mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-26 19:14:15 +01:00
Merge remote-tracking branch 'upstream/master'
This commit is contained in:
commit
1e78278b5a
@ -3,24 +3,21 @@ image: Visual Studio 2019
|
||||
configuration:
|
||||
- Debug
|
||||
- Release
|
||||
platform: Win32
|
||||
platform:
|
||||
- win-x86-librw_d3d9-mss
|
||||
environment:
|
||||
APPVEYOR_SAVE_CACHE_ON_ERROR: true
|
||||
install:
|
||||
- cmd: >-
|
||||
git submodule update --init --recursive
|
||||
|
||||
copy premake5.exe "librw/premake5.exe"
|
||||
|
||||
cd "librw" && premake5 vs2019 && msbuild "build/librw.sln" /property:Configuration=%CONFIGURATION% /property:Platform="win-x86-d3d9"
|
||||
|
||||
cd "%APPVEYOR_BUILD_FOLDER%" && premake5 vs2019
|
||||
premake5 vs2019
|
||||
|
||||
build:
|
||||
project: build/re3.sln
|
||||
verbosity: minimal
|
||||
artifacts:
|
||||
- path: bin/%CONFIGURATION%/re3.exe
|
||||
- path: bin/%PLATFORM%/%CONFIGURATION%/re3.exe
|
||||
name: re3.exe
|
||||
- path: bin/%CONFIGURATION%/re3.pdb
|
||||
- path: bin/%PLATFORM%/%CONFIGURATION%/re3.pdb
|
||||
name: re3.pdb
|
||||
|
180
premake5.lua
180
premake5.lua
@ -1,8 +1,85 @@
|
||||
Librw = os.getenv("LIBRW") or "librw"
|
||||
|
||||
workspace "re3"
|
||||
configurations { "Debug", "Release", "ReleaseFH", "DebugRW", "ReleaseRW", "ReleaseGLFW" }
|
||||
language "C++"
|
||||
configurations { "Debug", "Release" }
|
||||
location "build"
|
||||
symbols "Full"
|
||||
staticruntime "off"
|
||||
filter { "system:windows" }
|
||||
platforms {
|
||||
"win-x86-RW33_d3d8-mss",
|
||||
"win-x86-librw_d3d9-mss",
|
||||
"win-x86-librw_gl3_glfw-mss",
|
||||
}
|
||||
|
||||
filter "configurations:Debug"
|
||||
defines { "DEBUG" }
|
||||
|
||||
filter "configurations:Release"
|
||||
defines { "NDEBUG" }
|
||||
optimize "On"
|
||||
|
||||
filter { "platforms:win*" }
|
||||
system "windows"
|
||||
|
||||
filter { "platforms:*x86*" }
|
||||
architecture "x86"
|
||||
|
||||
filter { "platforms:*librw_d3d9*" }
|
||||
defines { "RW_D3D9" }
|
||||
|
||||
filter "platforms:*librw_gl3_glfw*"
|
||||
defines { "RW_GL3" }
|
||||
defines { "GLEW_STATIC" }
|
||||
includedirs { "glfw-3.3.2.bin.WIN32/include" }
|
||||
includedirs { "glew-2.1.0/include" }
|
||||
filter {}
|
||||
|
||||
pbcommands = {
|
||||
"setlocal EnableDelayedExpansion",
|
||||
"set file=$(TargetPath)",
|
||||
"FOR %%i IN (\"%file%\") DO (",
|
||||
"set filename=%%~ni",
|
||||
"set fileextension=%%~xi",
|
||||
"set target=!path!!filename!!fileextension!",
|
||||
"copy /y \"!file!\" \"!target!\"",
|
||||
")" }
|
||||
|
||||
function setpaths (gamepath, exepath, scriptspath)
|
||||
scriptspath = scriptspath or ""
|
||||
if (gamepath) then
|
||||
cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" }
|
||||
table.insert(cmdcopy, pbcommands)
|
||||
postbuildcommands (cmdcopy)
|
||||
debugdir (gamepath)
|
||||
if (exepath) then
|
||||
debugcommand (gamepath .. exepath)
|
||||
dir, file = exepath:match'(.*/)(.*)'
|
||||
debugdir (gamepath .. (dir or ""))
|
||||
end
|
||||
end
|
||||
--targetdir ("bin/%{prj.name}/" .. scriptspath)
|
||||
end
|
||||
|
||||
project "librw"
|
||||
kind "StaticLib"
|
||||
targetname "rw"
|
||||
targetdir "lib/%{cfg.platform}/%{cfg.buildcfg}"
|
||||
files { path.join(Librw, "src/*.*") }
|
||||
files { path.join(Librw, "src/*/*.*") }
|
||||
filter "platforms:*RW33*"
|
||||
flags { "ExcludeFromBuild" }
|
||||
filter {}
|
||||
|
||||
project "re3"
|
||||
kind "WindowedApp"
|
||||
targetname "re3"
|
||||
targetdir "bin/%{cfg.platform}/%{cfg.buildcfg}"
|
||||
targetextension ".exe"
|
||||
characterset ("MBCS")
|
||||
linkoptions "/SAFESEH:NO"
|
||||
|
||||
|
||||
files { "src/*.*" }
|
||||
files { "src/animation/*.*" }
|
||||
@ -48,105 +125,38 @@ workspace "re3"
|
||||
includedirs { "src/extras" }
|
||||
includedirs { "eax" }
|
||||
|
||||
includedirs { "dxsdk/include" }
|
||||
includedirs { "milessdk/include" }
|
||||
includedirs { "eax" }
|
||||
|
||||
libdirs { "dxsdk/lib" }
|
||||
libdirs { "milessdk/lib" }
|
||||
|
||||
filter "configurations:Debug or Release"
|
||||
files { "src/fakerw/*.*" }
|
||||
includedirs { "src/fakerw" }
|
||||
includedirs { Librw }
|
||||
libdirs { path.join(Librw, "lib/win-x86-d3d9/%{cfg.buildcfg}") }
|
||||
links { "rw", "d3d9" }
|
||||
filter {}
|
||||
setpaths("$(GTA_III_RE_DIR)/", "$(TargetFileName)", "")
|
||||
|
||||
filter "configurations:DebugRW or ReleaseRW"
|
||||
filter "platforms:*RW33*"
|
||||
staticruntime "on"
|
||||
includedirs { "rwsdk/include/d3d8" }
|
||||
libdirs { "rwsdk/lib/d3d8/release" }
|
||||
links { "rwcore", "rpworld", "rpmatfx", "rpskin", "rphanim", "rtbmp", "rtquat", "rtcharse" }
|
||||
filter {}
|
||||
defines { "RWLIBS" }
|
||||
linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
|
||||
|
||||
filter "configurations:ReleaseGLFW"
|
||||
defines { "GLEW_STATIC", "GLFW_DLL" }
|
||||
filter "platforms:*librw*"
|
||||
defines { "LIBRW" }
|
||||
files { "src/fakerw/*.*" }
|
||||
includedirs { "src/fakerw" }
|
||||
includedirs { Librw }
|
||||
includedirs { "glfw-3.3.2.bin.WIN32/include" }
|
||||
includedirs { "glew-2.1.0/include" }
|
||||
libdirs { path.join(Librw, "lib/win-x86-gl3/Release") }
|
||||
libdirs { "glew-2.1.0/lib/Release/Win32" }
|
||||
libdirs { "glfw-3.3.2.bin.WIN32/lib-vc2015" }
|
||||
links { "opengl32" }
|
||||
links { "glew32s" }
|
||||
links { "glfw3dll" }
|
||||
libdirs { "lib/%{cfg.platform}/%{cfg.buildcfg}" }
|
||||
links { "rw" }
|
||||
filter {}
|
||||
|
||||
pbcommands = {
|
||||
"setlocal EnableDelayedExpansion",
|
||||
"set file=$(TargetPath)",
|
||||
"FOR %%i IN (\"%file%\") DO (",
|
||||
"set filename=%%~ni",
|
||||
"set fileextension=%%~xi",
|
||||
"set target=!path!!filename!!fileextension!",
|
||||
"copy /y \"!file!\" \"!target!\"",
|
||||
")" }
|
||||
filter "platforms:*d3d*"
|
||||
includedirs { "dxsdk/include" }
|
||||
libdirs { "dxsdk/lib" }
|
||||
|
||||
function setpaths (gamepath, exepath, scriptspath)
|
||||
scriptspath = scriptspath or ""
|
||||
if (gamepath) then
|
||||
cmdcopy = { "set \"path=" .. gamepath .. scriptspath .. "\"" }
|
||||
table.insert(cmdcopy, pbcommands)
|
||||
postbuildcommands (cmdcopy)
|
||||
debugdir (gamepath)
|
||||
if (exepath) then
|
||||
debugcommand (gamepath .. exepath)
|
||||
dir, file = exepath:match'(.*/)(.*)'
|
||||
debugdir (gamepath .. (dir or ""))
|
||||
end
|
||||
end
|
||||
--targetdir ("bin/%{prj.name}/" .. scriptspath)
|
||||
end
|
||||
filter "platforms:*d3d9*"
|
||||
links { "d3d9" }
|
||||
|
||||
project "re3"
|
||||
kind "WindowedApp"
|
||||
language "C++"
|
||||
targetname "re3"
|
||||
targetdir "bin/%{cfg.buildcfg}"
|
||||
targetextension ".exe"
|
||||
characterset ("MBCS")
|
||||
linkoptions "/SAFESEH:NO"
|
||||
|
||||
setpaths("$(GTA_III_RE_DIR)/", "$(TargetFileName)", "")
|
||||
symbols "Full"
|
||||
staticruntime "off"
|
||||
|
||||
filter "configurations:Debug or Release or ReleaseFH"
|
||||
prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=%{cfg.longname} /property:Platform=\"win-x86-d3d9\"" }
|
||||
defines { "LIBRW", "RW_D3D9" }
|
||||
|
||||
filter "configurations:*RW"
|
||||
defines { "RWLIBS" }
|
||||
staticruntime "on"
|
||||
linkoptions "/SECTION:_rwcseg,ER!W /MERGE:_rwcseg=.text"
|
||||
|
||||
filter "configurations:*GLFW"
|
||||
prebuildcommands { "cd \"../librw\" && premake5 " .. _ACTION .. " && msbuild \"build/librw.sln\" /property:Configuration=Release /property:Platform=\"win-x86-gl3\"" }
|
||||
defines { "LIBRW", "RW_GL3" }
|
||||
|
||||
filter "configurations:Debug*"
|
||||
defines { "DEBUG" }
|
||||
|
||||
filter "configurations:Release*"
|
||||
defines { "NDEBUG" }
|
||||
optimize "On"
|
||||
|
||||
|
||||
filter "configurations:ReleaseFH"
