mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-24 01:59:15 +01:00
some orig chearts
- weapon model indices added - orig weapon cheats added - some cheats' names changed to original ones
This commit is contained in:
parent
e1201fc6e2
commit
20ffcb68b6
135
src/core/Pad.cpp
135
src/core/Pad.cpp
@ -63,39 +63,110 @@ bool CPad::IsAffectedByController = false;
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_TODO("gbFastTime");
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extern bool gbFastTime;
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void WeaponCheat()
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void WeaponCheat1()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
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CStreaming::RequestModel(MI_GRENADE, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_BOMB, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_RUGER, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_BRASS_KNUCKLES, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_BASEBALL_BAT, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_MOLOTOV, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_COLT45, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_ROCKETLAUNCHER, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_SPAS12_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_TEC9, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_RUGER, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_SNIPERRIFLE, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_MP5, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_FLAMETHROWER, STREAMFLAGS_DONT_REMOVE);
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CStreaming::LoadAllRequestedModels(false);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_BASEBALLBAT, 0);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_BRASSKNUCKLE, 1);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_BASEBALLBAT, 1);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_MOLOTOV, 10);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_COLT45, 100);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_MP5, 100);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_SPAS12_SHOTGUN, 20);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_RUGER, 200);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_SNIPERRIFLE, 5);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_ROCKETLAUNCHER, 5);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_DETONATOR_GRENADE, 5);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_SHOTGUN, 50);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_TEC9, 150);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_RUGER, 120);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_SNIPERRIFLE, 25);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_FLAMETHROWER, 200);
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CStreaming::SetModelIsDeletable(MI_BRASS_KNUCKLES);
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CStreaming::SetModelIsDeletable(MI_BASEBALL_BAT);
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CStreaming::SetModelIsDeletable(MI_MOLOTOV);
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CStreaming::SetModelIsDeletable(MI_COLT45);
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CStreaming::SetModelIsDeletable(MI_SHOTGUN);
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CStreaming::SetModelIsDeletable(MI_TEC9);
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CStreaming::SetModelIsDeletable(MI_RUGER);
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CStreaming::SetModelIsDeletable(MI_SNIPERRIFLE);
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CStreaming::SetModelIsDeletable(MI_FLAMETHROWER);
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}
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void WeaponCheat2()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
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CStreaming::RequestModel(MI_KATANA, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_GRENADE, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_BOMB, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_PYTHON, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_STUBBY_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_SILENCEDINGRAM, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_M4, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_LASERSCOPE, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_ROCKETLAUNCHER, STREAMFLAGS_DONT_REMOVE);
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CStreaming::LoadAllRequestedModels(false);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_KATANA, 0);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_DETONATOR_GRENADE, 10);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_PYTHON, 40);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_STUBBY_SHOTGUN, 25);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_SILENCED_INGRAM, 100);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_M4, 150);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_LASERSCOPE, 21);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_ROCKETLAUNCHER, 5);
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CStreaming::SetModelIsDeletable(MI_KATANA);
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CStreaming::SetModelIsDeletable(MI_GRENADE);
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CStreaming::SetModelIsDeletable(MI_BOMB);
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CStreaming::SetModelIsDeletable(MI_RUGER);
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CStreaming::SetModelIsDeletable(MI_BASEBALL_BAT);
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CStreaming::SetModelIsDeletable(MI_COLT45);
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CStreaming::SetModelIsDeletable(MI_PYTHON);
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CStreaming::SetModelIsDeletable(MI_STUBBY_SHOTGUN);
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CStreaming::SetModelIsDeletable(MI_SILENCEDINGRAM);
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CStreaming::SetModelIsDeletable(MI_M4);
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CStreaming::SetModelIsDeletable(MI_LASERSCOPE);
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CStreaming::SetModelIsDeletable(MI_ROCKETLAUNCHER);
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}
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void WeaponCheat3()
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{
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CHud::SetHelpMessage(TheText.Get("CHEAT2"), true);
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CStreaming::RequestModel(MI_CHAINSAW, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_GRENADE, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_PYTHON, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_SPAS12_SHOTGUN, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_MP5, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_M4, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_LASERSCOPE, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_MINIGUN, STREAMFLAGS_DONT_REMOVE);
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CStreaming::RequestModel(MI_MINIGUN2, STREAMFLAGS_DONT_REMOVE);
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CStreaming::LoadAllRequestedModels(false);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_CHAINSAW, 0);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_GRENADE, 10);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_PYTHON, 40);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_SPAS12_SHOTGUN, 30);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_MP5, 100);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_M4, 150);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_LASERSCOPE, 21);
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FindPlayerPed()->GiveWeapon(WEAPONTYPE_MINIGUN, 500);
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CStreaming::SetModelIsDeletable(MI_CHAINSAW);
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CStreaming::SetModelIsDeletable(MI_GRENADE);
