mirror of
https://gitlab.com/GaryOderNichts/re3-wiiu.git
synced 2024-11-25 18:46:52 +01:00
Add Nintendo Switch initial support
This commit is contained in:
parent
f50026828a
commit
28f266302f
28
.github/workflows/build-switch.yml
vendored
Normal file
28
.github/workflows/build-switch.yml
vendored
Normal file
@ -0,0 +1,28 @@
|
||||
name: re3 cmake devkitA64 (Nintendo Switch)
|
||||
on:
|
||||
pull_request:
|
||||
push:
|
||||
release:
|
||||
types: published
|
||||
jobs:
|
||||
build-nintendo-switch:
|
||||
runs-on: ubuntu-latest
|
||||
container: devkitpro/devkita64:latest
|
||||
steps:
|
||||
- uses: actions/checkout@v2
|
||||
with:
|
||||
submodules: 'true'
|
||||
- name: "Build files"
|
||||
run: |
|
||||
/opt/devkitpro/portlibs/switch/bin/aarch64-none-elf-cmake -S. -Bbuild -DRE3_AUDIO=OAL -DLIBRW_PLATFORM=GL3 -DLIBRW_GL3_GFXLIB=GLFW -DRE3_WITH_OPUS=False -DRE3_VENDORED_LIBRW=True -DRE3_INSTALL=True
|
||||
cmake --build build --parallel
|
||||
- name: "Create binary package (cpack)"
|
||||
working-directory: ./build
|
||||
run: |
|
||||
cpack
|
||||
- name: "Archive binary package (github artifacts)"
|
||||
uses: actions/upload-artifact@v2
|
||||
with:
|
||||
name: "switch-gl3"
|
||||
path: build/*.zip
|
||||
if-no-files-found: error
|
19
.vscode/c_cpp_properties.json
vendored
19
.vscode/c_cpp_properties.json
vendored
@ -26,6 +26,25 @@
|
||||
"compilerArgs": ["-ggdb"],
|
||||
"cStandard": "gnu11",
|
||||
"cppStandard": "gnu++14"
|
||||
},
|
||||
{
|
||||
"name": "devkitPro aarch64 (Nintendo Switch)",
|
||||
"compilerPath": "${env:DEVKITPRO}/devkitA64/bin/aarch64-none-elf-g++",
|
||||
"includePath": [
|
||||
"${default}",
|
||||
"${env:DEVKITPRO}/portlibs/switch/include",
|
||||
"${env:DEVKITPRO}/libnx/include"
|
||||
],
|
||||
"intelliSenseMode": "gcc-arm64",
|
||||
"cStandard": "gnu11",
|
||||
"cppStandard": "gnu++11",
|
||||
"defines": [
|
||||
"__SWITCH__",
|
||||
"GTA_SWITCH",
|
||||
"LIBRW",
|
||||
"RW_GL3",
|
||||
"AUDIO_OAL"
|
||||
]
|
||||
}
|
||||
],
|
||||
"version": 4
|
||||
|
10
.vscode/settings.json
vendored
10
.vscode/settings.json
vendored
@ -2,8 +2,13 @@
|
||||
"C_Cpp.default.cStandard": "gnu11",
|
||||
"C_Cpp.default.cppStandard": "gnu++14",
|
||||
"C_Cpp.default.includePath": [
|
||||
"src",
|
||||
"src/animation",
|
||||
"src/audio",
|
||||
"src/audio/eax",
|
||||
"src/audio/oal",
|
||||
"src/buildings",
|
||||
"src/collision",
|
||||
"src/control",
|
||||
"src/core",
|
||||
"src/entities",
|
||||
@ -15,8 +20,9 @@
|
||||
"src/peds",
|
||||
"src/render",
|
||||
"src/rw",
|
||||
"src/save",
|
||||
"src/skel",
|
||||
"src/save/",
|
||||
"src/skel/",
|
||||
"src/skel/glfw",
|
||||
"src/text",
|
||||
"src/vehicles",
|
||||
"src/weapons",
|
||||
|
@ -12,6 +12,10 @@ message(STATUS "Building ${CMAKE_PROJECT_NAME} GIT SHA1: ${GIT_SHA1}")
|
||||
|
||||
if(WIN32)
|
||||
set(${PROJECT}_AUDIOS "OAL" "MSS")
|
||||
elseif(NINTENDO_SWITCH)
|
||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/nx")
|
||||
include(NXFunctions)
|
||||
set(${PROJECT}_AUDIOS "OAL")
|
||||
else()
|
||||
set(${PROJECT}_AUDIOS "OAL")
|
||||
endif()
|
||||
@ -66,6 +70,8 @@ if(${PROJECT}_INSTALL)
|
||||
set(os "-apple")
|
||||
elseif(UNIX)
|
||||
set(os "-linux")
|
||||
elseif(NINTENDO_SWITCH)
|
||||
set(os "-switch")
|
||||
else()
|
||||
set(compiler "-UNK")
|
||||
message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)")
|
||||
|
7
cmake/nx/NXFunctions.cmake
Normal file
7
cmake/nx/NXFunctions.cmake
Normal file
@ -0,0 +1,7 @@
|
||||
if(NOT COMMAND nx_generate_nacp)
|
||||
message(FATAL_ERROR "The `nx_generate_nacp` cmake command is not available. Please use an appropriate Nintendo Switch toolchain.")
