mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-27 19:44:15 +01:00
CZoneInfo mostly done; not its dependencies
This commit is contained in:
parent
8bb22b2ad8
commit
19b21cafcd
@ -664,6 +664,7 @@ CCarCtrl::ChooseGangCarModel(int32 gang)
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void
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CCarCtrl::AddToCarArray(int32 id, int32 vehclass)
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{
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assert(TotalNumOfCarsOfRating[vehclass] < MAX_CAR_MODELS_IN_ARRAY);
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CarArrays[vehclass][TotalNumOfCarsOfRating[vehclass]++] = id;
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}
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@ -12,7 +12,7 @@ class CZoneInfo;
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enum{
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MAX_CARS_TO_KEEP = 2,
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MAX_CAR_MODELS_IN_ARRAY = 256,
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MAX_CAR_MODELS_IN_ARRAY = 25,
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};
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#define LANE_WIDTH 5.0f
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@ -34,9 +34,11 @@ public:
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TAXI,
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MOPED,
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MOTORBIKE,
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LEISUREBOAT,
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WORKERBOAT,
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TOTAL_CUSTOM_CLASSES,
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COPS,
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MAFIA,
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TRIAD,
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DIABLO,
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@ -46,7 +48,11 @@ public:
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NINES,
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GANG8,
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GANG9,
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COPS
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COPSBOAT,
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NUM_CAR_CLASSES = MOTORBIKE+1,
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NUM_BOAT_CLASSES = 2,
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TOTAL_CUSTOM_CLASSES = NUM_CAR_CLASSES + NUM_BOAT_CLASSES
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};
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static void SwitchVehicleToRealPhysics(CVehicle*);
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@ -3089,18 +3089,20 @@ int8 CRunningScript::ProcessCommands300To399(int32 command)
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case COMMAND_SET_ZONE_CAR_INFO:
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{
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char label[12];
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int16 gangDensities[NUM_GANGS];
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int i;
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CTheScripts::ReadTextLabelFromScript(&m_nIp, label);
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m_nIp += KEY_LENGTH_IN_SCRIPT;
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CollectParameters(&m_nIp, 16);
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CollectParameters(&m_nIp, 12);
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int zone = CTheZones::FindZoneByLabelAndReturnIndex(label, ZONE_INFO);
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if (zone < 0) {
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debug("Couldn't find zone - %s\n", label);
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return 0;
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}
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CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[2], ScriptParams[3],
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ScriptParams[4], ScriptParams[5], ScriptParams[6], ScriptParams[7], ScriptParams[8], 0, 0,
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ScriptParams[9], ScriptParams[10], ScriptParams[11], ScriptParams[12],
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ScriptParams[13], ScriptParams[14], ScriptParams[15]);
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for(i = 0; i < NUM_GANGS; i++)
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gangDensities[i] = ScriptParams[2+i];
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CTheZones::SetZoneCarInfo(zone, ScriptParams[0], ScriptParams[1], ScriptParams[11], gangDensities);
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return 0;
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}
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/* Not implemented.
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@ -826,54 +826,34 @@ CFileLoader::LoadVehicleObject(const char *line)
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mi->m_handlingId = mod_HandlingManager.GetHandlingId(handlingId);
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// Well this is kinda dumb....
