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Timer fix
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@ -98,7 +98,7 @@ void CTimer::Update(void)
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_oldPerfCounter = pc;
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float updInCyclesScaled = GetIsPaused() ? updInCycles : updInCyclesScaled * ms_fTimeScale;
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float updInCyclesScaled = GetIsPaused() ? updInCycles : updInCycles * ms_fTimeScale;
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// We need that real frame time to fix transparent menu bug.
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#ifndef FIX_HIGH_FPS_BUGS_ON_FRONTEND
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