mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-22 09:09:15 +01:00
zero out work_buff before writing padding in save
This commit is contained in:
parent
a3964dfd4a
commit
2071abd295
@ -220,6 +220,11 @@ GenericSave(int file)
|
|||||||
WriteSaveDataBlock(CStreaming::MemoryCardSave);
|
WriteSaveDataBlock(CStreaming::MemoryCardSave);
|
||||||
WriteSaveDataBlock(CPedType::Save);
|
WriteSaveDataBlock(CPedType::Save);
|
||||||
|
|
||||||
|
// sure just write garbage data repeatedly ...
|
||||||
|
#ifndef THIS_IS_STUPID
|
||||||
|
memset(work_buff, 0, sizeof(work_buff));
|
||||||
|
#endif
|
||||||
|
|
||||||
// Write padding
|
// Write padding
|
||||||
for (int i = 0; i < 4; i++) {
|
for (int i = 0; i < 4; i++) {
|
||||||
size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4);
|
size = align4bytes(SIZE_OF_ONE_GAME_IN_BYTES - totalSize - 4);
|
||||||
|
Loading…
Reference in New Issue
Block a user