|
||||
prebuildcommands {}
|
||||
optimize "off"
|
||||
staticruntime "on"
|
||||
filter "platforms:*gl3_glfw*"
|
||||
libdirs { "glew-2.1.0/lib/Release/Win32" }
|
||||
libdirs { "glfw-3.3.2.bin.WIN32/lib-" .. string.gsub(_ACTION, "vs", "vc") }
|
||||
links { "opengl32", "glew32s", "glfw3" }
|
||||
|
||||
|
@ -1390,7 +1390,7 @@ void CGarages::PrintMessages()
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(50.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
|
||||
#if defined(PS2) || defined (FIX_BUGS)
|
||||
|
@ -110,7 +110,7 @@ int8 CMenuManager::m_bFrontEnd_ReloadObrTxtGxt;
|
||||
int32 CMenuManager::m_PrefsMusicVolume = 102;
|
||||
int32 CMenuManager::m_PrefsSfxVolume = 102;
|
||||
|
||||
char CMenuManager::m_PrefsSkinFile[256] = "$$\"\"";
|
||||
char CMenuManager::m_PrefsSkinFile[256] = DEFAULT_SKIN_NAME;
|
||||
|
||||
int32 CMenuManager::m_KeyPressedCode = -1;
|
||||
|
||||
@ -286,7 +286,7 @@ ScaleAndCenterX(float x)
|
||||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255))); \
|
||||
CFont::SetRightJustifyOn(); \
|
||||
CFont::SetScale(MENU_X(MENUHEADER_WIDTH), MENU_Y(MENUHEADER_HEIGHT)); \
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
|
||||
#define ProcessSlider(value, increaseAction, decreaseAction, hoverStartX, hoverEndX) \
|
||||
do { \
|
||||
@ -596,7 +596,7 @@ CMenuManager::DisplayHelperText()
|
||||
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetScale(SCREEN_SCALE_X(SMALLESTTEXT_X_SCALE), SCREEN_SCALE_Y(SMALLESTTEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
|
||||
// TODO: name this cases?
|
||||
switch (m_nHelperTextMsgId) {
|
||||
@ -732,7 +732,7 @@ CMenuManager::Draw()
|
||||
nextYToUse += 24.0f + 10.0f;
|
||||
}
|
||||
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_X), MENU_Y(MENUACTION_SCALE_MULT * MENU_TEXT_SIZE_Y));
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
|
||||
@ -788,7 +788,7 @@ CMenuManager::Draw()
|
||||
columnWidth = 320;
|
||||
headerHeight = 240;
|
||||
lineHeight = 24;
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||||
CFont::SetCentreOn();
|
||||
break;
|
||||
@ -805,7 +805,7 @@ CMenuManager::Draw()
|
||||
columnWidth = 50;
|
||||
headerHeight = 0;
|
||||
lineHeight = 20;
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = MEDIUMTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = MEDIUMTEXT_Y_SCALE));
|
||||
CFont::SetRightJustifyOff();
|
||||
break;
|
||||
@ -815,7 +815,7 @@ CMenuManager::Draw()
|
||||
columnWidth = 120;
|
||||
headerHeight = 38;
|
||||
lineHeight = 20;
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = SMALLTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = SMALLTEXT_Y_SCALE));
|
||||
CFont::SetRightJustifyOff();
|
||||
break;
|
||||
@ -827,7 +827,7 @@ CMenuManager::Draw()
|
||||
columnWidth = 320;
|
||||
headerHeight = 60;
|
||||
lineHeight = 24;
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||||
CFont::SetCentreOn();
|
||||
break;
|
||||
@ -835,7 +835,7 @@ CMenuManager::Draw()
|
||||
columnWidth = 320;
|
||||
headerHeight = 140;
|
||||
lineHeight = 24;
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||||
CFont::SetCentreOn();
|
||||
break;
|
||||
@ -843,7 +843,7 @@ CMenuManager::Draw()
|
||||
columnWidth = 320;
|
||||
headerHeight = 117;
|
||||
lineHeight = 24;
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||||
CFont::SetCentreOn();
|
||||
break;
|
||||
@ -852,7 +852,7 @@ CMenuManager::Draw()
|
||||
columnWidth = 180;
|
||||
headerHeight = 60;
|
||||
lineHeight = 24;
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||||
break;
|
||||
#endif
|
||||
@ -860,14 +860,14 @@ CMenuManager::Draw()
|
||||
columnWidth = 320;
|
||||
headerHeight = 40;
|
||||
lineHeight = 24;
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X = BIGTEXT_X_SCALE), MENU_Y(MENU_TEXT_SIZE_Y = BIGTEXT_Y_SCALE));
|
||||
CFont::SetCentreOn();
|
||||
break;
|
||||
}
|
||||
|
||||
#ifdef PS2_LIKE_MENU
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
#endif
|
||||
|
||||
switch (m_nCurrScreen) {
|
||||
@ -1580,6 +1580,11 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
|
||||
nextX += CFont::GetStringWidth(seperator, true) + bindingMargin;
|
||||
}
|
||||
CFont::PrintString(nextX, nextY, settingText);
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (CFont::IsJapanese())
|
||||
nextX += CFont::GetStringWidth_Jap(settingText) + bindingMargin;
|
||||
else
|
||||
#endif
|
||||
nextX += CFont::GetStringWidth(settingText, true) + bindingMargin;
|
||||
}
|
||||
}
|
||||
@ -1629,7 +1634,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
|
||||
}
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
|
||||
if (m_bKeyChangeNotProcessed) {
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
|
||||
@ -1639,7 +1644,7 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
|
||||
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(0);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
if (!m_bKeyIsOK)
|
||||
DMAudio.PlayFrontEndSound(SOUND_FRONTEND_MENU_SUCCESS, 0);
|
||||
|
||||
@ -1647,24 +1652,24 @@ CMenuManager::DrawControllerBound(int32 yStart, int32 xStart, int32 unused, int8
|
||||
} else {
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetColor(CRGBA(255, 255, 255, FadeIn(255)));
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_CIG")); // BACKSPACE TO CLEAR - LMB,RETURN TO CHANGE
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
m_bKeyIsOK = false;
|
||||
m_bKeyChangeNotProcessed = false;
|
||||
}
|
||||
} else if (optionIdx == m_nSelectedListRow) {
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetColor(CRGBA(55, 55, 55, FadeIn(255)));
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(275.0f), SCREEN_SCALE_FROM_BOTTOM(114.0f), TheText.Get("FET_EIG")); // CANNOT SET A CONTROL FOR THIS ACTION
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1819,7 +1824,7 @@ CMenuManager::DrawControllerSetupScreen()
|
||||
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
|
||||
|
||||
// List header
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_1_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CAC"));
|
||||
@ -1827,7 +1832,7 @@ CMenuManager::DrawControllerSetupScreen()
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(CONTSETUP_COLUMN_3_X), MENU_Y(CONTSETUP_LIST_TOP), TheText.Get("FET_CCR"));
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetScale(MENU_X_LEFT_ALIGNED(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
int yStart;
|
||||
if (m_ControlMethod == CONTROL_CLASSIC)
|
||||
yStart = CONTSETUP_LIST_HEADER_HEIGHT + 29;
|
||||
@ -1916,7 +1921,7 @@ CMenuManager::DrawControllerSetupScreen()
|
||||
}
|
||||
|
||||
// Back button and it's shadow
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X), MENU_Y(MENU_TEXT_SIZE_Y));
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
|
||||
@ -2174,7 +2179,7 @@ CMenuManager::DrawFrontEndNormal()
|
||||
if (CheckHover(xStart, xStart + optionWidth, optionTop, optionBottom))
|
||||
hoveredBottomBarOption = i;
|
||||
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetScale(MENU_X(0.35f), MENU_Y(0.7f));
|
||||
CFont::SetRightJustifyOff();
|
||||
if (hoveredBottomBarOption == i && hoveredBottomBarOption != curBottomBarOption)
|
||||
@ -2442,7 +2447,7 @@ CMenuManager::DrawPlayerSetupScreen()
|
||||
m_pSelectedSkin->nextSkin = new tSkinInfo;
|
||||
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
|
||||
m_pSelectedSkin->skinId = 0;
|
||||
strcpy(m_pSelectedSkin->skinNameOriginal, "$$\"\"");
|
||||
strcpy(m_pSelectedSkin->skinNameOriginal, DEFAULT_SKIN_NAME);
|
||||
strcpy(m_pSelectedSkin->skinNameDisplayed, UnicodeToAscii(TheText.Get("FET_DSN")));
|
||||
int nextSkinId = 1;
|
||||