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if(strncmp(vehclass, "normal", 7) == 0){
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if(strncmp(vehclass, "normal", 7) == 0)
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mi->m_vehicleClass = CCarCtrl::NORMAL;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::NORMAL);
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}else if(strncmp(vehclass, "poorfamily", 11) == 0){
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else if(strncmp(vehclass, "poorfamily", 11) == 0)
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mi->m_vehicleClass = CCarCtrl::POOR;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::POOR);
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}else if(strncmp(vehclass, "richfamily", 11) == 0){
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else if(strncmp(vehclass, "richfamily", 11) == 0)
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mi->m_vehicleClass = CCarCtrl::RICH;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::RICH);
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}else if(strncmp(vehclass, "executive", 10) == 0){
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else if(strncmp(vehclass, "executive", 10) == 0)
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mi->m_vehicleClass = CCarCtrl::EXEC;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::EXEC);
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}else if(strncmp(vehclass, "worker", 7) == 0){
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else if(strncmp(vehclass, "worker", 7) == 0)
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mi->m_vehicleClass = CCarCtrl::WORKER;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::WORKER);
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}else if(strncmp(vehclass, "big", 4) == 0){
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else if(strncmp(vehclass, "big", 4) == 0)
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mi->m_vehicleClass = CCarCtrl::BIG;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::BIG);
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}else if(strncmp(vehclass, "taxi", 5) == 0){
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else if(strncmp(vehclass, "taxi", 5) == 0)
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mi->m_vehicleClass = CCarCtrl::TAXI;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::TAXI);
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}else if(strncmp(vehclass, "moped", 6) == 0){
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else if(strncmp(vehclass, "moped", 6) == 0)
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mi->m_vehicleClass = CCarCtrl::MOPED;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::MOPED);
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}else if(strncmp(vehclass, "motorbike", 10) == 0){
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else if(strncmp(vehclass, "motorbike", 10) == 0)
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mi->m_vehicleClass = CCarCtrl::MOTORBIKE;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::MOTORBIKE);
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}else if(strncmp(vehclass, "leisureboat", 12) == 0){
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else if(strncmp(vehclass, "leisureboat", 12) == 0)
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mi->m_vehicleClass = CCarCtrl::LEISUREBOAT;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::LEISUREBOAT);
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}else if(strncmp(vehclass, "workerboat", 11) == 0){
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else if(strncmp(vehclass, "workerboat", 11) == 0)
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mi->m_vehicleClass = CCarCtrl::WORKERBOAT;
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while(frequency-- > 0)
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CCarCtrl::AddToCarArray(id, CCarCtrl::WORKERBOAT);
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}else if(strncmp(vehclass, "ignore", 11) == 0){
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else if(strncmp(vehclass, "ignore", 11) == 0){
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mi->m_vehicleClass = -1;
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return;
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}
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CCarCtrl::AddToCarArray(id, mi->m_vehicleClass);
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mi->m_frequency = frequency;
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}
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void
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@ -1305,6 +1305,7 @@ if(model < 0)
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}
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}
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//--MIAMI: TODO
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void
