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Fixing some plane funcs declarations
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@ -958,8 +958,8 @@ CPlane::CreateDropOffCesna(void)
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printf("CPlane::CreateDropOffCesna(void)\n");
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printf("CPlane::CreateDropOffCesna(void)\n");
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}
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}
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CVector CPlane::FindDrugPlaneCoordinates(void) { return pDrugRunCesna->GetPosition(); }
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const CVector CPlane::FindDrugPlaneCoordinates(void) { return pDrugRunCesna->GetPosition(); }
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CVector CPlane::FindDropOffCesnaCoordinates(void) { return pDropOffCesna->GetPosition(); }
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const CVector CPlane::FindDropOffCesnaCoordinates(void) { return pDropOffCesna->GetPosition(); }
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bool CPlane::HasCesnaLanded(void) { return CesnaMissionStatus == CESNA_STATUS_LANDED; }
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bool CPlane::HasCesnaLanded(void) { return CesnaMissionStatus == CESNA_STATUS_LANDED; }
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bool CPlane::HasCesnaBeenDestroyed(void) { return CesnaMissionStatus == CESNA_STATUS_DESTROYED; }
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bool CPlane::HasCesnaBeenDestroyed(void) { return CesnaMissionStatus == CESNA_STATUS_DESTROYED; }
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bool CPlane::HasDropOffCesnaBeenShotDown(void) { return DropOffCesnaMissionStatus == CESNA_STATUS_DESTROYED; }
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bool CPlane::HasDropOffCesnaBeenShotDown(void) { return DropOffCesnaMissionStatus == CESNA_STATUS_DESTROYED; }
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@ -59,8 +59,8 @@ public:
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static bool TestRocketCollision(CVector *rocketPos);
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static bool TestRocketCollision(CVector *rocketPos);
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static void CreateIncomingCesna(void);
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static void CreateIncomingCesna(void);
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static void CreateDropOffCesna(void);
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static void CreateDropOffCesna(void);
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static CVector FindDrugPlaneCoordinates(void);
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static const CVector FindDrugPlaneCoordinates(void);
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static CVector FindDropOffCesnaCoordinates(void);
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static const CVector FindDropOffCesnaCoordinates(void);
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static bool HasCesnaLanded(void);
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static bool HasCesnaLanded(void);
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static bool HasCesnaBeenDestroyed(void);
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static bool HasCesnaBeenDestroyed(void);
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static bool HasDropOffCesnaBeenShotDown(void);
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static bool HasDropOffCesnaBeenShotDown(void);
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