|
||||
endif()
|
||||
|
||||
if(NOT COMMAND nx_create_nro)
|
||||
message(FATAL_ERROR "The `nx_create_nro` cmake command is not available. Please use an appropriate Nintendo Switch toolchain.")
|
||||
endif()
|
BIN
logo_switch.jpg
Normal file
BIN
logo_switch.jpg
Normal file
Binary file not shown.
After Width: | Height: | Size: 18 KiB |
@ -120,13 +120,19 @@ elseif(CMAKE_CXX_COMPILER_ID STREQUAL "MSVC")
|
||||
)
|
||||
endif()
|
||||
|
||||
if(NINTENDO_SWITCH)
|
||||
set(${PROJECT}_C_CXX_EXTENSIONS ON)
|
||||
else()
|
||||
set(${PROJECT}_C_CXX_EXTENSIONS OFF)
|
||||
endif()
|
||||
|
||||
set_target_properties(${EXECUTABLE}
|
||||
PROPERTIES
|
||||
C_STANDARD 11
|
||||
C_EXTENSIONS OFF
|
||||
C_EXTENSIONS ${${PROJECT}_C_CXX_EXTENSIONS}
|
||||
C_STANDARD_REQUIRED ON
|
||||
CXX_STANDARD 11
|
||||
CXX_EXTENSIONS OFF
|
||||
CXX_EXTENSIONS ${${PROJECT}_C_CXX_EXTENSIONS}
|
||||
CXX_STANDARD_REQUIRED ON
|
||||
)
|
||||
|
||||
@ -140,3 +146,33 @@ if(${PROJECT}_INSTALL)
|
||||
install(FILES $<TARGET_PDB_FILE:${EXECUTABLE}> DESTINATION "." OPTIONAL)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
# Build Nintendo Switch binaries
|
||||
if(NINTENDO_SWITCH)
|
||||
target_compile_definitions(${EXECUTABLE} PRIVATE
|
||||
GTA_SWITCH
|
||||
)
|
||||
|
||||
# Needed for OpenAL-Soft
|
||||
target_link_libraries(${EXECUTABLE} PRIVATE
|
||||
openal # HACK - something broke with latest cmake
|
||||
SDL2
|
||||
)
|
||||
|
||||
nx_generate_nacp (${EXECUTABLE}.nacp
|
||||
NAME "${EXECUTABLE}"
|
||||
AUTHOR "${EXECUTABLE} Team"
|
||||
VERSION "1.0.0-${GIT_SHA1}"
|
||||
)
|
||||
|
||||
nx_create_nro(${EXECUTABLE}
|
||||
NACP ${EXECUTABLE}.nacp
|
||||
ICON "${PROJECT_SOURCE_DIR}/logo_switch.jpg"
|
||||
)
|
||||
|
||||
if(${PROJECT}_INSTALL)
|
||||
install(FILES "${CMAKE_CURRENT_BINARY_DIR}/${EXECUTABLE}.nro"
|
||||
DESTINATION "."
