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Fix garage messages position
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@ -1414,11 +1414,7 @@ void CGarages::PrintMessages()
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CFont::SetDropShadowPosition(2);
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CFont::SetDropShadowPosition(2);
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CFont::SetDropColor(CRGBA(0, 0, 0, 255));
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CFont::SetDropColor(CRGBA(0, 0, 0, 255));
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#if defined(GTA_PS2) || defined (FIX_BUGS)
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float y_offset = SCREEN_SCALE_Y(140.0f);
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float y_offset = SCREEN_HEIGHT / 3 - SCREEN_SCALE_Y(40.0f); // THIS is PS2 calculation
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#else
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float y_offset = SCREEN_HEIGHT / 2 - SCREEN_SCALE_Y(84.0f); // This is PC and results in text being written over some HUD elements
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#endif
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if (MessageNumberInString2 >= 0) {
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if (MessageNumberInString2 >= 0) {
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CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString);
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CMessages::InsertNumberInString(TheText.Get(MessageIDString), MessageNumberInString, MessageNumberInString2, -1, -1, -1, -1, gUString);
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