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CStreaming::StreamZoneModels(const CVector &pos)
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{
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@ -1318,7 +1319,7 @@ CStreaming::StreamZoneModels(const CVector &pos)
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// unload pevious group
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if(ms_currentPedGrp != -1)
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for(i = 0; i < 8; i++){
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for(i = 0; i < NUMMODELSPERPEDGROUP; i++){
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if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
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break;
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SetModelIsDeletable(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i]);
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@ -1327,7 +1328,7 @@ CStreaming::StreamZoneModels(const CVector &pos)
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ms_currentPedGrp = info.pedGroup;
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for(i = 0; i < 8; i++){
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for(i = 0; i < NUMMODELSPERPEDGROUP; i++){
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if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
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break;
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RequestModel(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i], STREAMFLAGS_DONT_REMOVE);
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@ -1337,29 +1338,20 @@ CStreaming::StreamZoneModels(const CVector &pos)
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gangsToLoad = 0;
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gangCarsToLoad = 0;
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if(info.gangDensity[0] != 0) gangsToLoad |= 1<<0;
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if(info.gangDensity[1] != 0) gangsToLoad |= 1<<1;
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if(info.gangDensity[2] != 0) gangsToLoad |= 1<<2;
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if(info.gangDensity[3] != 0) gangsToLoad |= 1<<3;
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if(info.gangDensity[4] != 0) gangsToLoad |= 1<<4;
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if(info.gangDensity[5] != 0) gangsToLoad |= 1<<5;
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if(info.gangDensity[6] != 0) gangsToLoad |= 1<<6;
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if(info.gangDensity[7] != 0) gangsToLoad |= 1<<7;
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if(info.gangDensity[8] != 0) gangsToLoad |= 1<<8;
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if(info.gangThreshold[0] != info.copDensity) gangCarsToLoad |= 1<<0;
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if(info.gangThreshold[1] != info.gangThreshold[0]) gangCarsToLoad |= 1<<1;
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if(info.gangThreshold[2] != info.gangThreshold[1]) gangCarsToLoad |= 1<<2;
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if(info.gangThreshold[3] != info.gangThreshold[2]) gangCarsToLoad |= 1<<3;
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if(info.gangThreshold[4] != info.gangThreshold[3]) gangCarsToLoad |= 1<<4;
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if(info.gangThreshold[5] != info.gangThreshold[4]) gangCarsToLoad |= 1<<5;
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if(info.gangThreshold[6] != info.gangThreshold[5]) gangCarsToLoad |= 1<<6;
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if(info.gangThreshold[7] != info.gangThreshold[6]) gangCarsToLoad |= 1<<7;
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if(info.gangThreshold[8] != info.gangThreshold[7]) gangCarsToLoad |= 1<<8;
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if(info.gangPedThreshold[0] != info.copPedThreshold)
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gangsToLoad = 1;
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for(i = 1; i < NUM_GANGS; i++)
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if(info.gangPedThreshold[i] != info.gangPedThreshold[i-1])
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gangsToLoad |= 1<<i;
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if(info.gangThreshold[0] != info.copThreshold)
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gangCarsToLoad = 1;
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for(i = 1; i < NUM_GANGS; i++)
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if(info.gangThreshold[i] != info.gangThreshold[i-1])
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gangCarsToLoad |= 1<<i;
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if(gangsToLoad == ms_loadedGangs && gangCarsToLoad == ms_loadedGangCars)