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CStreaming::SetModelIsDeletable(MI_PYTHON);
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CStreaming::SetModelIsDeletable(MI_SPAS12_SHOTGUN);
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CStreaming::SetModelIsDeletable(MI_SNIPERRIFLE);
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CStreaming::SetModelIsDeletable(MI_MP5);
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CStreaming::SetModelIsDeletable(MI_M4);
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CStreaming::SetModelIsDeletable(MI_LASERSCOPE);
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CStreaming::SetModelIsDeletable(MI_MINIGUN);
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CStreaming::SetModelIsDeletable(MI_MINIGUN2);
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}
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void HealthCheat()
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@ -809,7 +880,7 @@ void CPad::AddToCheatString(char c)
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#define _CHEATCMP(str) strncmp(str, CheatString, sizeof(str)-1)
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// "4414LDRULDRU" - R2 R2 L1 R2 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP
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if ( !_CHEATCMP("URDLURDL4144") )
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WeaponCheat();
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WeaponCheat1();
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// "4411LDRULDRU" - R2 R2 L1 L1 LEFT DOWN RIGHT UP LEFT DOWN RIGHT UP
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else if ( !_CHEATCMP("URDLURDL1144") )
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@ -911,24 +982,32 @@ void CPad::AddToPCCheatString(char c)
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#define _CHEATCMP(str) strncmp(str, KeyBoardCheatString, sizeof(str)-1)
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// "GUNSGUNSGUNS"
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if ( !_CHEATCMP("SNUGSNUGSNUG") )
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WeaponCheat();
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// "THUGSTOOLS"
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if (!_CHEATCMP("SLOOTSGUHT"))
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WeaponCheat1();
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// "PROFESSIONALTOOLS"
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if (!_CHEATCMP("SLOOTLANOISSEFORP"))
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WeaponCheat2();
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// "NUTTERTOOLS"
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if (!_CHEATCMP("SLOOTRETTUN"))
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WeaponCheat3();
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// "IFIWEREARICHMAN"
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if ( !_CHEATCMP("NAMHCIRAEREWIFI") )
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MoneyCheat();
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// "GESUNDHEIT"
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if ( !_CHEATCMP("TIEHDNUSEG") )
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// "ASPIRINE"
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if (!_CHEATCMP("ENIRIPSA"))
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HealthCheat();
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// "MOREPOLICEPLEASE"
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if ( !_CHEATCMP("ESAELPECILOPEROM") )
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WantedLevelUpCheat();
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// "NOPOLICEPLEASE"
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if ( !_CHEATCMP("ESAELPECILOPON") )
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// "LEAVEMEALONE"
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if (!_CHEATCMP("ENOLAEMEVAEL"))
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WantedLevelDownCheat();
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// "PANZER"
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@ -1004,8 +1083,8 @@ void CPad::AddToPCCheatString(char c)
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if ( !_CHEATCMP("ESIOTRUT") )
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ArmourCheat();
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#else
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// "TORTOISE"
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if ( !_CHEATCMP("ESIOTROT") )
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// "PRECIOUSPROTECTION"
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if (!_CHEATCMP("NOITCETORPSUOICERP"))
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ArmourCheat();
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#endif
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@ -165,7 +165,9 @@ CustomFrontendOptionsPopulate(void)
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#endif
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#ifdef DEBUGMENU
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void WeaponCheat();
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void WeaponCheat1();
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void WeaponCheat2();
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void WeaponCheat3();
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void HealthCheat();
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void VehicleCheat(bool something, int model);
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void BlowUpCarsCheat();
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@ -397,7 +399,9 @@ DebugMenuPopulate(void)
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DebugMenuAddVar("Time & Weather", "Wind", (float*)&CWeather::Wind, nil, 0.1f, 0.0f, 1.0f);
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DebugMenuAddVar("Time & Weather", "Time scale", (float*)&CTimer::GetTimeScale(), nil, 0.1f, 0.0f, 10.0f);
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DebugMenuAddCmd("Cheats", "Weapons", WeaponCheat);
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DebugMenuAddCmd("Cheats", "Weapon set 1", WeaponCheat1);
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DebugMenuAddCmd("Cheats", "Weapon set 2", WeaponCheat2);
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DebugMenuAddCmd("Cheats", "Weapon set 3", WeaponCheat3);
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DebugMenuAddCmd("Cheats", "Money", MoneyCheat);
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DebugMenuAddCmd("Cheats", "Health", HealthCheat);
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DebugMenuAddCmd("Cheats", "Wanted level up", WantedLevelUpCheat);
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@ -302,11 +302,18 @@ enum
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MI_TRAIN = -1,
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MI_DODO = -2,
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MI_GOLFCLUB = 261,
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MI_BRASS_KNUCKLES = 259,
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MI_SCREWDRIVER,
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MI_GOLFCLUB,
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MI_NIGHTSTICK,
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MI_KNIFE,
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MI_BASEBALL_BAT,
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MI_GRENADE = 270,
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MI_HAMMER,
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MI_MEAT_CLEAVER,
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MI_MACHETE,
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MI_KATANA,
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MI_CHAINSAW,
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MI_GRENADE,
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MI_TEARGAS,
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MI_MOLOTOV,
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MI_MISSILE,
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