m_pSelectedSkin->nextSkin = nil;
|
||||
@ -2451,7 +2456,7 @@ CMenuManager::DrawPlayerSetupScreen()
|
||||
SYSTEMTIME SystemTime;
|
||||
HANDLE handle = FindFirstFile("skins\\*.bmp", &FindFileData);
|
||||
for (int i = 1; handle != INVALID_HANDLE_VALUE && i; i = FindNextFile(handle, &FindFileData)) {
|
||||
if (strncmp(FindFileData.cFileName, "$$\"\"", 5) != 0) {
|
||||
if (strncmp(FindFileData.cFileName, DEFAULT_SKIN_NAME, 5) != 0) {
|
||||
m_pSelectedSkin->nextSkin = new tSkinInfo;
|
||||
m_pSelectedSkin = m_pSelectedSkin->nextSkin;
|
||||
m_pSelectedSkin->skinId = nextSkinId;
|
||||
@ -2525,7 +2530,7 @@ CMenuManager::DrawPlayerSetupScreen()
|
||||
} else {
|
||||
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
|
||||
}
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(MENUACTION_SCALE_MULT), MENU_Y(MENUACTION_SCALE_MULT));
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::PrintString(MENU_X_RIGHT_ALIGNED(PLAYERSETUP_DATE_COLUMN_RIGHT), MENU_Y(PLAYERSETUP_LIST_TOP), TheText.Get("FES_DAT"));
|
||||
@ -2544,7 +2549,7 @@ CMenuManager::DrawPlayerSetupScreen()
|
||||
// Skin list
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetScale(MENU_X(PLAYERSETUP_ROW_TEXT_X_SCALE), MENU_Y(PLAYERSETUP_ROW_TEXT_Y_SCALE));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
if (m_nSkinsTotal > 0) {
|
||||
for (m_pSelectedSkin = m_pSkinListHead.nextSkin; m_pSelectedSkin->skinId != m_nFirstVisibleRowOnList;
|
||||
m_pSelectedSkin = m_pSelectedSkin->nextSkin);
|
||||
@ -2698,7 +2703,7 @@ CMenuManager::DrawPlayerSetupScreen()
|
||||
|
||||
// Big apply button
|
||||
if (strcmp(m_aSkinName, m_PrefsSkinFile) != 0) {
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
switch (m_PrefsLanguage) {
|
||||
case LANGUAGE_FRENCH:
|
||||
CFont::SetScale(MENU_X(1.1f), MENU_Y(1.9f));
|
||||
@ -2718,7 +2723,7 @@ CMenuManager::DrawPlayerSetupScreen()
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::PrintString(MENU_X_LEFT_ALIGNED(20.0f), MENU_Y(220.0f), TheText.Get("FET_APL"));
|
||||
}
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
|
||||
CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE));
|
||||
|
||||
@ -2796,7 +2801,7 @@ CMenuManager::DrawPlayerSetupScreen()
|
||||
m_nHoverOption = HOVEROPTION_NOT_HOVERING;
|
||||
}
|
||||
}
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetScale(MENU_X(SMALLTEXT_X_SCALE), MENU_Y(SMALLTEXT_Y_SCALE));
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(90)));
|
||||
@ -2898,6 +2903,8 @@ CMenuManager::InitialiseChangedLanguageSettings()
|
||||
CGame::frenchGame = false;
|
||||
CGame::germanGame = false;
|
||||
#ifdef MORE_LANGUAGES
|
||||
CGame::russianGame = false;
|
||||
CGame::japaneseGame = false;
|
||||
switch (m_PrefsLanguage) {
|
||||
case LANGUAGE_POLISH:
|
||||
CFont::ReloadFonts(FONT_LANGSET_POLISH);
|
||||
@ -2905,6 +2912,9 @@ CMenuManager::InitialiseChangedLanguageSettings()
|
||||
case LANGUAGE_RUSSIAN:
|
||||
CFont::ReloadFonts(FONT_LANGSET_RUSSIAN);
|
||||
break;
|
||||
case LANGUAGE_JAPANESE:
|
||||
CFont::ReloadFonts(FONT_LANGSET_JAPANESE);
|
||||
break;
|
||||
default:
|
||||
CFont::ReloadFonts(FONT_LANGSET_EFIGS);
|
||||
break;
|
||||
@ -2919,16 +2929,17 @@ CMenuManager::InitialiseChangedLanguageSettings()
|
||||
CGame::germanGame = true;
|
||||
break;
|
||||
#ifdef MORE_LANGUAGES
|
||||
case LANGUAGE_POLISH:
|
||||
CGame::polishGame = true;
|
||||
break;
|
||||
case LANGUAGE_RUSSIAN:
|
||||
CGame::russianGame = true;
|
||||
break;
|
||||
case LANGUAGE_JAPANESE:
|
||||
CGame::japaneseGame = true;
|
||||
break;
|
||||
#endif
|
||||
default:
|
||||
break;
|
||||
}
|
||||
PcSaveHelper.PopulateSlotInfo();
|
||||
}
|
||||
}
|
||||
|
||||
@ -3094,8 +3105,8 @@ CMenuManager::LoadSettings()
|
||||
|
||||
if (!SkinFound) {
|
||||
OutputDebugString("Default skin set as no other skins are available OR saved skin not found!");
|
||||
strcpy(m_PrefsSkinFile, "$$\"\"");
|
||||
strcpy(m_aSkinName, "$$\"\"");
|
||||
strcpy(m_PrefsSkinFile, DEFAULT_SKIN_NAME);
|
||||
strcpy(m_aSkinName, DEFAULT_SKIN_NAME);
|
||||
}
|
||||
}
|
||||
|
||||
@ -3169,7 +3180,7 @@ CMenuManager::MessageScreen(const char *text)
|
||||
CFont::SetWrapx(SCREEN_SCALE_FROM_RIGHT(170.0f));
|
||||
CFont::SetRightJustifyWrap(SCREEN_SCALE_FROM_RIGHT(170.0f));
|
||||
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(120.0f), SCREEN_SCALE_Y(150.0f), SCREEN_SCALE_FROM_RIGHT(120.0f), SCREEN_SCALE_FROM_BOTTOM(220.0f)), CRGBA(50, 50, 50, 210));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(380.0f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetColor(CRGBA(255, 217, 106, 255));
|
||||
@ -3199,7 +3210,7 @@ void
|
||||
CMenuManager::PrintBriefs()
|
||||
{
|
||||
CFont::SetColor(CRGBA(235, 170, 50, FadeIn(255)));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetRightJustifyOff();
|
||||
CFont::SetScale(MENU_X(MENU_TEXT_SIZE_X * 0.7), MENU_Y(MENU_TEXT_SIZE_Y * 0.9)); // second mulipliers are double, idk why
|
||||
|
||||
@ -3254,7 +3265,7 @@ CMenuManager::PrintErrorMessage()
|
||||
return;
|
||||
|
||||
CSprite2d::DrawRect(CRect(SCREEN_SCALE_X(20.0f), SCREEN_SCALE_Y(140.0f), SCREEN_SCALE_FROM_RIGHT(20.0f), SCREEN_SCALE_FROM_BOTTOM(120.0f)), CRGBA(64, 16, 16, 224));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetBackgroundOff();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreOff();
|
||||
@ -4285,6 +4296,12 @@ CMenuManager::ProcessButtonPresses(void)
|
||||
case MENUACTION_LANG_RUS:
|
||||
m_PrefsLanguage = LANGUAGE_RUSSIAN;
|
||||
m_bFrontEnd_ReloadObrTxtGxt = true;
|
||||
CMenuManager::InitialiseChangedLanguageSettings();
|
||||
SaveSettings();
|
||||
break;
|
||||
case MENUACTION_LANG_JAP:
|
||||
m_PrefsLanguage = LANGUAGE_JAPANESE;
|
||||
m_bFrontEnd_ReloadObrTxtGxt = true;
|
||||
InitialiseChangedLanguageSettings();
|
||||
SaveSettings();
|
||||
break;
|
||||
@ -5075,7 +5092,7 @@ CMenuManager::PrintController(void)
|
||||
m_aFrontEndSprites[FE_ARROWS4].Draw(MENU_X_LEFT_ALIGNED(160.0f), MENU_Y(160.0f), MENU_X(235.2f), MENU_Y(175.2f), CRGBA(255, 255, 255, 255));
|
||||
}
|
||||
|
||||
CFont::SetFontStyle(FONT_BANK); // X
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK)); // X
|
||||
|
||||
// CFont::SetScale(0.4f, 0.4f);
|
||||
CFont::SetScale(MENU_X(SMALLESTTEXT_X_SCALE), MENU_Y(SMALLESTTEXT_Y_SCALE)); // X
|
||||
@ -5452,7 +5469,7 @@ CMenuManager::PrintMap(void)
|
||||
CRGBA(235, 170, 50, 255));
|
||||
|
||||
CFont::SetScale(MENU_X(0.4f), MENU_Y(0.7f));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, FadeIn(255)));
|
||||
|
||||
float nextX = MENU_X(30.0f), nextY = 95.0f;
|
||||
|
@ -91,6 +91,7 @@ enum eLanguages
|
||||
#ifdef MORE_LANGUAGES
|
||||
LANGUAGE_POLISH,
|
||||
LANGUAGE_RUSSIAN,
|
||||
LANGUAGE_JAPANESE,
|
||||
#endif
|
||||
};
|
||||
|
||||
@ -368,6 +369,7 @@ enum eMenuAction
|
||||
#ifdef MORE_LANGUAGES
|
||||
MENUACTION_LANG_PL,
|
||||
MENUACTION_LANG_RUS,
|
||||
MENUACTION_LANG_JAP,
|
||||
#endif
|
||||
};
|
||||
|
||||
|
@ -97,8 +97,8 @@ bool CGame::noProstitutes;
|
||||
bool CGame::playingIntro;
|
||||
char CGame::aDatFile[32];
|
||||
#ifdef MORE_LANGUAGES
|
||||
bool CGame::polishGame = false;
|
||||
bool CGame::russianGame = false;
|
||||
bool CGame::japaneseGame = false;
|
||||
#endif
|
||||
|
||||
int gameTxdSlot;
|
||||
|
@ -17,8 +17,8 @@ public:
|
||||
static bool frenchGame;
|
||||
static bool germanGame;
|
||||
#ifdef MORE_LANGUAGES
|
||||
static bool polishGame;
|
||||
static bool russianGame;
|
||||
static bool japaneseGame;
|
||||
#endif
|
||||
static bool noProstitutes;
|
||||
static bool playingIntro;
|
||||
|
@ -76,6 +76,7 @@ const CMenuScreen aScreens[] = {
|
||||
#ifdef MORE_LANGUAGES
|
||||
