mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-24 01:59:15 +01:00
Merge branch 'master' into miami
# Conflicts: # src/control/Garages.cpp # src/core/Frontend.cpp # src/peds/PlayerPed.cpp # src/render/Hud.cpp # src/vehicles/Train.cpp
This commit is contained in:
commit
1c01899799
@ -75,7 +75,7 @@ CDarkel::DrawMessages()
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CFont::SetScale(SCREEN_SCALE_X(1.3f), SCREEN_SCALE_Y(1.3f));
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CFont::SetJustifyOff();
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CFont::SetColor(CRGBA(255, 255, 128, CalcFade(timePassedSinceStart, 3000, 11000)));
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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if (pStartMessage) {
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CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, pStartMessage);
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}
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@ -85,7 +85,7 @@ CDarkel::DrawMessages()
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CFont::SetScale(SCREEN_SCALE_X(1.3f), SCREEN_SCALE_Y(1.3f));
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CFont::SetJustifyOff();
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CFont::SetColor(CRGBA(255, 255, 128, CalcFade(timePassedSinceStart, 0, 8000)));
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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if (pStartMessage) {
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CFont::PrintString(SCREEN_WIDTH / 2, SCREEN_HEIGHT / 2, pStartMessage);
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}
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@ -125,7 +125,7 @@ CDarkel::DrawMessages()
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CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
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CFont::SetJustifyOff();
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CFont::SetColor(CRGBA(128, 255, 128, CalcFade(timePassedSinceStart, 0, 5000)));
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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int y = SCREEN_HEIGHT / 2 + SCREEN_SCALE_Y(25.0f - timePassedSinceStart * 0.01f);
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CFont::PrintString(SCREEN_WIDTH / 2, y, TheText.Get("KF_3"));
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}
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@ -1337,7 +1337,7 @@ void CGarages::PrintMessages()
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CFont::SetBackgroundOff();
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CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
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CFont::SetCentreOn();
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // TODO(MIAMI): redo it
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetColor(CRGBA(0, 0, 0, 255));
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#if defined(PS2) || defined (FIX_BUGS)
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@ -992,7 +992,7 @@ CPickups::RenderPickUpText()
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CFont::SetColor(CRGBA(aMessages[i].m_color.red, aMessages[i].m_color.green, aMessages[i].m_color.blue, aMessages[i].m_color.alpha));
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::PrintString(aMessages[i].m_pos.x, aMessages[i].m_pos.y, strToPrint);
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}
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NumMessages = 0;
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@ -1605,7 +1605,7 @@ void CReplay::Display()
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CFont::SetScale(SCREEN_SCALE_X(1.5f), SCREEN_SCALE_Y(1.5f));
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CFont::SetAlignment(ALIGN_LEFT);
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CFont::SetColor(CRGBA(255, 255, 200, 200));
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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if (Mode == MODE_PLAYBACK)
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CFont::PrintString(SCREEN_SCALE_X(63.5f), SCREEN_SCALE_Y(30.0f), TheText.Get("REPLAY"));
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}
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@ -269,7 +269,7 @@ void CSceneEdit::Draw(void)