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return;
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// This makes things simpler than the game does it
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gangsToLoad |= gangCarsToLoad;
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for(i = 0; i < NUM_GANGS; i++){
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@ -1397,7 +1389,7 @@ CStreaming::RemoveCurrentZonesModels(void)
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int i;
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if(ms_currentPedGrp != -1)
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for(i = 0; i < 8; i++){
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for(i = 0; i < NUMMODELSPERPEDGROUP; i++){
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if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] == -1)
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break;
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if(CPopulation::ms_pPedGroups[ms_currentPedGrp].models[i] != MI_MALE01)
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@ -25,27 +25,6 @@ CZoneInfo CTheZones::ZoneInfoArray[2*NUMINFOZONES];
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#define SWAPF(a, b) { float t; t = a; a = b; b = t; }
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static void
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CheckZoneInfo(CZoneInfo *info)
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{
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assert(info->carThreshold[0] >= 0);
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assert(info->carThreshold[0] <= info->carThreshold[1]);
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assert(info->carThreshold[1] <= info->carThreshold[2]);
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assert(info->carThreshold[2] <= info->carThreshold[3]);
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assert(info->carThreshold[3] <= info->carThreshold[4]);
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assert(info->carThreshold[4] <= info->carThreshold[5]);
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assert(info->carThreshold[5] <= info->copThreshold);
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assert(info->copThreshold <= info->gangThreshold[0]);
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assert(info->gangThreshold[0] <= info->gangThreshold[1]);
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assert(info->gangThreshold[1] <= info->gangThreshold[2]);
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assert(info->gangThreshold[2] <= info->gangThreshold[3]);
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assert(info->gangThreshold[3] <= info->gangThreshold[4]);
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assert(info->gangThreshold[4] <= info->gangThreshold[5]);
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assert(info->gangThreshold[5] <= info->gangThreshold[6]);
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assert(info->gangThreshold[6] <= info->gangThreshold[7]);
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assert(info->gangThreshold[7] <= info->gangThreshold[8]);
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}
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//--MIAMI: done
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wchar*
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CZone::GetTranslatedName(void)
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@ -53,11 +32,11 @@ CZone::GetTranslatedName(void)
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return TheText.Get(name);
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}
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//--MIAMI: check out zoneinfo
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//--MIAMI: done
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void
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CTheZones::Init(void)
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{
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int i;
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int i, j;
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for(i = 0; i < NUMAUDIOZONES; i++)
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AudioZoneArray[i] = -1;
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NumberOfAudioZones = 0;
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@ -69,27 +48,39 @@ CTheZones::Init(void)
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memset(&InfoZoneArray[i], 0, sizeof(CZone));
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CZoneInfo *zonei;
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int x = 1000/6;
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int x = 1000/9;
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for(i = 0; i < 2*NUMINFOZONES; i++){
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zonei = &ZoneInfoArray[i];
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zonei->carDensity = 10;
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zonei->carThreshold[0] = x;
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zonei->carThreshold[1] = zonei->carThreshold[0] + x;
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zonei->carThreshold[2] = zonei->carThreshold[1] + x;
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zonei->carThreshold[3] = zonei->carThreshold[2] + x;
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zonei->carThreshold[4] = zonei->carThreshold[3];
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zonei->carThreshold[5] = zonei->carThreshold[4];
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zonei->copThreshold = zonei->carThreshold[5] + x;
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zonei->gangThreshold[0] = zonei->copThreshold;
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zonei->gangThreshold[1] = zonei->gangThreshold[0];
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zonei->gangThreshold[2] = zonei->gangThreshold[1];
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zonei->gangThreshold[3] = zonei->gangThreshold[2];
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zonei->gangThreshold[4] = zonei->gangThreshold[3];
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zonei->gangThreshold[5] = zonei->gangThreshold[4];
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zonei->gangThreshold[6] = zonei->gangThreshold[5];
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zonei->gangThreshold[7] = zonei->gangThreshold[6];
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zonei->gangThreshold[8] = zonei->gangThreshold[7];
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CheckZoneInfo(zonei);
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// Cars
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ZoneInfoArray[i].carDensity = 10;
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ZoneInfoArray[i].carThreshold[0] = x;
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ZoneInfoArray[i].carThreshold[1] = ZoneInfoArray[i].carThreshold[0] + x;
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ZoneInfoArray[i].carThreshold[2] = ZoneInfoArray[i].carThreshold[1] + x;
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ZoneInfoArray[i].carThreshold[3] = ZoneInfoArray[i].carThreshold[2] + x;
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ZoneInfoArray[i].carThreshold[4] = ZoneInfoArray[i].carThreshold[3] + x;
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ZoneInfoArray[i].carThreshold[5] = ZoneInfoArray[i].carThreshold[4] + x;
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ZoneInfoArray[i].carThreshold[6] = ZoneInfoArray[i].carThreshold[5] + x;
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ZoneInfoArray[i].carThreshold[7] = ZoneInfoArray[i].carThreshold[6] + x;
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ZoneInfoArray[i].carThreshold[8] = 1000;
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ZoneInfoArray[i].boatThreshold[0] = 500;
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ZoneInfoArray[i].boatThreshold[1] = 1000;
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// What's going on here? this looks more like density
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ZoneInfoArray[i].copThreshold = 50;
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for(j = 0; j < NUM_GANGS; j++)
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ZoneInfoArray[i].gangThreshold[j] = ZoneInfoArray[i].copThreshold;
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// Peds
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ZoneInfoArray[i].pedDensity = 12;
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// What's going on here? this looks more like density
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ZoneInfoArray[i].copPedThreshold = 50;
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for(j = 0; j < NUM_GANGS; j++)
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ZoneInfoArray[i].gangPedThreshold[j] = ZoneInfoArray[i].copPedThreshold;
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ZoneInfoArray[i].pedGroup = 0;
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}
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TotalNumberOfZoneInfos = 1; // why 1?
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@ -450,6 +441,7 @@ CTheZones::GetZoneInfoForTimeOfDay(const CVector *pos, CZoneInfo *info)
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{
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CZoneInfo *day, *night;
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float d, n;
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int i;
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day = GetZoneInfo(pos, 1);
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night = GetZoneInfo(pos, 0);
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@ -469,109 +461,45 @@ CTheZones::GetZoneInfoForTimeOfDay(const CVector *pos, CZoneInfo *info)