MENUACTION_LANG_PL, "FEL_POL", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_LANG_RUS, "FEL_RUS", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
MENUACTION_LANG_JAP, "FEL_JAP", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
#endif
|
||||
MENUACTION_CHANGEMENU, "FEDS_TB", SAVESLOT_NONE, MENUPAGE_NONE,
|
||||
},
|
||||
|
@ -11,6 +11,7 @@ CSprite2d CFont::Sprite[MAX_FONTS];
|
||||
#ifdef MORE_LANGUAGES
|
||||
uint8 CFont::LanguageSet = FONT_LANGSET_EFIGS;
|
||||
int32 CFont::Slot = -1;
|
||||
#define JAP_TERMINATION (0x8000 | '~')
|
||||
|
||||
int16 CFont::Size[LANGSET_MAX][MAX_FONTS][193] = {
|
||||
{
|
||||
@ -166,6 +167,26 @@ int16 CFont::Size[MAX_FONTS][193] = {
|
||||
#endif
|
||||
};
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
int16 Size_jp[] = {
|
||||
15, 14, 16, 20, 19, 26, 22, 11, 18, 18, 27, 26, 13, //; 0
|
||||
19, 20, 27, 19, 15, 19, 19, 21, 19, 20, 18, 19, 15, //; 13
|
||||
13, 28, 15, 32, 15, 35, 15, 19, 19, 19, 19, 17, 16, //; 26
|
||||
19, 20, 15, 19, 20, 14, 17, 19, 19, 19, 19, 19, 19, //; 39
|
||||
19, 19, 20, 25, 20, 19, 19, 33, 31, 39, 37, 39, 37, //; 52
|
||||
21, 21, 21, 19, 17, 15, 23, 21, 15, 19, 20, 16, 19, //; 65
|
||||
19, 19, 20, 20, 17, 22, 19, 22, 22, 19, 22, 22, 23, //; 78
|
||||
35, 35, 35, 35, 37, 19, 19, 19, 19, 29, 19, 19, 19, //; 91
|
||||
19, 19, 9, 9, 9, 9, 19, 19, 19, 19, 19, 19, 19, 19, //; 104
|
||||
19, 19, 19, 19, 19, 30, 19, 19, 19, 19, 19, 10, 10, //; 118
|
||||
10, 10, 19, 19, 19, 19, 19, 19, 19, 19, 19, 23, 35, //; 131
|
||||
12, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 144
|
||||
19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 157
|
||||
19, 19, 19, 11, 19, 19, 19, 19, 19, 19, 19, 19, 19, //; 170
|
||||
19, 19, 19, 19, 19, 19, 19, 19, 19, 21
|
||||
};
|
||||
#endif
|
||||
|
||||
wchar foreign_table[128] = {
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
@ -197,6 +218,9 @@ CFont::Initialise(void)
|
||||
case FONT_LANGSET_RUSSIAN:
|
||||
CTxdStore::LoadTxd(slot, "MODELS/FONTS_R.TXD");
|
||||
break;
|
||||
case FONT_LANGSET_JAPANESE:
|
||||
CTxdStore::LoadTxd(slot, "MODELS/FONTS_J.TXD");
|
||||
break;
|
||||
}
|
||||
#else
|
||||
CTxdStore::LoadTxd(slot, "MODELS/FONTS.TXD");
|
||||
@ -205,6 +229,13 @@ CFont::Initialise(void)
|
||||
CTxdStore::PushCurrentTxd();
|
||||
CTxdStore::SetCurrentTxd(slot);
|
||||
Sprite[0].SetTexture("font2", "font2_mask");
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese()) {
|
||||
Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
|
||||
Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
|
||||
}
|
||||
else
|
||||
#endif // MORE_LANGUAGES
|
||||
Sprite[1].SetTexture("pager", "pager_mask");
|
||||
Sprite[2].SetTexture("font1", "font1_mask");
|
||||
SetScale(1.0f, 1.0f);
|
||||
@ -213,8 +244,8 @@ CFont::Initialise(void)
|
||||
SetColor(CRGBA(0xFF, 0xFF, 0xFF, 0));
|
||||
SetJustifyOff();
|
||||
SetCentreOff();
|
||||
SetWrapx(640.0f);
|
||||
SetCentreSize(640.0f);
|
||||
SetWrapx(DEFAULT_SCREEN_WIDTH);
|
||||
SetCentreSize(DEFAULT_SCREEN_WIDTH);
|
||||
SetBackgroundOff();
|
||||
SetBackgroundColor(CRGBA(0x80, 0x80, 0x80, 0x80));
|
||||
SetBackGroundOnlyTextOff();
|
||||
@ -234,6 +265,8 @@ CFont::ReloadFonts(uint8 set)
|
||||
Sprite[0].Delete();
|
||||
Sprite[1].Delete();
|
||||
Sprite[2].Delete();
|
||||
if (IsJapanese())
|
||||
Sprite[3].Delete();
|
||||
CTxdStore::PushCurrentTxd();
|
||||
CTxdStore::RemoveTxd(Slot);
|
||||
switch (set)
|
||||
@ -248,9 +281,17 @@ CFont::ReloadFonts(uint8 set)
|
||||
case FONT_LANGSET_RUSSIAN:
|
||||
CTxdStore::LoadTxd(Slot, "MODELS/FONTS_R.TXD");
|
||||
break;
|
||||
case FONT_LANGSET_JAPANESE:
|
||||
CTxdStore::LoadTxd(Slot, "MODELS/FONTS_J.TXD");
|
||||
break;
|
||||
}
|
||||
CTxdStore::SetCurrentTxd(Slot);
|
||||
Sprite[0].SetTexture("font2", "font2_mask");
|
||||
if (set == FONT_LANGSET_JAPANESE) {
|
||||
Sprite[1].SetTexture("FONTJAP", "FONTJAP_mask");
|
||||
Sprite[3].SetTexture("FONTJAP", "FONTJAP_mask");
|
||||
}
|
||||
else
|
||||
Sprite[1].SetTexture("pager", "pager_mask");
|
||||
Sprite[2].SetTexture("font1", "font1_mask");
|
||||
CTxdStore::PopCurrentTxd();
|
||||
@ -266,6 +307,8 @@ CFont::Shutdown(void)
|
||||
Sprite[1].Delete();
|
||||
Sprite[2].Delete();
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese())
|
||||
Sprite[3].Delete();
|
||||
CTxdStore::RemoveTxdSlot(Slot);
|
||||
Slot = -1;
|
||||
#else
|
||||
@ -279,6 +322,10 @@ CFont::InitPerFrame(void)
|
||||
Details.bank = CSprite2d::GetBank(30, Sprite[0].m_pTexture);
|
||||
CSprite2d::GetBank(15, Sprite[1].m_pTexture);
|
||||
CSprite2d::GetBank(15, Sprite[2].m_pTexture);
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese())
|
||||
CSprite2d::GetBank(15, Sprite[3].m_pTexture);
|
||||
#endif
|
||||
SetDropShadowPosition(0);
|
||||
NewLine = 0;
|
||||
}
|
||||
@ -291,8 +338,15 @@ CFont::PrintChar(float x, float y, wchar c)
|
||||
return;
|
||||
|
||||
float w = GetCharacterWidth(c) / 32.0f;
|
||||
float xoff = c & 0xF;
|
||||
float yoff = c >> 4;
|
||||
float xoff = c % 16;
|
||||
float yoff = c / 16;
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont()) {
|
||||
w = 21.0f;
|
||||
xoff = (float)(c % 48);
|
||||
yoff = c / 48;
|
||||
}
|
||||
#endif
|
||||
|
||||
if(Details.style == FONT_BANK || Details.style == FONT_HEADING){
|
||||
if(Details.dropShadowPosition != 0){
|
||||
@ -316,7 +370,31 @@ CFont::PrintChar(float x, float y, wchar c)
|
||||
(xoff+1.0f)/16.0f - 0.001f, yoff/12.8f,
|
||||
xoff/16.0f, (yoff+1.0f)/12.8f - 0.002f,
|
||||
(xoff+1.0f)/16.0f - 0.001f, (yoff+1.0f)/12.8f - 0.002f);
|
||||
}else{
|
||||
#ifdef MORE_LANGUAGES
|
||||
}else if (IsJapaneseFont()) {
|
||||
if (Details.dropShadowPosition != 0) {
|
||||
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
|
||||
CRect(x + SCREEN_SCALE_X(Details.dropShadowPosition),
|
||||
y + SCREEN_SCALE_Y(Details.dropShadowPosition),
|
||||
x + SCREEN_SCALE_X(Details.dropShadowPosition) + 32.0f * Details.scaleX * 1.0f,
|
||||
y + SCREEN_SCALE_Y(Details.dropShadowPosition) + 40.0f * Details.scaleY / 2.75f),
|
||||
Details.dropColor,
|
||||
xoff * w / 1024.0f, yoff / 25.6f,
|
||||
xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
|
||||
xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f,
|
||||
xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
|
||||
}
|
||||
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
|
||||
CRect(x, y,
|
||||
x + 32.0f * Details.scaleX * 1.0f,
|
||||
y + 40.0f * Details.scaleY / 2.75f),
|
||||
Details.color,
|
||||
xoff * w / 1024.0f, yoff / 25.6f,
|
||||
xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, yoff / 25.6f,
|
||||
xoff * w / 1024.0f, (yoff + 1.0f) / 25.6f - 0.002f,
|
||||
xoff * w / 1024.0f + (1.0f / 48.0f) - 0.001f, (yoff + 1.0f) / 25.6f - 0.0001f);
|
||||
#endif
|
||||
}else
|
||||
CSprite2d::AddSpriteToBank(Details.bank + Details.style, // BUG: game doesn't add bank
|
||||
CRect(x, y,
|
||||
x + 32.0f * Details.scaleX * w,
|
||||
@ -326,9 +404,30 @@ CFont::PrintChar(float x, float y, wchar c)
|
||||
(xoff+w)/16.0f, yoff/16.0f,
|
||||
xoff/16.0f, (yoff+1.0f)/16.0f,
|
||||
(xoff+w)/16.0f - 0.0001f, (yoff+1.0f)/16.0f - 0.0001f);
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
bool CFont::IsJapanesePunctuation(wchar *str)
|
||||
{
|
||||
return (*str == 0xE7 || *str == 0x124 || *str == 0x126 || *str == 0x128 || *str == 0x104 || *str == ',' || *str == '>' || *str == '!' || *str == 0x99 || *str == '?' || *str == ':');
|
||||
}
|
||||
|
||||
bool CFont::IsAnsiCharacter(wchar *s)
|
||||
{
|
||||
if (*s >= 'A' && *s <= 'Z')
|
||||
return true;
|
||||
if (*s >= 'a' && *s <= 'z')
|
||||
return true;
|
||||
if (*s >= '0' && *s <= ':')
|
||||
return true;
|
||||
if (*s == '(' || *s == ')')
|
||||
return true;
|