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetBackGroundOnlyTextOff();
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#ifdef FIX_BUGS
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetPropOn();
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CFont::SetDropColor(CRGBA(0, 0, 0, 255));
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CFont::SetDropShadowPosition(1);
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@ -292,7 +292,7 @@ void CSceneEdit::Draw(void)
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CFont::SetCentreOff();
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CFont::SetScale(SCREEN_SCALE_X(0.7f), SCREEN_SCALE_Y(0.7f));
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#ifdef FIX_BUGS
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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#else
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CFont::SetFontStyle(FONT_HEADING);
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#endif
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@ -14288,7 +14288,11 @@ void CTheScripts::UpdateObjectIndices()
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if (!pModel)
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continue;
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strcpy(name, pModel->GetName());
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#ifdef FIX_BUGS
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for (int k = 0; k < USED_OBJECT_NAME_LENGTH && name[k]; k++)
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#else
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for (int k = 0; k < USED_OBJECT_NAME_LENGTH; k++)
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#endif
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name[k] = toupper(name[k]);
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if (strcmp(name, UsedObjectArray[i].name) == 0) {
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found = true;
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@ -55,7 +55,7 @@ CDebug::DebugDisplayTextBuffer()
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CFont::SetJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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#else
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// this is not even readable
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CFont::SetPropOff();
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@ -65,7 +65,7 @@ CDebug::DebugDisplayTextBuffer()
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CFont::SetRightJustifyOn();
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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CFont::SetPropOff();
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#endif
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do {
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@ -113,7 +113,7 @@ CDebug::DisplayScreenStrings()
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CFont::SetRightJustifyWrap(0.0f);
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CFont::SetWrapx(9999.0f);
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CFont::SetBackGroundOnlyTextOff();
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CFont::SetFontStyle(FONT_BANK);
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CFont::SetFontStyle(FONT_STANDARD);
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for(i = 0; i < ms_nScreenStrs; i++){
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/*
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@ -826,7 +826,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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if (aScreens[m_nCurrScreen].m_aEntries[0].m_Action == MENUACTION_LABEL) {
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CFont::SetWrapx(MENU_X_RIGHT_ALIGNED(MENULABEL_X_MARGIN));
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CFont::SetRightJustifyWrap(SCREEN_SCALE_X(MENULABEL_WIDTH));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetScale(MENU_X(BIGTEXT2_X_SCALE), MENU_Y(BIGTEXT2_Y_SCALE));
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CFont::SetRightJustifyOff();
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@ -911,7 +911,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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wchar* leftText;
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if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
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CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
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CFont::SetDropShadowPosition(0);
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} else {
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@ -1255,7 +1255,7 @@ CMenuManager::DrawStandardMenus(bool drawCurrScreen)
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CFont::SetCentreOff();
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CFont::SetRightJustifyOn();
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if (aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot >= SAVESLOT_1 && aScreens[m_nCurrScreen].m_aEntries[i].m_SaveSlot <= SAVESLOT_8) {
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetScale(MENU_X(MEDIUMTEXT_X_SCALE), MENU_Y(MEDIUMTEXT_Y_SCALE));
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} else {
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CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
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@ -1720,7 +1720,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
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CFont::SetRightJustifyOff();
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CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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if (!m_bKeyIsOK)
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DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SETTING_CHANGE, 0);
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@ -1733,7 +1733,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
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CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
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CFont::SetRightJustifyOff();
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CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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m_bKeyIsOK = false;
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m_bKeyChangeNotProcessed = false;
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}
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@ -1745,7 +1745,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
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CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_EIG")); // CANNOT SET A CONTROL FOR THIS ACTION
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CFont::SetRightJustifyOff();
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CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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}
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}
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}
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@ -1918,7 +1918,7 @@ CMenuManager::DrawControllerSetupScreen()
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CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR"));
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CFont::SetRightJustifyOff();
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CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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int yStart;
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if (m_ControlMethod == CONTROL_CLASSIC)
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yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29;
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@ -2221,7 +2221,7 @@ CMenuManager::DrawBackground()
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if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom))
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hoveredBottomBarOption = i;
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f));
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CFont::SetRightJustifyOff();
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if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption)
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@ -2626,7 +2626,7 @@ CMenuManager::DrawPlayerSetupScreen()
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// Skin list
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CFont::SetRightJustifyOff();
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CFont::SetScale(MENU_X(PLAYERSETUP_ROW_TEXT_X_SCALE), MENU_Y(PLAYERSETUP_ROW_TEXT_Y_SCALE));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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if (m_nSkinsTotal > 0) {