|
||||
)
|
||||
endif()
|
||||
endif()
|
||||
|
@ -11,6 +11,10 @@
|
||||
#define __STDC_LIMIT_MACROS // so we get UINT32_MAX etc
|
||||
#endif
|
||||
|
||||
#ifdef GTA_SWITCH
|
||||
#include <switch.h>
|
||||
#endif
|
||||
|
||||
#include <stdint.h>
|
||||
#include <string.h>
|
||||
#include <math.h>
|
||||
|
@ -319,7 +319,7 @@ enum Config {
|
||||
#if !defined(RW_GL3) && defined(_WIN32)
|
||||
#define XINPUT
|
||||
#endif
|
||||
#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined __SWITCH__)
|
||||
#if defined XINPUT || (defined RW_GL3 && !defined LIBRW_SDL2 && !defined GTA_SWITCH)
|
||||
#define DETECT_JOYSTICK_MENU // Then we'll expect user to enter Controller->Detect joysticks if his joystick isn't detected at the start.
|
||||
#endif
|
||||
#define DETECT_PAD_INPUT_SWITCH // Adds automatic switch of pad related stuff between controller and kb/m
|
||||
@ -439,7 +439,7 @@ enum Config {
|
||||
#endif
|
||||
|
||||
// Streaming
|
||||
#if !defined(_WIN32) && !defined(__SWITCH__)
|
||||
#if !defined(_WIN32) && !defined(GTA_SWITCH)
|
||||
//#define ONE_THREAD_PER_CHANNEL // Don't use if you're not on SSD/Flash - also not utilized too much right now(see commented LoadAllRequestedModels in Streaming.cpp)
|
||||
#define FLUSHABLE_STREAMING // Make it possible to interrupt reading when processing file isn't needed anymore.
|
||||
#endif
|
||||
@ -461,4 +461,9 @@ enum Config {
|
||||
#undef PEDS_REPORT_CRIMES_ON_PHONE
|
||||
#endif
|
||||
|
||||
#ifdef GTA_SWITCH
|
||||
#define IGNORE_MOUSE_KEYBOARD // ignore mouse & keyboard input
|
||||
#define USE_UNNAMED_SEM // named semaphores are unsupported on the switch
|
||||
#endif
|
||||
|
||||
#endif // VANILLA_DEFINES
|
||||
|
@ -45,9 +45,7 @@
|
||||
#include "Population.h"
|
||||
#include "IniFile.h"
|
||||
|
||||
#ifdef DETECT_JOYSTICK_MENU
|
||||
#include "crossplatform.h"
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
#include "assert.h"
|
||||
|
@ -198,6 +198,20 @@ char* casepath(char const* path, bool checkPathFirst)
|
||||
size_t rl = 0;
|
||||
|
||||
DIR* d;
|
||||
char* c;
|
||||
|
||||
#if defined(GTA_SWITCH) || defined(GTA_VITA)
|
||||
if( (c = strstr(p, ":/")) != NULL) // scheme used by some environments, eg. switch, vita
|
||||
{
|
||||
size_t deviceNameOffset = c - p + 3;
|
||||
char* deviceNamePath = (char*)alloca(deviceNameOffset + 1);
|
||||
strlcpy(deviceNamePath, p, deviceNameOffset);
|
||||
deviceNamePath[deviceNameOffset] = 0;
|
||||
d = opendir(deviceNamePath);
|
||||
p = c + 1;
|
||||
}
|
||||
else
|
||||
#endif
|
||||
if (p[0] == '/' || p[0] == '\\')
|
||||
{
|
||||
d = opendir("/");
|
||||
@ -212,7 +226,7 @@ char* casepath(char const* path, bool checkPathFirst)
|
||||
|
||||
bool cantProceed = false; // just convert slashes in what's left in string, don't correct case of letters(because we can't)
|
||||
bool mayBeTrailingSlash = false;
|
||||
char* c;
|
||||
|
||||
while (c = strsep(&p, "/\\"))
|
||||
{
|
||||
// May be trailing slash(allow), slash at the start(avoid), or multiple slashes(avoid)
|
||||
@ -279,3 +293,133 @@ char* casepath(char const* path, bool checkPathFirst)