||||
if (*s == 'D' || *s == '$')
|
||||
return true;
|
||||
return false;
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
CFont::PrintString(float xstart, float ystart, wchar *s)
|
||||
{
|
||||
@ -364,17 +463,27 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
|
||||
for(;;){
|
||||
if(*s == '\0')
|
||||
return;
|
||||
int xend = Details.centre ? Details.centreSize :
|
||||
float xend = Details.centre ? Details.centreSize :
|
||||
Details.rightJustify ? xstart - Details.rightJustifyWrap :
|
||||
Details.wrapX;
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont())
|
||||
xend -= SCREEN_SCALE_X(21.0f * 2.0f);
|
||||
#endif
|
||||
if(x + GetStringWidth(s) > xend && !first){
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese() && IsJapanesePunctuation(s))
|
||||
s--;
|
||||
#endif
|
||||
// flush line
|
||||
float spaceWidth = !Details.justify || Details.centre ? 0.0f :
|
||||
(Details.wrapX - lineLength) / numSpaces;
|
||||
float xleft = Details.centre ? xstart - x/2 :
|
||||
Details.rightJustify ? xstart - x :
|
||||
xstart;
|
||||
PrintString(xleft, y, start, s, spaceWidth);
|
||||
#ifdef MORE_LANGUAGES
|
||||
PrintString(xleft, y, start, s, spaceWidth, xstart);
|
||||
#endif
|
||||
// reset things
|
||||
lineLength = 0.0f;
|
||||
numSpaces = 0;
|
||||
@ -383,6 +492,11 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
|
||||
x = 0.0f;
|
||||
else
|
||||
x = xstart;
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont())
|
||||
y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
|
||||
else
|
||||
#endif
|
||||
y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
|
||||
start = s;
|
||||
}else
|
||||
@ -397,8 +511,35 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
|
||||
numSpaces++;
|
||||
first = false;
|
||||
x += GetStringWidth(s) + GetCharacterSize(*t - ' ');
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont() && IsAnsiCharacter(s))
|
||||
x += 21.0f;
|
||||
#endif
|
||||
lineLength = x;
|
||||
s = t+1;
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont() && !*s) {
|
||||
x += GetStringWidth(s);
|
||||
if (IsAnsiCharacter(s))
|
||||
x += 21.0f;
|
||||
float xleft = Details.centre ? xstart - x / 2 :
|
||||
Details.rightJustify ? xstart - x :
|
||||
xstart;
|
||||
if (PrintString(xleft, y, start, s, 0.0f, xstart))
|
||||
{
|
||||
start = s;
|
||||
if (!Details.centre && !Details.rightJustify)
|
||||
x = xstart;
|
||||
else
|
||||
x = 0.0f;
|
||||
|
||||
y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
|
||||
numSpaces = 0;
|
||||
first = true;
|
||||
lineLength = 0.0f;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
// print rest
|
||||
if(t[0] == ' ' && t[1] == '\0')
|
||||
@ -408,7 +549,21 @@ CFont::PrintString(float xstart, float ystart, wchar *s)
|
||||
float xleft = Details.centre ? xstart - x/2 :
|
||||
Details.rightJustify ? xstart - x :
|
||||
xstart;
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (PrintString(xleft, y, start, s, 0.0f, xstart) && IsJapaneseFont()) {
|
||||
start = s;
|
||||
if (!Details.centre && !Details.rightJustify)
|
||||
x = xstart;
|
||||
else
|
||||
x = 0.0f;
|
||||
y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
|
||||
numSpaces = 0;
|
||||
first = true;
|
||||
lineLength = 0.0f;
|
||||
}
|
||||
#else
|
||||
PrintString(xleft, y, start, s, 0.0f);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
@ -418,8 +573,29 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
|
||||
int n;
|
||||
float x, y;
|
||||
wchar *t;
|
||||
|
||||
n = 0;
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
bool bSomeJapBool = false;
|
||||
|
||||
if (IsJapanese()) {
|
||||
t = s;
|
||||
wchar unused;
|
||||
while (*t) {
|
||||
if (*t == JAP_TERMINATION || *t == '~')
|
||||
t = ParseToken(t, &unused, true);
|
||||
if (NewLine) {
|
||||
n++;
|
||||
NewLine = false;
|
||||
bSomeJapBool = true;
|
||||
}
|
||||
t++;
|
||||
}
|
||||
}
|
||||
|
||||
if (bSomeJapBool) n--;
|
||||
#endif
|
||||
|
||||
if(Details.centre || Details.rightJustify)
|
||||
x = 0.0f;
|
||||
else
|
||||
@ -427,7 +603,20 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
|
||||
y = ystart;
|
||||
|
||||
while(*s){
|
||||
if(x + GetStringWidth(s) > (Details.centre ? Details.centreSize : Details.wrapX)){
|
||||
float f = (Details.centre ? Details.centreSize : Details.wrapX);
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont())
|
||||
f -= SCREEN_SCALE_X(21.0f * 2.0f);
|
||||
#endif
|
||||
|
||||
if(x + GetStringWidth(s) > f){
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese())
|
||||
{
|
||||
if (IsJapanesePunctuation(s))
|
||||
s--;
|
||||
}
|
||||
#endif
|
||||
// reached end of line
|
||||
if(Details.centre || Details.rightJustify)
|
||||
x = 0.0f;
|
||||
@ -435,6 +624,11 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
|
||||
x = xstart;
|
||||
n++;
|
||||
// Why even?
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese())
|
||||
y += 32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY;
|
||||
else
|
||||
#endif
|
||||
y += 32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY;
|
||||
}else{
|
||||
// still space in current line
|
||||
@ -442,12 +636,24 @@ CFont::GetNumberLines(float xstart, float ystart, wchar *s)
|
||||
if(*t == '\0'){
|
||||
// end of string
|
||||
x += GetStringWidth(s);
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese() && IsAnsiCharacter(s))
|
||||
x += 21.0f;
|
||||
#endif
|
||||
n++;
|
||||
s = t;
|
||||
}else{
|
||||
x += GetStringWidth(s);
|
||||
x += GetCharacterSize(*t - ' ');
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese() && IsAnsiCharacter(s))
|
||||
x += 21.0f;
|
||||
#endif
|
||||
s = t+1;
|
||||
x += GetCharacterSize(*t - ' ');
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese() && !*s)
|
||||
n++;
|
||||
#endif
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -465,6 +671,12 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
|
||||
|
||||
maxlength = 0;
|
||||
numLines = 0;
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese()) {
|
||||
numLines = GetNumberLines(xstart, ystart, s);
|
||||
}else{
|
||||
#endif
|
||||
if(Details.centre || Details.rightJustify)
|
||||
x = 0.0f;
|
||||
else
|
||||
@ -499,31 +711,97 @@ CFont::GetTextRect(CRect *rect, float xstart, float ystart, wchar *s)
|
||||
}
|
||||
}
|
||||
}
|
||||
#ifdef MORE_LANGUAGES
|
||||
}
|
||||
#endif
|
||||
|
||||
if(Details.centre){
|
||||
if(Details.backgroundOnlyText){
|
||||
rect->left = xstart - maxlength/2 - 4.0f;
|
||||
rect->right = xstart + maxlength/2 + 4.0f;
|
||||
rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
|
||||
ystart + 2.0f;
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont()) {
|
||||
rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
|
||||
rect->top = ystart - (4.0f / 2.75f);
|
||||
} else {
|
||||
#endif
|
||||
rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
|
||||
rect->top = ystart - 2.0f;
|
||||
#ifdef MORE_LANGUAGES
|
||||
}
|
||||
#endif
|
||||
}else{
|
||||
rect->left = xstart - Details.centreSize*0.5f - 4.0f;
|
||||
rect->right = xstart + Details.centreSize*0.5f + 4.0f;
|
||||
rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
|
||||
ystart + 2.0f;
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont()) {
|
||||
rect->bottom = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + (4.0f / 2.75f);
|
||||
rect->top = ystart - (4.0f / 2.75f);
|
||||
} else {
|
||||
#endif
|
||||
rect->bottom = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f;
|
||||
rect->top = ystart - 2.0f;
|
||||
#ifdef MORE_LANGUAGES
|
||||
}
|
||||
#endif
|
||||
}
|
||||
}else{
|
||||
rect->left = xstart - 4.0f;
|
||||
rect->right = Details.wrapX;
|
||||
// WTF?
|
||||
rect->bottom = ystart - 4.0f + 4.0f;
|
||||
rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines +
|
||||
ystart + 2.0f + 2.0f;
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapaneseFont())
|
||||
rect->top = (32.0f * CFont::Details.scaleY / 2.75f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + (4.0f / 2.75f);
|
||||
else
|
||||
#endif
|
||||
rect->top = (32.0f * CFont::Details.scaleY * 0.5f + 2.0f * CFont::Details.scaleY) * numLines + ystart + 2.0f + 2.0f;
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
bool
|
||||
CFont::PrintString(float x, float y, wchar *start, wchar *&end, float spwidth, float japX)
|
||||
{
|
||||
wchar *s, c, unused;
|
||||
|
||||
if (IsJapanese()) {
|
||||
float jx = 0.0f;
|
||||
for (s = start; s < end; s++) {
|
||||
if (*s == JAP_TERMINATION || *s == '~')
|
||||
s = ParseToken(s, &unused, true);
|
||||
if (NewLine) {
|
||||
NewLine = false;
|
||||
break;
|
||||
}
|
||||
jx += GetCharacterSize(*s - ' ');
|
||||
}
|
||||
s = start;
|
||||
if (Details.centre)
|
||||
x = japX - jx / 2.0f;
|
||||
else if (Details.rightJustify)
|
||||
x = japX - jx;
|
||||
}
|
||||
|
||||
for (s = start; s < end; s++) {
|
||||
if (*s == '~' || (IsJapanese() && *s == JAP_TERMINATION))
|
||||
s = ParseToken(s, &unused);
|
||||
if (NewLine && IsJapanese()) {
|
||||
NewLine = false;
|
||||
end = s;
|
||||
return true;
|
||||
}
|
||||
c = *s - ' ';
|
||||
if (Details.slant != 0.0f && !IsJapanese())
|
||||
y = (Details.slantRefX - x) * Details.slant + Details.slantRefY;
|
||||
PrintChar(x, y, c);
|
||||
x += GetCharacterSize(c);
|
||||
if (c == 0 && (!NewLine || !IsJapanese())) // space
|
||||
x += spwidth;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
#else
|
||||
void
|
||||
CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
|
||||
{
|
||||
@ -541,12 +819,41 @@ CFont::PrintString(float x, float y, wchar *start, wchar *end, float spwidth)
|
||||
x += spwidth;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
float
|
||||
CFont::GetCharacterWidth(wchar c)
|
||||
{
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (Details.proportional)
|
||||
if (IsJapanese()) {
|
||||
if (!Details.proportional)
|
||||
return Size[0][Details.style][192];
|
||||
if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
|
||||
switch (Details.style)
|
||||
{
|
||||
case FONT_JAPANESE:
|
||||
return Size_jp[c];
|
||||
default:
|
||||
return Size[0][Details.style][c];
|
||||
}
|
||||
}
|
||||
if (c < 254 && Details.style == FONT_PAGER)
|
||||
return 29.4f;
|
||||
|
||||
switch (Details.style)
|
||||
{
|
||||
case FONT_JAPANESE:
|
||||
return 29.4f;
|
||||
case FONT_BANK:
|
||||
return 10.0f;
|
||||
case FONT_PAGER:
|
||||
return 31.5f;
|
||||
default:
|
||||
return Size[0][Details.style][c];
|
||||
}
|
||||
}
|
||||
|
||||
else if (Details.proportional)
|
||||
return Size[LanguageSet][Details.style][c];
|
||||
else
|
||||
return Size[LanguageSet][Details.style][192];
|
||||
@ -562,7 +869,36 @@ float
|
||||
CFont::GetCharacterSize(wchar c)
|
||||
{
|
||||
#ifdef MORE_LANGUAGES
|
||||
if(Details.proportional)
|
||||
|
||||
if (IsJapanese())
|
||||
{
|
||||
if (!Details.proportional)
|
||||
return Size[0][Details.style][192] * Details.scaleX;
|
||||
if (c <= 94 || Details.style == FONT_HEADING || Details.style == FONT_BANK) {
|
||||
switch (Details.style)
|
||||
{
|
||||
case FONT_JAPANESE:
|
||||
return Size_jp[c] * Details.scaleX;
|
||||
default:
|
||||
return Size[0][Details.style][c] * Details.scaleX;
|
||||
}
|
||||
}
|
||||
if (c < 254 && (Details.style == FONT_PAGER))
|
||||
return 29.4f * Details.scaleX;
|
||||
|
||||
switch (Details.style)
|
||||
{
|
||||
case FONT_JAPANESE:
|
||||
return 29.4f * Details.scaleX;
|
||||
case FONT_BANK:
|
||||
return 10.0f * Details.scaleX;
|
||||
case FONT_PAGER:
|
||||
return 31.5f * Details.scaleX;
|
||||
default:
|
||||
return Size[0][Details.style][c] * Details.scaleX;
|
||||
}
|
||||
}
|
||||
else if(Details.proportional)
|
||||
return Size[LanguageSet][Details.style][c] * Details.scaleX;
|
||||
else
|
||||
return Size[LanguageSet][Details.style][192] * Details.scaleX;
|
||||
@ -580,22 +916,84 @@ CFont::GetStringWidth(wchar *s, bool spaces)
|
||||
float w;
|
||||
|
||||
w = 0.0f;
|
||||
for(; (*s != ' ' || spaces) && *s != '\0'; s++){
|
||||
if(*s == '~'){
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese())
|
||||
{
|
||||
do
|
||||
{
|
||||
if ((*s != ' ' || spaces) && *s != '\0') {
|
||||
do {
|
||||
while (*s == '~' || *s == JAP_TERMINATION) {
|
||||
s++;
|
||||
while(*s != '~') s++;
|
||||
while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
|
||||
s++;
|
||||
if(*s == ' ' && !spaces)
|
||||
}
|
||||
w += GetCharacterSize(*s - ' ');
|
||||
++s;
|
||||
} while (*s == '~' || *s == JAP_TERMINATION);
|
||||
}
|
||||
} while (IsAnsiCharacter(s));
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
for (; (*s != ' ' || spaces) && *s != '\0'; s++) {
|
||||
if (*s == '~') {
|
||||
s++;
|
||||
while (*s != '~') s++;
|
||||
s++;
|
||||
if (*s == ' ' && !spaces)
|
||||
break;
|
||||
}
|
||||
w += GetCharacterSize(*s - ' ');
|
||||
}
|
||||
}
|
||||
return w;
|
||||
}
|
||||
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
float
|
||||
CFont::GetStringWidth_Jap(wchar* s)
|
||||
{
|
||||
float w;
|
||||
|
||||
w = 0.0f;
|
||||
for (; *s != '\0';) {
|
||||
do {
|
||||
while (*s == '~' || *s == JAP_TERMINATION) {
|
||||
s++;
|
||||
while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
|
||||
s++;
|
||||
}
|
||||
w += GetCharacterSize(*s - ' ');
|
||||
++s;
|
||||
} while (*s == '~' || *s == JAP_TERMINATION);
|
||||
}
|
||||
return w;
|
||||
}
|
||||
#endif
|
||||
|
||||
wchar*
|
||||
CFont::GetNextSpace(wchar *s)
|
||||
{
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese()) {
|
||||
do
|
||||
{
|
||||
if (*s != ' ' && *s != '\0') {
|
||||
do {
|
||||
while (*s == '~' || *s == JAP_TERMINATION) {
|
||||
s++;
|
||||
while (!(*s == '~' || *s == JAP_TERMINATION)) s++;
|
||||
s++;
|
||||
}
|
||||
++s;
|
||||
} while (*s == '~' || *s == JAP_TERMINATION);
|
||||
}
|
||||
} while (IsAnsiCharacter(s));
|
||||
} else
|
||||
#endif
|
||||
{
|
||||
for(; *s != ' ' && *s != '\0'; s++)
|
||||
if(*s == '~'){
|
||||
s++;
|
||||
@ -604,9 +1002,41 @@ CFont::GetNextSpace(wchar *s)
|
||||
if(*s == ' ')
|
||||
break;
|
||||
}
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
wchar*
|
||||
CFont::ParseToken(wchar *s, wchar*, bool japShit)
|
||||
{
|
||||
s++;
|
||||
if ((Details.color.r || Details.color.g || Details.color.b) && !japShit) {
|
||||
wchar c = *s;
|
||||
if (IsJapanese())
|
||||
c &= 0x7FFF;
|
||||
switch (c) {
|
||||
case 'N':
|
||||
case 'n':
|
||||
NewLine = true;
|
||||
break;
|
||||
case 'b': SetColor(CRGBA(128, 167, 243, 255)); break;
|
||||
case 'g': SetColor(CRGBA(95, 160, 106, 255)); break;
|
||||
case 'h': SetColor(CRGBA(225, 225, 225, 255)); break;
|
||||
case 'l': SetColor(CRGBA(0, 0, 0, 255)); break;
|
||||
case 'p': SetColor(CRGBA(168, 110, 252, 255)); break;
|
||||
