diff --git a/src/control/Garages.cpp b/src/control/Garages.cpp index 72053f8d..89377db5 100644 --- a/src/control/Garages.cpp +++ b/src/control/Garages.cpp @@ -1414,11 +1414,7 @@ void CGarages::PrintMessages() CFont::SetDropShadowPosition(2); CFont::SetDropColor(CRGBA(0, 0, 0, 255)); -#if defined(GTA_PS2) || defined (FIX_BUGS) - float y_offset = SCREEN_HEIGHT / 3 - SCREEN_SCALE_Y(40.0f); // THIS is PS2 calculation -#else - float y_offset = SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(84.0f); // This is PC and results in text being written over some HUD elements -#endif + float y_offset = SCREEN_SCALE_Y(140.0f); if (MessageNumberInString2 >= 0) { CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString);