buf, m_bDeatharrestEnabled);
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WriteSaveBuf<bool>(buf, m_bDeatharrestExecuted);
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WriteSaveBuf<bool>(buf, m_bMissionFlag);
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SkipSaveBuf(buf, 2);
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#else
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WriteSaveBuf(buf, *this);
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#endif
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}
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void CRunningScript::Load(uint8*& buf)
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{
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#ifdef COMPATIBLE_SAVES
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SkipSaveBuf(buf, 8);
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for (int i = 0; i < 8; i++)
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m_abScriptName[i] = ReadSaveBuf<char>(buf);
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m_nIp = ReadSaveBuf<uint32>(buf);
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static_assert(MAX_STACK_DEPTH == 6, "Compatibility loss: MAX_STACK_DEPTH != 6");
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for (int i = 0; i < MAX_STACK_DEPTH; i++)
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m_anStack[i] = ReadSaveBuf<uint32>(buf);
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m_nStackPointer = ReadSaveBuf<uint16>(buf);
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SkipSaveBuf(buf, 2);
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static_assert(NUM_LOCAL_VARS + NUM_TIMERS == 18, "Compatibility loss: NUM_LOCAL_VARS + NUM_TIMERS != 18");
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for (int i = 0; i < NUM_LOCAL_VARS + NUM_TIMERS; i++)
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m_anLocalVariables[i] = ReadSaveBuf<int32>(buf);
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m_bCondResult = ReadSaveBuf<bool>(buf);
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m_bIsMissionScript = ReadSaveBuf<bool>(buf);
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m_bSkipWakeTime = ReadSaveBuf<bool>(buf);
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SkipSaveBuf(buf, 1);
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m_nWakeTime = ReadSaveBuf<uint32>(buf);
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m_nAndOrState = ReadSaveBuf<uint16>(buf);
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m_bNotFlag = ReadSaveBuf<bool>(buf);
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m_bDeatharrestEnabled = ReadSaveBuf<bool>(buf);
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m_bDeatharrestExecuted = ReadSaveBuf<bool>(buf);
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m_bMissionFlag = ReadSaveBuf<bool>(buf);
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SkipSaveBuf(buf, 2);
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#else
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CRunningScript* n = next;
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CRunningScript* p = prev;
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*this = ReadSaveBuf<CRunningScript>(buf);
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next = n;
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prev = p;
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#endif
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}
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@ -423,14 +423,10 @@ class CRunningScript
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public:
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void SetIP(uint32 ip) { m_nIp = ip; }
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CRunningScript* GetNext() const { return next; }
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void BuildFromSaved(const CRunningScript& pSaved)
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{
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CRunningScript* n = next;
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CRunningScript* p = prev;
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*this = pSaved;
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next = n;
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prev = p;
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}
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void Save(uint8*& buf);
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void Load(uint8*& buf);
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void UpdateTimers(float timeStep) {
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m_anLocalVariables[NUM_LOCAL_VARS] += timeStep;
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m_anLocalVariables[NUM_LOCAL_VARS + 1] += timeStep;
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@ -442,6 +438,8 @@ public:
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void RemoveScriptFromList(CRunningScript**);
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void AddScriptToList(CRunningScript**);
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static const uint32 nSaveStructSize;
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private:
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void CollectParameters(uint32*, int16);
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int32 CollectNextParameterWithoutIncreasingPC(uint32);
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@ -443,7 +443,9 @@ bool CCrane::DoesCranePickUpThisCarType(uint32 mi)
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if (m_bIsCrusher) {
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return mi != MI_FIRETRUCK &&
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mi != MI_TRASH &&
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#ifndef FIX_BUGS // why
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#ifdef FIX_BUGS
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mi != MI_COACH &&
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#else
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mi != MI_BLISTA &&
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#endif
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mi != MI_SECURICA &&
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