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for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin->skinId != m_nFirstVisibleRowOnList;
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m_pSelectedSkin = m_pSelectedSkin->nextSkin);
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@ -3281,7 +3281,7 @@ CMenuManager::SmallMessageScreen(const char* text)
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CFont::SetJustifyOn();
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CFont::SetBackGroundOnlyTextOn();
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CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(95.0f), SCREEN_SCALE_FROM_BOTTOM(165.0f), SCREEN_SCALE_FROM_RIGHT(95.0f), SCREEN_SCALE_Y(115.0f)), CRGBA(50, 50, 50, FadeIn(210)));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetCentreSize(SCREEN_SCALE_X(430.0f));
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CFont::SetCentreOn();
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CFont::SetColor(CRGBA(255, 217, 106, FadeIn(255)));
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@ -3293,7 +3293,7 @@ void
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CMenuManager::PrintBriefs()
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{
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CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
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CFont::SetRightJustifyOff();
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CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
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@ -3345,7 +3345,7 @@ CMenuManager::PrintStats()
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{
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int rowNum = ConstructStatLine(99999);
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#ifdef GTA3_1_1_PATCH
|
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CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
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CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
#endif
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
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float nextYChange, y, alphaMult;
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@ -5338,7 +5338,7 @@ CMenuManager::PrintMap(void)
|
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CRGBA(MAPINFOBOX_COLOR.r, MAPINFOBOX_COLOR.g, MAPINFOBOX_COLOR.b, MAPINFOBOX_COLOR.a));
|
||||
|
||||
CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
|
||||
|
||||
float nextX = MENU_X(30.0f), nextY = 95.0f;
|
||||
|
@ -2517,7 +2517,7 @@ void CPad::PrintErrorMessage(void)
|
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CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetColor(CRGBA(255, 255, 200, 200));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::PrintString
|
||||
(
|
||||
SCREEN_WIDTH / 2,
|
||||
@ -2534,7 +2534,7 @@ void CPad::PrintErrorMessage(void)
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetColor(CRGBA(255, 255, 200, 200));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::PrintString
|
||||
(
|
||||
SCREEN_WIDTH / 2,
|
||||
|
@ -405,7 +405,7 @@ inline T *WriteSaveBuf(uint8 *&buf, const T &value)
|
||||
WriteSaveBuf(buf, b);\
|
||||
WriteSaveBuf(buf, c);\
|
||||
WriteSaveBuf(buf, d);\
|
||||
WriteSaveBuf(buf, size);
|
||||
WriteSaveBuf<uint32>(buf, size);
|
||||
|
||||
#define CheckSaveHeader(buf,a,b,c,d,size)\
|
||||
assert(ReadSaveBuf<char>(buf) == a);\
|
||||
|
@ -514,7 +514,7 @@ LoadingScreen(const char *str1, const char *str2, const char *splashscreen)
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.75f), yscale);
|
||||
CFont::SetPropOn();
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::SetColor(CRGBA(255, 255, 255, 255));
|
||||
AsciiToUnicode(str1, tmpstr);
|
||||
CFont::PrintString(hpos, top, tmpstr);
|
||||
@ -711,7 +711,7 @@ DisplayGameDebugText()
|
||||
|
||||
CFont::SetPropOn();
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.5f), SCREEN_SCALE_Y(0.5f));
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyOff();
|
||||
|
@ -92,7 +92,7 @@ void tbDisplay()
|
||||
CFont::SetWrapx(640.0f);
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
sprintf(temp, "FPS: %.2f", Diag_GetFPS());
|
||||
AsciiToUnicode(temp, wtemp);
|
||||