|
||||
return out;
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef GTA_SWITCH
|
||||
/* Taken from glibc */
|
||||
char *realpath(const char *name, char *resolved)
|
||||
{
|
||||
char *rpath, *dest = NULL;
|
||||
const char *start, *end, *rpath_limit;
|
||||
long int path_max;
|
||||
|
||||
/* As per Single Unix Specification V2 we must return an error if
|
||||
either parameter is a null pointer. We extend this to allow
|
||||
the RESOLVED parameter to be NULL in case the we are expected to
|
||||
allocate the room for the return value. */
|
||||
if (!name)
|
||||
return NULL;
|
||||
|
||||
/* As per Single Unix Specification V2 we must return an error if
|
||||
the name argument points to an empty string. */
|
||||
if (name[0] == '\0')
|
||||
return NULL;
|
||||
|
||||
#ifdef PATH_MAX
|
||||
path_max = PATH_MAX;
|
||||
#else
|
||||
path_max = pathconf(name, _PC_PATH_MAX);
|
||||
if (path_max <= 0)
|
||||
path_max = 1024;
|
||||
#endif
|
||||
|
||||
if (!resolved)
|
||||
{
|
||||
rpath = (char*)malloc(path_max);
|
||||
if (!rpath)
|
||||
return NULL;
|
||||
}
|
||||
else
|
||||
rpath = resolved;
|
||||
rpath_limit = rpath + path_max;
|
||||
|
||||
if (name[0] != '/')
|
||||
{
|
||||
if (!getcwd(rpath, path_max))
|
||||
{
|
||||
rpath[0] = '\0';
|
||||
goto error;
|
||||
}
|
||||
dest = (char*)memchr(rpath, '\0', path_max);
|
||||
}
|
||||
else
|
||||
{
|
||||
rpath[0] = '/';
|
||||
dest = rpath + 1;
|
||||
}
|
||||
|
||||
for (start = end = name; *start; start = end)
|
||||
{
|
||||
/* Skip sequence of multiple path-separators. */
|
||||
while (*start == '/')
|
||||
++start;
|
||||
|
||||
/* Find end of path component. */
|
||||
for (end = start; *end && *end != '/'; ++end)
|
||||
/* Nothing. */;
|
||||
|
||||
if (end - start == 0)
|
||||
break;
|
||||
else if (end - start == 1 && start[0] == '.')
|
||||
/* nothing */;
|
||||
else if (end - start == 2 && start[0] == '.' && start[1] == '.')
|
||||
{
|
||||
/* Back up to previous component, ignore if at root already. */
|
||||
if (dest > rpath + 1)
|
||||
while ((--dest)[-1] != '/')
|
||||
;
|
||||
}
|
||||
else
|
||||
{
|
||||
size_t new_size;
|
||||
|
||||
if (dest[-1] != '/')
|
||||
*dest++ = '/';
|
||||
|
||||
if (dest + (end - start) >= rpath_limit)
|
||||
{
|
||||
ptrdiff_t dest_offset = dest - rpath;
|
||||
char *new_rpath;
|
||||
|
||||
if (resolved)
|
||||
{
|
||||
if (dest > rpath + 1)
|
||||
dest--;
|
||||
*dest = '\0';
|
||||
goto error;
|
||||
}
|
||||
new_size = rpath_limit - rpath;
|
||||
if (end - start + 1 > path_max)
|
||||
new_size += end - start + 1;
|
||||
else
|
||||
new_size += path_max;
|
||||
new_rpath = (char *)realloc(rpath, new_size);
|
||||
if (!new_rpath)
|
||||
goto error;
|
||||
rpath = new_rpath;
|
||||
rpath_limit = rpath + new_size;
|
||||
|
||||
dest = rpath + dest_offset;
|
||||
}
|
||||
|
||||
dest = (char*)memcpy(dest, start, end - start);
|
||||
*dest = '\0';
|
||||
}
|
||||
}
|
||||
if (dest > rpath + 1 && dest[-1] == '/')
|
||||
--dest;
|
||||
*dest = '\0';
|
||||
|
||||
return rpath;
|
||||
|
||||
error:
|
||||
if (!resolved)
|
||||
free(rpath);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
ssize_t readlink (const char * __path, char * __buf, size_t __buflen)
|
||||
{
|
||||
errno = ENOSYS;
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
@ -821,7 +821,9 @@ PadHandler(RsEvent event, void *param)
|
||||
RwBool
|
||||
AttachInputDevices(void)
|
||||
{
|
||||
#ifndef IGNORE_MOUSE_KEYBOARD
|
||||
RsInputDeviceAttach(rsKEYBOARD, KeyboardHandler);
|
||||
#endif
|
||||
|
||||
RsInputDeviceAttach(rsPAD, PadHandler);
|
||||
|
||||
|
@ -12,12 +12,14 @@ DWORD _dwOperatingSystemVersion;
|
||||
#include "resource.h"
|
||||
#else
|
||||
long _dwOperatingSystemVersion;
|
||||
#ifndef GTA_SWITCH
|
||||
#ifndef __APPLE__
|
||||
#include <sys/sysinfo.h>
|
||||
#else
|
||||
#include <mach/mach_host.h>
|
||||
#include <sys/sysctl.h>
|
||||
#endif
|
||||
#endif
|
||||
#include <errno.h>
|
||||
#include <locale.h>
|
||||
#include <signal.h>
|
||||
@ -51,7 +53,7 @@ long _dwOperatingSystemVersion;
|
||||
#include "MemoryMgr.h"
|
||||
|
||||
// We found out that GLFW's keyboard input handling is still pretty delayed/not stable, so now we fetch input from X11 directly on Linux.
|
||||
#if !defined _WIN32 && !defined __APPLE__ && !defined __SWITCH__ // && !defined WAYLAND
|
||||
#if !defined _WIN32 && !defined __APPLE__ && !defined GTA_SWITCH // && !defined WAYLAND
|
||||
#define GET_KEYBOARD_INPUT_FROM_X11
|
||||
#endif
|
||||
|
||||
@ -485,11 +487,13 @@ psInitialize(void)
|
||||
debug("Physical memory size %llu\n", _dwMemAvailPhys);
|
||||
debug("Available physical memory %llu\n", size);
|
||||
#else
|
||||
#ifndef GTA_SWITCH
|
||||
struct sysinfo systemInfo;
|
||||
sysinfo(&systemInfo);
|
||||
_dwMemAvailPhys = systemInfo.freeram;
|
||||
debug("Physical memory size %u\n", systemInfo.totalram);
|
||||
debug("Available physical memory %u\n", systemInfo.freeram);
|
||||
#endif
|
||||
#endif
|
||||
|
||||
TheText.Unload();
|
||||
@ -949,13 +953,15 @@ void psPostRWinit(void)
|
||||
RwVideoMode vm;
|
||||
RwEngineGetVideoModeInfo(&vm, GcurSelVM);
|
||||
|
||||
glfwSetFramebufferSizeCallback(PSGLOBAL(window), resizeCB);
|
||||
#ifndef IGNORE_MOUSE_KEYBOARD
|
||||
#ifndef GET_KEYBOARD_INPUT_FROM_X11
|
||||
glfwSetKeyCallback(PSGLOBAL(window), keypressCB);
|
||||
#endif
|
||||
glfwSetFramebufferSizeCallback(PSGLOBAL(window), resizeCB);
|
||||
glfwSetScrollCallback(PSGLOBAL(window), scrollCB);
|
||||
glfwSetCursorPosCallback(PSGLOBAL(window), cursorCB);
|
||||
glfwSetCursorEnterCallback(PSGLOBAL(window), cursorEnterCB);
|
||||
#endif
|
||||
glfwSetWindowIconifyCallback(PSGLOBAL(window), windowIconifyCB);
|
||||
glfwSetWindowFocusCallback(PSGLOBAL(window), windowFocusCB);
|
||||
glfwSetJoystickCallback(joysChangeCB);
|
||||
@ -1791,7 +1797,7 @@ main(int argc, char *argv[])
|
||||
InitMemoryMgr();
|
||||
#endif
|
||||
|
||||
#ifndef _WIN32
|
||||
#if !defined(_WIN32) && !defined(GTA_SWITCH)
|
||||
struct sigaction act;
|
||||
act.sa_sigaction = terminateHandler;
|
||||
act.sa_flags = SA_SIGINFO;
|
||||
|
Loading…
Reference in New Issue
Block a user