case 'r': SetColor(CRGBA(113, 43, 73, 255)); break;
|
||||
case 'w': SetColor(CRGBA(175, 175, 175, 255)); break;
|
||||
case 'y': SetColor(CRGBA(210, 196, 106, 255)); break;
|
||||
}
|
||||
} else if (IsJapanese()) {
|
||||
if ((*s & 0x7FFF) == 'N' || (*s & 0x7FFF) == 'n')
|
||||
NewLine = true;
|
||||
}
|
||||
while ((!IsJapanese() || (*s != JAP_TERMINATION)) && *s != '~') s++;
|
||||
return s + 1;
|
||||
}
|
||||
#else
|
||||
wchar*
|
||||
CFont::ParseToken(wchar *s, wchar*)
|
||||
{
|
||||
@ -629,6 +1059,7 @@ CFont::ParseToken(wchar *s, wchar*)
|
||||
while(*s != '~') s++;
|
||||
return s+1;
|
||||
}
|
||||
#endif
|
||||
|
||||
void
|
||||
CFont::DrawFonts(void)
|
||||
@ -636,6 +1067,10 @@ CFont::DrawFonts(void)
|
||||
CSprite2d::DrawBank(Details.bank);
|
||||
CSprite2d::DrawBank(Details.bank+1);
|
||||
CSprite2d::DrawBank(Details.bank+2);
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (IsJapanese())
|
||||
CSprite2d::DrawBank(Details.bank+3);
|
||||
#endif
|
||||
}
|
||||
|
||||
wchar
|
||||
@ -645,3 +1080,39 @@ CFont::character_code(uint8 c)
|
||||
return c;
|
||||
return foreign_table[c-128];
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
CFont::SetScale(float x, float y)
|
||||
{
|
||||
#ifdef MORE_LANGUAGES
|
||||
/*if (IsJapanese()) {
|
||||
x *= 1.35f;
|
||||
y *= 1.25f;
|
||||
}*/
|
||||
#endif
|
||||
Details.scaleX = x;
|
||||
Details.scaleY = y;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetBackgroundColor(CRGBA col)
|
||||
{
|
||||
Details.backgroundColor = col;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetColor(CRGBA col)
|
||||
{
|
||||
Details.color = col;
|
||||
if (Details.alphaFade < 255.0f)
|
||||
Details.color.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
||||
void
|
||||
CFont::SetDropColor(CRGBA col)
|
||||
{
|
||||
Details.dropColor = col;
|
||||
if (Details.alphaFade < 255.0f)
|
||||
Details.dropColor.a *= Details.alphaFade / 255.0f;
|
||||
}
|
||||
|
@ -31,6 +31,9 @@ enum {
|
||||
FONT_BANK,
|
||||
FONT_PAGER,
|
||||
FONT_HEADING,
|
||||
#ifdef MORE_LANGUAGES
|
||||
FONT_JAPANESE,
|
||||
#endif
|
||||
MAX_FONTS
|
||||
};
|
||||
|
||||
@ -46,8 +49,13 @@ enum
|
||||
FONT_LANGSET_EFIGS,
|
||||
FONT_LANGSET_RUSSIAN,
|
||||
FONT_LANGSET_POLISH,
|
||||
FONT_LANGSET_JAPANESE,
|
||||
LANGSET_MAX
|
||||
};
|
||||
|
||||
#define FONT_LOCALE(style) (CFont::IsJapanese() ? FONT_JAPANESE : style)
|
||||
#else
|
||||
#define FONT_LOCALE(style) (style)
|
||||
#endif
|
||||
|
||||
class CFont
|
||||
@ -71,17 +79,28 @@ public:
|
||||
static void PrintString(float x, float y, wchar *s);
|
||||
static int GetNumberLines(float xstart, float ystart, wchar *s);
|
||||
static void GetTextRect(CRect *rect, float xstart, float ystart, wchar *s);
|
||||
#ifdef MORE_LANGUAGES
|
||||
static bool PrintString(float x, float y, wchar *start, wchar* &end, float spwidth, float japX);
|
||||
#else
|
||||
static void PrintString(float x, float y, wchar *start, wchar *end, float spwidth);
|
||||
#endif
|
||||
static float GetCharacterWidth(wchar c);
|
||||
static float GetCharacterSize(wchar c);
|
||||
static float GetStringWidth(wchar *s, bool spaces = false);
|
||||
static wchar *GetNextSpace(wchar *s);
|
||||
static wchar *ParseToken(wchar *s, wchar*);
|
||||
#ifdef MORE_LANGUAGES
|
||||
static float GetStringWidth_Jap(wchar* s);
|
||||
#endif
|
||||
static uint16 *GetNextSpace(wchar *s);
|
||||
#ifdef MORE_LANGUAGES
|
||||
static uint16 *ParseToken(wchar *s, wchar*, bool japShit = false);
|
||||
#else
|
||||
static uint16 *ParseToken(wchar *s, wchar*);
|
||||
#endif
|
||||
static void DrawFonts(void);
|
||||
static wchar character_code(uint8 c);
|
||||
static uint16 character_code(uint8 c);
|
||||
|
||||
static CFontDetails GetDetails() { return Details; }
|
||||
static void SetScale(float x, float y) { Details.scaleX = x; Details.scaleY = y; }
|
||||
static void SetScale(float x, float y);
|
||||
static void SetSlantRefPoint(float x, float y) { Details.slantRefX = x; Details.slantRefY = y; }
|
||||
static void SetSlant(float s) { Details.slant = s; }
|
||||
static void SetJustifyOn(void) {
|
||||
@ -140,19 +159,17 @@ public:
|
||||
static void SetRightJustifyWrap(float wrap) { Details.rightJustifyWrap = wrap; }
|
||||
static void SetAlphaFade(float fade) { Details.alphaFade = fade; }
|
||||
static void SetDropShadowPosition(int16 pos) { Details.dropShadowPosition = pos; }
|
||||
static void SetBackgroundColor(CRGBA col);
|
||||
static void SetColor(CRGBA col);
|
||||
static void SetDropColor(CRGBA col);
|
||||
|
||||
// TODO: really just CRGBA but that isn't passed correctly
|
||||
static void SetBackgroundColor(const CRGBA &col) { Details.backgroundColor = col; }
|
||||
static void SetColor(const CRGBA &col) {
|
||||
Details.color = col;
|
||||
if(Details.alphaFade < 255.0f)
|
||||
Details.color.a *= Details.alphaFade/255.0f;
|
||||
}
|
||||
static void SetDropColor(const CRGBA &col) {
|
||||
Details.dropColor = col;
|
||||
if(Details.alphaFade < 255.0f)
|
||||
Details.dropColor.a *= Details.alphaFade/255.0f;
|
||||
}
|
||||
|
||||
#ifdef MORE_LANGUAGES
|
||||
static void ReloadFonts(uint8 set);
|
||||
|
||||
// japanese stuff
|
||||
static bool IsAnsiCharacter(wchar* s);
|
||||
static bool IsJapanesePunctuation(wchar* str);
|
||||
static bool IsJapanese() { return LanguageSet == FONT_LANGSET_JAPANESE; }
|
||||
static bool IsJapaneseFont() { return IsJapanese() && (Details.style == FONT_JAPANESE || Details.style == FONT_PAGER); }
|
||||
#endif
|
||||
};
|
||||
|
@ -660,7 +660,7 @@ void CHud::Draw()
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.8f), SCREEN_SCALE_Y(1.35f));
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetPropOff();
|
||||
CFont::SetBackGroundOnlyTextOn();
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
@ -701,7 +701,7 @@ void CHud::Draw()
|
||||
CFont::SetCentreOff();
|
||||
CFont::SetRightJustifyOn();
|
||||
CFont::SetRightJustifyWrap(0.0f);
|
||||
CFont::SetFontStyle(FONT_HEADING);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_HEADING));
|
||||
CFont::SetColor(CRGBA(244, 20, 20, 255));
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(640.0f));
|
||||
CFont::SetPropOff();
|
||||
@ -852,7 +852,7 @@ void CHud::Draw()
|
||||
else
|
||||
CFont::SetPropOff();
|
||||
|
||||
CFont::SetFontStyle(CTheScripts::IntroTextLines[i].m_nFont);
|
||||
CFont::SetFontStyle(FONT_LOCALE(CTheScripts::IntroTextLines[i].m_nFont));
|
||||
CFont::PrintString(SCREEN_SCALE_X(DEFAULT_SCREEN_WIDTH - CTheScripts::IntroTextLines[i].m_fAtX), SCREEN_SCALE_Y(DEFAULT_SCREEN_HEIGHT - CTheScripts::IntroTextLines[i].m_fAtY), CTheScripts::IntroTextLines[i].m_Text);
|
||||
}
|
||||
}
|
||||
@ -892,7 +892,7 @@ void CHud::Draw()
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.48f), SCREEN_SCALE_Y(1.120f));
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
|
||||
float offsetX = SCREEN_SCALE_X(40.0f) + SCREEN_SCALE_X(8.0f);
|
||||
float center = SCREEN_SCALE_FROM_RIGHT(50.0f) - SCREEN_SCALE_X(8.0f) - offsetX;
|
||||
@ -1080,13 +1080,22 @@ void CHud::DrawAfterFade()