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n = 1.0f - d;
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}
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info->carDensity = day->carDensity * d + night->carDensity * n;
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info->carThreshold[0] = day->carThreshold[0] * d + night->carThreshold[0] * n;
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info->carThreshold[1] = day->carThreshold[1] * d + night->carThreshold[1] * n;
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info->carThreshold[2] = day->carThreshold[2] * d + night->carThreshold[2] * n;
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info->carThreshold[3] = day->carThreshold[3] * d + night->carThreshold[3] * n;
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info->carThreshold[4] = day->carThreshold[4] * d + night->carThreshold[4] * n;
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info->carThreshold[5] = day->carThreshold[5] * d + night->carThreshold[5] * n;
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info->copThreshold = day->copThreshold * d + night->copThreshold * n;
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info->gangThreshold[0] = day->gangThreshold[0] * d + night->gangThreshold[0] * n;
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info->gangThreshold[1] = day->gangThreshold[1] * d + night->gangThreshold[1] * n;
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info->gangThreshold[2] = day->gangThreshold[2] * d + night->gangThreshold[2] * n;
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info->gangThreshold[3] = day->gangThreshold[3] * d + night->gangThreshold[3] * n;
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info->gangThreshold[4] = day->gangThreshold[4] * d + night->gangThreshold[4] * n;
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info->gangThreshold[5] = day->gangThreshold[5] * d + night->gangThreshold[5] * n;
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info->gangThreshold[6] = day->gangThreshold[6] * d + night->gangThreshold[6] * n;
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info->gangThreshold[7] = day->gangThreshold[7] * d + night->gangThreshold[7] * n;
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info->gangThreshold[8] = day->gangThreshold[8] * d + night->gangThreshold[8] * n;
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for(i = 0; i < ARRAY_SIZE(info->carThreshold); i++)
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info->carThreshold[i] = day->carThreshold[i] * d + night->carThreshold[i] * n;
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for(i = 0; i < ARRAY_SIZE(info->boatThreshold); i++)
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info->boatThreshold[i] = day->boatThreshold[i] * d + night->boatThreshold[i] * n;
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for(i = 0; i < ARRAY_SIZE(info->gangThreshold); i++)
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info->gangThreshold[i] = day->gangThreshold[i] * d + night->gangThreshold[i] * n;
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info->copThreshold = day->copThreshold * d + night->copThreshold * n;
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info->pedDensity = day->pedDensity * d + night->pedDensity * n;
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info->copDensity = day->copDensity * d + night->copDensity * n;
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info->gangDensity[0] = day->gangDensity[0] * d + night->gangDensity[0] * n;
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info->gangDensity[1] = day->gangDensity[1] * d + night->gangDensity[1] * n;
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info->gangDensity[2] = day->gangDensity[2] * d + night->gangDensity[2] * n;
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info->gangDensity[3] = day->gangDensity[3] * d + night->gangDensity[3] * n;
|
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info->gangDensity[4] = day->gangDensity[4] * d + night->gangDensity[4] * n;
|
||||
info->gangDensity[5] = day->gangDensity[5] * d + night->gangDensity[5] * n;
|
||||
info->gangDensity[6] = day->gangDensity[6] * d + night->gangDensity[6] * n;
|
||||
info->gangDensity[7] = day->gangDensity[7] * d + night->gangDensity[7] * n;
|
||||
info->gangDensity[8] = day->gangDensity[8] * d + night->gangDensity[8] * n;
|
||||
info->copPedThreshold = day->copPedThreshold * d + night->copPedThreshold * n;
|
||||
for(i = 0; i < ARRAY_SIZE(info->gangPedThreshold); i++)
|
||||
info->gangPedThreshold[i] = day->gangPedThreshold[i] * d + night->gangPedThreshold[i] * n;
|
||||
}
|
||||
if(CClock::GetIsTimeInRange(5, 19))
|
||||
info->pedGroup = day->pedGroup;
|
||||
else
|
||||
info->pedGroup = night->pedGroup;
|
||||
|
||||
CheckZoneInfo(info);
|
||||
}
|
||||
|
||||
void
|
||||
CTheZones::SetZoneCarInfo(uint16 zoneid, uint8 day, int16 carDensity,
|
||||