CFont::SetColor(CRGBA(255, 255, 255, 255));
|
||||
|
@ -27,6 +27,10 @@ CPhysical::CPhysical(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
m_nLastTimeCollided = 0;
|
||||
#endif
|
||||
|
||||
m_fForceMultiplier = 1.0f;
|
||||
m_vecMoveSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
m_vecTurnSpeed = CVector(0.0f, 0.0f, 0.0f);
|
||||
@ -68,6 +72,9 @@ CPhysical::CPhysical(void)
|
||||
|
||||
m_phy_flagA20 = false;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
m_nSurfaceTouched = SURFACE_DEFAULT;
|
||||
#endif
|
||||
m_nZoneLevel = LEVEL_NONE;
|
||||
|
||||
bIsFrozen = false;
|
||||
|
@ -30,7 +30,11 @@ public:
|
||||
RwMatrixDestroy(m_attachment);
|
||||
}
|
||||
void Attach(RwMatrix *matrix, bool owner = false){
|
||||
#ifdef FIX_BUGS
|
||||
if(m_attachment && m_hasRwMatrix)
|
||||
#else
|
||||
if(m_hasRwMatrix && m_attachment)
|
||||
#endif
|
||||
RwMatrixDestroy(m_attachment);
|
||||
m_attachment = matrix;
|
||||
m_hasRwMatrix = owner;
|
||||
|
@ -185,6 +185,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
|
||||
m_queuedSound = SOUND_NO_SOUND;
|
||||
m_objective = OBJECTIVE_NONE;
|
||||
m_prevObjective = OBJECTIVE_NONE;
|
||||
#ifdef FIX_BUGS
|
||||
m_objectiveTimer = 0;
|
||||
#endif
|
||||
CharCreatedBy = RANDOM_CHAR;
|
||||
m_leader = nil;
|
||||
m_pedInObjective = nil;
|
||||
@ -244,6 +247,9 @@ CPed::CPed(uint32 pedType) : m_pedIK(this)
|
||||
m_nPedState = PED_IDLE;
|
||||
m_nLastPedState = PED_NONE;
|
||||
m_nMoveState = PEDMOVE_STILL;
|
||||
#ifdef FIX_BUGS
|
||||
m_nPrevMoveState = PEDMOVE_NONE;
|
||||
#endif
|
||||
m_nStoredMoveState = PEDMOVE_NONE;
|
||||
m_pFire = nil;
|
||||
m_pPointGunAt = nil;
|
||||
|
@ -40,6 +40,9 @@ CPlayerPed::CPlayerPed(void) : CPed(PEDTYPE_PLAYER1)
|
||||
{
|
||||
m_fMoveSpeed = 0.0f;
|
||||
SetModelIndex(MI_PLAYER);
|
||||
#ifdef FIX_BUGS
|
||||
m_fCurrentStamina = m_fMaxStamina = 150.0f;
|
||||
#endif
|
||||
SetInitialState();
|
||||
|
||||
m_pWanted = new CWanted();
|
||||
@ -56,8 +59,9 @@ CPlayerPed::CPlayerPed(void) : CPed(PEDTYPE_PLAYER1)
|
||||
|
||||
m_pPointGunAt = nil;
|
||||
SetPedState(PED_IDLE);
|
||||
m_fMaxStamina = 150.0f;
|
||||
m_fCurrentStamina = m_fMaxStamina;
|
||||
#ifndef FIX_BUGS
|
||||
m_fCurrentStamina = m_fMaxStamina = 150.0f;
|
||||
#endif
|
||||
m_fStaminaProgress = 0.0f;
|
||||
m_nEvadeAmount = 0;
|
||||
m_pEvadingFrom = nil;
|
||||
|
@ -63,7 +63,7 @@ CConsole::Display()
|
||||
CFont::SetJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
#ifndef FIX_BUGS
|
||||
CFont::SetPropOff(); // not sure why this is here anyway
|
||||
#endif
|
||||
|
@ -250,7 +250,7 @@ CFont::Initialise(void)
|
||||
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
|
||||
SetBackGroundOnlyTextOff();
|
||||
SetPropOn();
|
||||
SetFontStyle(FONT_BANK);
|
||||
SetFontStyle(FONT_STANDARD);
|
||||
SetRightJustifyWrap(0.0f);
|
||||
SetAlphaFade(255.0f);
|
||||
SetDropShadowPosition(0);
|
||||
@ -348,7 +348,7 @@ CFont::PrintChar(float x, float y, wchar c)
|
||||
}
|
||||
#endif
|
||||
|
||||
if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
|
||||
if(Details.style == FONT_STANDARD || Details.style == FONT_HEADING){
|
||||
if(Details.dropShadowPosition != 0){
|
||||
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
|
||||
CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
|
||||
@ -828,7 +828,7 @@ CFont::GetCharacterWidth(wchar c)
|
||||
if (IsJapanese()) {
|
||||
if (!Details.proportional)
|
||||
return Size[0][Details.style][192];
|
||||
if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
|
||||
if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) {
|
||||
switch (Details.style)
|
||||
{
|
||||
case FONT_JAPANESE:
|
||||
@ -844,7 +844,7 @@ CFont::GetCharacterWidth(wchar c)
|
||||
{
|
||||
case FONT_JAPANESE:
|
||||
return 29.4f;
|
||||
case FONT_BANK:
|
||||
case FONT_STANDARD:
|
||||
return 10.0f;
|
||||
case FONT_PAGER:
|
||||
return 31.5f;
|
||||
@ -874,7 +874,7 @@ CFont::GetCharacterSize(wchar c)
|
||||
{
|
||||
if (!Details.proportional)
|
||||
return Size[0][Details.style][192] * Details.scaleX;
|
||||
if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
|
||||
if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_STANDARD) {
|
||||
switch (Details.style)
|
||||
{
|
||||
case FONT_JAPANESE:
|
||||
@ -890,7 +890,7 @@ CFont::GetCharacterSize(wchar c)
|
||||
{
|
||||
case FONT_JAPANESE:
|
||||
return 29.4f * Details.scaleX;
|
||||
case FONT_BANK:
|
||||
case FONT_STANDARD:
|
||||