|
||||
|
||||
if (CGame::germanGame)
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.52f * 0.85f), SCREEN_SCALE_Y(1.1f * 0.85f));
|
||||
#ifdef MORE_LANGUAGES
|
||||
else if (CFont::IsJapanese())
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.52f) * 1.35f, SCREEN_SCALE_Y(1.1f) * 1.25f);
|
||||
#endif
|
||||
else
|
||||
CFont::SetScale(SCREEN_SCALE_X(0.52f), SCREEN_SCALE_Y(1.1f));
|
||||
|
||||
CFont::SetColor(CRGBA(175, 175, 175, 255));
|
||||
CFont::SetJustifyOff();
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (CFont::IsJapanese())
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(229.0f + 26.0f - 4.0f));
|
||||
else
|
||||
#endif
|
||||
CFont::SetWrapx(SCREEN_SCALE_X(200.0f + 26.0f - 4.0f));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
CFont::SetBackgroundOn();
|
||||
CFont::SetBackGroundOnlyTextOff();
|
||||
CFont::SetBackgroundColor(CRGBA(0, 0, 0, fAlpha * 0.9f));
|
||||
@ -1164,7 +1173,7 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetCentreOn();
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(600.0f));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) + SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[3]);
|
||||
@ -1181,7 +1190,7 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_X(620.0f));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
|
||||
CFont::PrintString((SCREEN_WIDTH / 2) - SCREEN_SCALE_X(2.0f), (SCREEN_HEIGHT / 2) - SCREEN_SCALE_Y(84.0f) - SCREEN_SCALE_Y(2.0f), m_BigMessage[4]);
|
||||
|
||||
@ -1238,7 +1247,7 @@ void CHud::DrawAfterFade()
|
||||
CFont::SetPropOn();
|
||||
CFont::SetCentreSize(SCREEN_SCALE_FROM_RIGHT(20.0f));
|
||||
CFont::SetColor(CRGBA(0, 0, 0, 255));
|
||||
CFont::SetFontStyle(FONT_BANK);
|
||||
CFont::SetFontStyle(FONT_LOCALE(FONT_BANK));
|
||||
|
||||
#ifdef BETA_SLIDING_TEXT
|
||||
CFont::PrintString(SCREEN_WIDTH / 2 + SCREEN_SCALE_X(2.0f) - SCREEN_SCALE_X(OddJob2XOffset), SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(20.0f) + SCREEN_SCALE_Y(2.0f), m_BigMessage[5]);
|
||||
|
@ -3,6 +3,9 @@
|
||||
#include "crossplatform.h"
|
||||
|
||||
#include "FileMgr.h"
|
||||
#ifdef MORE_LANGUAGES
|
||||
#include "Game.h"
|
||||
#endif
|
||||
#include "GenericGameStorage.h"
|
||||
#include "Messages.h"
|
||||
#include "PCSave.h"
|
||||
@ -131,6 +134,11 @@ C_PcSave::PopulateSlotInfo()
|
||||
default: assert(0);
|
||||
}
|
||||
char date[70];
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (CGame::japaneseGame)
|
||||
sprintf(date, "%02d %02d %04d %02d:%02d:%02d", st.wDay, st.wMonth, st.wYear, st.wHour, st.wMinute, st.wSecond);
|
||||
else
|
||||
#endif // MORE_LANGUAGES
|
||||
sprintf(date, "%02d %s %04d %02d:%02d:%02d", st.wDay, UnicodeToAsciiForSaveLoad(TheText.Get(month)), st.wYear, st.wHour, st.wMinute, st.wSecond);
|
||||
AsciiToUnicode(date, SlotSaveDate[i]);
|
||||
|
||||
|
@ -9,6 +9,8 @@
|
||||
|
||||
#include "ControllerConfig.h"
|
||||
|
||||
#include "Font.h"
|
||||
|
||||
tMessage CMessages::BriefMessages[NUMBRIEFMESSAGES];
|
||||
tPreviousBrief CMessages::PreviousBriefs[NUMPREVIOUSBRIEFS];
|
||||
tBigMessage CMessages::BIGMessages[NUMBIGMESSAGES];
|
||||
@ -50,6 +52,15 @@ CMessages::WideStringCopy(wchar *dst, wchar *src, uint16 size)
|
||||
dst[i] = '\0';
|
||||
}
|
||||
|
||||
wchar FixupChar(wchar c)
|
||||
{
|
||||
#ifdef MORE_LANGUAGES
|
||||
if (CFont::IsJapanese())
|
||||
return c & 0x7fff;
|
||||
#endif
|
||||
return c;
|
||||
}
|
||||
|
||||
bool
|
||||
CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
|
||||
{
|
||||
@ -59,10 +70,10 @@ CMessages::WideStringCompare(wchar *str1, wchar *str2, uint16 size)
|
||||
return false;
|
||||
|
||||
for (int32 i = 0; i < size; i++) {
|
||||
if (!str1[i])
|
||||
if (FixupChar(str1[i]) == '\0')
|
||||
break;
|
||||
|
||||
if (str1[i] != str2[i])
|
||||
if (FixupChar(str1[i]) != FixupChar(str2[i]))
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
@ -368,7 +379,12 @@ CMessages::InsertNumberInString(wchar *str, int32 n1, int32 n2, int32 n3, int32
|
||||
int32 i = 0;
|
||||
|
||||
for (int32 c = 0; c < size;) {
|
||||
#ifdef MORE_LANGUAGES
|
||||
if ((CFont::IsJapanese() && str[c] == (0x8000 | '~') && str[c + 1] == (0x8000 | '1') && str[c + 2] == (0x8000 | '~')) ||
|
||||
(!CFont::IsJapanese() && str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~')) {
|
||||
#else
|
||||
if (str[c] == '~' && str[c + 1] == '1' && str[c + 2] == '~') {
|
||||
#endif
|
||||
switch (i) {
|
||||
case 0: sprintf(numStr, "%d", n1); break;
|
||||
case 1: sprintf(numStr, "%d", n2); break;
|
||||
@ -406,7 +422,13 @@ CMessages::InsertStringInString(wchar *str1, wchar *str2)
|
||||
wchar *_str1 = str1;
|
||||
uint16 i;
|
||||
for (i = 0; i < total_size; ) {
|
||||
#ifdef MORE_LANGUAGES
|
||||
if ((CFont::IsJapanese() && *_str1 == (0x8000 | '~') && *(_str1 + 1) == (0x8000 | 'a') && *(_str1 + 2) == (0x8000 | '~'))
|
||||
|| (CFont::IsJapanese() && *_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~'))
|
||||
{
|
||||
#else
|
||||
if (*_str1 == '~' && *(_str1 + 1) == 'a' && *(_str1 + 2) == '~') {
|
||||
#endif
|
||||
_str1 += 3;
|
||||
for (int j = 0; j < str2_size; j++) {
|
||||
tempstr[i++] = str2[j];
|
||||
@ -437,7 +459,12 @@ CMessages::InsertPlayerControlKeysInString(wchar *str)
|
||||
|
||||
wchar *_outstr = outstr;
|
||||
for (i = 0; i < strSize;) {
|
||||
#ifdef MORE_LANGUAGES
|
||||
if ((CFont::IsJapanese() && str[i] == (0x8000 | '~') && str[i + 1] == (0x8000 | 'k') && str[i + 2] == (0x8000 | '~')) ||
|
||||
(!CFont::IsJapanese() && str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~')) {
|
||||
#else
|
||||
if (str[i] == '~' && str[i + 1] == 'k' && str[i + 2] == '~') {
|
||||
#endif
|
||||
i += 4;
|
||||
for (int32 cont = 0; cont < MAX_CONTROLLERACTIONS; cont++) {
|
||||
uint16 contSize = GetWideStringLength(ControlsManager.m_aActionNames[cont]);
|
||||
|
@ -1,6 +1,9 @@
|
||||
#include "common.h"
|
||||
|
||||
#include "FileMgr.h"
|
||||
#ifdef MORE_LANGUAGES
|
||||
#include "Game.h"
|
||||
#endif
|
||||
#include "Frontend.h"
|
||||
#include "Messages.h"
|
||||
#include "Text.h"
|
||||
@ -50,6 +53,9 @@ CText::Load(void)
|
||||
case LANGUAGE_RUSSIAN:
|
||||
sprintf(filename, "RUSSIAN.GXT");
|
||||
break;
|
||||
case LANGUAGE_JAPANESE:
|
||||
sprintf(filename, "JAPANESE.GXT");
|
||||
break;
|
||||
#endif
|
||||
}
|
||||
|
||||
@ -257,7 +263,7 @@ CData::Unload(void)
|
||||
void
|
||||
AsciiToUnicode(const char *src, wchar *dst)
|
||||
{
|
||||
while((*dst++ = *src++) != '\0');
|
||||
while((*dst++ = (unsigned char)*src++) != '\0');
|
||||
}
|
||||
|
||||
char*
|
||||
@ -266,7 +272,11 @@ UnicodeToAscii(wchar *src)
|
||||
static char aStr[256];
|
||||
int len;
|
||||
for(len = 0; *src != '\0' && len < 256-1; len++, src++)
|
||||
#ifdef MORE_LANGUAGES
|
||||
if(*src < 128 || ((CGame::russianGame || CGame::japaneseGame) && *src < 256))
|
||||
#else
|
||||
if(*src < 128)
|
||||
#endif
|
||||
aStr[len] = *src;
|
||||
else
|
||||
aStr[len] = '#';
|
||||
|
Loading…
Reference in New Issue
Block a user