int16 gang0Num, int16 gang1Num, int16 gang2Num,
|
||||
int16 gang3Num, int16 gang4Num, int16 gang5Num,
|
||||
int16 gang6Num, int16 gang7Num, int16 gang8Num,
|
||||
int16 copNum,
|
||||
int16 car0Num, int16 car1Num, int16 car2Num,
|
||||
int16 car3Num, int16 car4Num, int16 car5Num)
|
||||
int16 copCarDensity, const int16 *gangCarDensities)
|
||||
{
|
||||
CZone *zone;
|
||||
CZoneInfo *info;
|
||||
zone = GetInfoZone(zoneid);
|
||||
info = &ZoneInfoArray[day ? zone->zoneinfoDay : zone->zoneinfoNight];
|
||||
|
||||
CheckZoneInfo(info);
|
||||
|
||||
if(carDensity != -1) info->carDensity = carDensity;
|
||||
int16 oldCar1Num = info->carThreshold[1] - info->carThreshold[0];
|
||||
int16 oldCar2Num = info->carThreshold[2] - info->carThreshold[1];
|
||||
int16 oldCar3Num = info->carThreshold[3] - info->carThreshold[2];
|
||||
int16 oldCar4Num = info->carThreshold[4] - info->carThreshold[3];
|
||||
int16 oldCar5Num = info->carThreshold[5] - info->carThreshold[4];
|
||||
int16 oldCopNum = info->copThreshold - info->carThreshold[5];
|
||||
int16 oldGang0Num = info->gangThreshold[0] - info->copThreshold;
|
||||
int16 oldGang1Num = info->gangThreshold[1] - info->gangThreshold[0];
|
||||
int16 oldGang2Num = info->gangThreshold[2] - info->gangThreshold[1];
|
||||
int16 oldGang3Num = info->gangThreshold[3] - info->gangThreshold[2];
|
||||
int16 oldGang4Num = info->gangThreshold[4] - info->gangThreshold[3];
|
||||
int16 oldGang5Num = info->gangThreshold[5] - info->gangThreshold[4];
|
||||
int16 oldGang6Num = info->gangThreshold[6] - info->gangThreshold[5];
|
||||
int16 oldGang7Num = info->gangThreshold[7] - info->gangThreshold[6];
|
||||
int16 oldGang8Num = info->gangThreshold[8] - info->gangThreshold[7];
|
||||
|
||||
if(car0Num != -1) info->carThreshold[0] = car0Num;
|
||||
if(car1Num != -1) info->carThreshold[1] = info->carThreshold[0] + car1Num;
|
||||
else info->carThreshold[1] = info->carThreshold[0] + oldCar1Num;
|
||||
if(car2Num != -1) info->carThreshold[2] = info->carThreshold[1] + car2Num;
|
||||
else info->carThreshold[2] = info->carThreshold[1] + oldCar2Num;
|
||||
if(car3Num != -1) info->carThreshold[3] = info->carThreshold[2] + car3Num;
|
||||
else info->carThreshold[3] = info->carThreshold[2] + oldCar3Num;
|
||||
if(car4Num != -1) info->carThreshold[4] = info->carThreshold[3] + car4Num;
|
||||
else info->carThreshold[4] = info->carThreshold[3] + oldCar4Num;
|
||||
if(car5Num != -1) info->carThreshold[5] = info->carThreshold[4] + car5Num;
|
||||
else info->carThreshold[5] = info->carThreshold[4] + oldCar5Num;
|
||||
if(copNum != -1) info->copThreshold = info->carThreshold[5] + copNum;
|
||||
else info->copThreshold = info->carThreshold[5] + oldCopNum;
|
||||
if(gang0Num != -1) info->gangThreshold[0] = info->copThreshold + gang0Num;
|
||||
else info->gangThreshold[0] = info->copThreshold + oldGang0Num;
|
||||
if(gang1Num != -1) info->gangThreshold[1] = info->gangThreshold[0] + gang1Num;
|
||||
else info->gangThreshold[1] = info->gangThreshold[0] + oldGang1Num;
|
||||
if(gang2Num != -1) info->gangThreshold[2] = info->gangThreshold[1] + gang2Num;
|
||||
else info->gangThreshold[2] = info->gangThreshold[1] + oldGang2Num;
|
||||
if(gang3Num != -1) info->gangThreshold[3] = info->gangThreshold[2] + gang3Num;
|
||||
else info->gangThreshold[3] = info->gangThreshold[2] + oldGang3Num;
|
||||
if(gang4Num != -1) info->gangThreshold[4] = info->gangThreshold[3] + gang4Num;
|
||||
else info->gangThreshold[4] = info->gangThreshold[3] + oldGang4Num;
|
||||
if(gang5Num != -1) info->gangThreshold[5] = info->gangThreshold[4] + gang5Num;
|
||||
else info->gangThreshold[5] = info->gangThreshold[4] + oldGang5Num;
|
||||
if(gang6Num != -1) info->gangThreshold[6] = info->gangThreshold[5] + gang6Num;
|
||||
else info->gangThreshold[6] = info->gangThreshold[5] + oldGang6Num;
|
||||
if(gang7Num != -1) info->gangThreshold[7] = info->gangThreshold[6] + gang7Num;
|
||||
else info->gangThreshold[7] = info->gangThreshold[6] + oldGang7Num;
|
||||
if(gang8Num != -1) info->gangThreshold[8] = info->gangThreshold[7] + gang8Num;
|
||||
else info->gangThreshold[8] = info->gangThreshold[7] + oldGang8Num;
|
||||
|
||||
CheckZoneInfo(info);
|
||||
info->carDensity = carDensity;
|
||||
info->copThreshold = copCarDensity;
|
||||
info->gangThreshold[0] = gangCarDensities[0] + copCarDensity;
|
||||
info->gangThreshold[1] = gangCarDensities[1] + info->gangThreshold[0];
|
||||
info->gangThreshold[2] = gangCarDensities[2] + info->gangThreshold[1];
|
||||
info->gangThreshold[3] = gangCarDensities[3] + info->gangThreshold[2];
|
||||
info->gangThreshold[4] = gangCarDensities[4] + info->gangThreshold[3];
|
||||
info->gangThreshold[5] = gangCarDensities[5] + info->gangThreshold[4];
|
||||
info->gangThreshold[6] = gangCarDensities[6] + info->gangThreshold[5];
|
||||
info->gangThreshold[7] = gangCarDensities[7] + info->gangThreshold[6];
|
||||
info->gangThreshold[8] = gangCarDensities[8] + info->gangThreshold[7];
|
||||
}
|
||||
|
||||
void
|
||||
@ -584,17 +512,27 @@ CTheZones::SetZonePedInfo(uint16 zoneid, uint8 day, int16 pedDensity,