return 10.0f * Details.scaleX;
|
||||
case FONT_PAGER:
|
||||
return 31.5f * Details.scaleX;
|
||||
|
@ -28,7 +28,7 @@ struct CFontDetails
|
||||
class CSprite2d;
|
||||
|
||||
enum {
|
||||
FONT_BANK,
|
||||
FONT_STANDARD,
|
||||
FONT_PAGER,
|
||||
FONT_HEADING,
|
||||
#ifdef MORE_LANGUAGES
|
||||
|
@ -392,7 +392,7 @@ void CHud::Draw()
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetPropOn();
|
||||
CFont::SetDropShadowPosition(0);
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
|
||||
if (Min(9999, TotalAmmo - AmmoInClip) != 9999 && !CDarkel::FrenzyOnGoing() && weaponInfo->m_nWeaponSlot > 1 && weapon->m_eWeaponType != WEAPONTYPE_DETONATOR) {
|
||||
CFont::SetDropShadowPosition(2);
|
||||
@ -609,7 +609,7 @@ void CHud::Draw()
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, fZoneAlpha));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(128.0f) + SCREEN_SCALE_Y(1.0f), m_ZoneToPrint);
|
||||
|
||||
@ -708,7 +708,7 @@ void CHud::Draw()
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::SetColor(CRGBA(0, 0, 0, fVehicleAlpha));
|
||||
CFont::PrintString(SCREEN_SCALE_FROM_RIGHT(32.0f) + SCREEN_SCALE_X(1.0f), SCREEN_SCALE_FROM_BOTTOM(105.f) + SCREEN_SCALE_Y(1.0f), m_pVehicleNameToPrint);
|
||||
|
||||
@ -1020,7 +1020,7 @@ void CHud::Draw()
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
|
||||
float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
|
||||
float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX;
|
||||
@ -1223,7 +1223,7 @@ void CHud::DrawAfterFade()
|
||||
else
|
||||
#endif
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
CFont::SetBackgroundOn();
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
|
||||
@ -1301,7 +1301,7 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]);
|
||||
@ -1318,7 +1318,7 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]);
|
||||
|
||||
@ -1375,7 +1375,7 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_STANDARD));
|
||||
|
||||
#ifdef BETA_SLIDING_TEXT
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
|
||||
|
@ -1050,7 +1050,7 @@ CMoneyMessage::Render()
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetColor(CRGBA(m_Colour.r, m_Colour.g, m_Colour.b, (255.0f - 255.0f * fLifeTime) * m_fOpacity));
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::PrintString(vecOut.x, vecOut.y, m_aText);
|
||||
}
|
||||
}
|
||||
|
@ -233,7 +233,7 @@ ConvertingTexturesScreen(uint32 num, uint32 count, const char *text)
|
||||
CFont::SetJustifyOff();
|
||||
CFont::SetColor(CRGBA(255, 217, 106, 255));
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_STANDARD);
|
||||
CFont::PrintString(SCREEN_SCALE_X(170.0f), SCREEN_SCALE_Y(160.0f), TheText.Get(text));
|
||||
CFont::DrawFonts();
|
||||
DoRWStuffEndOfFrame();
|
||||
|
@ -264,7 +264,7 @@ INITSAVEBUF
|
||||
WriteSaveBuf(buffer, ProcessCounter);
|
||||
WriteSaveBuf(buffer, GenerateEvenIfPlayerIsCloseCounter);
|
||||
WriteSaveBuf(buffer, (int16)0); // alignment
|
||||
WriteSaveBuf(buffer, sizeof(CarGeneratorArray));
|
||||
WriteSaveBuf(buffer, (uint32)sizeof(CarGeneratorArray));
|
||||
for (int i = 0; i < NUM_CARGENS; i++)
|
||||
WriteSaveBuf(buffer, CarGeneratorArray[i]);
|
||||
VALIDATESAVEBUF(*size)
|
||||
|
@ -84,6 +84,10 @@ CPlane::CPlane(int32 id, uint8 CreatedBy)
|
||||
SetStatus(STATUS_PLANE);
|
||||
bIsBIGBuilding = true;
|
||||
m_level = LEVEL_NONE;
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
m_isFarAway = true;
|
||||
#endif
|
||||
}
|
||||
|
||||
CPlane::~CPlane()
|
||||
|
@ -64,6 +64,10 @@ CTrain::CTrain(int32 id, uint8 CreatedBy)
|
||||
|
||||
bUsesCollision = true;
|
||||
SetStatus(STATUS_TRAIN_MOVING);
|
||||
|
||||
#ifdef FIX_BUGS
|
||||
m_isFarAway = true;
|
||||
#endif
|
||||
#else
|
||||
assert(0 && "No trains in this game");
|
||||
#endif
|
||||
|
@ -80,6 +80,9 @@ CVehicle::CVehicle(uint8 CreatedBy)
|
||||
bIsLawEnforcer = false;
|
||||
bIsAmbulanceOnDuty = false;
|
||||
bIsFireTruckOnDuty = false;
|
||||
#ifdef FIX_BUGS
|
||||
bIsHandbrakeOn = false;
|
||||
#endif
|
||||
CCarCtrl::UpdateCarCount(this, false);
|
||||
m_fHealth = 1000.0f;
|
||||
bEngineOn = true;
|
||||
@ -117,7 +120,7 @@ CVehicle::CVehicle(uint8 CreatedBy)
|
||||
m_numPedsUseItAsCover = 0;
|
||||
bIsCarParkVehicle = false;
|
||||
bHasAlreadyBeenRecorded = false;
|
||||
m_bSirenOrAlarm = 0;
|
||||
m_bSirenOrAlarm = false;
|
||||
m_nCarHornTimer = 0;
|
||||
m_nCarHornPattern = 0;
|
||||
m_nCarHornDelay = 0;
|
||||
|
Loading…
Reference in New Issue
Block a user