|
||||
CZoneInfo *info;
|
||||
zone = GetInfoZone(zoneid);
|
||||
info = &ZoneInfoArray[day ? zone->zoneinfoDay : zone->zoneinfoNight];
|
||||
if(pedDensity != -1) info->pedDensity = pedDensity;
|
||||
if(copDensity != -1) info->copDensity = copDensity;
|
||||
if(gang0Density != -1) info->gangDensity[0] = gang0Density;
|
||||
if(gang1Density != -1) info->gangDensity[1] = gang1Density;
|
||||
if(gang2Density != -1) info->gangDensity[2] = gang2Density;
|
||||
if(gang3Density != -1) info->gangDensity[3] = gang3Density;
|
||||
if(gang4Density != -1) info->gangDensity[4] = gang4Density;
|
||||
if(gang5Density != -1) info->gangDensity[5] = gang5Density;
|
||||
if(gang6Density != -1) info->gangDensity[6] = gang6Density;
|
||||
if(gang7Density != -1) info->gangDensity[7] = gang7Density;
|
||||
if(gang8Density != -1) info->gangDensity[8] = gang8Density;
|
||||
info->pedDensity = pedDensity;
|
||||
info->copPedThreshold = copDensity;
|
||||
info->gangPedThreshold[0] = gang0Density;
|
||||
info->gangPedThreshold[1] = gang1Density;
|
||||
info->gangPedThreshold[2] = gang2Density;
|
||||
info->gangPedThreshold[3] = gang3Density;
|
||||
info->gangPedThreshold[4] = gang4Density;
|
||||
info->gangPedThreshold[5] = gang5Density;
|
||||
info->gangPedThreshold[6] = gang6Density;
|
||||
info->gangPedThreshold[7] = gang7Density;
|
||||
info->gangPedThreshold[8] = gang8Density;
|
||||
|
||||
info->gangPedThreshold[0] += info->copPedThreshold;
|
||||
info->gangPedThreshold[1] = info->gangPedThreshold[0];
|
||||
info->gangPedThreshold[2] = info->gangPedThreshold[1];
|
||||
info->gangPedThreshold[3] = info->gangPedThreshold[2];
|
||||
info->gangPedThreshold[4] = info->gangPedThreshold[3];
|
||||
info->gangPedThreshold[5] = info->gangPedThreshold[4];
|
||||
info->gangPedThreshold[6] = info->gangPedThreshold[5];
|
||||
info->gangPedThreshold[7] = info->gangPedThreshold[6];
|
||||
info->gangPedThreshold[8] = info->gangPedThreshold[7];
|
||||
}
|
||||
|
||||
//--MIAMI: done, unused
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include "Game.h"
|
||||
#include "Gangs.h"
|
||||
#include "CarCtrl.h"
|
||||
|
||||
enum eZoneType
|
||||
{
|
||||
@ -37,14 +38,15 @@ class CZoneInfo
|
||||
public:
|
||||
// Car data
|
||||
int16 carDensity;
|
||||
int16 carThreshold[6];
|
||||
int16 copThreshold;
|
||||
int16 carThreshold[CCarCtrl::NUM_CAR_CLASSES];
|
||||
int16 boatThreshold[CCarCtrl::NUM_BOAT_CLASSES];
|
||||
int16 gangThreshold[NUM_GANGS];
|
||||
int16 copThreshold;
|
||||
|
||||
// Ped data
|
||||
uint16 pedDensity;
|
||||
uint16 copDensity;
|
||||
uint16 gangDensity[NUM_GANGS];
|
||||
uint16 gangPedThreshold[NUM_GANGS];
|
||||
uint16 copPedThreshold;
|
||||
uint16 pedGroup;
|
||||
};
|
||||
|
||||
@ -90,12 +92,7 @@ public:
|
||||
static CZoneInfo *GetZoneInfo(const CVector *v, uint8 day);
|
||||
static void GetZoneInfoForTimeOfDay(const CVector *pos, CZoneInfo *info);
|
||||
static void SetZoneCarInfo(uint16 zoneid, uint8 day, int16 carDensity,
|
||||
int16 gang0Num, int16 gang1Num, int16 gang2Num,
|
||||
int16 gang3Num, int16 gang4Num, int16 gang5Num,
|
||||
int16 gang6Num, int16 gang7Num, int16 gang8Num,
|
||||
int16 copNum,
|
||||
int16 car0Num, int16 car1Num, int16 car2Num,
|
||||
int16 car3Num, int16 car4Num, int16 car5Num);
|
||||
int16 copCarDensity, const int16 *gangCarDensities /*[NUMGANGS]*/);
|
||||
static void SetZonePedInfo(uint16 zoneid, uint8 day, int16 pedDensity,
|
||||
int16 gang0Density, int16 gang1Density, int16 gang2Density, int16 gang3Density,
|
||||
int16 gang4Density, int16 gang5Density, int16 gang6Density, int16 gang7Density,
|
||||
|
@ -54,6 +54,7 @@ public:
|
||||
int32 m_handlingId;
|
||||
int32 m_vehicleClass;
|
||||
int32 m_level;
|
||||
int16 m_frequency;
|
||||
CVector m_positions[NUM_VEHICLE_POSITIONS];
|
||||
uint32 m_compRules;
|
||||
float m_bikeSteerAngle;
|
||||
@ -121,4 +122,3 @@ public:
|
||||
static int GetMaximumNumberOfPassengersFromNumberOfDoors(int id);
|
||||
static void SetComponentsToUse(int8 c1, int8 c2) { ms_compsToUse[0] = c1; ms_compsToUse[1] = c2; }
|
||||
};
|
||||
static_assert(sizeof(CVehicleModelInfo) == 0x1F8, "CVehicleModelInfo: error");
|
||||
|
@ -564,14 +564,12 @@ CPopulation::AddToPopulation(float minDist, float maxDist, float minDistOffScree
|
||||
|
||||
if (ms_nTotalPeds < maxPossiblePedsForArea || addCop) {
|
||||
int decisionThreshold = CGeneral::GetRandomNumberInRange(0, 1000);
|
||||
if (decisionThreshold < zoneInfo.copDensity || addCop) {
|
||||
if (decisionThreshold < zoneInfo.copPedThreshold || addCop) {
|
||||
pedTypeToAdd = PEDTYPE_COP;
|
||||
modelToAdd = ChoosePolicePedOccupation();
|
||||
} else {
|
||||
int16 density = zoneInfo.copDensity;
|
||||
for (int i = 0; i < NUM_GANGS; i++) {
|
||||
density += zoneInfo.gangDensity[i];
|
||||
if (decisionThreshold < density) {
|
||||
if (decisionThreshold < zoneInfo.gangPedThreshold[i]) {
|
||||
pedTypeToAdd = PEDTYPE_GANG1 + i;
|
||||
break;
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user